Swtor and eso had something in common, both tried to suck money of the player based with a high sub boards with zero content. Why people raged at it and never looked back. Forcing both to rush free to play models. Both properties suffered heaps because of this greedy mistake.
To improve the customer experience, they really just have to do one thing, improve server quality and stop all the lag. Lag was bad a launch and still bad now. The one universal thing people leave this game because, more so eu and oceanic player, is the amount of lag in this mmo compared to others.
If server breaks, none gets done (nothing in three years)
If something wrong with crown crates, all devs on board (fixed in 24 hours)
Because animation cancelling. does. not. matter.Seriously, I've met CP300 players with 0 idea what the hell is animation canceling, since they've never even heard of that. That's not ok to me.You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
Do you really need me to tell you why it does not matter, it should be fairly obvious, no?all skills have cooldowns on them, thats why no matter what you can not bypass an internal cooldown after you use an ability. otherwise you would be able to cast an ability non stop. Just to stop you from saying this is what animation cancelling is, no. That is not correct, if you had no internal cooldown you could cast abilities on top of each other.
If you want to learn more about it check out this: http://www.esoui.com/downloads/info1625-ShowGlobalCooldown.html
The only time animation cancelling would be worth it is if you cast an ability and cancel that animation by swapping your bar, but that is so obvious and most people who do the "usual" set up would be doing that without even thinking about it.
Another form of animation cancelling is light attacking inbetween abilities but that is known as "light attack weaving" however they have changed how that works from how it used to and forced the light attack animation more. However you should still learn to light attack weave as that actually increases DPS by a lot. And they have also embraced this and made it a core mechanic as of Morrowind I think when light attack damage was increased.
Because animation cancelling. does. not. matter.Seriously, I've met CP300 players with 0 idea what the hell is animation canceling, since they've never even heard of that. That's not ok to me.You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
Do you really need me to tell you why it does not matter, it should be fairly obvious, no?all skills have cooldowns on them, thats why no matter what you can not bypass an internal cooldown after you use an ability. otherwise you would be able to cast an ability non stop. Just to stop you from saying this is what animation cancelling is, no. That is not correct, if you had no internal cooldown you could cast abilities on top of each other.
If you want to learn more about it check out this: http://www.esoui.com/downloads/info1625-ShowGlobalCooldown.html
The only time animation cancelling would be worth it is if you cast an ability and cancel that animation by swapping your bar, but that is so obvious and most people who do the "usual" set up would be doing that without even thinking about it.
Another form of animation cancelling is light attacking inbetween abilities but that is known as "light attack weaving" however they have changed how that works from how it used to and forced the light attack animation more. However you should still learn to light attack weave as that actually increases DPS by a lot. And they have also embraced this and made it a core mechanic as of Morrowind I think when light attack damage was increased.
I dare you go to Cyrodill without animation canceling, or do pull off 30K dps without it.
Doctordarkspawn wrote: »You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
What is it with the Skyrim Online myth?
Is this seriously how people justify to themselves denegrading anyone with any criticism of the game? Is this the explination a warped mind comes up with for this?
And ZOS pandering to casuals? Are you out of your mind? Not on an endgame level. Not on a PVP level.
The fact Deltia and other content creators were the go to source for effective builds and advice wasn't a good thing. It was ZOS being lazy. They encouraged content creators, then discarded them when they were no longer willing to play ball. That's it. They roped in creators as a substitute for doing work.
The only person who is confused is you. Skyrim Online isn't even a phenominon anymore. People moved past that years ago. And those who come in to the MMO now have allready 'adapted' (IE: Self-brainwashed) or simply left. Casuals run out of road extremely quickly when PVP nor the endgame is built for them.
Doctordarkspawn wrote: »You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
What is it with the Skyrim Online myth?
Is this seriously how people justify to themselves denegrading anyone with any criticism of the game? Is this the explination a warped mind comes up with for this?
And ZOS pandering to casuals? Are you out of your mind? Not on an endgame level. Not on a PVP level.
