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Tava's Favor - For Nightblades & Medium armor users ONLY! (NOT ANYMORE!)

Caligamy_ESO
Caligamy_ESO
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Since the change to evasion/shuffle which makes the skill only usable when equipping 5 medium armor pieces this armor set has essentially been pigeonholed into only two usable situations. Nightblade tanks or medium armor users, nothing else will work with this set now that ZOS has changed an essential skill to proc its 5th set bonus. Are we expected to dodge roll every time an enemy or boss swings at us now? With what stamina exactly? I don't really get the logic behind this change other than yet again a stubbornness to balance PVP and PVE separately, something that's been destroying enjoyment in this game for a long time now.

A now completely useless set of armor and weapons, to anything but Nightblade:
E4s16Ij.jpg

How does this change even remotely make sense in the PVE environment? Is this the "play as you want" model touted to us? Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all. I would love to hear back from ZOS if there are any plans on adjusting this set bonus to be useful again, or is this now what we are stuck with? Nightblade armor, or deconstruction fodder.

Now its for no one..

P.S. I just solod a vet dungeon on my squishy paper defense magsorc thanks to your wonderful update to make pets invincible and not change the bosses targeting, great patch you guys put out.. really. You can really tell its superbly thought out.
Edited by Caligamy_ESO on October 23, 2018 1:54AM
love is love
  • killimandrosb16_ESO
    killimandrosb16_ESO
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    I guess it could be usefulfor wardens
  • eso_lags
    eso_lags
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    they wont balance pve and pvp separately for some reason.. they dont care how we feel about it, at least right now.. There are a lot of things ive seen other mmos do that eso could easily do but they just choose not to.. Idk if its about paying for staff to get it done in a timely fashion, or if they just dont wanna stray from whatever plans they have.. But listening to the community does not seem to be one of their strong suits.. Making a beautiful game is, but balance? no.
  • Avran_Sylt
    Avran_Sylt
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    Roll-dodge? Seems like it would have great synergy with Morihaus then as well. Try out some well-fitted builds?
    Edited by Avran_Sylt on October 28, 2017 4:27AM
  • Taylor_MB
    Taylor_MB
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    Just off the top of my head...

    Meridia's Blessed Armour
    Glorious Defender
    Gossamer

    Edited by Taylor_MB on October 28, 2017 4:52AM
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
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    LagPlar Ranged Lag Proof(ish) Magplar
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    ShadowGaurd MagBlade Group Utility Tank
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    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Narvuntien
    Narvuntien
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    itzTJ wrote: »
    they wont balance pve and pvp separately for some reason.. they dont care how we feel about it, at least right now.. There are a lot of things ive seen other mmos do that eso could easily do but they just choose not to.. Idk if its about paying for staff to get it done in a timely fashion, or if they just dont wanna stray from whatever plans they have.. But listening to the community does not seem to be one of their strong suits.. Making a beautiful game is, but balance? no.

    Could you imagine going into PVP and having none of your abilities do what you expect them to do? your sets do unknown amounts of damage. There is no way a new player going into PVP will have any idea what the hell was happening.

    Right now there is a millions of useless morphs that could be made into useful PVP skills. The morph system allows for seperation of PVE and PVP. PVE wants sustained damage and PVP wants Burst. PVE can be static and PVP is always on the move. PVE Crits are important, PVP Crit resistance is important (or SD/WD is more important than crit). PVE CC is barely relevent (except for tanks), PVP CC is extremely important. There are so many abilities in this game, may which are never used there is plenty of game design space to use here.

    I think it is a game design mistake that any PVP changes effect PVE at all, put simply if it was used in both PVE and PVP perhaps there is something OP about the skill (or armor set). That is not counting the class abilities that morph into stam abilities since they will be used for their versions of the class.

    Well there would be less of an issue if there was jewerely crafting, because hist bark is a crafted set (or spectres eye) that give evasion or if more dropped sets gave evasion.
    Edited by Narvuntien on October 28, 2017 4:43AM
  • Morgul667
    Morgul667
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    That was my GO TO tanking set through thick and thin. Im quite bummed about this change for PVE tanking

    Hope they could make the set usefull again. Change the ultimates generation from dodge to doing physical damages or whatever.

