ZOS_GinaBruno wrote: »[*]Linchal Grand Manor: This imposing estate in the Nibenese style was originally built as the summer manor of an Imperial City nobleman, now sadly deceased. Gardens with statues and a reflecting pool surround the stately walled mansion. Sumptuous![/list]
- This home will only be available for purchase with crowns once it goes live.
overclocker303b14_ESO wrote: »Thank you for NOT nerfing Twin Fanged Snake. I literally just got it last week and thought for sure it would be on the chopping block. And before people complain about it being left out please keep in mind...it's trial gear...it is supposed to be better than something I can just go buy in a guild store.
I pretty much agree with these changes...really looking forward to this patch at this point.
overclocker303b14_ESO wrote: »Thank you for NOT nerfing Twin Fanged Snake. I literally just got it last week and thought for sure it would be on the chopping block. And before people complain about it being left out please keep in mind...it's trial gear...it is supposed to be better than something I can just go buy in a guild store.
I pretty much agree with these changes...really looking forward to this patch at this point.
JustSnilloc wrote: »That's a big hit to Green Pact and Plague Doctor. They are certainly still viable, but I'm curious where the nerf is coming from for those.
Ragnaroek93 wrote: »Honestly, almost no broken mechanics got fixed in any way:
- Bleeds still too strong
- Infused oblivion enchants still too strong
- Medium armor still too weak
- Bow still too weak
- Sorc still too strong (shieldstacking, magicka stacking, curse, ...)
- Necropotence not touched at all
- Shadowrend is broken, has almost perma uptime and bugs me out of cloak
Game design changes like weapontraits are good but balance wise this is a huge disappointment (like most of the time to be honest).