Rohamad_Ali wrote: »On a final note Miat , you are a min/max player and design your builds to have the least amount of flaws . You play the meta for your class . Meta meaning Most . Efficient . Tactic . Available . The game comes with stealth which has what you call a unfair advantage which is meta , but some how build for the most efficiency still , but also gimping yourself to not use stealth over a moral issue . All while telling people your addon that removes some stealth attacks is fine and anyone that thinks differently just has a moral issue with what the API already provides . I like you as a person your train of thought in gaming goes right into a gorge sometimes .
Also I should get some form of a run on sentence award for this .
And the said gorge is what exactly?:)
I've been told 'the game is designed like that'. At the same time it's quite easy to show that the game is not designed like that something.
The moral stance is all that we got, when a rational preference is unavailable.
I don't judge the way other people prefer to play. It's up to them. But i don't see how being oblivious what kind of gameplay the unawareness promotes can help the discussion.
If i ganked i would be perfectly aware that i'm afraid to engage in a fair fight. I wouldn't think my skills as the player are adequate to the challenge. Basically i'd suck. While being fully aware that i suck. And the last thing that could come up my mind would be trying to justify my lack of proficiency with 'the game is designed this way' or a similar level of notions whose only purpose is to hide me being bad (or not good enough) in pvp.
It's fine to be bad. It's fine to refuse yourself with improvements by indulging in low skill level activity. It's not fine to promote your surrender as a desirable playstyle.
This is my stance on the issue.
@Rohamad_Ali
Not fighting either, but your example isn't a good one. A good player can utilize stealth to even bigger advantages of course, but he doesn't have to. A bad player will see stealth as welcome way of avoiding a fight he couldn't win.
A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Rohamad_Ali wrote: »Rohamad_Ali wrote: »On a final note Miat , you are a min/max player and design your builds to have the least amount of flaws . You play the meta for your class . Meta meaning Most . Efficient . Tactic . Available . The game comes with stealth which has what you call a unfair advantage which is meta , but some how build for the most efficiency still , but also gimping yourself to not use stealth over a moral issue . All while telling people your addon that removes some stealth attacks is fine and anyone that thinks differently just has a moral issue with what the API already provides . I like you as a person your train of thought in gaming goes right into a gorge sometimes .
Also I should get some form of a run on sentence award for this .
And the said gorge is what exactly?:)
I've been told 'the game is designed like that'. At the same time it's quite easy to show that the game is not designed like that something.
The moral stance is all that we got, when a rational preference is unavailable.
I don't judge the way other people prefer to play. It's up to them. But i don't see how being oblivious what kind of gameplay the unawareness promotes can help the discussion.
If i ganked i would be perfectly aware that i'm afraid to engage in a fair fight. I wouldn't think my skills as the player are adequate to the challenge. Basically i'd suck. While being fully aware that i suck. And the last thing that could come up my mind would be trying to justify my lack of proficiency with 'the game is designed this way' or a similar level of notions whose only purpose is to hide me being bad (or not good enough) in pvp.
It's fine to be bad. It's fine to refuse yourself with improvements by indulging in low skill level activity. It's not fine to promote your surrender as a desirable playstyle.
This is my stance on the issue.
Let's leave you and me out of the conversation for pleasantries sake . I don't want to fight , just debate . So let's drag someone else in here . We both know who Sypher is . We both know he can fight toe to toe with just about everyone and win here . We both know he can brutally gank many people . He's not here often anymore but we both know this . So your whole argument over gankers being unskilled dies with him and every other player like him .
I'm going to go play with my YoYo now because I didn't come here to fight ...
@Dorrino
I didn't mean that. It could be that you are displeased if ZOS decides to take functionality away and just stop to maintain the addon altogether. That was my question.
Rohamad_Ali wrote: »As always these discussions can be summarized in ‘people who lack skill to attack aware targets, cry for changes to make their targets unaware’:)
OH common Miat ... Really ?
