PTS Patch Notes v3.1.1

  • LordSlif
    LordSlif
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    @Lord_Dexter im a magplayer, but i think there is the same problem with stam skills
    Edited by LordSlif on July 17, 2017 7:22PM
  • paulsimonps
    paulsimonps
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    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
  • SshadowSscale
    Another dodge roll nerf why am I even surprised......why don't you just take dodge rolling out of the game already its almost useless already
  • Vaoh
    Vaoh
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    SanTii.92 wrote: »
    Vaoh wrote: »
    Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
    Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.

    @SanTii.92 Nope. It's not a DPS increase unfortunately.

    The Exploiter passive requires 75 CP into Thaumaturge to gain on a Magicka build, meaning you are losing a lot of damage on Swarm for it to be Direct Damage. Twisting Path was an AoE DOT that ticked every second, whereas Swarm is a single target DoT that ticks every 2 seconds

    The difference between a Warden and a Nightblade is that Scathing Mage is great on a Nightblade, but weak on a Warden. Wardens make use of either a Julianos 5-piece and/or Moondancer 5-piece. Nothing else really competes (not even Necropotence, since it doesn't increase light/heavy attack damage).

    A Warden doesn't use Nerien'eth or Scathing Mage for higher DPS atm.
    Edited by Vaoh on July 17, 2017 7:28PM
  • Mix
    Mix
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    Some of these were actually fixed in the last build..
    e6ux4t1hfn0u.jpg

    Homes
    • Returned several missing objects to Stay-Moist Mansion.

    General
    • Stolen furnishings that could not previously be laundered (such as Velothi tapestries) can now be properly laundered at a fence.
    [/list]

    These I checked personally in 3.1.0 because I own Stay-Moist and had a stolen painting on me...

    "When the enemies begged for the mercy they lacked,
    Three voices as one shouted "Blood for the Pact"

    -excerpt from "Three Hearts as One" by Malukah
  • LordSlif
    LordSlif
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    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.

    So why empower dnt work? And valkyn works lol
    Edited by LordSlif on July 17, 2017 7:30PM
  • Ilsabet
    Ilsabet
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    AJTC5000 wrote: »
    cvavq6zykqpy.jpg

    ykwn3r1ep3ym.png
    General
    • You will now be able to find the Devotee Journal outside its specific quest.

    @ZOS_GinaBruno If you're fixing books, can you fix Valyia's Cargo Manifest in Obsidian Gorge, Deshaan? It's not present once the related quest in the area has been completed.

    @ZOS_GinaBruno And "A Plea for Help" in Orsinium.
    Ilsabet Menard - DC Breton Nightblade archer
    Linnea Heavy-Pockets - EP Nord Templar brawler
    Lollygags-Where-She-Likes - EP Argonian Templar healer
    Gurtha gra-Margaz - DC Orc Sorcerer stormflailer
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    PC NA
  • LordSlif
    LordSlif
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    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.

    i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.

    Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"

    But if they are DD, zos must fix valkyn and empower
  • Thogard
    Thogard
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    glavius wrote: »
    Infused+oblivion+torugs was actually nerfed quite abit with this, since most weaves are 1-1,2 seconds. Meaning it will proc half as much.
    This is accurate
    Time to salvage all my gold Torug's pact gear since I'll get the same effective cooldown with just infused.
    Oh well. I'm not mad. I had a good run.
    PC NA - thogard / thogarde / thogyaler / thogaids
  • eirinnpryderi
    eirinnpryderi
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    @ZOS_GinaBruno So the new houses wont be added to PTS this week either?
    Edited by eirinnpryderi on July 17, 2017 7:34PM
  • Erraln
    Erraln
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    Mix wrote: »
    Some of these were actually fixed in the last build..
    e6ux4t1hfn0u.jpg

    Homes
    • Returned several missing objects to Stay-Moist Mansion.

