RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
Good. I got my bathtub emptied and ready to be filled with all the NB tears when they realize they need to play smart and not expect their cloak to carry them just as their procs did.
Consider how weird this would sound when applied to other classes.I got my bathtub emptied and ready to be filled with all the DK tears when they realize they need to play smart and not expect their defensive buffs to carry themI got my bathtub emptied and ready to be filled with all the Templar tears when they realize they need to play smart and not expect their heals to carry themI got my bathtub emptied and ready to be filled with all the Sorc tears when they realize they need to play smart and not expect their shields to carry them
Classes are meant to have effective defenses. Using those defenses to survive is smart play.
RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
Well you can't cleanse anything with betty when you have more than one debuff, so curse and minor maim from shadowrend and you got no counter anymore.Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
Well you can't cleanse anything with betty when you have more than one debuff, so curse and minor maim from shadowrend and you got no counter anymore.Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
That will be a pretty strong setup and the set might end up being problematic.Tho I'm not convinced since I don't quite understand why it isn't more popular on live since it's not that changed on pts.
Maybe, but it's that difference all that relevant? I don't feel like it. We'll see. I don't think it needs any adjustment without proper test tho.Well you can't cleanse anything with betty when you have more than one debuff, so curse and minor maim from shadowrend and you got no counter anymore.Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
That will be a pretty strong setup and the set might end up being problematic.Tho I'm not convinced since I don't quite understand why it isn't more popular on live since it's not that changed on pts.
Because it procs more consistently defensively then offensively.
Good. I got my bathtub emptied and ready to be filled with all the NB tears when they realize they need to play smart and not expect their cloak to carry them just as their procs did.
Good. I got my bathtub emptied and ready to be filled with all the NB tears when they realize they need to play smart and not expect their cloak to carry them just as their procs did.
Consider how weird this would sound when applied to other classes.I got my bathtub emptied and ready to be filled with all the DK tears when they realize they need to play smart and not expect their defensive buffs to carry themI got my bathtub emptied and ready to be filled with all the Templar tears when they realize they need to play smart and not expect their heals to carry themI got my bathtub emptied and ready to be filled with all the Sorc tears when they realize they need to play smart and not expect their shields to carry them
Classes are meant to have effective defenses. Using those defenses to survive is smart play.
It's not weird at all. Cloak is the only defensive ability in the game that provides invulnerability to single target attacks even when exposed by a detect pot which is "supposed" to counter that. The only single target exception to that rule is the sorcs overload ultimate.
Assuming you don't mindlessly jump into a crowd of players or keep yourself in distance of spammable aoes, the defense provided by cloak is phenomenal.
Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
It will be powerful, but at the same time, all the sorcs carried by amberplasm and shacklebreaker will be in for a rude awakening when they realize they have to learn actual resource management.
But yea, people better start fearing those sorcs. Especially ones that already have extensive experience in the art of Max magic.
Emma_Overload wrote: »Dude, the "counter play" is to KILL the frickin' thing. EDIT: Shadowrend is apparently UNkillable!
Magicka users have SO FEW good monster sets compared to stamina users, and now you want to nerf one of the few good ones? How about giving us a bunch of proc damage sets like stamblades have been torturing us with for the last year?
The Sword from the morjuldin set as well pulls nb s out of cloak.
Dude stop, i hate you. Roots suck so much *-*I mean ofc a magwarden can not die to a sorc under any circumstance (hello absorb). But they´re not going to kill them either. I just troll them with encase.Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
Dude stop, i hate you. Roots suck so much *-*I mean ofc a magwarden can not die to a sorc under any circumstance (hello absorb). But they´re not going to kill them either. I just troll them with encase.Waffennacht wrote: »RinaldoGandolphi wrote: »I have been running Necro + Shadowrend (well had the items in my bank) for months...I have toyed with it and in the last few weeks have been running it exclusively in PVP
The best use for it?
Against stupid DK tanks who can Leap for 15k...i keep them Minor Maimed 100% of the time and the unkillable and Immune to CC Shadowrend Clanfear adds additional pressure to the target im fighting. Shadowrend is also a very HARD counter to the Selene and Viper proc builds as it nerfs the damge of those procs.