Ok , I will inform all the members of the U.S. Navy Seals , Force Recon , Rangers and any other special forces across the globe that they need to stop being skilless scrubs and inform their enemies before attacks . They're are obviously just no skill ganking scrubs irl and need to fight in the open to Git gud .[Sarcastic Font/]
That's the best comparison to eso pvp:D
Do we need to inform eso ppv players that they need to start with a year of boot camp and that ZOS owes them their salaries for the whole time they participated in pvp?:)
Additionally, should we consider other factions our enemies and try to make their gameplay experience as frustrating as possible?:)
Rohamad_Ali wrote: »A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Fact remains the same that the addon effects everyone and removes play from good and bad players alike without their consent . All based on an argument that only bad players use stealth when it's a proven fallacy . Great players use it too . It's a fun mechanism and very useful when their getting zerged down . Pulled out from under them without even asking because ZoS left a back door wide open in the API .
If we want to say morals are all we have to on then what about collecting the opinions of what everyone would like and then going with that ? That's what civilized societies do . The biggest moral of all is respect . Respect for fellow players . Respect for the games integrity . This however is the first moral to be thrown out so we have to wait for ZoS to step in and dictate . I respect all playstyle and do not go out of my way to impose mine on others . I do not see a flaw in one playstyle and look to people that could change the game for my benefit and remove theirs . I see that as basic morals .
Rohamad_Ali wrote: »A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Fact remains the same that the addon effects everyone and removes play from good and bad players alike without their consent . All based on an argument that only bad players use stealth when it's a proven fallacy . Great players use it too . It's a fun mechanism and very useful when their getting zerged down . Pulled out from under them without even asking because ZoS left a back door wide open in the API .
If we want to say morals are all we have to on then what about collecting the opinions of what everyone would like and then going with that ? That's what civilized societies do . The biggest moral of all is respect . Respect for fellow players . Respect for the games integrity . This however is the first moral to be thrown out so we have to wait for ZoS to step in and dictate . I respect all playstyle and do not go out of my way to impose mine on others . I do not see a flaw in one playstyle and look to people that could change the game for my benefit and remove theirs . I see that as basic morals .
That's exactly what you are doing. For some people, miat's add-on is part of their playstyle, and you're looking to ZOS to remove it for your benefit and hurt theirs.
Rohamad_Ali wrote: »A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Fact remains the same that the addon effects everyone and removes play from good and bad players alike without their consent . All based on an argument that only bad players use stealth when it's a proven fallacy . Great players use it too . It's a fun mechanism and very useful when their getting zerged down . Pulled out from under them without even asking because ZoS left a back door wide open in the API .
If we want to say morals are all we have to on then what about collecting the opinions of what everyone would like and then going with that ? That's what civilized societies do . The biggest moral of all is respect . Respect for fellow players . Respect for the games integrity . This however is the first moral to be thrown out so we have to wait for ZoS to step in and dictate . I respect all playstyle and do not go out of my way to impose mine on others . I do not see a flaw in one playstyle and look to people that could change the game for my benefit and remove theirs . I see that as basic morals .
That's exactly what you are doing. For some people, miat's add-on is part of their playstyle, and you're looking to ZOS to remove it for your benefit and hurt theirs.
Rohamad_Ali wrote: »A skilled player could zerg too. They just don't do it as it is boring. So what? I don't think the skilled player argument contradicts the assumption that a lot of would-be gankers are not exactly good players in an open fight.
Fact remains the same that the addon effects everyone and removes play from good and bad players alike without their consent . All based on an argument that only bad players use stealth when it's a proven fallacy . Great players use it too . It's a fun mechanism and very useful when their getting zerged down . Pulled out from under them without even asking because ZoS left a back door wide open in the API .
If we want to say morals are all we have to on then what about collecting the opinions of what everyone would like and then going with that ? That's what civilized societies do . The biggest moral of all is respect . Respect for fellow players . Respect for the games integrity . This however is the first moral to be thrown out so we have to wait for ZoS to step in and dictate . I respect all playstyle and do not go out of my way to impose mine on others . I do not see a flaw in one playstyle and look to people that could change the game for my benefit and remove theirs . I see that as basic morals .
