@Feanor
Is this your first RPG? Pretty much every (MMO)RPG has "rogue" and "assassin" type characters that heavily draw on stealth & being as "unfair" as possible to your opponent when engaging from stealth. This is generally balanced by the squishiness of these characters, which is also true in ESO.
It's not "cowardice" (something that a close-minded person could attribute to streaking sorcerers as well) or "low skill" ("ganking" successfully actually takes more skill than you'd think), but rather just a different playstyle.
Because not everyone enjoys playing that streaking sorcerer or heavy armor wearing "warrior".
ESO's stealth is actually quite tame compared to other MMOs where you can stunlock people, have special skills when in stealth etc.
@Feanor
Is this your first RPG? Pretty much every (MMO)RPG has "rogue" and "assassin" type characters that heavily draw on stealth & being as "unfair" as possible to your opponent when engaging from stealth. This is generally balanced by the squishiness of these characters, which is also true in ESO.
It's not "cowardice" (something that a close-minded person could attribute to streaking sorcerers as well) or "low skill" ("ganking" successfully actually takes more skill than you'd think), but rather just a different playstyle.
Because not everyone enjoys playing that streaking sorcerer or heavy armor wearing "warrior".
ESO's stealth is actually quite tame compared to other MMOs where you can stunlock people, have special skills when in stealth etc.
*Sigh*. I don't think we will ever agree on the point of stealth being well done in this game and good for it. It's my first MMORPG, true. I just don't see what impact that should have on my perception. I simply dislike starting a fight at a disadvantage that is substantial.
rustic_potato wrote: »I like how people think that implementing these changes is easy. Honestly do you folks think that ZOS would spend so much time rewriting the base game code so that a few PVPers are happy? If you disable addons completely then they would lose a significant part of the PVE population which keeps the game alive..
I would rather ZOS spend time and money on fixing broken game mechanics..
rustic_potato wrote: »I like how people think that implementing these changes is easy. Honestly do you folks think that ZOS would spend so much time rewriting the base game code so that a few PVPers are happy? If you disable addons completely then they would lose a significant part of the PVE population which keeps the game alive..
I would rather ZOS spend time and money on fixing broken game mechanics..
By that logic, why fix anything? Nobody said it's easy - but it's got to be done if they don't want their PvP to die off entirely and it's been 6 months since they said they'd fix it, so it's about time that happens.
Also, if you read the thread title it says "Ban addons in PVP", not "Ban addons period". And I think that's preferable to having these kinds of Cheat Engine Lites around, but ofc it's better if they just get rid of the few bad apples that exploit the API and break game mechanics (i.e. cast time abilities/stealth) in PvP
Also did you really just try and use bad latency as a reason you came up with this addon?
You came up with this addon because you were getting killed by other stealthers.
Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Now we all have to run it because one player couldn’t afford headphones *grin*.
In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
*Sigh*. I don't think we will ever agree on the point of stealth being well done in this game and good for it. It's my first MMORPG, true. I just don't see what impact that should have on my perception. I simply dislike starting a fight at a disadvantage that is substantial.
Take one of the most glaring examples, a horse gank. Engaging a player on his horse leads to a stun for 3 seconds that you can't even break. All you can do is wait and watch your character to get up again and regain control - if you're not dead by then. It's a particularly stupid mechanic. Granted, it only happens when the stamina of your horse doesn't suffice to absorb the hit. Still ZOS seems to agree it's a bit over the top and they'll reduce the stun to 2 seconds, the dev comments express allowing more counterplay as the reason for this.
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
It is disabled during duels.
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
It is disabled during duels.
You have previously eluded to your personal version not being disabled for dueling...
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
It is disabled during duels.
As to the point of the duels, i’m testing this approach on people who prefer to assume inferiority of their ‘opponents’ in discussions. Since they seems to need an irrational proof of validity of opponents arguments so far being outplayed in duels seem to solve that problem.
I’m not sure why it’s necessary to do something like this to be able to have a rational discussion, but to each their own.
@dorrino PC NA
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
It is disabled during duels.
As to the point of the duels, i’m testing this approach on people who prefer to assume inferiority of their ‘opponents’ in discussions. Since they seems to need an irrational proof of validity of opponents arguments so far being outplayed in duels seem to solve that problem.
I’m not sure why it’s necessary to do something like this to be able to have a rational discussion, but to each their own.
@dorrino PC NA
So you’re arguing that duels are a means to determine if you have situational awareness to not get hit by gankers without your addon?
I would also prefer if you disable the addon completely during any duel. Since it’s disabled anyway this shouldn’t be an issue am I right? Just a simple /reload
Ps I know you because I’ve fought your nightblade multiple times in cyrodiil. Usually I get bored as you’re usually sitting in a tower using shades to teleport back upstairs when you get low (and I’m not faulting you for that... that is how you should play a nightblade). I think last time I ran into you on your nb it lasted all but 5 mins before I was like screw this im going to do something else.
Where is the difference between an addon message and the raid lead calling out stuff?
But of course there are always the people who find something “right” only if it’s done with the base game UI, however ugly that might be. To me addons are mostly a visual convenience, and frankly, if ZOS would have spent the time and money in coding a better UI, we’d not have that discussion.