Its not by any means Overpowered though. The Pet has the same AI issues as standard pets do, its not exactly that bright and requires you to heavy attack often in open world pvp in order to keep it focused on the target you want.
it requires far more micromanagement then other armor sets in the game.
in Duels its every bit as much cheese as say Wizards Riposte, but nearly everything in this game is cheese in duels.
This finally gives other classes besides Sorc's(DK, Templar, Nightblade, and Warden) a real reason to build around Necropotence for some overall class vareity.
Shadowrend isn't even close to BIS for any build next update, it is however very competitive in the niche it fills and the last thing it needs is to be nerfed.
Yes the Shadowrend is untargetable, and not able to be CC because if it was it would be useless. Even on the PTS it does very low damage, and is only good for getting the Necro Buff and for Maiming "one target"
Wizard's Riposte can have Minor Maim up 100% of the time against multiple targets, Shadowrend doesn't have 100% uptime and can Maim only one target. Its fairly balanced in that regard, and I am having fun with it. There are other far more OP setups then Shadowrend. Shadowrend is fun though.
Wait till you meet the first 55k+ magica build that has full access to "normal" sorc utility because it does not have to slot pets.
And wait to burst them down while having a worthless set until I trigger it? Or are you talking group battle where it Chase's a purp off into the distance.
But I digress, I'll just Betty your prey and watch your set, monster helm and major ability get countered.
It's a good set, it can be played around
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
I don't understand how changing the damage from 4k physical to 4k magical, and having it proc defensively instead of offensively, is worth nerfing. It's been nearly an entire year where sorcs have been able to use this set to proc necro without actual pets, it can no longer crit, and the damage output is mediocre at best against an enemy with no armor on, basically just a wrinkled cherry on top. The only real reason to use this set outside of proccing necro is the regen boost and/or Minor Maim. At least, that's why I use it, on top of loving Clannfears.
This seems to be another case of "something that was kind of used all this time was marginally improved/nerfed, so now it's going to overperform/become useless." See: Velocious Curse rework, Crystal Frags 10% bonus reduction, Incap cost increase, unreflectable Meteor, unbashable Soul Assault, every Minor Mending change with Morrowind, 6 second shields, stacking cost to roll dodging (and streak :'( ), etc. Not trying to discredit anything that's being said here, but in the past there's been instances of large hooplas over what turns out to be not that big a deal or even better for balance, and since this is a set that I've always thoroughly enjoyed I'd hate to see it unnecessarily nerfed because of poor speculation.
Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Grumble_and_Grunt wrote: »Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Yeah on a non Necro Templar Anne xD. On Mageplar felt pretty underwhelming and did not do much to save me from the real issue next patch like when fighting a torugs pact oblivion dmg mageblade, weaving me for 2966 oblivion dmg every other weave lol.
Issue people see is easy uptimes for Necro and the issues with cloak which only happens with the aoe tail swipe from what I saw.
Just needs a longer CD, too many new sets/updated sets coming about where the effect duration almost overlays its cooldown giving incredibly high uptimes.
Increase the cooldown to have more downtime and in doing so will probs hinder its synergy with Necropotence.
Everything else is fine in my opinion and at least the set will see some use, just needs its potential synergy with Necro obliterated
Grumble_and_Grunt wrote: »Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Yeah on a non Necro Templar Anne xD. On Mageplar felt pretty underwhelming and did not do much to save me from the real issue next patch like when fighting a torugs pact oblivion dmg mageblade, weaving me for 2966 oblivion dmg every other weave lol.
Issue people see is easy uptimes for Necro and the issues with cloak which only happens with the aoe tail swipe from what I saw.
Just needs a longer CD, too many new sets/updated sets coming about where the effect duration almost overlays its cooldown giving incredibly high uptimes.
Increase the cooldown to have more downtime and in doing so will probs hinder its synergy with Necropotence.
Everything else is fine in my opinion and at least the set will see some use, just needs its potential synergy with Necro obliterated
That´s pretty much it. It´s only relevant for sorcs as it´ll allow 55k (easy) to 60k+ (harder) magica builds that are actually capable of having decent regeneration meaning 2k+ magrec and can stack shields because they have enough barslots not occupied by pets.
3. Spot invisible enemies - every set that spawns adds tracking invisible enemies. How long do we have morkuldin and daedroth set and it still a mess?
Anne_Firehawk wrote: »
Grumble_and_Grunt wrote: »Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Yeah on a non Necro Templar Anne xD. On Mageplar felt pretty underwhelming and did not do much to save me from the real issue next patch like when fighting a torugs pact oblivion dmg mageblade, weaving me for 2966 oblivion dmg every other weave lol.