That's exactly what you are doing. For some people, miat's add-on is part of their playstyle, and you're looking to ZOS to remove it for your benefit and hurt theirs.
@Rohamad_AliRohamad_Ali wrote: »Rohamad_Ali wrote: »On a final note Miat , you are a min/max player and design your builds to have the least amount of flaws . You play the meta for your class . Meta meaning Most . Efficient . Tactic . Available . The game comes with stealth which has what you call a unfair advantage which is meta , but some how build for the most efficiency still , but also gimping yourself to not use stealth over a moral issue . All while telling people your addon that removes some stealth attacks is fine and anyone that thinks differently just has a moral issue with what the API already provides . I like you as a person your train of thought in gaming goes right into a gorge sometimes .
Also I should get some form of a run on sentence award for this .
And the said gorge is what exactly?:)
I've been told 'the game is designed like that'. At the same time it's quite easy to show that the game is not designed like that something.
The moral stance is all that we got, when a rational preference is unavailable.
I don't judge the way other people prefer to play. It's up to them. But i don't see how being oblivious what kind of gameplay the unawareness promotes can help the discussion.
If i ganked i would be perfectly aware that i'm afraid to engage in a fair fight. I wouldn't think my skills as the player are adequate to the challenge. Basically i'd suck. While being fully aware that i suck. And the last thing that could come up my mind would be trying to justify my lack of proficiency with 'the game is designed this way' or a similar level of notions whose only purpose is to hide me being bad (or not good enough) in pvp.
It's fine to be bad. It's fine to refuse yourself with improvements by indulging in low skill level activity. It's not fine to promote your surrender as a desirable playstyle.
This is my stance on the issue.
Let's leave you and me out of the conversation for pleasantries sake . I don't want to fight , just debate . So let's drag someone else in here . We both know who Sypher is . We both know he can fight toe to toe with just about everyone and win here . We both know he can brutally gank many people . He's not here often anymore but we both know this . So your whole argument over gankers being unskilled dies with him and every other player like him .
I'm going to go play with my YoYo now because I didn't come here to fight ...
First of all i won't fight. There's no need to.
Sypher is bad example because he started pure ganking only on stream. Being viewed biases many things.
But yes, there's a really small subset of players who naturally enjoy ganking as a playstyle, more than anything else. They are really good outside of it and just use it for fun. Another good example is SRIBES, for instance.
But, besides being really rare, these players share another remarkable property. They all don't care about my addon and don't even think about complaining on the forums about it. Because even with the addon they could successfully gank. It just added a bit of challenge to that process.
We're talking here about people who fail at other playstyles and thus need ZOS help to be able to be somewhat effective in that only one that is available to them. So basically about handicapped people.@Dorrino
I didn't mean that. It could be that you are displeased if ZOS decides to take functionality away and just stop to maintain the addon altogether. That was my question.
ZOS decisions about my addon can't affect me in any shape or form. They have to do what they have to do, they got the whole game to manage.
Rohamad_Ali wrote: »I will take your word that they all approve of your addon
Rohamad_Ali wrote: »But does that give you the OK to take it anything away from players ?
Rohamad_Ali wrote: »ZOS so far has not stopped you entirely from doing so .
Rohamad_Ali wrote: »Do you feel that novice players should ever get the same opportunity that use to exist before your addon to learn to gank or ambush ?
Rohamad_Ali wrote: »If you do feel you are the best person to decide who and who doesn't get to play certain ways
Rohamad_Ali wrote: »that is fine but I will not agree that those decisions should ever be the hands of any single player , no matter how much I like them as a person .
@Rohamad_AliRohamad_Ali wrote: »I will take your word that they all approve of your addon
Approval is irrelevant. They don't have the problem with it.Rohamad_Ali wrote: »But does that give you the OK to take it anything away from players ?
I can't take anything away from players by making addons. The players themselves might end up at a state when they need to learn to play. I can't see how that might be considered undesirable, unless we're taking about a neverchanging game, which is not what mmos are about.Rohamad_Ali wrote: »ZOS so far has not stopped you entirely from doing so .