As for PvP the decision to base things on subtle visual and audio cues is so questionable. If the visual doesn’t get rendered in time or at all or the audio cue doesn’t play you’re generally screwed (see complaints about lag). But hey, at least it’s the pure game as intended by the developers then. If that’s fun for you, go for it. Doesn’t mean it’s necessary to cut off convenience and aesthetics for others who don’t find it as pleasing.
This discussion gets more ridiculous with every post. What’s next? Ban gaming mouses and keyboards because they give an advantage?
Where is the difference between an addon message and the raid lead calling out stuff? I’ve been doing vSO HM with and without Raidificator - it was actually easier when the raid lead just called out the phases and the world shaper.
But of course there are always the people who find something “right” only if it’s done with the base game UI, however ugly that might be. To me addons are mostly a visual convenience, and frankly, if ZOS would have spent the time and money in coding a better UI, we’d not have that discussion.
As for PvP the decision to base things on subtle visual and audio cues is so questionable. If the visual doesn’t get rendered in time or at all or the audio cue doesn’t play you’re generally screwed (see complaints about lag). But hey, at least it’s the pure game as intended by the developers then. If that’s fun for you, go for it. Doesn’t mean it’s necessary to cut off convenience and aesthetics for others who don’t find it as pleasing.
This discussion gets more ridiculous with every post. What’s next? Ban gaming mouses and keyboards because they give an advantage?
Also did you really just try and use bad latency as a reason you came up with this addon?
Obviously this was one of the use cases, because reacting to high damage attacks from stealth with 1-2 sec lag skews the advantage to the attacker even more that the game already provided at that time.
You don't need to have bad latency to experience that. You just need to play in a locked campaign:)You came up with this addon because you were getting killed by other stealthers.
Originally stealth one shots or semi one shots were the reason why i got curious what can be done about them.
My thought was 'it'd be awesome if zos made players to lose stealth on the start of a channel instead of on a successful hit'. And i realized that the game already tells everybody when a channel starts. Thus i didn't need to nag ZOS to change anything. They already 'changed it'.Lethal arrow was I guess to difficult to dodge without an indicator so this what you went with.
Snipes were never a problem, because there's a flight time on snipes. I added snipes for consistency, along with anything else that could be added.
The problem was melee heavy attack into the burst.
In the result ZOS got rid of those in the notifications and, roughly at the same time, they fixed extra damage from stealth.
This way the addon served its purpose.Now we all have to run it because one player couldn’t afford headphones *grin*.
You have to run it, because it's hard for you to play otherwise.
I run it, because i find it convenient.In fact I have an offer for you mate, I’ll personally uninstall your addon and never run it again if you personally do the same. I won’t even demand proof I’ll take your word at it. What you say?
But it's you who have some problems with the addon. This offer assumes that i share your attitude towards the addon. On the contrary i enjoy it and think it makes pvp experience richer and more skill based than otherwise.
Why would i want to dumb down my gameplay experience if some player is confused about the addon?
You tell me I need the addon, then proceed to say in the very next paragraph when I offer not to run if you do the same that it enhances your gameplay *grin*.
Sad just sad.....
It's you said that you need it. I just confirmed that.
edit. Oops, looks like i misread you to your advantage.
You assumed that i lacked awareness.
Then as it's already a good tradition - 5 duels and after you lose all 5 you come back here and apologize for assuming lack of skill about people you don't know?
I’ll be happy to duel you if you really want; I’m not sure how that will change your lack of situational awareness by relying on an addon? You going to disable your addon during the fights? If not my statement still stands.
It is disabled during duels.
As to the point of the duels, i’m testing this approach on people who prefer to assume inferiority of their ‘opponents’ in discussions. Since they seems to need an irrational proof of validity of opponents arguments so far being outplayed in duels seem to solve that problem.
I’m not sure why it’s necessary to do something like this to be able to have a rational discussion, but to each their own.
@dorrino PC NA
So you’re arguing that duels are a means to determine if you have situational awareness to not get hit by gankers without your addon?
I would also prefer if you disable the addon completely during any duel. Since it’s disabled anyway this shouldn’t be an issue am I right? Just a simple /reload
Ps I know you because I’ve fought your nightblade multiple times in cyrodiil. Usually I get bored as you’re usually sitting in a tower using shades to teleport back upstairs when you get low (and I’m not faulting you for that... that is how you should play a nightblade). I think last time I ran into you on your nb it lasted all but 5 mins before I was like screw this im going to do something else.
So then it shouldn't be a problem to you to lose 5/5 and apologize afterwards?
And 'this is not how you should play as a nightblade' this is 'how you play against 10 people'.
Toc de Malsvi wrote: »Bro if you ban addons in PVP how will PC players know when to block/dodge/do anything?
deepseamk20b14_ESO wrote: »The only add on that gives an advantage is miats. If you think any of the others do you need to look at yourself and your own abilities. The only other add on I can even consider a slight advantage would be buff bars maybe? As it makes it easy to know when to rebuff? Idk, 99% of games have buff bars or timers and no one complains. But everyone can download the add on for this. Idk.