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Any news about fix to shield stacking sorcs?

  • LittlePinkDot
    LittlePinkDot
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    I was thinking about a stamblade, a woodelf with a bow and dual wield. And I pve solo, not in a group. I dont know anyone else that plays this game. Im just trying to survive questing with this Sorc and its annoying. Im level 41 and still on Greenshade. Ive just went all over Tamriel doing whatever quests I could actually complete in all areas regardless of faction. It was too long of a wait before I could even get shields. In the meantime the sorc would just die over and over again. I have to constantly remake new armour. Meanwhile my bf starts a stam dk with heavy armour 3 weeks later than me and is already ahead of me. Hardly ever dies. Only uses 1 skill bar and doesnt craft, he just picks up whatever weapon or heavy armour he finds that has high defense or higher weapon damage with no regard for the traits. Its not fair.
  • Biro123
    Biro123
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    I was thinking about a stamblade, a woodelf with a bow and dual wield. And I pve solo, not in a group. I dont know anyone else that plays this game. Im just trying to survive questing with this Sorc and its annoying. Im level 41 and still on Greenshade. Ive just went all over Tamriel doing whatever quests I could actually complete in all areas regardless of faction. It was too long of a wait before I could even get shields. In the meantime the sorc would just die over and over again. I have to constantly remake new armour. Meanwhile my bf starts a stam dk with heavy armour 3 weeks later than me and is already ahead of me. Hardly ever dies. Only uses 1 skill bar and doesnt craft, he just picks up whatever weapon or heavy armour he finds that has high defense or higher weapon damage with no regard for the traits. Its not fair.

    Sounds like you need a little advice. You shouldn't really be having these kinds of problems unless you really messed up something with your character.
    What stuff are you able to craft for your level?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • LittlePinkDot
    LittlePinkDot
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    Well ive become a bit better since realizing shields stack lol. But I pretty much see my health bar as a time limit bar. I have to do enough damage to kill the enemy before that bar runs out. I can use potions, but I wish Zos would just get rid of the cooldown on potions so they can be used one after the other if required. Otherwise I just have to do so much sprinting and roll dodges that I run out of stamina. I just got Divines researched for all except helm. Apprentice mundas. I wear 2 pieces of heavy armour for the passives there. One fire destruction staff and one lightning. Usually any boss I fight I barely make it, Ill have a tiny bit of health left and thats it. And occasionally I run out of magika from spamming. But still, the stam dk was easier, if bf goes to the bathroom, and something starts attacking his character, I can just pick up the controller and button smash its so easy. With DKs skill Rally they can just replenish health whenever they need to.
    I just run out of health. I spend hundreds on health potions. And with only 30% crit, power surge isnt going to be effective.
  • ak_pvp
    ak_pvp
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    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • pieratsos
    pieratsos
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    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.
    Edited by pieratsos on November 11, 2017 2:19AM
  • SirMewser
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    Biro123 wrote: »
    Biro123 wrote: »
    So I went to Cyrodil under 50 campaign. Shields work fine on NPC's. Its the attack skills that feel like a pea shooter. Whats weird is that its the opposite if im outside of Cyrodil.
    But nevermind that, sneaking is more fun, I like the scout missions. I can sneak into the towers and lumbermills, farms. Question is, can I sneak into the forts that have elder scrolls and steal it without having to fight much?
    I noticed theres NPCs on the roof, are there srairs up to the roof? I could put both my sheild on and jump from the roof then use bolt escape to get the hell out of there with the scroll. The only thing I want ZOS to give sorc is a stealth kill.

    One does not simply walk into...

    You have much to learn, young Padawan ..

    (and other movie quotes)

    PVP has something called 'battle spirit' which gives everyone an extra 5k health, but reduces their damage, healing and shieldsize by 50%

    Also the guards are much tougher than the average overland mob.

    Getting scrolls is hard. I'm guessing you are talking about a scroll in a keep (ie your scroll captured by an opposing faction) as opposed to a scroll in its home temple..

    To get a scroll from an enemy keep, you need to siege the walls/gate to get in - getting out - you just go back through the holes you made.! Expect defence though - so you'll need allies - a lot.

    TO take an enemy scroll from their temple, it is behind a gate - which can only be opened by capturing the nearest keep to it - and the next linked keep (so fro DC that may be Warden and Glade) - once both of those are captured, then the gate nearest to warden will open. Only then can you get anywhere near the scroll temple. and it WILL be defended.

    Its rare to take a scroll without fighting much.

    So whats the point of the scout missions? What am I getting alliance points for if it does nothing?
    And siege weapons are too expensive. Ayrenn should be giving me this **** for free if she actually wants to win.

    Ayrenn?!! Die AD scum!!

    I honestly don't do scout missions anymore. I think they're just a way to encourage new players to explore the map a bit and get used to roaming around. I think most PVPers probably only pick up the kill-quests and scroll quests nowadays.
    Siege does feel expensive to begin with, but once you've got the reward ticks for a few keep sieges/defences and some AP from kills, it soon starts to add up. Just takes a little bit to get going.
    So far I find Sorc not much fun at all. I hate this DoT crap. I want a character that does real damage with the first shot. I shouldnt have to rotate between 4 or 5 buttons before I actually see any real damage. I dont care how good the shields are, the class is annoying to play. Im leaning towards making a Nightblade.