It's the other way around. ZOS chose to do that and i helped them. This relationship has nothing to do with stopping anybody from doing anything. There's no conflict there.Rohamad_Ali wrote: »Do you feel that novice players should ever get the same opportunity that use to exist before your addon to learn to gank or ambush ?
I think new players should figure out what they should or shouldn't do by themselves.Rohamad_Ali wrote: »If you do feel you are the best person to decide who and who doesn't get to play certain ways
Yet again i can't and didn't choose for people to have low skill. It's not about playstyle choice at all. It's about having the necessary skill level or not. I.e. pure l2p issue.Rohamad_Ali wrote: »that is fine but I will not agree that those decisions should ever be the hands of any single player , no matter how much I like them as a person .
And it is not, because it's fully in ZOS hands and ZOS alone.
Rohamad_Ali wrote: »@Rohamad_AliRohamad_Ali wrote: »I will take your word that they all approve of your addon
Approval is irrelevant. They don't have the problem with it.Rohamad_Ali wrote: »But does that give you the OK to take it anything away from players ?
I can't take anything away from players by making addons. The players themselves might end up at a state when they need to learn to play. I can't see how that might be considered undesirable, unless we're taking about a neverchanging game, which is not what mmos are about.Rohamad_Ali wrote: »ZOS so far has not stopped you entirely from doing so .
It's the other way around. ZOS chose to do that and i helped them. This relationship has nothing to do with stopping anybody from doing anything. There's no conflict there.Rohamad_Ali wrote: »Do you feel that novice players should ever get the same opportunity that use to exist before your addon to learn to gank or ambush ?
I think new players should figure out what they should or shouldn't do by themselves.Rohamad_Ali wrote: »If you do feel you are the best person to decide who and who doesn't get to play certain ways
Yet again i can't and didn't choose for people to have low skill. It's not about playstyle choice at all. It's about having the necessary skill level or not. I.e. pure l2p issue.Rohamad_Ali wrote: »that is fine but I will not agree that those decisions should ever be the hands of any single player , no matter how much I like them as a person .
And it is not, because it's fully in ZOS hands and ZOS alone.
Why bother with games , you should have your own law firm so I can hire you if I ever get into trouble my friend lol .
Don't take that literally or dissect please ... It's a joke not a biology experiment .
I understand what you wrote but am tired of the subject , not you . I wish you all the best . ZOS are the debate refs so we'll have to wait for their scoring .
Still laughing on this oneToc de Malsvi wrote: »Bro if you ban addons in PVP how will PC players know when to block/dodge/do anything?
As always these discussions can be summarized in ‘people who lack skill to attack aware targets, cry for changes to make their targets unaware’:)
As always these discussions can be summarized in ‘people who lack skill to attack aware targets, cry for changes to make their targets unaware’:)
I'm sorry, I read this as 'Player who lacked situational awareness, made addon to make up for it'
and this is coming from someone who uses your addon as well....
As always these discussions can be summarized in ‘people who lack skill to attack aware targets, cry for changes to make their targets unaware’:)
I'm sorry, I read this as 'Player who lacked situational awareness, made addon to make up for it'
and this is coming from someone who uses your addon as well....
Yep it did make up for your lack of awareness. It does help many people like you in a similar manner, so you're welcome.
Additionally a lot of people lack good latency and it's quite helpful there as well.
@Feanor
Is this your first RPG? Pretty much every (MMO)RPG has "rogue" and "assassin" type characters that heavily draw on stealth & being as "unfair" as possible to your opponent when engaging from stealth. This is generally balanced by the squishiness of these characters, which is also true in ESO.
It's not "cowardice" (something that a close-minded person could attribute to streaking sorcerers as well) or "low skill" ("ganking" successfully actually takes more skill than you'd think), but rather just a different playstyle.
Because not everyone enjoys playing that streaking sorcerer or heavy armor wearing "warrior".
ESO's stealth is actually quite tame compared to other MMOs where you can stunlock people, have special skills when in stealth etc.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus