Tan9oSuccka wrote: »LiquidPony wrote: »Tan9oSuccka wrote: »The math doesn’t seem to add up to me. Dues plus sales should be more than an adequate amount of gold.
Every GM seems to be playing tiny violins which makes me raise an eyebrow.
I’ll withhold judgment since I’m quite happy with my one trade guild, and one donation guild.
If the math "doesn't add up" to you, then you can't do basic arithmetic.
As simply as possible:
A trader in a good location (and remember: location, location, location) will cost anywhere from 5,000,000 - 10,000,000 gold (on XB1) per week. Let's go in the middle and say the average cost is 7.5 million for a trader in Rawl'kha or Mournhold or something along those lines.
The guild cut of a sale is 3.5%. Let's imagine a very high volume trader that does 50,000,000 gold in sales every week. That's 1.75 million that the guild takes in from their cut of sales.
Now we've got 500 members. If they're paying 10,000 gold in weekly dues, and we get 100% payment rate (which never happens, obviously, but we'll pretend it does for the sake of this example), that's 5 million gold.
Dues: 5,000,000
Tax: 1,750,000
Total: 6,750,000
... but our trader bid was 7,500,000! So we just took a loss even in this fantasy world where we're doing 50,000,000 in sales per week and getting 100% payment from our members.
That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.
How many other guild spots are also purchased with the “phantom traders” that magically change over night?
I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
Prof_Bawbag wrote: »Tan9oSuccka wrote: »LiquidPony wrote: »Tan9oSuccka wrote: »The math doesn’t seem to add up to me. Dues plus sales should be more than an adequate amount of gold.
Every GM seems to be playing tiny violins which makes me raise an eyebrow.
I’ll withhold judgment since I’m quite happy with my one trade guild, and one donation guild.
If the math "doesn't add up" to you, then you can't do basic arithmetic.
As simply as possible:
A trader in a good location (and remember: location, location, location) will cost anywhere from 5,000,000 - 10,000,000 gold (on XB1) per week. Let's go in the middle and say the average cost is 7.5 million for a trader in Rawl'kha or Mournhold or something along those lines.
The guild cut of a sale is 3.5%. Let's imagine a very high volume trader that does 50,000,000 gold in sales every week. That's 1.75 million that the guild takes in from their cut of sales.
Now we've got 500 members. If they're paying 10,000 gold in weekly dues, and we get 100% payment rate (which never happens, obviously, but we'll pretend it does for the sake of this example), that's 5 million gold.
Dues: 5,000,000
Tax: 1,750,000
Total: 6,750,000
... but our trader bid was 7,500,000! So we just took a loss even in this fantasy world where we're doing 50,000,000 in sales per week and getting 100% payment from our members.
That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.
How many other guild spots are also purchased with the “phantom traders” that magically change over night?
I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
Some of those magically appearing materials etc are given by donators. I know I've donated craft tables, rare and expensive writ voucher plans, robust dummies etc etc. I have never ran a guild on PS4, so I can't exactly be up to anything dodgy. I also suspect there are many, many other people out there who are mere members of trade guilds, but think of others more than what they can get out of the guild.
Lets be honest too. A high population guild also attracts people who will expect free crafting, again, it's something some people will do. A lot of people are willing to take, take and take yet more from guilds and give absolutely nothing back to the guild. Those are the people who are usually the first to moan about having to pay dues. A lot of the large guilds can be more about the members within that guild than the actual GM running it.
Now here is a curious question for you gm out there that have to get a guildstore secured every weekend: Does it stress you out not knowing if you are having enough to secure a spot or unsure if you have enough to secure a spot? What compels you to get a guildstore in the first place? Do the people that utilize it feel appreciative over it?
Now here is a curious question for you gm out there that have to get a guildstore secured every weekend: Does it stress you out not knowing if you are having enough to secure a spot or unsure if you have enough to secure a spot? What compels you to get a guildstore in the first place? Do the people that utilize it feel appreciative over it?
Trader flip time is the worst! As i do the bidding on the 3 guilds me and my 2 friends run Its nerve wracking hoping you've put enough on or you hear whispers through the week of new trade guilds who want to take you out because your such a well known trade guild. Then, if you do lose you know you need to ramp the bid up to insane levels the following week! I dread flip time, i dunno if my heart can keep taking it!