    Then go NB, why homogenize a class?
  • ak_pvp
    ak_pvp
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    @pieratsos
    "No you havent shown me videos of sorcs facetanking. Feel free to show me those videos. And yes you have shown me a video of sypher which proves the exact opposite of what you were implying. So what are u even talking about? Streaking 5 times -> blowing up his magicka pool -> has to stop streaking -> people catching up again. So much for that spammable streak guaranteed escape huh? I am sorry but the only thing you showed with that video is ur limited knowledge when it comes to sorcs because you simply couldnt analyze what was actually happening. And i explained it to you but i guess you have no interest in listening.

    Speaking of videos tho. This thread has two videos of someone winning fights 1v2 against sorcs and yet still complaining about sorcs for whatever the reason. I guess people will never be happy until sorcs are free AP. That same video actually shows how easy shields can go down against high pressure.

    No, you didnt claim sustained dmg, 2k shields. But someone else did in this thread and u are talking about facts. Ironically every thread like this is filled with exaggerations and lies like that.

    And speaking of clench, wasnt you the one calling rune cage OP sorc ability that will guarantee sorc bursts, huge buff blah blah blah? And people were telling you, sorcs wont use that. Well i dont want to be the guy telling i told you so, but i did told you so.

    Not even claiming that shieldstacking is good or that it should stay in game. But these kind of exaggerations and lies in every thread like this are getting old."

    [issues quoting]

    IIrc I showed you a video of a sorc shield stacking and holding off a small group, not using streak i between, but apparently it doesn't count because he was tree tanking? OK, so I guess there is no issue with tanky players and TTK, nerf trees instead because they are the issue.

    Syphers video he streaks 5x with a shield break in between. Not a guaranteed escape, no, nor did I claim that, but he spammed it. (5x in such a short time counts as rather damn spammable.) and went from 26k mag before the first streak, to 13k mag after the last. For some reason this doesn't count? In his video he is caught by mounted chasers.

    CCs... AoE Streak. (Used very often for stuns, I have a video if you'd like?) AoE pet stun. (Not really used) And roots with mines and encase. (Really only for groups) And of course rune, 41m of unblockable goodness. Which does actually get quite some use. I have eaten some meteors as of recent by sorcs.

    Is it a boring playstyle? Yes, sorc burst is telegraphed and clunky, even clunkier now, so in my opinion its not worth the time. Sorcs were the most fun with pets for a strong unique build. However sorcs still have great mobility via streak and one of the best defense mechanisms. (We've all seen how block/heavy is in zos's nerfpath.) To say otherwise would be ignorant.

    I do wish they'd just revert most sorc changes and sort out shields. Then we'd have the fast paced, high damage glass cannon back.

    Its gotten to the point of sorc threads where everyone else has left and its just fourmsorcs having a chat. I don't think i'll respond to this again. Tataa.
    Edited by ak_pvp on November 11, 2017 3:29AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Biro123
    Biro123
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    Well ive become a bit better since realizing shields stack lol. But I pretty much see my health bar as a time limit bar. I have to do enough damage to kill the enemy before that bar runs out. I can use potions, but I wish Zos would just get rid of the cooldown on potions so they can be used one after the other if required. Otherwise I just have to do so much sprinting and roll dodges that I run out of stamina. I just got Divines researched for all except helm. Apprentice mundas. I wear 2 pieces of heavy armour for the passives there. One fire destruction staff and one lightning. Usually any boss I fight I barely make it, Ill have a tiny bit of health left and thats it. And occasionally I run out of magika from spamming. But still, the stam dk was easier, if bf goes to the bathroom, and something starts attacking his character, I can just pick up the controller and button smash its so easy. With DKs skill Rally they can just replenish health whenever they need to.
    I just run out of health. I spend hundreds on health potions. And with only 30% crit, power surge isnt going to be effective.

    Ahh, I see your problem.
    Try using a destroyed/resto staff combination. You need a heal or two.
    Also surge is useful, even with only 30% crit. With weaving (you are weaving?) Its effectively a 60% chance of getting a surge heal every second. If you add just one dot, that's going up to 90%. (Also have you tried pitting inner light from the mages guild line on your offensive bar?)

    But yeah, you should only really need to use stam to break free ( when more advanced, with champion points and a build to support it, you can use it to dodge/block every now and then)
    But really, you should be able to get by with casting a shield every 4-5 seconds or so. Most sorc builds rely on strong shields at the expense of other defences, so don't let the shield drop, cos your other defences arnt up to the job.
    When they do drop, and you do take damage, shield up again and then use that restored staff to heal up behind the shield.

