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[Vid] Why CP in Battlegrounds is a Terrible Idea and Why You Should Care!

Taylor_MB
Taylor_MB
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https://www.youtube.com/watch?v=wzxWwVMZsV0

See this poll in the BG sub-forum. Not the only one, but I was careful in constructing the poll options that it covered every possible reaction. Believe it is also the most responded to so better data.

*Slight correction to video. I did briefly mention level 1-49's going up against CP660's, this is NOT the case, apologies for the mind slip. The biggest power gap is between those who just reached level 50 who have no CP, no full gear sets, non upgraded gear and missing passives vs 660CP toons with completely optimised gear and CP.

**Something else I should've mentioned. CP allows you to make up for the deficiencies a non-CP tank build would have by investing into Sturdy and/or Block Cost Reductions Glyphs.

So:
cheaper block + more resources + more regen + stronger self healing + single objective BG = bad time

Edited by Taylor_MB on October 25, 2017 9:45AM
PvP Defensive Set Comparison
Firestarter MagDK 1vX
- build and gamplay!
LagPlar Ranged Lag Proof(ish) Magplar
- build and gamplay!
ShadowGaurd MagBlade Group Utility Tank
- build and gamplay!
Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
My YouTube Chanel


  • Solariken
    Solariken
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    Yep, well said man. Futile in the end since it's going live, but I appreciate your efforts.
  • Shadzilla
    Shadzilla
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    ZOS doesn't listen.
  • Taylor_MB
    Taylor_MB
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    Solariken wrote: »
    Yep, well said man. Futile in the end since it's going live, but I appreciate your efforts.
    Shadzilla wrote: »
    ZOS doesn't listen.

    I was complacent when I read the first set of patch notes, I thought for sure it would never make it to live given the immediate and significant backlash, wish I'd done more earlier.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Egonieser
    Egonieser
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    CP should've never been in the game to begin with. It has caused so much more problems than it ever remedied, and has undergone numerous overhauls trying to fix it it's not even funny.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Jade1986
    Jade1986
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    Cp has literally broken certain campaigns in cyrodiil. Not only does it cause a ridiculous amount of lag, but to balance cp is in itself not at all possible. I was apprehensive about going into bg before, but now, as someone who is not cp 660, it is simply out of the question.
  • FloppyTouch
    FloppyTouch
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    Cp will bring more people too bgs

    Bgs already don’t have a lot of people playing them
    1.pay wall
    2.no cp
  • Slack
    Slack
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    I am already almost 1-shotting new players sometimes. With CPs enabled it's going to be complete ***
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • brandonv516
    brandonv516
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    laced wrote: »
    Not only does it cause a ridiculous amount of lag

    I'm all for BG staying non-CP but what you said was never proven.
  • Marabornwingrion
    Marabornwingrion
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    Cp will bring more people too bgs

    Bgs already don’t have a lot of people playing them
    1.pay wall
    2.no cp

    Battlegrounds should come with base game update.
    Remove paywall, keep non-CP system and problem with lack of people will be solved.
  • Jade1986
    Jade1986
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    laced wrote: »
    Not only does it cause a ridiculous amount of lag

    I'm all for BG staying non-CP but what you said was never proven.

    Its just logic. CP campaigns are far far FAR laggier than non cp campaigns, and that is because of far far more calculations that need to be made. When all 3 factions are pop locked on both servers, sotha is way less laggy. And unless there is some underlying hardware issue between the 2, it is that.
  • Jade1986
    Jade1986
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    Cp will bring more people too bgs

    Bgs already don’t have a lot of people playing them
    1.pay wall
    2.no cp

    And people who enjoyed it for non cp will leave. Great.
  • Joy_Division
    Joy_Division
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    You're right. But ZoS is probably doing this to try and make BGs more popular.

    It's easier to add CP than to make a meaningful leaderboard, rewards players will want to progress towards, a robust matchmaker system, etc.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • tplink3r1
    tplink3r1
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    Good, i have been waiting for CP to be added to it since the release.
    VR16 Templar
    VR3 Sorcerer
  • Sixty5
    Sixty5
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    Non-cp pvp also takes a lot more skill to be good at.

    Being able to sustain yourself in a fight is more of a challenge, so you need to make more trade offs in your build, as well as being able to play around those.

    With the exact same build in cyrodil as I use in BG's I have infinite sustain and my burst is hugely more impactful. Anyone who isn't a tank has their TTK cut in half, and anyone who is a tank is probably still out there holding block 3 weeks later.