The fact Deltia and other content creators were the go to source for effective builds and advice wasn't a good thing. It was ZOS being lazy. They encouraged content creators, then discarded them when they were no longer willing to play ball. That's it. They roped in creators as a substitute for doing work.
The only person who is confused is you. Skyrim Online isn't even a phenominon anymore. People moved past that years ago. And those who come in to the MMO now have allready 'adapted' (IE: Self-brainwashed) or simply left. Casuals run out of road extremely quickly when PVP nor the endgame is built for them.
Op was talking about steam reviews, most negative ones are from 2014 where people wanted a skyrim online.
I complain about zos the whole time, i'm surely not someone who defend zos.
Anything can be done by regular people except vtrials and vma and vdsa unless you only see that as the only end game and those two things are niche things aimed for the top 5% of the players.
Is there even a game out there with newbie friendly pvp?
Whilst I don't fully agree, I do get your point. Without this forum and all the big fan sites I wouldn't have a clue how to play this game.
It's my first MMORPG, however on console I have seen what you mean. A few friends tried it and just didn't get out of the first week. It's all just too much.
I'm unsure they can do that much more in game however, a full tutorial would be too complex.
eso can be undaunting to most new players, esp if it is their first mmo. they try to enjoy quests and the story and if they played skyrim, are used to only light and heavy attacking and getting kills like that.
but the game should carry on like this throughout. look at the top games around now like witcher or adventrue action games, the puzzles are awesome. i think the firs tthing they need to do is hire a new quest designer and puzzle designer to take the game to the next level. the old guys did their part- but the game wont go to the next level with more of ht same . morrowind was singularly the most boring zone of questing i have ever seen. even compared to the old 8 bit morrowind- the quests were nowhere near as fun, how can that possibly be!? im not being critical - im being constructive as someone who has played this game for over a year- hours a week- but wants the game to not grow stale as it has for so many already and unappealing for thje newer players.
We need dungeon tutorials for each roles in normal.
Then difference between normal and veteran tutorial (when you reach cp 1 ?).
We need tutorials in beginner area (or when you reach level 10) to teach players the importance of sets, the way some skills scale of ressources and damages. The way to weave. Make it optional if you want (but strongly recommended)
I remember going to dungeon with 7k DPS and not knowing what I was doing wrong (at the beginning)
First, ESO is their first MMORPG. Second, they have already played Skyrim. And finally, they have absolute no clue how to play the game.
Yup, that person just flat out does not know how to play.
They even sound like a fairly senior player, and just can't grasp how animation cancelling IS FASTER. It is.
What are you talking about? What is this nonsense that is being spewed. Seriously what do people do in game where you don't understand this concept.
Because animation cancelling. does. not. matter.Seriously, I've met CP300 players with 0 idea what the hell is animation canceling, since they've never even heard of that. That's not ok to me.You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
Do you really need me to tell you why it does not matter, it should be fairly obvious, no?all skills have cooldowns on them, thats why no matter what you can not bypass an internal cooldown after you use an ability. otherwise you would be able to cast an ability non stop. Just to stop you from saying this is what animation cancelling is, no. That is not correct, if you had no internal cooldown you could cast abilities on top of each other.
If you want to learn more about it check out this: http://www.esoui.com/downloads/info1625-ShowGlobalCooldown.html
The only time animation cancelling would be worth it is if you cast an ability and cancel that animation by swapping your bar, but that is so obvious and most people who do the "usual" set up would be doing that without even thinking about it.
Another form of animation cancelling is light attacking inbetween abilities but that is known as "light attack weaving" however they have changed how that works from how it used to and forced the light attack animation more. However you should still learn to light attack weave as that actually increases DPS by a lot. And they have also embraced this and made it a core mechanic as of Morrowind I think when light attack damage was increased.
I dare you go to Cyrodill without animation canceling, or do pull off 30K dps without it.
Are you both just purposely being silly at this point, did you read anything?Because animation cancelling. does. not. matter.Seriously, I've met CP300 players with 0 idea what the hell is animation canceling, since they've never even heard of that. That's not ok to me.You confuse two different problems.
You could give them a private tutor, but those people wanted skyrim online and it would have make no difference.