    General
    • Stolen furnishings that could not previously be laundered (such as Velothi tapestries) can now be properly laundered at a fence.
    [/list]

    These I checked personally in 3.1.0 because I own Stay-Moist and had a stolen painting on me...

    x.x.1 usually does note some things included in x.x.0, this is par for the course.
  • LordSlif
    LordSlif
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    Anhedonie wrote: »
    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Curse, Detonation, Unstable core are direct damage abilities. They simply have delayed effect. Otherwise Scorch, Cliffracer and other stuff would be a dot too lol

    For me they are direct too, but they must to fix valkyn and empower
  • ZOS_GinaBruno
    @ZOS_GinaBruno So the new houses wont be added to PTS this week either?

    Not in this patch, sorry! We're targeting the next PTS patch (3.1.2).
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • Anhedonie
    Anhedonie
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    LordSlif wrote: »
    Anhedonie wrote: »
    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Curse, Detonation, Unstable core are direct damage abilities. They simply have delayed effect. Otherwise Scorch, Cliffracer and other stuff would be a dot too lol

    For me they are direct too, but they must to fix valkyn and empower

    Yes, they do have to fix it.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • LordSlif
    LordSlif
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    Nothing about ice staff
  • SanTii.92
    SanTii.92
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    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
    Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.

    @SanTii.92 Nope. It's not a DPS increase unfortunately.

    The Exploiter passive requires 75 CP into Thaumaturge to gain on a Magicka build, meaning you are losing a lot of damage on Swarm for it to be Direct Damage. Twisting Path was an AoE DOT that ticked every second, whereas Swarm is a single target DoT that ticks every 2 seconds

    The difference between a Warden and a Nightblade is that Scathing Mage is great on a Nightblade, but weak on a Warden. Wardens make use of either a Julianos 5-piece and/or Moondancer 5-piece. Nothing else really competes (not even Necropotence, since it doesn't increase light/heavy attack damage).

    A Warden doesn't use Nerien'eth or Scathing Mage for higher DPS atm.
    Well, but i'm not so sure you'll want those 75 points on thaum. But I definetly could be wrong, would like to see some tests that shows exploiter is worth the over-investment on thaum. Regarding scathing v juli, you only need 58% to offeset it and with Growing Swarm it doesn't seem all that unreasonable to assume it's achievable.

    (Also PVP, I'd much rather see swarm being buffed by maa than thaum).
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Cinbri
    Cinbri
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    Does temlates will be upgraded with new sets?
  • GreenSoup2HoT
    GreenSoup2HoT
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    Another dodge roll nerf why am I even surprised......why don't you just take dodge rolling out of the game already its almost useless already

    If your talking about dawnbreaker being undodgeable thats the way dawnbreaker always was. It broke and became dodgeable for some reason.
    PS4 NA DC
    Retired. Terrible balance keeps me away.

  • paulsimonps
    paulsimonps
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    LordSlif wrote: »
    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.

    i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.

    Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"

    But if they are DD, zos must fix valkyn and empower

    I noticed this when Blade Cloak proced Selene, which is only on Direct Damage. And I also noticed that the Scamp was one of extremely few "DoT" Aoe abilities I could block.
  • ZOS_GinaBruno
    @ZOS_GinaBruno , are new sets added to template characters?

    Yes, the new item sets have been added to the templates.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • Lord_Dexter
    Lord_Dexter
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    @ZOS_GinaBruno , are new sets added to template characters?

    Yes, the new item sets have been added to the templates.

    Awesome! feeling happy over it :-)
  • Avran_Sylt
    Avran_Sylt
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    Well, glad that they fixed an inconsistency issue with Torug's pact :) (and it's a buff to longer CD glyphs, a 0.5 second reduction). Kinda sad that that + Infused will no longer allow the player to create new rotations using Twin Slashes and light attacks and stay somewhat competitive (nerfed the ICD of 4s glyphs by 0.4 seconds), but oh well. simplicity for the win... :neutral:
  • LordSlif
    LordSlif
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    LordSlif wrote: »
    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.

    i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.

    Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"

    But if they are DD, zos must fix valkyn and empower

    I noticed this when Blade Cloak proced Selene, which is only on Direct Damage. And I also noticed that the Scamp was one of extremely few "DoT" Aoe abilities I could block.