    Will I still play BGs after the changes? Probably, will they be as good? Probably not
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Slack
    Slack
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    They should really just open it up for everyone, or at least those with a sub.
    We, who already have had morrowind for a while, or even pre-ordered like myself, had our "exclusive" fun, but in my opinion it's the-more-the-merrier, and I really couldn't see any issue opening BGs for subscribers, especially since the main content which came with MW would still be behind an extra pay wall
    Edited by Slack on October 21, 2017 2:38PM
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • ezeepeezee
    ezeepeezee
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    Totally agree with the points made.

    I really there was ranked matchmaking though. When I play BGs right now, and there is someone < level 50 on the other team, it honestly makes me feel a little sick to kill that person.

    I don't want to drive people out of the game. I want more people to play. But I know that when a lot of people go in there wanting some fun, expecting to have - even a slight - chance of winning, it's really disheartening to just get facerolled and go 0-10. That's what's already happening quite a lot. And it will be oh-so-much worse with CP.

    Enough people are quitting over the way things are now, and now this. SMH.
  • Strider__Roshin
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    Proc sets are the reason why no CP PvP is terrible. Since ZOS refuses to make them PvE only I can only be supportive of CP PvP.

    With that said it would be nice if there was a way to put everyone at CP cap when doing battlegrounds that way it's an even playing field.
  • Strider__Roshin
    Strider__Roshin
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    Sixty5 wrote: »
    Non-cp pvp also takes a lot more skill to be good at.

    Being able to sustain yourself in a fight is more of a challenge, so you need to make more trade offs in your build, as well as being able to play around those.

    With the exact same build in cyrodil as I use in BG's I have infinite sustain and my burst is hugely more impactful. Anyone who isn't a tank has their TTK cut in half, and anyone who is a tank is probably still out there holding block 3 weeks later.

    Will I still play BGs after the changes? Probably, will they be as good? Probably not

    Non-CP without proc sets is more skillful. Unfortunately proc sets make non-CP PvP even less skill based than CP enabled PvP.

    If it weren't for these terrible additions in the game I would be more than happy to agree with you.
  • Thogard
    Thogard
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    Daus wrote: »
    Sixty5 wrote: »
    Non-cp pvp also takes a lot more skill to be good at.

    Being able to sustain yourself in a fight is more of a challenge, so you need to make more trade offs in your build, as well as being able to play around those.

    With the exact same build in cyrodil as I use in BG's I have infinite sustain and my burst is hugely more impactful. Anyone who isn't a tank has their TTK cut in half, and anyone who is a tank is probably still out there holding block 3 weeks later.

    Will I still play BGs after the changes? Probably, will they be as good? Probably not

    Non-CP without proc sets is more skillful. Unfortunately proc sets make non-CP PvP even less skill based than CP enabled PvP.

    If it weren't for these terrible additions in the game I would be more than happy to agree with you.

    Very few people run proc sets in the BGs these days
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Strider__Roshin
    Strider__Roshin
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    Thogard wrote: »
    Daus wrote: »
    Sixty5 wrote: »
    Non-cp pvp also takes a lot more skill to be good at.

    Being able to sustain yourself in a fight is more of a challenge, so you need to make more trade offs in your build, as well as being able to play around those.

    With the exact same build in cyrodil as I use in BG's I have infinite sustain and my burst is hugely more impactful. Anyone who isn't a tank has their TTK cut in half, and anyone who is a tank is probably still out there holding block 3 weeks later.

    Will I still play BGs after the changes? Probably, will they be as good? Probably not

    Non-CP without proc sets is more skillful. Unfortunately proc sets make non-CP PvP even less skill based than CP enabled PvP.

    If it weren't for these terrible additions in the game I would be more than happy to agree with you.

    Very few people run proc sets in the BGs these days

    I guess it's just bad luck then because when I tried doing Battlegrounds yesterday every match had around 1 or 2 guys running proc sets.
  • Chelo
    Chelo
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    Been playing since close beta and I want to be able to use all my unlocks in BGs. An advice to all the new players out there, if you want to be competitive in an MMO, less whining and more farming...
  • Brutusmax1mus
    Brutusmax1mus
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    I'm not a fan of the game modes really.
  • Drummerx04
    Drummerx04
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    laced wrote: »
    laced wrote: »
    Not only does it cause a ridiculous amount of lag

    I'm all for BG staying non-CP but what you said was never proven.

    Its just logic. CP campaigns are far far FAR laggier than non cp campaigns, and that is because of far far more calculations that need to be made. When all 3 factions are pop locked on both servers, sotha is way less laggy. And unless there is some underlying hardware issue between the 2, it is that.