    What is your Max magical at? This is the only stat which affects the strength of your shields. Basically you want to be considering putting all your stats in magical and having all magical glyphs on your armour, and arcane jewellery.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • ToRelax
    ToRelax
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    Biro123 wrote: »
    Well ive become a bit better since realizing shields stack lol. But I pretty much see my health bar as a time limit bar. I have to do enough damage to kill the enemy before that bar runs out. I can use potions, but I wish Zos would just get rid of the cooldown on potions so they can be used one after the other if required. Otherwise I just have to do so much sprinting and roll dodges that I run out of stamina. I just got Divines researched for all except helm. Apprentice mundas. I wear 2 pieces of heavy armour for the passives there. One fire destruction staff and one lightning. Usually any boss I fight I barely make it, Ill have a tiny bit of health left and thats it. And occasionally I run out of magika from spamming. But still, the stam dk was easier, if bf goes to the bathroom, and something starts attacking his character, I can just pick up the controller and button smash its so easy. With DKs skill Rally they can just replenish health whenever they need to.
    I just run out of health. I spend hundreds on health potions. And with only 30% crit, power surge isnt going to be effective.

    Ahh, I see your problem.
    Try using a destroyed/resto staff combination. You need a heal or two.
    Also surge is useful, even with only 30% crit. With weaving (you are weaving?) Its effectively a 60% chance of getting a surge heal every second. If you add just one dot, that's going up to 90%. (Also have you tried pitting inner light from the mages guild line on your offensive bar?)

    But yeah, you should only really need to use stam to break free ( when more advanced, with champion points and a build to support it, you can use it to dodge/block every now and then)
    But really, you should be able to get by with casting a shield every 4-5 seconds or so. Most sorc builds rely on strong shields at the expense of other defences, so don't let the shield drop, cos your other defences arnt up to the job.
    When they do drop, and you do take damage, shield up again and then use that restored staff to heal up behind the shield.

    What is your Max magical at? This is the only stat which affects the strength of your shields. Basically you want to be considering putting all your stats in magical and having all magical glyphs on your armour, and arcane jewellery.

    That's not really how probabilities work, I believe. :P
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Lord-Otto
    Lord-Otto
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    pieratsos wrote: »
    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.

    Objection.
    Maybe you lose some pressure with Rune Cage over Clench, but boiii, does it help to have your Curse/Frag/Fury/Meteor combo hit dodgers and blockers!
  • Biro123
    Biro123
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    ToRelax wrote: »
    Biro123 wrote: »
    Well ive become a bit better since realizing shields stack lol. But I pretty much see my health bar as a time limit bar. I have to do enough damage to kill the enemy before that bar runs out. I can use potions, but I wish Zos would just get rid of the cooldown on potions so they can be used one after the other if required. Otherwise I just have to do so much sprinting and roll dodges that I run out of stamina. I just got Divines researched for all except helm. Apprentice mundas. I wear 2 pieces of heavy armour for the passives there. One fire destruction staff and one lightning. Usually any boss I fight I barely make it, Ill have a tiny bit of health left and thats it. And occasionally I run out of magika from spamming. But still, the stam dk was easier, if bf goes to the bathroom, and something starts attacking his character, I can just pick up the controller and button smash its so easy. With DKs skill Rally they can just replenish health whenever they need to.
    I just run out of health. I spend hundreds on health potions. And with only 30% crit, power surge isnt going to be effective.

    Ahh, I see your problem.
    Try using a destroyed/resto staff combination. You need a heal or two.
    Also surge is useful, even with only 30% crit. With weaving (you are weaving?) Its effectively a 60% chance of getting a surge heal every second. If you add just one dot, that's going up to 90%. (Also have you tried pitting inner light from the mages guild line on your offensive bar?)

    But yeah, you should only really need to use stam to break free ( when more advanced, with champion points and a build to support it, you can use it to dodge/block every now and then)
    But really, you should be able to get by with casting a shield every 4-5 seconds or so. Most sorc builds rely on strong shields at the expense of other defences, so don't let the shield drop, cos your other defences arnt up to the job.
    When they do drop, and you do take damage, shield up again and then use that restored staff to heal up behind the shield.

    What is your Max magical at? This is the only stat which affects the strength of your shields. Basically you want to be considering putting all your stats in magical and having all magical glyphs on your armour, and arcane jewellery.

    That's not really how probabilities work, I believe. :P

    I'm sure it isn't. Been over 30 years since I've been taught/used that stuff, but I'm sure people will forgive rough figures to illustrate a point.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Mureel
    Mureel
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    Vesper_BR wrote: »
    it's becamibg ridiculous.... Nerfing frags wasn't the solution... Fix the shields... Make them critable... Affected by mending or whatever you guys think of...
    But fix it, it's breaking the game...

    @ZOS_Wrobel

    It is not BWEAKING THE GAME - omg. How about stop crying that you cannot kill everyone in 2 seconds or just go run around in a lvl 4 dungeon on Stros M'Kai. Problem solved.

    You know what's wrong with PVP the most? PVPers.
  • Beardimus
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    ToRelax wrote: »
    Lord-Otto wrote: »
    @Waffennacht
    @Lexxypwns
    @Biro123

    And also @ the other experienced sorcs here (Feanor, Chilly, ..., can't tag you all)


    Since the thread is superfluous to begin with, I wanna ask you about a different matter.
    With the buff to Rune Cage, I am missing a skill slot. I also wanna keep Dark Conversion, so I dropped Mines for the time being. I am definitely enjoying the CC and sustain, but I am missing my Mines somewhat. They help keep those pesky snare-dodge-run-through-you builds in check. I'm on console, you know how awkward slow turn speed while trying to press for buttons and pursuing those Kung Fu monkeys is.