    Yup, the first hit is DD
  • Vaoh
    Vaoh
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    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
    Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.

    @SanTii.92 Nope. It's not a DPS increase unfortunately.

    The Exploiter passive requires 75 CP into Thaumaturge to gain on a Magicka build, meaning you are losing a lot of damage on Swarm for it to be Direct Damage. Twisting Path was an AoE DOT that ticked every second, whereas Swarm is a single target DoT that ticks every 2 seconds

    The difference between a Warden and a Nightblade is that Scathing Mage is great on a Nightblade, but weak on a Warden. Wardens make use of either a Julianos 5-piece and/or Moondancer 5-piece. Nothing else really competes (not even Necropotence, since it doesn't increase light/heavy attack damage).

    A Warden doesn't use Nerien'eth or Scathing Mage for higher DPS atm.
    Well, but i'm not so sure you'll want those 75 points on thaum. But I definetly could be wrong, would like to see some tests that shows exploiter is worth the over-investment on thaum. Regarding scathing v juli, you only need 58% to offeset it and with Growing Swarm it doesn't seem all that unreasonable to assume it's achievable.

    (Also PVP, I'd much rather see swarm being buffed by maa than thaum).

    Good point about PvP. Didn't even think of the nerf it would receive in that content if it was bug fixed. I've never seen Swarm as a good PvP skill anyway though.....

    Regardless, investing 75CP has always proven to be a DPS gain for Magicka builds in PvE. People have tested it quite a lot already and the results are always the same for Magicka Warden - Julianos >> Scathing Mage.
    If you do make use of Scathing Mage, it'd require a higher than necessary investment into critical chance and Magicka Regen (to avoid heavy attacking so you can spam more Cliff Racers) but by then your attacks would be dealing too little damage to be worth it.

    So then the situation is
    1. Bug fix them, buff the Mag Warden by a tiny bit in PvE.
    2. Leave Swarm bugged, keep it a tiny bit stronger in PvP.
  • LordSlif
    LordSlif
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    LordSlif wrote: »
    LordSlif wrote: »
    LordSlif wrote: »
    @ZOS_GinaBruno nothing about ice staff and thaumaturge cp?

    whats wrong with thautermage??

    @Lord_Dexter
    There is a problem with some skills and CP:

    Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).

    Thaumaturge (CP): increase DOT damage
    Master-at-Arms (CP): increase direct damage attacks

    Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.

    Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.

    i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.

    Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"

    But if they are DD, zos must fix valkyn and empower

    I noticed this when Blade Cloak proced Selene, which is only on Direct Damage. And I also noticed that the Scamp was one of extremely few "DoT" Aoe abilities I could block.

    But there is a bug with some skills.
  • Masel92
    Masel92
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    Vaoh wrote: »
    Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.

    This please. Swarm doesn't bother me so much but the critical chance is annoying.
    PC EU - CP 700+

    Intis Ravelen - Stamina Nightblade - Redguard - DD - Flawless Conqueror
    Annisca Micus - Magicka Sorcerer - High Elf - DD and Hobbytank - Flawless Conqueror -
    Grenvil Justi - Stamina Dragonknight - Imperial - Tank & DD - Boethiah's Scythe
    Pilar Joranil - Magicka Dragonknight - High Elf - DD - Flawless Conqueror -
    Adeline Du Mont - Magicka Templar - High Elf - Healer & DD - Flawless Conqueror
    Olivia Thaloran - Magicka Nightblade - Dunmer - DD - Flawless Conqueror
    Pu'jarr Ticklebeard - Stamina Sorcerer - Khajiit - DD - Flawless Conqueror
    Treehugger Joe - Magicka Warden - High Elf - DD - Flawless Conqueror
    Anna Terra - Stamina Warden - Redguard - DD - Flawless Conqueror
  • Moloch1514
    Moloch1514
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    @ZOS_GinaBruno will Templates and existing Lvl. 50 characters have 50/50 Racial Skill, or do we still have only 47/50 (with Skillpoint not refunded for last passive on existing toons)?
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