Playstation: NA and EU (Gray Host) - This Must Be The Place...

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    reiverx wrote: »
    reiverx wrote: »
    Yeah those those top yellows who said they were going to blue next campaign jumping to blue early made a big difference.
    OK we will see this campaign. For the Pact!

    Original Grinders was working hard into the night taking resources.

    Though what is up with the Pact sending 40 people to take back a resource? lol We got over run a couple of times at Chalman and Kingscrest resources.
    reiverx wrote: »
    Hmmm I had a fully leveled DC magDK ready for next campaign if AD had came out on top again.

    Was thinking about a change of scenery for the next few years.

    Do you need an invite to Stoneys guild?

    I played DC last night to get the feel of a new alliance. I felt a bit out of place for sure but I stuck with it and made some pretty good AP.

    But yeah, if Stoney invites me I'll hang up my yellow uniform. Sanj took his guild to Ark. I've been sticking it out, hoping they'll come back to ESO. After this amount of time I have to face it. They're not. And guild slots are too precious to waste.

    Now if Stoney doesn't want to invite me, it's all good. Nothing personal. I know it's not cool when someone leaves a guild.

    However, what I need more than anything though, is 30 more skill points :)

    You're forum name is the same spelling as your PSN correct? I can message him right now on my phone. Stoney won't be upset about peoples leaving. When he took a break, he knew people would. His only goal is run groups with people that are fun to play with. Winning/playing objectives is a distant secondary goal. MagDK will be very helpful, as me and Stoney run StamWarden + 2 others with Permafrost. We do need more Talon CC / Standards for debuffs and roots for the bombers that run with us.

    Welcome to DC! :) When I first join them, no one whose been playing DC for awhile said anything nasty to me. They've all been supporting me and I them 100%. No one on AD has been a jerk either, aside from 1 guy who t-bagged me, then I respawned, found, and killed him. ( ͡° ͜ʖ ͡°)

    Yup reiverx is my PSN.
    @reiverx
    I sent you an invite, your guild roster is full tho so it did not go through.
    Edited by Takes-No-Prisoner on January 4, 2018 12:15AM
  • Jake1576
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    -
    Edited by Jake1576 on January 4, 2018 8:07AM
  • reiverx
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    reiverx wrote: »
    reiverx wrote: »
    Yeah those those top yellows who said they were going to blue next campaign jumping to blue early made a big difference.
    OK we will see this campaign. For the Pact!

    Original Grinders was working hard into the night taking resources.

    Though what is up with the Pact sending 40 people to take back a resource? lol We got over run a couple of times at Chalman and Kingscrest resources.
    reiverx wrote: »
    Hmmm I had a fully leveled DC magDK ready for next campaign if AD had came out on top again.

    Was thinking about a change of scenery for the next few years.

    Do you need an invite to Stoneys guild?

    I played DC last night to get the feel of a new alliance. I felt a bit out of place for sure but I stuck with it and made some pretty good AP.

    But yeah, if Stoney invites me I'll hang up my yellow uniform. Sanj took his guild to Ark. I've been sticking it out, hoping they'll come back to ESO. After this amount of time I have to face it. They're not. And guild slots are too precious to waste.

    Now if Stoney doesn't want to invite me, it's all good. Nothing personal. I know it's not cool when someone leaves a guild.

    However, what I need more than anything though, is 30 more skill points :)

    You're forum name is the same spelling as your PSN correct? I can message him right now on my phone. Stoney won't be upset about peoples leaving. When he took a break, he knew people would. His only goal is run groups with people that are fun to play with. Winning/playing objectives is a distant secondary goal. MagDK will be very helpful, as me and Stoney run StamWarden + 2 others with Permafrost. We do need more Talon CC / Standards for debuffs and roots for the bombers that run with us.

    Welcome to DC! :) When I first join them, no one whose been playing DC for awhile said anything nasty to me. They've all been supporting me and I them 100%. No one on AD has been a jerk either, aside from 1 guy who t-bagged me, then I respawned, found, and killed him. ( ͡° ͜ʖ ͡°)

    Yup reiverx is my PSN.
    @reiverx
    I sent you an invite, your guild roster is full tho so it did not go through.

    Oops. I'll take care of it and let you know.
  • Stoney_McGeee
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    Never had a issue with you bro, stoked you’re coming to the dark side.
    Also Kyle I’m not any legend I’m just a dude that is Playing the game how it’s suppose to be played.
    (Soulless Knights)
    AD Stoneey DK (Vr16) homeless
    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • Takes-No-Prisoner
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    DC is more like the cold side then a Star Wars Dark side IMO ( ͡° ͜ʖ ͡°)
  • Twohothardware
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    DC is more like the adolescent side when it comes to their zone chat lol. Arguing on who got to carry the scroll, calling out players on your alliance saying their trash or zergbads and challenging them to go duel, ect. You get it on all three at times but it's always the worst on DC.
  • ejglokizhell667
    ejglokizhell667
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    What a campaign! The queue from the last two days was fishy though. AD and DC hate EP. Just about every red considered that a win though. Tequila is right, EP will not forget that. I have seen team green but Monday was a straight up 3 way bash fest.