Also zos already panders to casual people the whole time like morrowind being a huge starter zone basicly, the changed cp curve, the upcomming item transmutation and so many other things. ( I like those things actually, why does every game need to be grind hell and people with alts exist too)
About game information...the in game manual is pretty big and you can select the time frame in google and other search machines.
Zos and the community already offers a lot of help, but many people expect to be spoonfeeded with the perfect build considiring the you tube situation ...
Do you really need me to tell you why it does not matter, it should be fairly obvious, no?all skills have cooldowns on them, thats why no matter what you can not bypass an internal cooldown after you use an ability. otherwise you would be able to cast an ability non stop. Just to stop you from saying this is what animation cancelling is, no. That is not correct, if you had no internal cooldown you could cast abilities on top of each other.
If you want to learn more about it check out this: http://www.esoui.com/downloads/info1625-ShowGlobalCooldown.html
The only time animation cancelling would be worth it is if you cast an ability and cancel that animation by swapping your bar, but that is so obvious and most people who do the "usual" set up would be doing that without even thinking about it.
Another form of animation cancelling is light attacking inbetween abilities but that is known as "light attack weaving" however they have changed how that works from how it used to and forced the light attack animation more. However you should still learn to light attack weave as that actually increases DPS by a lot. And they have also embraced this and made it a core mechanic as of Morrowind I think when light attack damage was increased.
I dare you go to Cyrodill without animation canceling, or do pull off 30K dps without it.
Yup, that person just flat out does not know how to play.
They even sound like a fairly senior player, and just can't grasp how animation cancelling IS FASTER. It is.
What are you talking about? What is this nonsense that is being spewed. Seriously what do people do in game where you don't understand this concept.

Seriously? While the tutorials could use some improvement, the base game is actually fairly intuitive if your IQ is in the double digits.For some reason today, I decided to read the review from steam and a lot of reviews from Youtube for ESO. People seems to be a lot more open to the game, but yet, every time a guy comment "I've tried the game with my friends for about a week, and it's boring as hell", this kind of comment get tons of upvote (or like). I decided to try and talk to these guys. They all seems to share something in common. First, ESO is their first MMORPG. Second, they have already played Skyrim. And finally, they have absolute no clue how to play the game. They play ESO just like how they play Skyrim, in first person mode, swinging light attack after light attack. They would never dodge or block, since nothing in early game can kill them. For them, dungeons are extremely boring, since they only play with 1 button, spamming it over and over again.
At first, I'm quite mad at them, since they can play online game, but have no idea how to use internet to search for a guide, or even find a PvP video on Youtube. But when I think hard about this, they're not exactly wrong, but miss guided. Even with the new tutorial from Morrowind, ZOS still do a very terrible job of explaining the basics of ESO. Animation canceling, how gearing works, how to actually do dps in dungeons, how to actually tank and bring a god damn taunt (seriously, I've met so many tank without taunt with Group finder).
@Wrobel @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert Please do something about this. Teaching new players isn't a hard work. On the other hand, first impression is so important, and you're failing this aspect big time.
since they can play online game, but have no idea how to use internet to search for a guide
Doctordarkspawn wrote: »Improvement would imply there is something wrong.
Since many devote themselves to the game, something wrong implies they're -lifestyle- is wrong, or at the very least, they're choice in MMO, or purchase, is wrong. It is the poison that all this corporate enthrallment stems from. Admitting the game has problems, is like admitting -they- have a problem. And they refuse to.
Merlin13KAGL wrote: »Seriously? While the tutorials could use some improvement, the base game is actually fairly intuitive if your IQ is in the double digits.
For the thousands of players that had no issue with that, same as with ESO, the game is fine and doesn't require the level of handholding you imply.
Not everybody has to like this game. If ESO is not your type of game there is no amount of guidance that will change it. And not everybody likes MMOs to begin with.
The game shows you where the skills are and how to use them. If you still resort to spamming light attacks then you're simply not trying.
Thats a *** *** approach.
Are you seriously arguing that customer retention is entirely the responsibility of the customer? Please do the world around you a favor and never go into business.