    And that's what the no-CP double AP event about a year ago aimed to explore. CP was going to be ZOS' easy scapegoat for removing lag from Cyrodiil... except it basically didn't work at all. It seemed less laggy at first, but once the population made it back up to normal, Trueflame NA primetime, it was just a laggy cluster***k as always, except now siege hurt more (I guess there is another debate on whether that's a good or bad thing).

    And here's a fun little thing for you to consider, adding in a couple multiplications statements and table lookups on each action seems like a big deal to us, but all it does is add a small constant overhead that a computer can blow through more or less effortlessly. The things that make the big differences in most software are overall algorithmic efficiency, code efficiency, proper preemptive parallelization, and hardware speed.

    No matter how populated you think the non-CP campaigns get, the main CP campaign has more large guild groups, more densely packed players, and for longer times. And since ZOS won't just give us an actual count of players IN Cyrodiil, we can't make an actual comparison on the population of different campaigns. Sure, maybe Sotha is 3 faction poplocked, but is there a large queue on all factions for 4+ hours? Are 6 guilds from 3 factions trying to dethrone at the same keep? How many full 16+ man guild raids do you actually have in sotha on average?
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • Drakkdjinn
    Drakkdjinn
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    Tay's tired of ZoS' pug-level bs.
    Edited by Drakkdjinn on October 21, 2017 5:43PM
  • BohnT
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    Just stop it. CPs are in the game and they won't be removed.
    Also Non-Cp pvp is the most unbalanced thing in this game: poisons, proc sets, siege, Xv1, hard counters are much stronger in non cp.

    If they removed CP the chars of any pve player would go through the biggest nerf in history.
    -overall stats
    -damage
    -sustain
    -survivability
    -heals
    -creative builds

    CP may not be perfect but they make the game much diverse than non-cp
  • jlboozer
    jlboozer
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    I actually want CP added to BGs, CP pvp is more fun imo
  • Drakkdjinn
    Drakkdjinn
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    BohnT wrote: »
    Just stop it. CPs are in the game and they won't be removed.
    Also Non-Cp pvp is the most unbalanced thing in this game: poisons, proc sets, siege, Xv1, hard counters are much stronger in non cp.

    If they removed CP the chars of any pve player would go through the biggest nerf in history.
    -overall stats
    -damage
    -sustain
    -survivability
    -heals
    -creative builds

    CP may not be perfect but they make the game much diverse than non-cp

    You know nothing Bohn Snow.
  • Jade1986
    Jade1986
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    Drummerx04 wrote: »
    laced wrote: »
    laced wrote: »
    Not only does it cause a ridiculous amount of lag

    I'm all for BG staying non-CP but what you said was never proven.

    Its just logic. CP campaigns are far far FAR laggier than non cp campaigns, and that is because of far far more calculations that need to be made. When all 3 factions are pop locked on both servers, sotha is way less laggy. And unless there is some underlying hardware issue between the 2, it is that.

    And that's what the no-CP double AP event about a year ago aimed to explore. CP was going to be ZOS' easy scapegoat for removing lag from Cyrodiil... except it basically didn't work at all. It seemed less laggy at first, but once the population made it back up to normal, Trueflame NA primetime, it was just a laggy cluster***k as always, except now siege hurt more (I guess there is another debate on whether that's a good or bad thing).

    And here's a fun little thing for you to consider, adding in a couple multiplications statements and table lookups on each action seems like a big deal to us, but all it does is add a small constant overhead that a computer can blow through more or less effortlessly. The things that make the big differences in most software are overall algorithmic efficiency, code efficiency, proper preemptive parallelization, and hardware speed.

    No matter how populated you think the non-CP campaigns get, the main CP campaign has more large guild groups, more densely packed players, and for longer times. And since ZOS won't just give us an actual count of players IN Cyrodiil, we can't make an actual comparison on the population of different campaigns. Sure, maybe Sotha is 3 faction poplocked, but is there a large queue on all factions for 4+ hours? Are 6 guilds from 3 factions trying to dethrone at the same keep? How many full 16+ man guild raids do you actually have in sotha on average?

    Pop locked with a wait time is pop locked with a wait time. They cant get more populated than that.
  • Apache_Kid
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    Very last thing we need is more tanks sitting on objectives that are even harder to kill. Ruins the whole experience. Keep CP OUT of BGs!
  • Demycilian
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    Imo, OP looks vaguely like a Bosmer.
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