MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
Does that include harassing?
Who said anything about harassing? Hunting down a person for revenge is harassing? Do people not RP these days?
Karmanorway wrote: »
Karmanorway wrote: »Drakkdjinn wrote: »Karmanorway wrote: »
He's not wrong. I usually only get hate tells after I've won 20k+ from scrubs.
In my spot getting 20k+ tel vars takes almost 2 hours, if starting with 0
Karmanorway wrote: »So here the other day after a long day of work, i decided to go tel var farming in IC sewers. So i when i got there doing my route i noticed it was only chests with simple lock all the time (alert!) So i keep running and i dont see anyone else there so i decided ignoring it and continue farming.
After a few hours of farming (still only simple chests around) i fall down to 25% hp on the next mob group and bam! A bannana NB stricking from behind and im down, lost 12k tel vars
I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.
Is this overreacting or would you do the same? Anyone else had experience with these annoying NBs in the sewers?
First of all its pretty dumb to runn around with this much telva. Secondly this is a pvp area so yeah ppl will attack you! Third, people like you are the ones that cause all this saltyniness and anger in this game. That guy got the telva fair and square cause you messed up! Starting a witch hunt on him you shows what kind of person you are. You should be banned for this! Bulling other players like that aint cool and and goes against the community.
All the guild members who joined should be ashamed and I hope this happens to them so they see how dumb this is.
Everyone plays this game to have fun and or relax. By trying to take that away from ppl you are just showing what kind of dip**** you are.
Even more amusing is he made a post about it and advertised how much of a chicken doodle he is.
Got killed in a pvp zone
Gambled with his Tevlar and lost
Rather than man up and taking it as a learning experience he instead calls in the troops to avenge him ..rather than take care of it himself.
kittycat
MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
Does that include harassing?
Who said anything about harassing? Hunting down a person for revenge is harassing? Do people not RP these days?
Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Maryal, I'm guessing you weren't around before IC got nerfed and the flags were put in? It was a dangerous and wondrous place back then, with PvP happening equally upstairs and in the sewers. I would be against turning the sewers into a PvE area.
I'm not sure you can really appreciate nightblades, until you've played one. When I'm NOT playing them, I think they're an absolute pest, but playing one is not that easy. Their natural playstyle favors stacking damage, and their buffs operate in a way that makes it hard for them to be tanky (short acting, and tied to your rotation). I agree there is something cowardly about their playstyle, but then again disengaging from a fight with shade, or cloak, is how a nightblade manages their health and resources. The ultimate expression of that style is the ganker, who only engages at opportune moments in the first place.
I think people make some unrealistic assumptions about how to fight nightblades. Specifically, the only really good way to detect one that's not already engaged in combat, are potions. Those have adequate range and they won't alert the nightblade. I don't find Radiant very good, and Inner Light / Expert Hunter are downright pitiful. What those skills are good for, is keeping the nightblade from disappearing, when you are already engaged in the fight. In addition, here are some of the lesser known, but effective, counters:
Consuming Trap (Soul Trap) prevents the NB from cloaking properly. Also excellent for resource management when farming trash mobs.
If you put a DOT on a nightblade, and they cloak away, and you have combat text enabled, the combat text will give away the NBs position when the DOT(s) tick. I believe this is the ZOS combat text - haven't tried this yet myself. I got this tip from Gilliam the Rogue.
I know that voicing my opinion about sewer ganking on these forums is not going to win me any popularity contests. But, sometimes you just have to do the right thing and call something out for what it is, popular or not. The bottom line is that these sewer gankers are cowards .... clear and simple. They are bullies. If any of their victims are brave enough to voice an opinion in these forums, the sewer gankers 'gang up' on the OP and that person gets victimize again
I quit the game due to nerfs of magika soircerer and shields, but I agree that NB are way over the top, OP ( dodge everything, cloack, insane damage burst, highest damage actually, and stealth....)
NB is too op and NEED NERF, IF DEV WANT PLAYERS TO RETURN TO ESO, OR TO STOP LEAVING ESO ALSO
MANY players are quitting this game because nb are one shoting or killing targets in 2 seconds, period, this is the truth, and they need to be nerfed into the ground, both magika and stamina nightblades
Karmanorway wrote: »So here the other day after a long day of work, i decided to go tel var farming in IC sewers. So i when i got there doing my route i noticed it was only chests with simple lock all the time (alert!) So i keep running and i dont see anyone else there so i decided ignoring it and continue farming.
After a few hours of farming (still only simple chests around) i fall down to 25% hp on the next mob group and bam! A bannana NB stricking from behind and im down, lost 12k tel vars
I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.
Is this overreacting or would you do the same? Anyone else had experience with these annoying NBs in the sewers?
The world is a funny place. I can agree with someone throughout their whole post and then in the end, come to a different conclusion. @Maryal I appreciate your pov and agreed with everything you wrote up untilI know that voicing my opinion about sewer ganking on these forums is not going to win me any popularity contests. But, sometimes you just have to do the right thing and call something out for what it is, popular or not. The bottom line is that these sewer gankers are cowards .... clear and simple. They are bullies. If any of their victims are brave enough to voice an opinion in these forums, the sewer gankers 'gang up' on the OP and that person gets victimize again
Like I've said, I'm in favor of a PVE Cyrodiil campaign. I'm not a pvper by any stretch of the imagination. My nb is a tank and I've only pvped with him during the festival to unlock skills. Even with my personal aversion to pvp and ganking I can't agree that gankers are cowards and bullies.
Every gank is a gamble. They could pick the wrong person to mess with for many reasons. Like the tanker didn't see the friend that was running behind. The target was a tank. The target was another nb that knows how to escape. The target is not easily killed. The target knows how to counter play a gank and win. Unless one memorized every player tag, every gank has the possibility to go wrong.
A bully's purpose is to ruin your day, like through persistent harassment (hunting someone down and spam killing them over and over). A coward would avoid fights altogether. This nb is better described as an opportunist. If someone gets the drop on me once, kudos. You saw an opportunity and took it. Now if they camped the entrance/exit and prevented me from advancing by spam killing me, that is bullying imo.
Anyway, as a card carrying carebear I just wanted to say that two people can agree all the way down the line and still reach different conclusions.
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
I quit the game due to nerfs of magika soircerer and shields, but I agree that NB are way over the top, OP ( dodge everything, cloack, insane damage burst, highest damage actually, and stealth....)
NB is too op and NEED NERF, IF DEV WANT PLAYERS TO RETURN TO ESO, OR TO STOP LEAVING ESO ALSO
MANY players are quitting this game because nb are one shoting or killing targets in 2 seconds, period, this is the truth, and they need to be nerfed into the ground, both magika and stamina nightblades