    My hopes are not high
    Edited by Morgul667 on October 28, 2017 5:13AM
  • dodgehopper_ESO
    dodgehopper_ESO
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    Morgul667 wrote: »
    That was my GO TO tanking set through thick and thin. Im quite bummed about this change for PVE tanking

    Hope they could make the set usefull again. Change the ultimates generation from dodge to doing physical damages or whatever.

    My hopes are not high

    I used Evasion quite a lot myself, but to be fair we have to recognize that they took a steaming dump on Immovable (Heavy armor active) years ago and finally decided to give it a shot in the arm. These changes didn't do anything to my Argonian Nightblade tank, but other changes to Nightblade itself have harmed my tanking ability on that character. I have some other tricks I plan to try out but I'm not very hopeful. Nightblade resource regeneration really got awful by comparison with what it use to have.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Runschei
    Runschei
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    Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all.

    I can tell you that many of us has interest in pvp, and many of us have no interest in pve. I get that this change was critical for pve tanks, and I sully support for ZOS to separate pvp and pve, but something had to be done about the Cyrodiil tanks.

  • Azurya
    Azurya
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    it is the clear policy that all crafted sets are made useless!

    from patch to patch this is happening.

    we are moving high speed to the universal meta-built, doesn´t matter what class, direction you are,
    there will be the one and only build which does it all
    tanking, healing, dps all in one,

    all abilities loose their direction
    all classes does so too
    so in near future we all will be playing the
    ultimative sorc-like meta
  • ccfeeling
    ccfeeling
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    I just wanna say ZOS do it too late.
  • Morgul667
    Morgul667
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    Morgul667 wrote: »
    That was my GO TO tanking set through thick and thin. Im quite bummed about this change for PVE tanking

    Hope they could make the set usefull again. Change the ultimates generation from dodge to doing physical damages or whatever.

    My hopes are not high

    I used Evasion quite a lot myself, but to be fair we have to recognize that they took a steaming dump on Immovable (Heavy armor active) years ago and finally decided to give it a shot in the arm. These changes didn't do anything to my Argonian Nightblade tank, but other changes to Nightblade itself have harmed my tanking ability on that character. I have some other tricks I plan to try out but I'm not very hopeful. Nightblade resource regeneration really got awful by comparison with what it use to have.

    Yep :/
  • RouDeR
    RouDeR
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    Git gut nobos , there are 2 sets that are providing major evasion (Not HiSt Bark) , so u or your healer can use them . If you wanna run ultigen build there are FAR BETTER sets than Tava and they wont require shuffle for it.
  • Rickter
    Rickter
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    keep all that gold gear in your bank - for when you inevitably grind up a nightblade :trollface:
    RickterESO
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  • Drummerx04
    Drummerx04
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    Narvuntien wrote: »
    itzTJ wrote: »
    they wont balance pve and pvp separately for some reason.. they dont care how we feel about it, at least right now.. There are a lot of things ive seen other mmos do that eso could easily do but they just choose not to.. Idk if its about paying for staff to get it done in a timely fashion, or if they just dont wanna stray from whatever plans they have.. But listening to the community does not seem to be one of their strong suits.. Making a beautiful game is, but balance? no.

    Could you imagine going into PVP and having none of your abilities do what you expect them to do? your sets do unknown amounts of damage. There is no way a new player going into PVP will have any idea what the hell was happening.

    And frankly, your sets already do unknown amounts of damage because of the sheer variety of builds you encounter. How come my crystal frag nearly one shots that NB with 20k health, but that guy in the wedding dress takes like 2k damage unblocked during a /yawn emote? Imo that is far more confusing to a new PvP player than any separate balancing ever could be.

    It's not like balancing for pvp means that, for instance, in PvE fear causes enemies to run away, while in PvP fear causes you to stop all action then kneel on the ground and cut out your own intestines and die.

    Balancing for just pvp could be a simple change in the duration of a stun, or a reduction/increase in damage, mages fury explodes at 15% instead of 20%, snare durations or their potency get cut in half... All things that could be clearly displayed in the tooltip while not changing what the skill fundamentally does or what role it fills. This is what people mean when they say balancing them separately would not be that hard. Would it be perfect? No, but it could be much closer to actual balance.

    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
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    Notable Completions:
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  • Personofsecrets
    Personofsecrets
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    just roll dodge
  • Loves_guars
    Loves_guars
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    nvm
    Edited by Loves_guars on October 30, 2017 4:24PM
  • W0lf_z13
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    Taylor_MB wrote: »
    Just off the top of my head...

    Meridia's Blessed Armour
    Glorious Defender
    Gossamer

    from what i was told by a friend who tested out tavas & blessed ... the "misses" dont count as a dodge
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

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  • Jamini
    Jamini
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    It sucks losing tavas, but frankly I haven't used it much lately anyway. The stamina cost for evasion often really wasn't worth it for me. Running Absorb Magic was far better.

    Ebon Armory is still the gold standard, and Hist Bark is excellent. Alkosh and Akaviri Dragonguard are also still very good
    "Adapt. or Die."
  • Qbiken
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    Taylor_MB wrote: »
    Just off the top of my head...

    Meridia's Blessed Armour
    Glorious Defender
    Gossamer

    Meridias does not proc Tava´s Favour. I´ve tested it. The game makes a difference between miss and dodge. However, you can dodge and miss an attack at the same time.
  • br0steen
    br0steen
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    Get on the new nb tank meta, warhorn every 30s or less!(depends on the fight)
  • NyassaV
    NyassaV
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    I have nearly no sympathy, there are still ways to proc it
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Dredlord
    Dredlord
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    Your concern for tava is noted and appreciated but please consider...

    #soulshineArmorMatters too
  • Lexxypwns
    Lexxypwns
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    Taylor_MB wrote: »
    Just off the top of my head...

    Meridia's Blessed Armour
    Glorious Defender
    Gossamer

    Meridias does not proc tavas, you're not dodging anything your opponent misses
  • Xvorg
    Xvorg
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    Since the change to evasion/shuffle which makes the skill only usable when equipping 5 medium armor pieces this armor set has essentially been pigeonholed into only two usable situations. Nightblade tanks or medium armor users, nothing else will work with this set now that ZOS has changed an essential skill to proc its 5th set bonus. Are we expected to dodge roll every time an enemy or boss swings at us now? With what stamina exactly? I don't really get the logic behind this change other than yet again a stubbornness to balance PVP and PVE separately, something that's been destroying enjoyment in this game for a long time now.

    A now completely useless set of armor and weapons, to anything but Nightblade:
    E4s16Ij.jpg

    How does this change even remotely make sense in the PVE environment? Is this the "play as you want" model touted to us? Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all. I would love to hear back from ZOS if there are any plans on adjusting this set bonus to be useful again, or is this now what we are stuck with? Nightblade armor, or deconstruction fodder.

    Can be paired with spectre's eye, Hist Bark and Glorious defender
    Sarcasm is something too serious to be taken lightly

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    Used the wrong method with the wrong technique
  • Lexxypwns
    Lexxypwns
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    Xvorg wrote: »
    Since the change to evasion/shuffle which makes the skill only usable when equipping 5 medium armor pieces this armor set has essentially been pigeonholed into only two usable situations. Nightblade tanks or medium armor users, nothing else will work with this set now that ZOS has changed an essential skill to proc its 5th set bonus. Are we expected to dodge roll every time an enemy or boss swings at us now? With what stamina exactly? I don't really get the logic behind this change other than yet again a stubbornness to balance PVP and PVE separately, something that's been destroying enjoyment in this game for a long time now.

    A now completely useless set of armor and weapons, to anything but Nightblade:
    E4s16Ij.jpg

    How does this change even remotely make sense in the PVE environment? Is this the "play as you want" model touted to us? Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all. I would love to hear back from ZOS if there are any plans on adjusting this set bonus to be useful again, or is this now what we are stuck with? Nightblade armor, or deconstruction fodder.

    Can be paired with spectre's eye, Hist Bark and Glorious defender

    And gossamer. Except how do you fit 2 5pc crafted sets to make hist work with it?
  • Caligamy_ESO
    Caligamy_ESO
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    Lexxypwns wrote: »
    Xvorg wrote: »
    Since the change to evasion/shuffle which makes the skill only usable when equipping 5 medium armor pieces this armor set has essentially been pigeonholed into only two usable situations. Nightblade tanks or medium armor users, nothing else will work with this set now that ZOS has changed an essential skill to proc its 5th set bonus. Are we expected to dodge roll every time an enemy or boss swings at us now? With what stamina exactly? I don't really get the logic behind this change other than yet again a stubbornness to balance PVP and PVE separately, something that's been destroying enjoyment in this game for a long time now.

