Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
ZOS_GinaBruno wrote: »
Homes
- Returned several missing objects to Stay-Moist Mansion.
General[/list]
- Stolen furnishings that could not previously be laundered (such as Velothi tapestries) can now be properly laundered at a fence.
paulsimonps wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
ZOS_GinaBruno wrote: »
General
- You will now be able to find the Devotee Journal outside its specific quest.
@ZOS_GinaBruno If you're fixing books, can you fix Valyia's Cargo Manifest in Obsidian Gorge, Deshaan? It's not present once the related quest in the area has been completed.
Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
paulsimonps wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
This is accurateInfused+oblivion+torugs was actually nerfed quite abit with this, since most weaves are 1-1,2 seconds. Meaning it will proc half as much.
SshadowSscale wrote: »Another dodge roll nerf why am I even surprised......why don't you just take dodge rolling out of the game already its almost useless already
Some of these were actually fixed in the last build..ZOS_GinaBruno wrote: »
Homes
- Returned several missing objects to Stay-Moist Mansion.
General[/list]
- Stolen furnishings that could not previously be laundered (such as Velothi tapestries) can now be properly laundered at a fence.
These I checked personally in 3.1.0 because I own Stay-Moist and had a stolen painting on me...
Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Curse, Detonation, Unstable core are direct damage abilities. They simply have delayed effect. Otherwise Scorch, Cliffracer and other stuff would be a dot too lol
eirinnpryderi wrote: »@ZOS_GinaBruno So the new houses wont be added to PTS this week either?
Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Curse, Detonation, Unstable core are direct damage abilities. They simply have delayed effect. Otherwise Scorch, Cliffracer and other stuff would be a dot too lol
For me they are direct too, but they must to fix valkyn and empower
Well, but i'm not so sure you'll want those 75 points on thaum. But I definetly could be wrong, would like to see some tests that shows exploiter is worth the over-investment on thaum. Regarding scathing v juli, you only need 58% to offeset it and with Growing Swarm it doesn't seem all that unreasonable to assume it's achievable.Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
@SanTii.92 Nope. It's not a DPS increase unfortunately.
The Exploiter passive requires 75 CP into Thaumaturge to gain on a Magicka build, meaning you are losing a lot of damage on Swarm for it to be Direct Damage. Twisting Path was an AoE DOT that ticked every second, whereas Swarm is a single target DoT that ticks every 2 seconds
The difference between a Warden and a Nightblade is that Scathing Mage is great on a Nightblade, but weak on a Warden. Wardens make use of either a Julianos 5-piece and/or Moondancer 5-piece. Nothing else really competes (not even Necropotence, since it doesn't increase light/heavy attack damage).
A Warden doesn't use Nerien'eth or Scathing Mage for higher DPS atm.
SshadowSscale wrote: »Another dodge roll nerf why am I even surprised......why don't you just take dodge rolling out of the game already its almost useless already
paulsimonps wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.
Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"
But if they are DD, zos must fix valkyn and empower
Lord_Dexter wrote: »@ZOS_GinaBruno , are new sets added to template characters?
ZOS_GinaBruno wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno , are new sets added to template characters?
Yes, the new item sets have been added to the templates.
paulsimonps wrote: »paulsimonps wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.
Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"
But if they are DD, zos must fix valkyn and empower
I noticed this when Blade Cloak proced Selene, which is only on Direct Damage. And I also noticed that the Scamp was one of extremely few "DoT" Aoe abilities I could block.
Well, but i'm not so sure you'll want those 75 points on thaum. But I definetly could be wrong, would like to see some tests that shows exploiter is worth the over-investment on thaum. Regarding scathing v juli, you only need 58% to offeset it and with Growing Swarm it doesn't seem all that unreasonable to assume it's achievable.Swarm counting as direct dmge is probably a dps gain with the buffs to crit chance, since it procs Scathing and Neri. I'd rather see them not changing it.Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.
@SanTii.92 Nope. It's not a DPS increase unfortunately.
The Exploiter passive requires 75 CP into Thaumaturge to gain on a Magicka build, meaning you are losing a lot of damage on Swarm for it to be Direct Damage. Twisting Path was an AoE DOT that ticked every second, whereas Swarm is a single target DoT that ticks every 2 seconds
The difference between a Warden and a Nightblade is that Scathing Mage is great on a Nightblade, but weak on a Warden. Wardens make use of either a Julianos 5-piece and/or Moondancer 5-piece. Nothing else really competes (not even Necropotence, since it doesn't increase light/heavy attack damage).
A Warden doesn't use Nerien'eth or Scathing Mage for higher DPS atm.
(Also PVP, I'd much rather see swarm being buffed by maa than thaum).
paulsimonps wrote: »paulsimonps wrote: »Lord_Dexter wrote: »@ZOS_GinaBruno nothing about ice staff and thaumaturge cp?
whats wrong with thautermage??
@Lord_Dexter
There is a problem with some skills and CP:
Some skills as Curse, proximity detonation, unstable core are DOT in the game (it procs valkyn skoria, empower dnt work too).
Thaumaturge (CP): increase DOT damage
Master-at-Arms (CP): increase direct damage attacks
Skills that deal damage after a few seconds as Curse, proximity detonation, unstable core... are increasing their damage with Master-at-Arms instead thaumatuge.
Its more than that, any "DoT" that does not tick every second is counted as a Direct Damage ability.
i agree with your logic, but if all these skills deal direct damage why they proc valkyn? and why empower dnt work? there is a bug here, dnt matter if they are DD or DOT we have a bug.
Maybe beacuse of the delay that they have, it makes their damage be "fractionated over time" for the game processing, because they arent "full instant damage after hit"
But if they are DD, zos must fix valkyn and empower
I noticed this when Blade Cloak proced Selene, which is only on Direct Damage. And I also noticed that the Scamp was one of extremely few "DoT" Aoe abilities I could block.
Are Wardens going to have any bug fixes for Winter's Revenge having a lower than intended critical chance or Swarm counting as a Direct Damage skill instead of a DoT (same bug as with Twisting Path)? I've been playing *a lot* of Magicka Warden and these two bugs alone hurt their already low DPS.