Rohamad_Ali wrote: »I only use destinations addon anyways so go ahead . Won't effect me . I know Cyrodiil like the back of my hand after 3 years anyways .
Fur_like_snow wrote: »But how am I going to find lore books?
Like people on console do.
Toc de Malsvi wrote: »Bro if you ban addons in PVP how will PC players know when to block/dodge/do anything?
I'm just getting started - next stop is reddit, twitter, more youtube videos, gaming news sites+their forums, maybe I'll even make a facebook account.
There's a lot of avenues of communication left for me.
Can you fault me for being triggered? That's what being ignored causes.
Oh, and CheatEngine is a very accurate comparison in terms of harm done to the game.
In fact, not even CheatEngine allowed you to detect incoming attacks before they're even in the air.
WillhelmBlack wrote: »Rohamad_Ali wrote: »A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Fact remains the same that the addon effects everyone and removes play from good and bad players alike without their consent . All based on an argument that only bad players use stealth when it's a proven fallacy . Great players use it too . It's a fun mechanism and very useful when their getting zerged down . Pulled out from under them without even asking because ZoS left a back door wide open in the API .
If we want to say morals are all we have to on then what about collecting the opinions of what everyone would like and then going with that ? That's what civilized societies do . The biggest moral of all is respect . Respect for fellow players . Respect for the games integrity . This however is the first moral to be thrown out so we have to wait for ZoS to step in and dictate . I respect all playstyle and do not go out of my way to impose mine on others . I do not see a flaw in one playstyle and look to people that could change the game for my benefit and remove theirs . I see that as basic morals .
That's exactly what you are doing. For some people, miat's add-on is part of their playstyle, and you're looking to ZOS to remove it for your benefit and hurt theirs.
wat...
Miat's is actually one of the reasons I don't pvp in this game, and this is coming from someone who is mainly a pvper in every other game. ZOS should take note of that because I doubt that I'm the only one who isn't interested in going into cyrodil with the current state of information available to players via addons.
Although I don't really play my sorc anymore, the addon had enough of a negative impact on how much I enjoyed pvp in ESO that it lead to me deciding to just not bother and get my pvp fix elsewhere, like Quake. The addon lowers the skill floor and allows players with poor situational awareness to mitigate damage they wouldn't otherwise see coming, which was my biggest peeve with it.
I doubt I'm alone here either. When an addon is actively discouraging people from playing at all, or at least from playing certain builds due to their inherent disadvantage because of an addon rather than counterplay, there is a problem IMO.
@Feanor
Is this your first RPG? Pretty much every (MMO)RPG has "rogue" and "assassin" type characters that heavily draw on stealth & being as "unfair" as possible to your opponent when engaging from stealth. This is generally balanced by the squishiness of these characters, which is also true in ESO.
It's not "cowardice" (something that a close-minded person could attribute to streaking sorcerers as well) or "low skill" ("ganking" successfully actually takes more skill than you'd think), but rather just a different playstyle.
Because not everyone enjoys playing that streaking sorcerer or heavy armor wearing "warrior".
ESO's stealth is actually quite tame compared to other MMOs where you can stunlock people, have special skills when in stealth etc.
You have to admit that stealth is just too easy get in, to maintain nor does it have any disadvantage in ESO to have any advantage. You can be 10m in front of an enemy who looks directly at you and he will not be able to see you. You are basically invisible as long as you like and the chance that someone will discover you is almost 0% if you do not start a fight. Even if you are in combat you can go invisible again(if cloak doesn't bugs out) and start again the hiding game.
If stealth play style would be harder it would be ok to have an advantage but it is just a joke in eso.