    -Empire of Randoms
    "Conquer...Or Die!"
  • geonsocal
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    been having a good bit of fun the last couple of nights putting in some work for 'ol queen ayrenn...

    usually i spend most my time bouncing around the emp keeps...last night took a tour of rayles, warden and glademist, and tonight got to visit bruma for the first time with this character, and got to hang out at bleakers for a while...

    hi @ejglokizhell667 ...that definitely was a great campaign...

    I am no longer officially feeling bad for DC anymore...i have a feeling we may get hit by constant waves of blue this campaign...

    hoping EP can keep it close...looks like the're a bunch more red folks hanging out in shor - hopefully they can stop in and help out during the campaign...

    looks like it's about to be real challenging to kick DC out of ash this month...thought I might get a shot at killing the emp there - but, we couldn't even get inside to the first flag...could only see his name...

    although he's on a nightblade - can't imagine he's a squishy emp...

    AD & EP - log in, head west :p
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • kylewwefan
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    Man these long que times are killing my Cyrodil drive. It’s good there’s a more active population, but waiting to get in blows. I now have ten different toons to work with...well only 3 of them are ready for PvP.

    I thought maybe I’d try battlegrounds a bit...but I found out it takes you out of the Cyrodil que. Oh well. They were kind of fun, but I don’t really have a clue what I’m supposed to be doing objective on them all. It would majorly help if they were on mic.
  • Twohothardware
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    Just do like most and queue for Shor and then Vivec. You can help out in Shor till you’re able to get in. If everyone did that it would help make two competitive Campaigns instead of just Vivec.
  • geonsocal
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    the good and the bad about cyrodiil picking back up in popularity...

    queue times at 12am eastern:
    AD - 132
    DC - 123
    EP - 100
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • geonsocal
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    seems I may have finally solved my "squishy" stam sorc issue...

    want to wear 7 medium...i've tried all types of setups: just equipped 1pc kena, 5pc, impregnable and 5 pc brass fortress...still carry 3k buffed weapon damage...

    no sustain issues...

    shuffle + hurricane adds a good bit of mitigation...

    feels soooooo much better...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Ballcap
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    Well I finally saw @geonsocal in game. Good to see you man! Here are some highlights from yesterday in Vivec:

    Sometimes it's easy to get caught up in the politics, toxic chat, map goals, and so many other things that I can forget this is a game. It's supposed to be fun. Yesterday I was exploring Clockwork City and finally got enough pieces to wear a full set of Mad Tinkerer. Besides four armor pieces I had an ice staff and a shield. So it looks like S&B and Destro it is. These were all assorted traits and with that paired with my Rattlecage staple I went into Cyrodiil. I haven't used an ice staff in ages and I forgot how fun it could be. When DC was rushing into Nikel I was just popping away with destructive reach and immobilizing people right under the oil. They'd break free, and I'd hit them again. I guess there is no immunity for immobilizing. Enjoy your oil bath!

    As for the Mad Tinkerer, it is ok. The best was when AD was attacking Ash via the front door and DC was grouped up tight in the breach. I put down the old wall of frost and watched as the fabricant blasted in like a bowling ball. Pop-pop-pop! Strike! Seeing those bodies fly into the air was hilarious. It's not great for open field or one on one but in those breach situations, Tinkerer works great.

    I also did some bridge slumming. The wall of frost was great for slowing down those annoying tower runners. I don't chase, but I'll make it harder for you to run. Also the wall of frost plus ritual of retribution really slows down the red horde running through the bridge tower gaps. And just like before, that fabricant was popping those guys into the air. Plus, when you hit a bomber with the ice staff immobilize, that is so satisfying. Watching them pop and fizzle in the middle of the open made me laugh.

    Mad Tinkerer Grades:

    Open Field: C
    One on One: D
    Breach Battle: A+

  • geonsocal
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    oh ah...interesting PTS notes are out and about: https://forums.elderscrollsonline.com/en/discussion/388819/pts-patch-notes-v3-3-0/p1

    of note:

    Area of Effect abilities now deal full damage to all targets hit, instead of having a damage penalty after hitting 7 or more targets. Secondary effects from those Area of Effect abilities (snares, stuns, etc.) are still capped at 6 targets.