Issue people see is easy uptimes for Necro and the issues with cloak which only happens with the aoe tail swipe from what I saw.
Just needs a longer CD, too many new sets/updated sets coming about where the effect duration almost overlays its cooldown giving incredibly high uptimes.
Increase the cooldown to have more downtime and in doing so will probs hinder its synergy with Necropotence.
Everything else is fine in my opinion and at least the set will see some use, just needs its potential synergy with Necro obliterated
That´s pretty much it. It´s only relevant for sorcs as it´ll allow 55k (easy) to 60k+ (harder) magica builds that are actually capable of having decent regeneration meaning 2k+ magrec and can stack shields because they have enough barslots not occupied by pets.
Anne_Firehawk wrote: »
Natural counter I would say.
Also: being unkillable is nice, but it would be nicer if it would be killable, but had same amount hp as daedroth, so it it would serve as shield and you could hide behind it or forcing people to waste ult by mistargeting on it.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Grumble_and_Grunt wrote: »Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Yeah on a non Necro Templar Anne xD. On Mageplar felt pretty underwhelming and did not do much to save me from the real issue next patch like when fighting a torugs pact oblivion dmg mageblade, weaving me for 2966 oblivion dmg every other weave lol.
Issue people see is easy uptimes for Necro and the issues with cloak which only happens with the aoe tail swipe from what I saw.
Just needs a longer CD, too many new sets/updated sets coming about where the effect duration almost overlays its cooldown giving incredibly high uptimes.
Increase the cooldown to have more downtime and in doing so will probs hinder its synergy with Necropotence.
Everything else is fine in my opinion and at least the set will see some use, just needs its potential synergy with Necro obliterated
That´s pretty much it. It´s only relevant for sorcs as it´ll allow 55k (easy) to 60k+ (harder) magica builds that are actually capable of having decent regeneration meaning 2k+ magrec and can stack shields because they have enough barslots not occupied by pets.
I don't see the issue. Wardens can effortlessly get the same magic pool with the netch and be unkillable with a 17k dampen magic shield layered with healing vines skill +2k regen^ + another 300 regen from said netch.
Magblades can hit 65k magic and layer an 18k dampen magic with cloak spam, shade teleport for unmatched mobility and run +2k^ regen.
Magblades, MagWardens, and MagSorcs running this kind of build are all going to suffer the same weaknessess.... Stamina. Pressure their stamina and watch for timed CCs between shield times. If they are packing max magic, then that means they do not have infinite stam sustain from lolamberplasm.
Grumble_and_Grunt wrote: »Anne_Firehawk wrote: »Just dueled @Grumble_and_Grunt and it's fine, it's actually useable now lol.
Yeah on a non Necro Templar Anne xD. On Mageplar felt pretty underwhelming and did not do much to save me from the real issue next patch like when fighting a torugs pact oblivion dmg mageblade, weaving me for 2966 oblivion dmg every other weave lol.
Issue people see is easy uptimes for Necro and the issues with cloak which only happens with the aoe tail swipe from what I saw.
Just needs a longer CD, too many new sets/updated sets coming about where the effect duration almost overlays its cooldown giving incredibly high uptimes.
Increase the cooldown to have more downtime and in doing so will probs hinder its synergy with Necropotence.
Everything else is fine in my opinion and at least the set will see some use, just needs its potential synergy with Necro obliterated
That´s pretty much it. It´s only relevant for sorcs as it´ll allow 55k (easy) to 60k+ (harder) magica builds that are actually capable of having decent regeneration meaning 2k+ magrec and can stack shields because they have enough barslots not occupied by pets.
I don't see the issue. Wardens can effortlessly get the same magic pool with the netch and be unkillable with a 17k dampen magic shield layered with healing vines skill +2k regen^ + another 300 regen from said netch.
Magblades can hit 65k magic and layer an 18k dampen magic with cloak spam, shade teleport for unmatched mobility and run +2k^ regen.
Magblades, MagWardens, and MagSorcs running this kind of build are all going to suffer the same weaknessess.... Stamina. Pressure their stamina and watch for timed CCs between shield times. If they are packing max magic, then that means they do not have infinite stam sustain from lolamberplasm.