Im not really sure if this system is much better than an auction house. Its pretty hard to make money in this game. An auction house (ffxiv) if you follow the market you can make millions and items sell. Its a ton of work to make less than 100k gold.
How, an action house make the prices totally transparent.Im not really sure if this system is much better than an auction house. Its pretty hard to make money in this game. An auction house (ffxiv) if you follow the market you can make millions and items sell. Its a ton of work to make less than 100k gold.
AbysmalGhul wrote: »Brittany_Joy wrote: »DeadlyRecluse wrote: »I have never, ever been in a guild with dues, and I've been in guilds with traders in all the big spots.
At the moment I'm in trade guilds in Belkarth and Mournhold, decent locations, zero dues.
Oh well at least some ethical guilds still exist. I own eso on pc and Xbox. On Xbox all I see is guild dues of 6k-10k. Currently I am guildless because the requirements are too high for a casual player like me.
Guild traders don't buy themselves. Trading guilds have to earn that money somehow to stay in the market. Guilds will often do raffles or events to earn money through ticket sales so they can procure these better locations, but people still paid money to make this happen. I prefer paying dues because it balances out for fairness and contribution sake.
Tan9oSuccka wrote: »Prof_Bawbag wrote: »Tan9oSuccka wrote: »LiquidPony wrote: »Tan9oSuccka wrote: »The math doesn’t seem to add up to me. Dues plus sales should be more than an adequate amount of gold.
Every GM seems to be playing tiny violins which makes me raise an eyebrow.
I’ll withhold judgment since I’m quite happy with my one trade guild, and one donation guild.
If the math "doesn't add up" to you, then you can't do basic arithmetic.
As simply as possible:
A trader in a good location (and remember: location, location, location) will cost anywhere from 5,000,000 - 10,000,000 gold (on XB1) per week. Let's go in the middle and say the average cost is 7.5 million for a trader in Rawl'kha or Mournhold or something along those lines.
The guild cut of a sale is 3.5%. Let's imagine a very high volume trader that does 50,000,000 gold in sales every week. That's 1.75 million that the guild takes in from their cut of sales.
Now we've got 500 members. If they're paying 10,000 gold in weekly dues, and we get 100% payment rate (which never happens, obviously, but we'll pretend it does for the sake of this example), that's 5 million gold.
Dues: 5,000,000
Tax: 1,750,000
Total: 6,750,000
... but our trader bid was 7,500,000! So we just took a loss even in this fantasy world where we're doing 50,000,000 in sales per week and getting 100% payment from our members.
That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.
How many other guild spots are also purchased with the “phantom traders” that magically change over night?
I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
Some of those magically appearing materials etc are given by donators. I know I've donated craft tables, rare and expensive writ voucher plans, robust dummies etc etc. I have never ran a guild on PS4, so I can't exactly be up to anything dodgy. I also suspect there are many, many other people out there who are mere members of trade guilds, but think of others more than what they can get out of the guild.
Lets be honest too. A high population guild also attracts people who will expect free crafting, again, it's something some people will do. A lot of people are willing to take, take and take yet more from guilds and give absolutely nothing back to the guild. Those are the people who are usually the first to moan about having to pay dues. A lot of the large guilds can be more about the members within that guild than the actual GM running it.
That’s great that you donate those things. Having loyal guild members who contribute is awesome. I’m not saying all GMs or members are shady.
But four donated stacks of fortified nirncux is something completely different.
Psycho_Wes wrote: »My guild dues are 10k a week and im fine paying it since we have the same trader in Belkarth every single week. And im not a broke ***.
AbysmalGhul wrote: »Brittany_Joy wrote: »DeadlyRecluse wrote: »I have never, ever been in a guild with dues, and I've been in guilds with traders in all the big spots.
At the moment I'm in trade guilds in Belkarth and Mournhold, decent locations, zero dues.
Oh well at least some ethical guilds still exist. I own eso on pc and Xbox. On Xbox all I see is guild dues of 6k-10k. Currently I am guildless because the requirements are too high for a casual player like me.
Guild traders don't buy themselves. Trading guilds have to earn that money somehow to stay in the market. Guilds will often do raffles or events to earn money through ticket sales so they can procure these better locations, but people still paid money to make this happen. I prefer paying dues because it balances out for fairness and contribution sake.
Tan9oSuccka wrote: »LiquidPony wrote: »Tan9oSuccka wrote: »The math doesn’t seem to add up to me. Dues plus sales should be more than an adequate amount of gold.
