HoloYoitsu wrote: »The Stun component is single target, only the damage is AoE - and the AoE portion is lower than the main dmg. Your plan wont work.Wreuntzylla wrote: »Joy_Division wrote: »To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.
To get the 30 killed ._.
<sigh>
Joy is right.
Zergrballers depend on heals and ignore their active defenses.
But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?
After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.
Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.
Also the way it currently is on PTS.Wreuntzylla wrote: »HoloYoitsu wrote: »The Stun component is single target, only the damage is AoE - and the AoE portion is lower than the main dmg. Your plan wont work.Wreuntzylla wrote: »Joy_Division wrote: »To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.
To get the 30 killed ._.
<sigh>
Joy is right.
Zergrballers depend on heals and ignore their active defenses.
But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?
After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.
Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.
That's the way it is currently on live...
HoloYoitsu wrote: »Also the way it currently is on PTS.Wreuntzylla wrote: »HoloYoitsu wrote: »The Stun component is single target, only the damage is AoE - and the AoE portion is lower than the main dmg. Your plan wont work.Wreuntzylla wrote: »Joy_Division wrote: »To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.
To get the 30 killed ._.
<sigh>
Joy is right.
Zergrballers depend on heals and ignore their active defenses.
But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?
After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.
Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.
That's the way it is currently on live...
And they say Sorcs don't get nerfed huh?
Where's that moany crew now.....
Wreuntzylla wrote: »HoloYoitsu wrote: »Also the way it currently is on PTS.Wreuntzylla wrote: »HoloYoitsu wrote: »The Stun component is single target, only the damage is AoE - and the AoE portion is lower than the main dmg. Your plan wont work.Wreuntzylla wrote: »Joy_Division wrote: »To be fair, Crystal Blast is the most effective sorcerer skill in a 30v3.
To get the 30 killed ._.
<sigh>
Joy is right.
Zergrballers depend on heals and ignore their active defenses.
But even setting those aside, why do people keep think it needs to be cast on a player or can be dodged? Or blocked?
After testing crystal blast on live this weekend, on a dunmer crafting mule wearing L45 julianos... I can't freaking wait. I am going to force my buddies into rolling high elf sorcs and start a guild called Anchors and Tears. Just need someone to confirm its an actual AoE stun. Ranged bombing, no negate needed.
Just to make it clear to those that don't get it, NPCs, engine guardian, sorc atronach, warden bear, pack leader... everything that typically gets in the way of targeting... all anchors. No chance of dodge, reflect, block, and the AoE portion doesn't care.
That's the way it is currently on live...
Ah, misreported in general forums. There goes my AoE stun plan .
I see they buffed splash damage by 25%.
So I swapped gear from my warden to my Dunmer, which is necropotence and shacklebreaker. Despite that race typically being populated by simpletons, in Vivec on live, crystal blast delves as 16k single target with 9300 splash, before weapon bump to weapon power from enchant. Currently, I am using a flame staff but would think lightning staff would close the gap a bit more. If after the patch it delves 16k/14k, is there a better direct damage AoE in the game?
Even if you remove C.Frag entirely, I still wouldn't use Crystal blast.
And they say Sorcs don't get nerfed huh?
Where's that moany crew now.....
Lol. It amazes me how mag sorcs are in their own world. Every other class has been beaten into the ground with nerfs. Sorcs get one change to one of the strongest skill in pvp and they act like this. I’ve actually seen a mag sorc compare frags to dragon leap to say frags shouldn’t be nerfed because DKs have such a strong single target LOL.
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
What´s the cost difference between the two?
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
What´s the cost difference between the two?
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
If you thought landing a hard casted Crystal whatever was tough, try landing a hard casted Dark Flare with it's huge arcing projectile.
Also, you are comparing Templar and Sorc in a bubble here. The only thing you are likely to accomplish is them moving the extra damage from frags to blast, or getting Dark Flare nerffed.
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
If you thought landing a hard casted Crystal whatever was tough, try landing a hard casted Dark Flare with it's huge arcing projectile.
Also, you are comparing Templar and Sorc in a bubble here. The only thing you are likely to accomplish is them moving the extra damage from frags to blast, or getting Dark Flare nerffed.
So I just checked something:
Dark Flare (0,1s longer cast time, but doesn't matter) deals 20.362% more damage as per tooltip than Crystal Blast.
Dark Flare also grants Major Empower for the follow up Javelin (sorcs don't have similar good instant cast follow up from class skills atleast) and puts Major Defile on target & nearby enemies.
Crystal Blast deals AoE damage.
@ZOS_Wrobel is there a reason why Crystal Blast (Blast only, not the instant cast Frags!!!) can't atleast deal same base damage as Dark Flare? I think that would be a reasonable change.
What´s the cost difference between the two?
Base costs (to which all passives & set bonus modifiers apply):
Crystal Blast 4050 Magicka
Dark Flare 3240 Magicka