Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
Does that include harassing?
MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
Does that include harassing?
Who said anything about harassing? Hunting down a person for revenge is harassing? Do people not RP these days?
Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
2.5 You may not harass, threaten, embarrass, or cause distress to another customer or guest using ZeniMax sites and Services. This includes but is not limited to verbal attacks, unwanted messaging, personal attacks, stalking or any other undesired behavior used to cause discomfort or disrupt another customer's experience.
Judas Helviaryn wrote: »MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
Does that include harassing?
Who said anything about harassing? Hunting down a person for revenge is harassing? Do people not RP these days?
Good luck passing that off as legitimate roleplay.
Little hint: If you are personally invested in the revenge, that's OOC. You're just trying to justify and hide it.
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
It is, but quit the idiocy. we all agreed to the same Code of Conduct which includes not harassing people and OP admitted to as much.2.5 You may not harass, threaten, embarrass, or cause distress to another customer or guest using ZeniMax sites and Services. This includes but is not limited to verbal attacks, unwanted messaging, personal attacks, stalking or any other undesired behavior used to cause discomfort or disrupt another customer's experience.
Killing someone in IC and taking some of their telvar is a risk the player accepts as part of the system in that zone. Don't want to be subject to it, stay out. Calling on Goon Squad to 'spam kill' someone 62 times over two days is certainly a cause of discomfort and disruption of another customer's user experience, PVP zone or not.
MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
It is, but quit the idiocy. we all agreed to the same Code of Conduct which includes not harassing people and OP admitted to as much.2.5 You may not harass, threaten, embarrass, or cause distress to another customer or guest using ZeniMax sites and Services. This includes but is not limited to verbal attacks, unwanted messaging, personal attacks, stalking or any other undesired behavior used to cause discomfort or disrupt another customer's experience.
Killing someone in IC and taking some of their telvar is a risk the player accepts as part of the system in that zone. Don't want to be subject to it, stay out. Calling on Goon Squad to 'spam kill' someone 62 times over two days is certainly a cause of discomfort and disruption of another customer's user experience, PVP zone or not.
The NB took away tv stones from OP, causing him discomfort and disrupting his experience, "by stalking or any other undesired behavoior".
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
Judas Helviaryn wrote: »MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
It is, but quit the idiocy. we all agreed to the same Code of Conduct which includes not harassing people and OP admitted to as much.2.5 You may not harass, threaten, embarrass, or cause distress to another customer or guest using ZeniMax sites and Services. This includes but is not limited to verbal attacks, unwanted messaging, personal attacks, stalking or any other undesired behavior used to cause discomfort or disrupt another customer's experience.
Killing someone in IC and taking some of their telvar is a risk the player accepts as part of the system in that zone. Don't want to be subject to it, stay out. Calling on Goon Squad to 'spam kill' someone 62 times over two days is certainly a cause of discomfort and disruption of another customer's user experience, PVP zone or not.
The NB took away tv stones from OP, causing him discomfort and disrupting his experience, "by stalking or any other undesired behavoior".
Here's a question for you then. Do you send hatemail? If yes, why? If no, why not?
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
It is, but quit the idiocy. we all agreed to the same Code of Conduct which includes not harassing people and OP admitted to as much.2.5 You may not harass, threaten, embarrass, or cause distress to another customer or guest using ZeniMax sites and Services. This includes but is not limited to verbal attacks, unwanted messaging, personal attacks, stalking or any other undesired behavior used to cause discomfort or disrupt another customer's experience.
Killing someone in IC and taking some of their telvar is a risk the player accepts as part of the system in that zone. Don't want to be subject to it, stay out. Calling on Goon Squad to 'spam kill' someone 62 times over two days is certainly a cause of discomfort and disruption of another customer's user experience, PVP zone or not.
The NB took away tv stones from OP, causing him discomfort and disrupting his experience, "by stalking or any other undesired behavoior".
Here's a question for you then. Do you send hatemail? If yes, why? If no, why not?
I don't, because it's pointless.
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
I'd have been mad too. Hell yeah. And yes, you overreacted. lol
Glad you relented. Nobody loves getting ambushed by the gankers, but they are literally doing what the game is designed for them to do, particularly in IC.
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Now you're trying to justify revenge.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Now you're trying to justify revenge.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Karmanorway wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
The point of it was getting the tel vars back, anyhow we dont kill him anymore i decided to stop it.
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Now you're trying to justify revenge. Do not single people out, and actively stalk them.Karmanorway wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
The point of it was getting the tel vars back, anyhow we dont kill him anymore i decided to stop it.
Oh please, spam killing implies he's being killed multiple times. You only needed to kill him once to get your TV back, and he had already probably banked it by the time your guildmates had shown up.
It's a good thing you've stopped, but don't sugar coat it. =P
Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Now you're trying to justify revenge. Do not single people out, and actively stalk them.Karmanorway wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
The point of it was getting the tel vars back, anyhow we dont kill him anymore i decided to stop it.
Oh please, spam killing implies he's being killed multiple times. You only needed to kill him once to get your TV back, and he had already probably banked it by the time your guildmates had shown up.
It's a good thing you've stopped, but don't sugar coat it. =P
MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Judas Helviaryn wrote: »MrBetadine wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
When I am in IC I accept the risk of possibly losing some due to being ganked, zerged down, or being out played. Fight the fights that happen, win or lose; and move on.
You admittedly got your guild to set out to make this person's experience in game bad. Couldn't even sack up enough to try to settle it yourself.
Of course i tried finding him myself, but apparently he was good at hiding .. apparently hes not up for a fair fight.
Yes i did, but waiting around for another player to waste their limited hours, just so u can steal that from them, and prevent their progression for your own benefit. How is that much better?
Taking other people's telvar when you kill them was explicitly designed that way. It's on purpose. It's part of the game. That nightblade or anyone else that may have come along and wrecked you is playing Imperial City for how it was designed. If you can't handle that, at the least keep it to yourself, if not removing yourself from the zone entirely.
He/she validly took your telvar by way of the game design and a purposeful mechanic of the telvar system and you got goon squad to harass over it.
The guild system is designed so that people work together towards one goal, whatever it is, trading, trials, or hunting a particular character. It is designed that way, it's on purpose. It's part of the game.
The guild system was not designed with the intent to harass players. That's a misappropriation of the tool/service.
Stalking someone in your current session for their tel var, or for AP, is fine.
Stalking someone, and calling other people who weren't even involved to do the same, for revenge is making it personal, and is technically harassment.
It's against the rules for a reason.
I dont see a difference. I feel harassed when i'm taken away all my tv stones. Who defines the word 'harassment'?
Earning and losing TV is part of the game. If you feel personally attacked when you get ganked and lose your stones, that's a character flaw you need to address.
And rally a guild to kill a character IN GAME is not part of the game? That is like to say population dominating Cyrodiil causing all opposing factions hiding in their base camp is not part of the game.
They didn't just kill the player once in game. They killed him sixty-two times across multiple sessions, allegedly.
They didn't stand to gain anything camping him the way they would have had to. AP doesn't get rewarded in significant amounts after the third subsequent kill, and he wouldn't have had tel var on him coming out of the spawn, knowing they were after him.
The OP did not say how many people were doing this, how long it was between two kills. Maybe that NB had gained enough tv stones through ganking when killed by his guild mates.
Now you're trying to justify revenge.
"I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days."
^That is literally the OP's reasoning. That's not for personal gain, that's for personal revenge.
I still dont understand why personal revenge is against the rules? If you are capable, dont be killed by those avengers. Or just accept that you are fair game in the sewers.