Prof_Bawbag wrote: »

Prof_Bawbag wrote: »
The House Cut, I may be operating off old knowledge but I swear it was 10%.
https://forums.elderscrollsonline.com/en/discussion/67523/guild-store-house-cut
Today it says 7%. I thought based on the mail return it was still 10%.
Prof_Bawbag wrote: »Prof_Bawbag wrote: »
The House Cut, I may be operating off old knowledge but I swear it was 10%.
https://forums.elderscrollsonline.com/en/discussion/67523/guild-store-house-cut
Today it says 7%. I thought based on the mail return it was still 10%.
Half of that disappears into the great black ZoS/ESO void, mate. Guilds only get half that.
Colecovision wrote: »Here's what I'm not willing to do:
pay attention to timing on Sunday to bid on a trader
deal with angry members if the trader is lost for a week
monitor guild chat
enforce basic rules on common courtesy including the occasional dead beat in a trade between members
Keep the troops active with regular messages, updates and events
empty the guild bank constantly so people can donate more green recipes
Follow a sales chart
Monitor guild money and the bank account
run auctions and raffles
Buy mundus stones and a crown store level mansion so that my guild can keep up with the guilds that have a full set of attunables.
Monitor membership and kick inactives
Enthusiastically welcome every freaking noob
Those are just my observations of work I see being done by the GM and officers, but I suspect there's more that I don't see. My guilds have small sales minimums or raffle requirements, but If it became necessary to add dues, why on earth would I grumble? It would take about 2% of the time to farm the gold to pay the dues that it would to do all the stuff guild admin is doing. And sales requirements are nothing. If you aren't meeting the small minimums, you should just bail because it's not working out for you either. If you pve mostly, you probably get enough rubedo leather hide scraps to sell and cover the minimum with no extra effort at all. If you pvp, transfer that ap into motifs and sell. If that's somehow not enough, 20 minutes of flower picking would probably cover the rest. Not a big deal. Don't you want gold? Selling is good.
So unless the guild has no trader, I don't understand complaining about a few requirements. Basically you want other people to do a bunch of work so that you can get the benefits of a guild, but not contribute yourself. Honestly, if your guild has no requirements, you should do your part anyway.
CheepsNSalsa wrote: »The gold doesn't go into the guild leaders pocket. It's used to bid on trader locations. Once a week trader locations reset so guilds bid on them in order to secure them as their own for that week. The better the locations the more valuable it is. I've heard of bids close to 10 million gold. Just for the week. That's why all successful trading guilds require weekly dues.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Have you been paying attention to this thread at all??
If a guild is making a 5 million weekly bid, that means it needs 10K from each member every week.
If it were to get that from sales alone, then each member will need to sell an average of 285K each week. Okay, sure, let's go with a minimum sales requirement, then... of 285K. I'm sure that will go over well.
Most guilds in places like Wayrest or Mournhold don't have draconian sales requirements like that. They have sales requirements of, say, 10K or 50K. It's just a token amount to ensure that you are active and selling something. But it's not nearly enough to actually cover the per-member cost.
If a guild doesn't have dues (and most on PC/NA don't), then it means that it's getting a lot of voluntary funding from the membership.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Have you been paying attention to this thread at all??
If a guild is making a 5 million weekly bid, that means it needs 10K from each member every week.
If it were to get that from sales alone, then each member will need to sell an average of 285K each week. Okay, sure, let's go with a minimum sales requirement, then... of 285K. I'm sure that will go over well.
Most guilds in places like Wayrest or Mournhold don't have draconian sales requirements like that. They have sales requirements of, say, 10K or 50K. It's just a token amount to ensure that you are active and selling something. But it's not nearly enough to actually cover the per-member cost.
If a guild doesn't have dues (and most on PC/NA don't), then it means that it's getting a lot of voluntary funding from the membership.
I've been paying a lot of attention to it, actually.
I understand the point behind the sales requirements, but I am only saying, that there are ways to circumvent weekly dues, and it is that approach that I am solely in favor of.
Believe me- when you've been in a whole lot of guilds like me, you've seen all of the various systems in effect....
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Have you been paying attention to this thread at all??
If a guild is making a 5 million weekly bid, that means it needs 10K from each member every week.
If it were to get that from sales alone, then each member will need to sell an average of 285K each week. Okay, sure, let's go with a minimum sales requirement, then... of 285K. I'm sure that will go over well.
Most guilds in places like Wayrest or Mournhold don't have draconian sales requirements like that. They have sales requirements of, say, 10K or 50K. It's just a token amount to ensure that you are active and selling something. But it's not nearly enough to actually cover the per-member cost.
If a guild doesn't have dues (and most on PC/NA don't), then it means that it's getting a lot of voluntary funding from the membership.
I've been paying a lot of attention to it, actually.
I understand the point behind the sales requirements, but I am only saying, that there are ways to circumvent weekly dues, and it is that approach that I am solely in favor of.
Believe me- when you've been in a whole lot of guilds like me, you've seen all of the various systems in effect....
For clarification are you pc or console on your experiences?
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Have you been paying attention to this thread at all??
If a guild is making a 5 million weekly bid, that means it needs 10K from each member every week.
If it were to get that from sales alone, then each member will need to sell an average of 285K each week. Okay, sure, let's go with a minimum sales requirement, then... of 285K. I'm sure that will go over well.
Most guilds in places like Wayrest or Mournhold don't have draconian sales requirements like that. They have sales requirements of, say, 10K or 50K. It's just a token amount to ensure that you are active and selling something. But it's not nearly enough to actually cover the per-member cost.
If a guild doesn't have dues (and most on PC/NA don't), then it means that it's getting a lot of voluntary funding from the membership.
I've been paying a lot of attention to it, actually.
I understand the point behind the sales requirements, but I am only saying, that there are ways to circumvent weekly dues, and it is that approach that I am solely in favor of.
Believe me- when you've been in a whole lot of guilds like me, you've seen all of the various systems in effect....
For clarification are you pc or console on your experiences?
PC. I understand the situation may be different on console, so won't bother commenting on that.
In PC we have guilds that charge dues and guilds that don't in the same location. To me it is rather clear which is preferential for members. Naturally, there are reasons that contribute to that, which I am not terribly concerned with. I will try to learn as much about the different causes as I can.
Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
Have you been paying attention to this thread at all??
If a guild is making a 5 million weekly bid, that means it needs 10K from each member every week.
If it were to get that from sales alone, then each member will need to sell an average of 285K each week. Okay, sure, let's go with a minimum sales requirement, then... of 285K. I'm sure that will go over well.
Most guilds in places like Wayrest or Mournhold don't have draconian sales requirements like that. They have sales requirements of, say, 10K or 50K. It's just a token amount to ensure that you are active and selling something. But it's not nearly enough to actually cover the per-member cost.
If a guild doesn't have dues (and most on PC/NA don't), then it means that it's getting a lot of voluntary funding from the membership.
I've been paying a lot of attention to it, actually.
I understand the point behind the sales requirements, but I am only saying, that there are ways to circumvent weekly dues, and it is that approach that I am solely in favor of.
Believe me- when you've been in a whole lot of guilds like me, you've seen all of the various systems in effect....
For clarification are you pc or console on your experiences?
PC. I understand the situation may be different on console, so won't bother commenting on that.
In PC we have guilds that charge dues and guilds that don't in the same location. To me it is rather clear which is preferential for members. Naturally, there are reasons that contribute to that, which I am not terribly concerned with. I will try to learn as much about the different causes as I can.
MLGProPlayer wrote: »Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
There isn't a single PC guild that requires dues (they have a sales requirement or a fee if you don't meet the sales target). Console guilds require dues since they don't have add-ons to track sales.
MLGProPlayer wrote: »Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
There isn't a single PC guild that requires dues (they have a sales requirement or a fee if you don't meet the sales target). Console guilds require dues since they don't have add-ons to track sales.
This just isn't even remotely close to true. There are guilds that solely require dues ( or raffle which is the same thing, raffles are entirely bogus), who may or may not also impose a minimum sales requirement.
I suggest that in the future you don't come here and start making things up, thank you very much.
I can think of a couple, and I'm not going to bring their names into this, so don't ask.
To say that NO guilds charge dues on PC NA is flat out false. Ask around, maybe you'll acquire that info somewhere along the line as well.
Prof_Bawbag wrote: »Prof_Bawbag wrote: »
The House Cut, I may be operating off old knowledge but I swear it was 10%.
https://forums.elderscrollsonline.com/en/discussion/67523/guild-store-house-cut
Today it says 7%. I thought based on the mail return it was still 10%.
Half of that disappears into the great black ZoS/ESO void, mate. Guilds only get half that.
Brittany_Joy wrote: »This concept of guild dues is new to me. I honestly think guild dues paint the community of ESO in a bad light and it deters casual players from a good trading experience.
Not even elite guilds in wow have guild dues except for skill requirements. This monthly/weekly Guild Dues for being in a guild just showcases the greed in the community and prevents casual players from the full guild store experience. So what is the cause for the influx of distasteful greed known as guild dues that average a cost of 6k weekly just to be in a guild?
MLGProPlayer wrote: »Bryong9ub17_ESO wrote: »I'm in a trading guild and if i don't sell enough for the week i have to pay the due. Its not really a big deal and i have already made far much more gold being in the guild than if i wasn't. Just from winnings from raffles i have made well over 300,000.
Weekly sales requirements are perfectly fine and make sense.
It's only when the guild feels obligated to take money from the members, that I take issue with it.
Weekly sales requirements are entirely fair, and even given that your total sales are tallied based off of amount sold, rather than pure profits (ie flipping items) it is entirely fair.
There isn't a single PC guild that requires dues (they have a sales requirement or a fee if you don't meet the sales target). Console guilds require dues since they don't have add-ons to track sales.
This just isn't even remotely close to true. There are guilds that solely require dues ( or raffle which is the same thing, raffles are entirely bogus), who may or may not also impose a minimum sales requirement.
I suggest that in the future you don't come here and start making things up, thank you very much.
I can think of a couple, and I'm not going to bring their names into this, so don't ask.
To say that NO guilds charge dues on PC NA is flat out false. Ask around, maybe you'll acquire that info somewhere along the line as well.