    Say, if I were to consider dropping Harness or Healing, what would you think about it?
    Regarding Harness, it is somewhat useless when 1vX, gotta spam the stronger shields more, unless I get an LoS. It's also a resource waste against stamina players. But it is absolutely fantastic against magical builds, obviously. Almost mandatory, to not lose the resource advantage.
    Healing Ward is super unreliable and rarely actually heals me in emergencies, but it is a strong defensive move, it can help allies and it can't be interrupted like Conversion.

    Hm.
    You got any thoughts or experiences?
    Thank you in advance, have a cookie for your efforts!
    (^.^)-O
    It's chocolate chip. Not raisins. Why do people even make raisin cookies, what a waste! Errr, I'm getting off-topic, I fear...

    In the first version of my new build I dropped Harness, now in the second version I dropped frags instead. Rune Cage is great, can kill most things with it.

    Surprised people been running harness this long, thought triple stacking went out with Morrowind cost increases for most!

    But agreed the debate on where to put Cage is a stress, you have to drop something key.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
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    Xbox One | NA | EP
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    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • ToRelax
    ToRelax
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    Beardimus wrote: »
    ToRelax wrote: »
    Lord-Otto wrote: »
    @Waffennacht
    @Lexxypwns
    @Biro123

    And also @ the other experienced sorcs here (Feanor, Chilly, ..., can't tag you all)


    Since the thread is superfluous to begin with, I wanna ask you about a different matter.
    With the buff to Rune Cage, I am missing a skill slot. I also wanna keep Dark Conversion, so I dropped Mines for the time being. I am definitely enjoying the CC and sustain, but I am missing my Mines somewhat. They help keep those pesky snare-dodge-run-through-you builds in check. I'm on console, you know how awkward slow turn speed while trying to press for buttons and pursuing those Kung Fu monkeys is.

    Say, if I were to consider dropping Harness or Healing, what would you think about it?
    Regarding Harness, it is somewhat useless when 1vX, gotta spam the stronger shields more, unless I get an LoS. It's also a resource waste against stamina players. But it is absolutely fantastic against magical builds, obviously. Almost mandatory, to not lose the resource advantage.
    Healing Ward is super unreliable and rarely actually heals me in emergencies, but it is a strong defensive move, it can help allies and it can't be interrupted like Conversion.

    Hm.
    You got any thoughts or experiences?
    Thank you in advance, have a cookie for your efforts!
    (^.^)-O
    It's chocolate chip. Not raisins. Why do people even make raisin cookies, what a waste! Errr, I'm getting off-topic, I fear...

    In the first version of my new build I dropped Harness, now in the second version I dropped frags instead. Rune Cage is great, can kill most things with it.

    Surprised people been running harness this long, thought triple stacking went out with Morrowind cost increases for most!

    But agreed the debate on where to put Cage is a stress, you have to drop something key.

    If only... fact is, stacking Hardened + Harness became an even more powerful option compared to only Hardened Ward because of the magicka return. And that goes espcecially for no CP, as it doesn't benefit from magicka regen CP and synergizes with cost reduction glyphs.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Biro123
    Biro123
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    ToRelax wrote: »
    Beardimus wrote: »
    ToRelax wrote: »
    Lord-Otto wrote: »
    @Waffennacht
    @Lexxypwns
    @Biro123

    And also @ the other experienced sorcs here (Feanor, Chilly, ..., can't tag you all)


    Since the thread is superfluous to begin with, I wanna ask you about a different matter.
    With the buff to Rune Cage, I am missing a skill slot. I also wanna keep Dark Conversion, so I dropped Mines for the time being. I am definitely enjoying the CC and sustain, but I am missing my Mines somewhat. They help keep those pesky snare-dodge-run-through-you builds in check. I'm on console, you know how awkward slow turn speed while trying to press for buttons and pursuing those Kung Fu monkeys is.

    Say, if I were to consider dropping Harness or Healing, what would you think about it?
    Regarding Harness, it is somewhat useless when 1vX, gotta spam the stronger shields more, unless I get an LoS. It's also a resource waste against stamina players. But it is absolutely fantastic against magical builds, obviously. Almost mandatory, to not lose the resource advantage.
    Healing Ward is super unreliable and rarely actually heals me in emergencies, but it is a strong defensive move, it can help allies and it can't be interrupted like Conversion.

    Hm.
    You got any thoughts or experiences?
    Thank you in advance, have a cookie for your efforts!
    (^.^)-O
    It's chocolate chip. Not raisins. Why do people even make raisin cookies, what a waste! Errr, I'm getting off-topic, I fear...

    In the first version of my new build I dropped Harness, now in the second version I dropped frags instead. Rune Cage is great, can kill most things with it.

    Surprised people been running harness this long, thought triple stacking went out with Morrowind cost increases for most!

    But agreed the debate on where to put Cage is a stress, you have to drop something key.

    If only... fact is, stacking Hardened + Harness became an even more powerful option compared to only Hardened Ward because of the magicka return. And that goes espcecially for no CP, as it doesn't benefit from magicka regen CP and synergizes with cost reduction glyphs.

    Its a very mixed blessing, to be fair. If you build to rely on the return from harness, you quickly get into big trouble when facing only stam opponents.
    If, instead, you go for a more rounded setup and build enough sustain to not have to rely on the return from harness, then it doesn't really benefit you.

    Personally I still use it. Not primarily to stack, but to ensure that whichever bar I'm on at the time has a shield bound to my 3 key.
    I barswap a lot, and lag often screws with that.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • ToRelax
    ToRelax
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    Biro123 wrote: »
    ToRelax wrote: »
    Beardimus wrote: »
    ToRelax wrote: »
    Lord-Otto wrote: »
    @Waffennacht
    @Lexxypwns
    @Biro123

    And also @ the other experienced sorcs here (Feanor, Chilly, ..., can't tag you all)


    Since the thread is superfluous to begin with, I wanna ask you about a different matter.
    With the buff to Rune Cage, I am missing a skill slot. I also wanna keep Dark Conversion, so I dropped Mines for the time being. I am definitely enjoying the CC and sustain, but I am missing my Mines somewhat. They help keep those pesky snare-dodge-run-through-you builds in check. I'm on console, you know how awkward slow turn speed while trying to press for buttons and pursuing those Kung Fu monkeys is.

    Say, if I were to consider dropping Harness or Healing, what would you think about it?
    Regarding Harness, it is somewhat useless when 1vX, gotta spam the stronger shields more, unless I get an LoS. It's also a resource waste against stamina players. But it is absolutely fantastic against magical builds, obviously. Almost mandatory, to not lose the resource advantage.
    Healing Ward is super unreliable and rarely actually heals me in emergencies, but it is a strong defensive move, it can help allies and it can't be interrupted like Conversion.

    Hm.
    You got any thoughts or experiences?
    Thank you in advance, have a cookie for your efforts!
    (^.^)-O
    It's chocolate chip. Not raisins. Why do people even make raisin cookies, what a waste! Errr, I'm getting off-topic, I fear...

    In the first version of my new build I dropped Harness, now in the second version I dropped frags instead. Rune Cage is great, can kill most things with it.

    Surprised people been running harness this long, thought triple stacking went out with Morrowind cost increases for most!

    But agreed the debate on where to put Cage is a stress, you have to drop something key.

    If only... fact is, stacking Hardened + Harness became an even more powerful option compared to only Hardened Ward because of the magicka return. And that goes espcecially for no CP, as it doesn't benefit from magicka regen CP and synergizes with cost reduction glyphs.

    Its a very mixed blessing, to be fair. If you build to rely on the return from harness, you quickly get into big trouble when facing only stam opponents.
    If, instead, you go for a more rounded setup and build enough sustain to not have to rely on the return from harness, then it doesn't really benefit you.

    Personally I still use it. Not primarily to stack, but to ensure that whichever bar I'm on at the time has a shield bound to my 3 key.
    I barswap a lot, and lag often screws with that.

    No doubt you'll get in trouble if you rely on it, but since in most fights there is some magic/elemental damage to absorb, it makes sense keeping it on your bar... and then when you face off against someone using it it's just super annoying, for Sorc more than anyone because you don't have the continuous pressure so it's always up when you want to burst.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Lord-Otto wrote: »
    pieratsos wrote: »
    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.

    Objection.
    Maybe you lose some pressure with Rune Cage over Clench, but boiii, does it help to have your Curse/Frag/Fury/Meteor combo hit dodgers and blockers!

    Which goes back to the point of being forced into a specific playstyle. So now we should all run DW meteor builds to make the most out of rune cage? Very exciting

    Again, you do not have the pressure on a sorc. So unless you one shot someone it wont do much. The only people you one shot these days are some squishy builds. You did not have an issue against those in the first place. This is where sorc was good at. So why would i want to drop a necessary ability to slot a cc that helps me do what i was already doing in the first place and lose some pressure in the process which i didnt have much in the first place.
  • Actually_Goku
    Actually_Goku
    ✭✭✭✭
    Wut? I don't seem to have any trouble killing Sorcs in PVP and I'm running Mag DK with no monster set or Shooting Star :D

    Simple, keep your DOT's up, CC them out of Stamina, time your whips and leaps with when they inevitably slip up on re-stacking their shields while they're laying on the ground :#
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    ak_pvp wrote: »
    @pieratsos
    "No you havent shown me videos of sorcs facetanking. Feel free to show me those videos. And yes you have shown me a video of sypher which proves the exact opposite of what you were implying. So what are u even talking about? Streaking 5 times -> blowing up his magicka pool -> has to stop streaking -> people catching up again. So much for that spammable streak guaranteed escape huh? I am sorry but the only thing you showed with that video is ur limited knowledge when it comes to sorcs because you simply couldnt analyze what was actually happening. And i explained it to you but i guess you have no interest in listening.

    Speaking of videos tho. This thread has two videos of someone winning fights 1v2 against sorcs and yet still complaining about sorcs for whatever the reason. I guess people will never be happy until sorcs are free AP. That same video actually shows how easy shields can go down against high pressure.

    No, you didnt claim sustained dmg, 2k shields. But someone else did in this thread and u are talking about facts. Ironically every thread like this is filled with exaggerations and lies like that.

    And speaking of clench, wasnt you the one calling rune cage OP sorc ability that will guarantee sorc bursts, huge buff blah blah blah? And people were telling you, sorcs wont use that. Well i dont want to be the guy telling i told you so, but i did told you so.

    Not even claiming that shieldstacking is good or that it should stay in game. But these kind of exaggerations and lies in every thread like this are getting old."

    [issues quoting]

    IIrc I showed you a video of a sorc shield stacking and holding off a small group, not using streak i between, but apparently it doesn't count because he was tree tanking? OK, so I guess there is no issue with tanky players and TTK, nerf trees instead because they are the issue.

    Syphers video he streaks 5x with a shield break in between. Not a guaranteed escape, no, nor did I claim that, but he spammed it. (5x in such a short time counts as rather damn spammable.) and went from 26k mag before the first streak, to 13k mag after the last. For some reason this doesn't count? In his video he is caught by mounted chasers.

    CCs... AoE Streak. (Used very often for stuns, I have a video if you'd like?) AoE pet stun. (Not really used) And roots with mines and encase. (Really only for groups) And of course rune, 41m of unblockable goodness. Which does actually get quite some use. I have eaten some meteors as of recent by sorcs.

    Is it a boring playstyle? Yes, sorc burst is telegraphed and clunky, even clunkier now, so in my opinion its not worth the time. Sorcs were the most fun with pets for a strong unique build. However sorcs still have great mobility via streak and one of the best defense mechanisms. (We've all seen how block/heavy is in zos's nerfpath.) To say otherwise would be ignorant.

    I do wish they'd just revert most sorc changes and sort out shields. Then we'd have the fast paced, high damage glass cannon back.

    Its gotten to the point of sorc threads where everyone else has left and its just fourmsorcs having a chat. I don't think i'll respond to this again. Tataa.


    The only video someone showed (it wasnt you) to showcase sorc tanking was a few normal 1vX sorc videos against 4-5 at most with the use of LOS and resto ult whenever they take pressure. All classes can 1vX. If thats tanking then all classes can tank. But somehow u guys only have an issue with sorcs doing that. And thanks for conveniently ignore again the video in this thread that shows how to take shields down. You are bashing people for talking about things they have no experience about and u also bash them for things u have no experience about. You did it last time. You did it again now.

    I know i shouldnt bother explaining you about the sypher video cause you have no interest in listening but lets go again. Ill bold the important parts to help you. He casted harness twice. One before (before the 26k magicka) and one during the streaks (after the 26k magicka) whille getting hit with vamp bane which gave him back literally more magicka than he lost. So he lost 4k during his streaks for one shield and he got back almost 9k back for both shields. He got double the magicka that he spent for shields. Thats not a sorc mechanic. Its a basic game mechanic. You should know that. . You also conveniently ignored the regen ticks. 5 streaks would normally take 5 seconds to complete but it took him more than 10 seconds to do them. He was stalling his streaks losing time in the process that gave people the time to catch up, so he can get magicka back because spamming it isnt sustainable. He may have even reset the timer in between his second and third streak. You are confusing good use of abilities with how the abilities function and u cant analyze the situation because of ur lack of knowledge. 5 streaks in a row cost around 35k magicka. Not 13k. The 6th streak alone costs 13k. No exaggerations. You are talking about facts and you are the one arguing facts. So in the ideal scenario when he already had a lot of distance and everyone was already out of gap close range he managed to cast streak 5 times, blow up his magicka, stop to get it back and they all catch up to him again. A reposition that all classes would be able to do with either mist form or roll dodge sprint. So in the ideal scenario the "spammable" streak couldnt help him escape and u had the audacity to ask for a cd on streak because the fastest class in the game shouldnt be able to escape the slowest class in the game. Your bias on the subject is beyond ridiculous at best.

    Streak cc. So use a cc that lasts 1.5 seconds and doesnt synergize with anything offensively.
    Pet cc. So a pet thats takes 2 slots when u cant find one for rune cage, runs all over the place, can die, get cced, kite it and only cc people every 8 seconds. Do u even realise how stupid ur arguments sound?

    No, its gotten to the point when sorc threads are just filled with clueless people with no interest in an actual conversation, asking for nerfs all over the place and stating their lies as facts.
    You are right. You should stop posting. At this point u are just embarrassing urself with ur exaggerations, ur sorc hate and ur lack of knowledge on game mechanics.
    Edited by pieratsos on November 11, 2017 6:03PM
  • SirMewser
    SirMewser
    ✭✭✭✭✭
    :* Punch them in the suck hole!!~ :p
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seriously; let’s stop nerfing classes.
  • gepe87
    gepe87
    ✭✭✭✭✭
    Wow. It Seems "nerf sorcs babies" forgot about Implosion (OMG double execute!!!!). So your full HA DK has trouble with sorcs? And those snipe spammers NB too? Sorry, we cant neither permablock nor cloak.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • Actually_Goku
    Actually_Goku
    ✭✭✭✭
    /thread

    There's nothing wrong with Sorc shields. Take away ward and they're the squishiest class in the game. I'm not even a Sorc. But seriously, stop nerfing things!

    And give me back Fossilize! Stop changing stuff that no-one wants changed :(
  • Witar
    Witar
    ✭✭✭✭✭
    Lots of classes are doing much better in cyro then magsorcs now. This is clearly a l2p issue.
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    pieratsos wrote: »
    Lord-Otto wrote: »
    pieratsos wrote: »
    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.

    Objection.
    Maybe you lose some pressure with Rune Cage over Clench, but boiii, does it help to have your Curse/Frag/Fury/Meteor combo hit dodgers and blockers!

    Which goes back to the point of being forced into a specific playstyle. So now we should all run DW meteor builds to make the most out of rune cage? Very exciting

    Again, you do not have the pressure on a sorc. So unless you one shot someone it wont do much. The only people you one shot these days are some squishy builds. You did not have an issue against those in the first place. This is where sorc was good at. So why would i want to drop a necessary ability to slot a cc that helps me do what i was already doing in the first place and lose some pressure in the process which i didnt have much in the first place.

    Oh no.
    Dodgeroll builds that dodged every Frag used to be nigh unkillable, unless you slowly wrestled them out of resources. Not practicable in group fights.
    Permablockers just blocked everything.

    The trick is to build pressurs with Force Pulse, and when you got them on the defense, get that guaranteed burst in.
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Lord-Otto wrote: »
    pieratsos wrote: »
    Lord-Otto wrote: »
    pieratsos wrote: »
    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.

    Objection.
    Maybe you lose some pressure with Rune Cage over Clench, but boiii, does it help to have your Curse/Frag/Fury/Meteor combo hit dodgers and blockers!

    Which goes back to the point of being forced into a specific playstyle. So now we should all run DW meteor builds to make the most out of rune cage? Very exciting

    Again, you do not have the pressure on a sorc. So unless you one shot someone it wont do much. The only people you one shot these days are some squishy builds. You did not have an issue against those in the first place. This is where sorc was good at. So why would i want to drop a necessary ability to slot a cc that helps me do what i was already doing in the first place and lose some pressure in the process which i didnt have much in the first place.

    Oh no.
    Dodgeroll builds that dodged every Frag used to be nigh unkillable, unless you slowly wrestled them out of resources. Not practicable in group fights.
    Permablockers just blocked everything.

    The trick is to build pressurs with Force Pulse, and when you got them on the defense, get that guaranteed burst in.

    Permablockers fall into the category of tanks. You are not going to one shot them.

    Dodge roll builds can be hard to kill but they are by no means unkillable. They can be one shotted. You both play around the advantages of ur classes and try to counter each other. Thats how it should be. Abusing just another ability that ignores mechanics to kill them isnt good. And u can already get that guaranteed burst against rollers anw. No need for rune. Just slot soul assault. Another bs ability that ignores mechanics. Curse, fury, soul assault done.

    Force pulse doesnt apply pressure. It can be dodged. Heavy resto/lighting apply pressure.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    pieratsos wrote: »
    Lord-Otto wrote: »
    pieratsos wrote: »
    Lord-Otto wrote: »
    pieratsos wrote: »
    ak_pvp wrote: »
    @pieratsos

    "No one uses rune cage"

    Well here is a page of sorcs using rune cage.

    Its a large change is playstyle, hence why many use clench, but being able to force a meteor/frags isn't nothing.

    You mean the DW builds and the other one who literally said "i dont recommend my build to anyone"? Great.
    People use clench cause of the reasons i told you last time (no space) and because of reasons i mentioned in a previous post about the benefits of a frag cc which are similar to those of clench. You should really stop pretending to be an expert on sorcs. You showed your lack of knowledge multiple times. Not sure why you keep trying. You called it a big buff. People told you its not. Turns out you were wrong. Get over it.

    And thank you for admitting that this just handicaps the already handicapped sorc playstyle. I guess we are all going to run DW rune cage meteor builds now so u can call it a buff.

    And thank you for ignoring all the other points. I guess avoiding to answer says a lot.

    Btw, im still waiting for those tanking sorc videos. And please dont tell me that u are talking about the videos that other guy posted in that thread with the random 1vX sorc videos.

    Objection.
    Maybe you lose some pressure with Rune Cage over Clench, but boiii, does it help to have your Curse/Frag/Fury/Meteor combo hit dodgers and blockers!

    Which goes back to the point of being forced into a specific playstyle. So now we should all run DW meteor builds to make the most out of rune cage? Very exciting

    Again, you do not have the pressure on a sorc. So unless you one shot someone it wont do much. The only people you one shot these days are some squishy builds. You did not have an issue against those in the first place. This is where sorc was good at. So why would i want to drop a necessary ability to slot a cc that helps me do what i was already doing in the first place and lose some pressure in the process which i didnt have much in the first place.

    Oh no.
    Dodgeroll builds that dodged every Frag used to be nigh unkillable, unless you slowly wrestled them out of resources. Not practicable in group fights.
    Permablockers just blocked everything.