    Developer Comment:
    We want to encourage more tactical group play where players are encouraged to spread out instead of stacking in a tight ball. We’re still evaluating this aspect of AoE caps, and will make adjustments in the future as necessary.

    no changes to the warden class - yay...

    nerfs to:
    Teleport Strike: Decreased the damage dealt by this ability and its morphs by approximately 13%.
    Focused Charge: Decreased the damage dealt by this ability and its morphs by approximately 18%.
    Critical Charge: Decreased the damage dealt by this ability and its morphs by approximately 11%.
    Critical Rush (Critical Charge morph): Decreased the damage bonus based on distance traveled granted by this morph to 40% from 68%.
    Stampede (Critical Charge morph): Decreased the duration of the snare applied by this morph to 4 seconds from 8 seconds.
    Pounce: Decreased the damage dealt by this ability and its morphs by approximately 16%.
    Rewards for the Worthy mails now only grant a guaranteed Transmutation Geode once per day per account.

    buffs to:
    Radiant Oppression (Radiant Destruction morph): Fixed an issue where the execute bonus damage and Magicka bonus damage from this morph were not multiplicative with each other. This fix will result in higher damage done with this morph.
    Unstoppable (Immovable morph): Fixed an issue where this morph was increasing the duration of the skill by a lower amount than intended for each piece of Heavy Armor worn.
    Increased the length of time Ayleid well buffs last in Cyrodiil to 30 minutes from 10 minutes.
    Decreased the base cost of Block to 1730 from 2160 - magicka users loving this one...
    Ancient Knowledge (Destruction Staff passive): now reduces the cost of Block by 18/36%, up from 15/30%.

    Summon Storm Atronach:
    The Atronach summoned by this ability and its morphs now inherit your damage done bonuses, such as Major and Minor Berserk or the Elemental Expert Champion passive. The Atronach now also uses the highest of your Magicka or Stamina-based stats, instead of using an average of your Magicka and Stamina-based stats. This will result in higher damage done for Magicka or Stamina builds, but may result in less damage done for hybrid builds.
    The Atronach summoned by this ability and the Summon Charged Atronach morph now last for 18/19/20/21 seconds, up from 15/16/17/18 seconds.

    for those pc folks - of interesting note:
    Addons will now only know about attacks that target you after they hit you in PvP areas.
    Developer Comments:
    Addons will no longer receive BEGIN combat events in PvP areas if they target the player, and come from a hostile source.

    about dang time for that change...

    also, bunch of changes to "off-balance", synergies, cast time's and interrupt...

    please let me know if i missed anything that'll make a real difference out in cyrodiil...
    Edited by geonsocal on January 8, 2018 10:46PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Stoney_McGeee
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    geonsocal wrote: »
    oh ah...interesting PTS notes are out and about: https://forums.elderscrollsonline.com/en/discussion/388819/pts-patch-notes-v3-3-0/p1

    of note:

    Area of Effect abilities now deal full damage to all targets hit, instead of having a damage penalty after hitting 7 or more targets. Secondary effects from those Area of Effect abilities (snares, stuns, etc.) are still capped at 6 targets.

    Developer Comment:
    We want to encourage more tactical group play where players are encouraged to spread out instead of stacking in a tight ball. We’re still evaluating this aspect of AoE caps, and will make adjustments in the future as necessary.
    ...

    I know my friends are stoked for this update. Maybe I can bring some players back from the dead with this one.
    (Soulless Knights)
    AD Stoneey DK (Vr16) homeless
    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • kylewwefan
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    Maybe we can finally kill Freddie now!? Lol

    What is with the pop locks on both servers. I’m gonna have to make my guest The no cp one.
  • TequilaFire
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    @geonsocal
    Only major thing of note you didn't mention was BGs are now noncp again.
    Guess they really resist having a choice for both.
    AoE caps lifted now all we need is a buff to siege and those Madden zergs will melt!
    Just poking. lol
    Edited by TequilaFire on January 9, 2018 12:59PM
  • TequilaFire
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    On another note, looks like we are back to the era of DC night cappers.
    You AD guys might want to also push blue.
    Edited by TequilaFire on January 9, 2018 1:53PM
  • Twohothardware
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    @geonsocal
    Only major thing of note you didn't mention was BGs are now noncp again.
    Guess they really resist having a choice for both.
    AoE caps lifted now all we need is a buff to siege and those Madden zergs will melt!
    Just poking. lol

    I don't think there's a point to having both CP and non CP Battlegrounds when it's such a small percentage of players that even play it. Better to keep all the Battlegrounds players together so theres more competition.
  • Twohothardware
    Twohothardware
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    Looks like
    On another note, looks like we are back to the era of DC night cappers.
    You AD guys might want to also push blue.

