Or, just open them as soon as you get them, and then they don't need to stack.Please make these stack or else increase storage. Since geodes are going ot be dropping in all kinds of content, some with only a single crystal, unstackable geodes is going to be an inventory nightmare.Transmutation Geodes will no longer stack, which was causing an issue where using multiple Transmutation Geodes in quick succession would cause you not to get any Transmute Crystals.
Or, just open them as soon as you get them, and then they don't need to stack.Please make these stack or else increase storage. Since geodes are going ot be dropping in all kinds of content, some with only a single crystal, unstackable geodes is going to be an inventory nightmare.Transmutation Geodes will no longer stack, which was causing an issue where using multiple Transmutation Geodes in quick succession would cause you not to get any Transmute Crystals.
Kneighbors wrote: »I know, you will say now "4 690cp wil group up and farm normals", in my opinion nah. For my maxed out DD it will take more time to search for 3 more players than to go and harvest normal dungeon. And in any case I don't see anything bad in them grouping up.
Anyway it's a good idea to pull high cp players into farming normals showing new players how to play. Approved.
Or, just open them as soon as you get them, and then they don't need to stack.Please make these stack or else increase storage. Since geodes are going ot be dropping in all kinds of content, some with only a single crystal, unstackable geodes is going to be an inventory nightmare.Transmutation Geodes will no longer stack, which was causing an issue where using multiple Transmutation Geodes in quick succession would cause you not to get any Transmute Crystals.
Well... That was more disappointing than the September crown store showcase.
Can Grim Focus recast now? Is anyone going to fix that overpowered staff, what about vMA stats?
Relentless Focus (Grim Focus morph):...
- Nightblade
- Assassination
(Omg theyre going to listen and reduce the cost to 4 light attacks )
...Fixed an issue where this morph could not be cast while silenced.
Can someone break down the EXACT method of obtaining Transmutation Crystals? It is not 100% clear, with the exception of Rewards for the Worthy.
Joy_Division wrote: »If Solar Barrage cast time is uninterruptible, why have a cast time in the first place?
30-Day campaign Leaderboards now grant 40 Transmute Crystals each, and 7-Day campaign Leaderboards now grant 4 Transmute Crystals each.
Sandman929 wrote: »Joy_Division wrote: »If Solar Barrage cast time is uninterruptible, why have a cast time in the first place?
Because it's Templars and Templars get cast times. It's been determined that it's a fun and interesting mechanic.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Kneighbors wrote: »Something that feels VERY weird though...You will now receive a Transmute Crystal for completing Dragonstar Arena on Veteran mode, just as you would for completing Maelstrom Arena.
VSUnidentified Transmutation Geodes will now occasionally drop from the final bosses of all Normal and Veteran Dungeons, rather than the Transmute Crystals dropping directly.
vMA or vDSA = 1 crystal. Normal dungeon = 1-10
[Edit] I realize it's only a chance for a geode. But do you know how many normal dungeons you can run in the timeframe that an average player can run vMA or vDSA?
I don't think this is bad. Actually I really hope it will really be like that. It will draw high cp players into normal dungeons merging the community. As every lowbie out there I really enjoyed having one or more high cp players in our team.
I know, you will say now "4 690cp wil group up and farm normals", in my opinion nah. For my maxed out DD it will take more time to search for 3 more players than to go and harvest normal dungeon. And in any case I don't see anything bad in them grouping up.
Anyway it's a good idea to pull high cp players into farming normals showing new players how to play. Approved.
Marbruk: Eralgor no longer walks up onto walls in his sweeping fervor. Tone it down, man. You're at an 11. We need you at a 6.
Where are the alliance war fixes...?