Because that would go well.
SydneyGrey wrote: »They're forced to wear light armor if they want to do any sort of decent DPS, so they HAVE to be able to have shields. If you get rid of their ability to use shields, then ZOS needs to give them the ability to use medium or heavy armor effectively. Instead, ZOS just nerfed heavy armor some more.
SydneyGrey wrote: »They're forced to wear light armor if they want to do any sort of decent DPS, so they HAVE to be able to have shields. If you get rid of their ability to use shields, then ZOS needs to give them the ability to use medium or heavy armor effectively. Instead, ZOS just nerfed heavy armor some more.
The big problem is the extreme mobility of streak in conjunction with shield stacking... I can only assume you play a sorc to be ok with it...
The can endure more damage than most of medium armor users and still have insane ranged damage and the best mobility skill in the game... Light armor users are meant to be squishy not tanky... We are used to it because it's common now... But it shouldn't be...
Strong Damage dealers need to have it's weakness... And mag sorcs have none...
How ridiculous. The class is already ruined and garbage after the frags nerf and now you just want more. You just want other classes to be unable to play, that's your goal isn't it.
Because learning to play and learning to fight against a class with MIDDLE OF THE ROAD defensive capabilities (sorc) is just too much to ask. Just too much to ask of you
Zos is losing players, day after day... And know why? Because they don't adjust what need to be fixed... Permablockers. Tank heallers, shield stackers. Etc etc...
What eso needs is a better definition of roles...
Glass cannons are supposed to exist, but like I said.... Steel Cannon sorcs don't.
Zos is losing players, day after day... And know why? Because they don't adjust what need to be fixed... Permablockers. Tank heallers, shield stackers. Etc etc...
What eso needs is a better definition of roles...
Glass cannons are supposed to exist, but like I said.... Steel Cannon sorcs don't.
If people are leaving because of permablockers and all that you listed, then good, I got irritated of the silly pugs chasing around a guy that is built for survival but can't kill good players.
It's their fault for letting him stall them, they made the choice, they got fooled while the keep got flipped.
That is on the people that made the decision of following some guy for half an hour, not the person who played them out, and certainly not Zenimax.
Sucks to be tricked, but just learn.
SydneyGrey wrote: »They're forced to wear light armor if they want to do any sort of decent DPS, so they HAVE to be able to have shields. If you get rid of their ability to use shields, then ZOS needs to give them the ability to use medium or heavy armor effectively. Instead, ZOS just nerfed heavy armor some more.
The big problem is the extreme mobility of streak in conjunction with shield stacking... I can only assume you play a sorc to be ok with it...
It's possible to endure more damage than most of medium and heavy armor users and still have insane ranged damage and the best mobility skill in the game... Light armor users are meant to be squishy, not tank as a rock... We are used to it because it's common on eso now... But it shouldn't be like this...
No other games have it..
Strong Damage dealers need to have it's weakness... And mag sorcs have none...
it's becamibg ridiculous.... Nerfing frags wasn't the solution... Fix the shields... Make them critable... Affected by mending or whatever you guys think of...
But fix it, it's breaking the game...
@ZOS_Wrobel
Zos is losing players, day after day... And know why? Because they don't adjust what need to be fixed... Permablockers. Tank heallers, shield stackers. Etc etc...
What eso needs is a better definition of roles...
Glass cannons are supposed to exist, but like I said.... Steel Cannon sorcs don't.
it's becamibg ridiculous.... Nerfing frags wasn't the solution... Fix the shields... Make them critable... Affected by mending or whatever you guys think of...
But fix it, it's breaking the game...
rafaelcsmaia wrote: »
Any magicka class can stack 2 shields, and yes it is not hard to counter shield stacking, oblivion damage, shield breaker, knight slayer. You just cant wear shield destroying build and expect to perform well against non shield people, thats the way it is, its called "counter play", its no ones fault you wanna go yolo and play regular damage against shields and expect an easy life, the shield is the counterplay for you mega burst damage.
rafaelcsmaia wrote: »And then whats next? Nerf cloak because they can dodge projectiles or reset a fight? Nerf bol so templars cant heal anymore? bury DKs in the ground removing their tankiness? Seriously, this "nerf mentality" is what makes people leave, no one like to have their class destroyed because people whine.
Any magicka class can stack 2 shields, and yes it is not hard to counter shield stacking, oblivion damage, shield breaker, knight slayer. You just cant wear shield destroying build and expect to perform well against non shield people, thats the way it is, its called "counter play", its no ones fault you wanna go yolo and play regular damage against shields and expect an easy life, the shield is the counterplay for you mega burst damage.
rafaelcsmaia wrote: »
Any magicka class can stack 2 shields, and yes it is not hard to counter shield stacking, oblivion damage, shield breaker, knight slayer. You just cant wear shield destroying build and expect to perform well against non shield people, thats the way it is, its called "counter play", its no ones fault you wanna go yolo and play regular damage against shields and expect an easy life, the shield is the counterplay for you mega burst damage.
Shields aren't counter to high burst damage... They are counter to every damage... You think it's cool to force people to change theirs sets only to have a chance against sorceres when they have power to have insane burst, consistent damage, high sustain, ranged and non critable defenses? Templars and dks can sustain damage as much as shield stackers but they don't do high burst damage... Even more with high mobility...
Yesterday we tested the insanity of shield defense and my friend lv 19 was getting 6k shields and tanking alone one 660cp player easily... That's cool? And let's see the number of damage on shield can ensure... It's almost 7k each shield (mostly 20k all together if not more) in PvP with battle Spirit....
It's more than an average ultimates can do, and one shield that cost like 2k mag...
And sorcs can stack 3 of them...
at the same time his unblockable curse is hitting like a truck and his endless fury is waiting to proc in the same gcd as implosion to hitikill.... What's the counter play? You only talk about counter sets... That IMHO shouldn't exist if the shields were well designed and not overperforming... They created sets to counter shields... Lfmao! See how ridiculous it is?
I play eso Almost every day for like 5 to 8 hours and it's noticeable the difference of power when my friends play with theirs sorceres instead of another classes... Dueling or open world cirodill... It's became more ridiculous when I'm seeing almost 80% of my guild rolling sorcs to be competitive in PvP and pve... Due to the unbalanced distance in power to other classes....
Eso has its problems, everybody knows... Some persist for short time, other for more... But shielding has been around enough time to be addressed don't you think?
rafaelcsmaia wrote: »
Any magicka class can stack 2 shields, and yes it is not hard to counter shield stacking, oblivion damage, shield breaker, knight slayer. You just cant wear shield destroying build and expect to perform well against non shield people, thats the way it is, its called "counter play", its no ones fault you wanna go yolo and play regular damage against shields and expect an easy life, the shield is the counterplay for you mega burst damage.
Shields aren't counter to high burst damage... They are counter to every damage... You think it's cool to force people to change theirs sets only to have a chance against sorceres when they have power to have insane burst, consistent damage, high sustain, ranged and non critable defenses? Templars and dks can sustain damage as much as shield stackers but they don't do high burst damage... Even more with high mobility...
Yesterday we tested the insanity of shield defense and my friend lv 19 was getting 6k shields and tanking alone one 660cp player easily... That's cool? And let's see the number of damage on shield can ensure... It's almost 7k each shield (mostly 20k all together if not more) in PvP with battle Spirit....
It's more than an average ultimates can do, and one shield that cost like 2k mag...
And sorcs can stack 3 of them...
at the same time his unblockable curse is hitting like a truck and his endless fury is waiting to proc in the same gcd as implosion to hitikill.... What's the counter play? You only talk about counter sets... That IMHO shouldn't exist if the shields were well designed and not overperforming... They created sets to counter shields... Lfmao! See how ridiculous it is?
I play eso Almost every day for like 5 to 8 hours and it's noticeable the difference of power when my friends play with theirs sorceres instead of another classes... Dueling or open world cirodill... It's became more ridiculous when I'm seeing almost 80% of my guild rolling sorcs to be competitive in PvP and pve... Due to the unbalanced distance in power to other classes....
Eso has its problems, everybody knows... Some persist for short time, other for more... But shielding has been around enough time to be addressed don't you think?
rafaelcsmaia wrote: »rafaelcsmaia wrote: »
Any magicka class can stack 2 shields, and yes it is not hard to counter shield stacking, oblivion damage, shield breaker, knight slayer. You just cant wear shield destroying build and expect to perform well against non shield people, thats the way it is, its called "counter play", its no ones fault you wanna go yolo and play regular damage against shields and expect an easy life, the shield is the counterplay for you mega burst damage.
Shields aren't counter to high burst damage... They are counter to every damage... You think it's cool to force people to change theirs sets only to have a chance against sorceres when they have power to have insane burst, consistent damage, high sustain, ranged and non critable defenses? Templars and dks can sustain damage as much as shield stackers but they don't do high burst damage... Even more with high mobility...
Yesterday we tested the insanity of shield defense and my friend lv 19 was getting 6k shields and tanking alone one 660cp player easily... That's cool? And let's see the number of damage on shield can ensure... It's almost 7k each shield (mostly 20k all together if not more) in PvP with battle Spirit....
It's more than an average ultimates can do, and one shield that cost like 2k mag...
And sorcs can stack 3 of them...
at the same time his unblockable curse is hitting like a truck and his endless fury is waiting to proc in the same gcd as implosion to hitikill.... What's the counter play? You only talk about counter sets... That IMHO shouldn't exist if the shields were well designed and not overperforming... They created sets to counter shields... Lfmao! See how ridiculous it is?
I play eso Almost every day for like 5 to 8 hours and it's noticeable the difference of power when my friends play with theirs sorceres instead of another classes... Dueling or open world cirodill... It's became more ridiculous when I'm seeing almost 80% of my guild rolling sorcs to be competitive in PvP and pve... Due to the unbalanced distance in power to other classes....
Eso has its problems, everybody knows... Some persist for short time, other for more... But shielding has been around enough time to be addressed don't you think?
Of course if you keep spamming shields you wont die, if you go full block or full heal is the same, its an mmo, sets counter sets and skills, have you played a sorc against unstable core? I did, its utterly pathetic, but i dont come crying in the forums asking for nerfs, classes will always have advantages and disadvantages against one another, if you want true balance, duel against the same class, same spec, and of course, naked, there you go, perfect balance.