Every GM seems to be playing tiny violins which makes me raise an eyebrow.
I’ll withhold judgment since I’m quite happy with my one trade guild, and one donation guild.
If the math "doesn't add up" to you, then you can't do basic arithmetic.
As simply as possible:
A trader in a good location (and remember: location, location, location) will cost anywhere from 5,000,000 - 10,000,000 gold (on XB1) per week. Let's go in the middle and say the average cost is 7.5 million for a trader in Rawl'kha or Mournhold or something along those lines.
The guild cut of a sale is 3.5%. Let's imagine a very high volume trader that does 50,000,000 gold in sales every week. That's 1.75 million that the guild takes in from their cut of sales.
Now we've got 500 members. If they're paying 10,000 gold in weekly dues, and we get 100% payment rate (which never happens, obviously, but we'll pretend it does for the sake of this example), that's 5 million gold.
Dues: 5,000,000
Tax: 1,750,000
Total: 6,750,000
... but our trader bid was 7,500,000! So we just took a loss even in this fantasy world where we're doing 50,000,000 in sales per week and getting 100% payment from our members.
That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.
How many other guild spots are also purchased with the “phantom traders” that magically change over night?
I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
Brittany_Joy wrote: »
I own eso on pc and Xbox. On Xbox all I see is guild dues of 6k-10k. Currently I am guildless because the requirements are too high for a casual player like me.
wenchmore420b14_ESO wrote: »It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.
This is such BS...^^^^Dapper Dinosaur wrote: »People that know nothing about running a trade guild should keep their mouth shut and stop saying it's greed and nothing more. You try taking a trader in the middle of Mournhold without MILLIONS of gold.
Go ahead, I'll wait.
The reason dues are required for massive trader guilds is just so they can continue to function. You can VERY easily make your weekly deposit back and then some by selling even one item in the store for over 5k or whatever your due is, then everything after that is straight profit..
Totally agree....^^^^
Lets break this down shall we? Lets take a guild that has NO dues, requirements, etc.. They have a trader in Mournhold..
It takes 5-7 million gold a week for a spot.
Guild makes 3.5% tax on sales off trader.
Said guild would have to sell $1,500,500,000g a week to keep the trader at 3.5% tax.
Enough said. Any one who says guilds that charge dues are just so the GM's can get rich has never run a guild.
Granted, I have 2 large trade guilds and a mid size trade guild. Non have mandatory dues, but the guildies are more than happy to donate on their own, have raffles, have auctions, what ever it takes to make enough to keep our trader.
Plan on starting your own trade guild? Plan on using up to a million+ a month in gold of YOUR own gold to support it!
Huzzah!!
Either way with guild traders and auction houses. System is flawed either way. Point can be to make it easier and less stressful for others. What other system could be implemented to make the game less stressful for others?
Tan9oSuccka wrote: »That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.
How many other guild spots are also purchased with the “phantom traders” that magically change over night?
I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
Psycho_Wes wrote: »My guild dues are 10k a week and im fine paying it since we have the same trader in Belkarth every single week. And im not a broke ***.
wenchmore420b14_ESO wrote: »It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.
This is such BS...^^^^Dapper Dinosaur wrote: »People that know nothing about running a trade guild should keep their mouth shut and stop saying it's greed and nothing more. You try taking a trader in the middle of Mournhold without MILLIONS of gold.
Go ahead, I'll wait.
The reason dues are required for massive trader guilds is just so they can continue to function. You can VERY easily make your weekly deposit back and then some by selling even one item in the store for over 5k or whatever your due is, then everything after that is straight profit..
Totally agree....^^^^
Lets break this down shall we? Lets take a guild that has NO dues, requirements, etc.. They have a trader in Mournhold..
It takes 5-7 million gold a week for a spot.
Guild makes 3.5% tax on sales off trader.
Said guild would have to sell $1,500,500,000g a week to keep the trader at 3.5% tax.
Enough said. Any one who says guilds that charge dues are just so the GM's can get rich has never run a guild.
Granted, I have 2 large trade guilds and a mid size trade guild. Non have mandatory dues, but the guildies are more than happy to donate on their own, have raffles, have auctions, what ever it takes to make enough to keep our trader.
Plan on starting your own trade guild? Plan on using up to a million+ a month in gold of YOUR own gold to support it!
Huzzah!!
This number looks way too big