    The trick is to build pressurs with Force Pulse, and when you got them on the defense, get that guaranteed burst in.

    Permablockers fall into the category of tanks. You are not going to one shot them.

    Dodge roll builds can be hard to kill but they are by no means unkillable. They can be one shotted. You both play around the advantages of ur classes and try to counter each other. Thats how it should be. Abusing just another ability that ignores mechanics to kill them isnt good. And u can already get that guaranteed burst against rollers anw. No need for rune. Just slot soul assault. Another bs ability that ignores mechanics. Curse, fury, soul assault done.

    Force pulse doesnt apply pressure. It can be dodged. Heavy resto/lighting apply pressure.

    You can't oneshot tanks and you can't kill them on your own. But when they are targeted by five of us and I can now force them to drop defense for a second with my Meteor coming in, I have a chance to kill them before my hair turns grey.

    Dodge rollers have a very distinctive advantage against Frags and Curse won't kill them alone. Now they have to heal up before my burst lands instead of simply dodge-cancelling THEIR burst. It's a game changer. A fair one. You call it out, but then why suggest SA? It's cheesy and since good players just block a few ticks and survive the rest, it's not even worth it, IMO.

    You don't build pressure with heavy staff attacks. You die while in animation. Force Pulse can't be dodged (wait for it), as that would run you out of stamina quickly. It all comes down to the right Frag at the right time, and just ask any MagDK how strong a Meteor with Fossilize is. I would know, this is how mine got 90% of all kills.

    Keep in mind, I am talking general open world Cyrodiil here, with groups and such. With potatoes but also brilliant players. I can see your personal preference, but you can also trust ME that I have found very good uses for Rune Cage, as mentioned above.
  • Valykc
    Valykc
    ✭✭✭✭✭
    Make it so you can’t stack shields at all, won’t affect PvE because DDs usually won’t run two shields anyway but will remove turtle sorcs from PvP and make it into a more reactive shield play style. Hardened ward when offensive and healing ward when defensive and in need of healing. Simple.

    *drops mic*

    Oh, #nerfsorcs

    Seriously though, I know he pain of almost killing a Sorc just to watch him stack 3 shields and streak away 20 times until their Zerg shows up.

    Edit: I play a Sorc too, and also played all classes in PvP. You only need one shield to survive a gank or high burst. If you don’t have your shield up then of course you’ll probably die but that’s the game. I highly doubt making shields unstackable would highly nerf the class. You want a bigger singular shield? Put more points in Bastion. Maybe buff the timing to 8-10 seconds duration to sweeten the deal. Seems pretty simple to me.
    Edited by Valykc on November 12, 2017 12:29PM
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Valykc wrote: »
    Make it so you can’t stack shields at all, won’t affect PvE because DDs usually won’t run two shields anyway but will remove turtle sorcs from PvP and make it into a more reactive shield play style. Hardened ward when offensive and healing ward when defensive and in need of healing. Simple.

    *drops mic*

    Oh, #nerfsorcs

    Seriously though, I know he pain of almost killing a Sorc just to watch him stack 3 shields and streak away 20 times until their Zerg shows up.

    Edit: I play a Sorc too, and also played all classes in PvP. You only need one shield to survive a gank or high burst. If you don’t have your shield up then of course you’ll probably die but that’s the game. I highly doubt making shields unstackable would highly nerf the class. You want a bigger singular shield? Put more points in Bastion. Maybe buff the timing to 8-10 seconds duration to sweeten the deal. Seems pretty simple to me.

    Why should players be unable to use their burst heal under a shield? Hardened + Harness is the only problem here.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    ToRelax wrote: »
    Valykc wrote: »
    Make it so you can’t stack shields at all, won’t affect PvE because DDs usually won’t run two shields anyway but will remove turtle sorcs from PvP and make it into a more reactive shield play style. Hardened ward when offensive and healing ward when defensive and in need of healing. Simple.

    *drops mic*

    Oh, #nerfsorcs

    Seriously though, I know he pain of almost killing a Sorc just to watch him stack 3 shields and streak away 20 times until their Zerg shows up.

    Edit: I play a Sorc too, and also played all classes in PvP. You only need one shield to survive a gank or high burst. If you don’t have your shield up then of course you’ll probably die but that’s the game. I highly doubt making shields unstackable would highly nerf the class. You want a bigger singular shield? Put more points in Bastion. Maybe buff the timing to 8-10 seconds duration to sweeten the deal. Seems pretty simple to me.

    Why should players be unable to use their burst heal under a shield? Hardened + Harness is the only problem here.

    They could stop harness and hardened from stacking but it won't change anything. When under pressure, spamming the strongest shields is the most effective option, so hardened, hardened, hardened....
    The only effect it would have is to finally show that stacking was never actually a problem, but people will still complain about shields..

    But to do this fairly, they would have to make it so harness and cloak can't be up together.. And you can't purge or bol with harness up...

    Because defensively, to imagine a magica class that is constrained to only one shield is to look at magblade with no cloak (and worse heals), or a light armour magplar with no bol/purge..

    To do this and not break the class, a new defensive mechanism will be needed to replace it.
    Edited by Biro123 on November 12, 2017 1:18PM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
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