    A now completely useless set of armor and weapons, to anything but Nightblade:
    E4s16Ij.jpg

    How does this change even remotely make sense in the PVE environment? Is this the "play as you want" model touted to us? Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all. I would love to hear back from ZOS if there are any plans on adjusting this set bonus to be useful again, or is this now what we are stuck with? Nightblade armor, or deconstruction fodder.

    Can be paired with spectre's eye, Hist Bark and Glorious defender

    And gossamer. Except how do you fit 2 5pc crafted sets to make hist work with it?

    ^ This, but also I have to ask.. if light and heavy tava's armor do not work at all for 3 out of 5 classes (because warden has that silly 5% evasion skill) without requiring a 2nd set to make it work, then isn't it broken? Name one other set in the game that cannot function independently of another set.
    love is love
  • Sixty5
    Sixty5
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    I feel like Gossamer + Tavas would be pretty strong on a Magden healer in PVP. Huge ulti gen, as well as team utility with the spread of Major Evasion.

    Played around with it in a build editor and honestly came out looking like one of the most cancerous builds possible.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • ToRelax
    ToRelax
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    Lexxypwns wrote: »
    Xvorg wrote: »
    Since the change to evasion/shuffle which makes the skill only usable when equipping 5 medium armor pieces this armor set has essentially been pigeonholed into only two usable situations. Nightblade tanks or medium armor users, nothing else will work with this set now that ZOS has changed an essential skill to proc its 5th set bonus. Are we expected to dodge roll every time an enemy or boss swings at us now? With what stamina exactly? I don't really get the logic behind this change other than yet again a stubbornness to balance PVP and PVE separately, something that's been destroying enjoyment in this game for a long time now.

    A now completely useless set of armor and weapons, to anything but Nightblade:
    E4s16Ij.jpg

    How does this change even remotely make sense in the PVE environment? Is this the "play as you want" model touted to us? Because it seems to be getting more and more restrictive as time goes on all for the sake of balance of one aspect of the game many of us have no interest in at all. I would love to hear back from ZOS if there are any plans on adjusting this set bonus to be useful again, or is this now what we are stuck with? Nightblade armor, or deconstruction fodder.

    Can be paired with spectre's eye, Hist Bark and Glorious defender

    And gossamer. Except how do you fit 2 5pc crafted sets to make hist work with it?

    ^ This, but also I have to ask.. if light and heavy tava's armor do not work at all for 3 out of 5 classes (because warden has that silly 5% evasion skill) without requiring a 2nd set to make it work, then isn't it broken? Name one other set in the game that cannot function independently of another set.

    But there's still actual dodging, too... that doesn't make it a great set on light/heavy, but it still works. It wouldn't make a whole lot of sense to give everyone easy access to major evasion just because there's a set they could use well then.
    DAGON - ALTADOON - CHIM - GHARTOK
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  • charley222
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    i just dont craft rare set anymore because is the same crap for the last 3 to 4 year before the item are vr12 , and after vr 14 and vr 16 , i lost so many rare set and this team really have issue to balance this game you never know what is coming next so , i stay purple and use 3 stats rune so much cheaper
    the wall of the covenant
  • Caligamy_ESO
    Caligamy_ESO
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    What a stupid update, for everyone except Heavy Armor builds.
    "Minor/Major Evasion: These buffs no longer grant a passive chance to dodge. They now reduce the damage you take from area of effect attacks by 10/25%. All abilities that previously granted Minor or Major Evasion have been converted to this new effect, and the Blade Cloak ability now grants Major Evasion.

    This change affects the abilities Blur, Evasion, Deceptive Predator, Gossamer, Grace of Gloom, Adept Rider, Hist Bark, and Spectre’s Eye.

    As noted above, we spent time fixing issues with dodge, with the goal of making sure that you only dodge abilities/projectiles when you are actually actively dodging. Passive dodge goes against that, so we removed it from the game."
    love is love
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