    The same could be said for EP. I see EP constantly going for Black Boot, Bloodmayne, and Alessia while Chalman becomes permanently blue.
  • TequilaFire
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    I guess that was why your keeps were all blue this morning.
  • geonsocal
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    okay, seeing how were taking some time to air our cyrodiil grievances - I'd just like to say it drives me crazy when i'm playing EP or DC and AD comes to take over bleakers - totally disrupts the aleswell to chalman EP/DC battles...

    irony being - when i'm playing AD lot's of fun to go to bleakers get in between DC & EP and fight :p

    I got on pretty late last night and the only thing going on was some bridge fighting and chasing around some teams in resource towers trying not to get farmed...

    headed in to IC...was surprised there wasn't more people there even though it was late...

    I thought with the upcoming housing storage containers for sale with tel var imperial city would remain busy 24/7...

    not yet I guess...
    Edited by geonsocal on January 9, 2018 6:23PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Twohothardware
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    geonsocal wrote: »
    headed in to IC...was surprised there wasn't more people there even though it was late...

    I thought with the upcoming housing storage containers for sale with tel var imperial city would remain busy 24/7...

    not yet I guess...

    I still haven't bought a house yet. My dude is still living on the street.
  • geonsocal
    geonsocal
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    geonsocal wrote: »
    headed in to IC...was surprised there wasn't more people there even though it was late...

    I thought with the upcoming housing storage containers for sale with tel var imperial city would remain busy 24/7...

    not yet I guess...

    I still haven't bought a house yet. My dude is still living on the street.

    i got one of those inn rooms...it's dark, cramped, and - kinda scary...

    with the potential to clean up my bank and character inventories - i'm probably going to end up buying a small or medium house somewhere, just so I have a place to put those storage containers...

    the thought of being able to place all my consumables, treasure maps, and, other assorted "stuff" somewhere other than the bank has me pretty excited...

    would be great if my bank inventory only consisted of items I need to use for gearing up and fighting...

    now that I have a few extra coins in the bank - may go collect those crafting banners and some of the other achievements to display...
    Edited by geonsocal on January 9, 2018 7:39PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Ballcap
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    Blue is out in force again. The usual Madden zerg is doing what it does best but it's these other groups that are really making it tough. I don't know who is leading it but these guys at Blackboot just would not die. There were 10-12 DC and about 15-20 AD battling them. I'm going after one guy who is sitting on a sliver of health, using an execute, and he's just taking it. I've got blockade of lightning down, I know he's off balance, plus ritual of retribution, plus reflective light DOT, plus the execute and this guy is just taking it. I'm at 38k magic with around 3,000 spell damage (buffed) and I cannot put this guy down. I'm not sure what has changed but I cannot kill people anymore. I'm wearing five light, plus two sharpened swords, on top of 100 champion points into damage. I get that I'll die quickly but I would expect to be able to kill somebody every now and again. Grrr...

    Anyway, blue is doing well. The key to DC winning, in my opinion, is Roebeck. If they can keep a stranglehold on that castle, AD isn't able to get anything going on that side of the map. In fact, if DC is smart, they will leave Alessia alone. If AD has Alessia, then so many groups and greens will get caught up in the bridge->Sej->BRK train and just go back and forth over there and the blue side will be left alone. Blue has numbers now and only really gets pushed back when they overextend to Alessia or down into AD home keeps. Just lock down Nikel and Roe and AD will fight EP all day.
  • kylewwefan
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    I wasn’t there, but sounds like Stoney’s Group mr Ballcap. They are coordinated and a bit OP. Lol

  • Takes-No-Prisoner
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    The bridge is a real problem for EP and AD. DC does have some tunnel vision with the line between Aleswel->Bleakers->Chalman but it's not nearly as big of an eye sore as the Alessia bridge is.
  • PhxOldGamer68
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    Every time I've played AD, DC or EP, and had to wait at least 30 or more deep in the queue, I come in to 3-4 keeps owned. This is when I hate that IC is part of Cyrodiil.
    PSN NA/EU: DesertDweller99
    PC NA: KaktusKing
  • TequilaFire
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    At this point the only way to have fun is to take small groups and harass DC back keeps and resources.
    EP just can't raise the numbers to combat DC zergs and AD just helping DC.
    It is amazing how many DC players get up so early in the morning to PvDoor.
    Edited by TequilaFire on January 10, 2018 11:13PM
  • geonsocal
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    been rolling red the last few days...DC almost kicked us off the map last night...

    at one point I was doing some resource fighting by the arrius mine when a couple of dozen DC showed up - which kind of surprised me because at the time they had arrius and were already sieging farrugut and kingscrest...

    I had captured the resource and was picking off ones and two's who were coming to take the mine...

    it was like, where in the heck are all these blueberries coming from :o

    had to make a quick exit to go hide behind some rocks...

    was back in IC doing a little sewer farming - I need to start coming up with some better strategies...i'm only earning about 2.5k stones per hour - at this rate I should be able to buy all those containers sometime in 2020...

    need to start heading upstairs and farm the districts...
    Edited by geonsocal on January 10, 2018 11:31PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
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