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Why no nerf to magicka sorcs?

Agalloch
Agalloch
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Everything is nerfed ..but magicka sorcs are untouched....
  • dpencil1
    dpencil1
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    A Nightblade does a 47k parse, whIle my mSorc that hits 40k on live can only get 36k on the pts. We did get nerfed indirectly via Ilambir, Grothdarr, mundus and trait changes that don't play into sorc strengths, and reduced uptime on concussed.
  • Vapirko
    Vapirko
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    Because all of ZOS play on mag sorcs, did you see the ESO live episode where one of their devs offered to duel? Guess what he was playing. Yep, magsorc. That and they don't really need a nerf, just some adjustments and in pve they're fine now not really op at all.
  • Iyas
    Iyas
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    Stam Nb hitting 45k self DPS...I think you need to buff other classes. Especially Warden
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  • mewcatus
    mewcatus
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    Hmm, time for a stam nerf, how the wheels turn.
    Bet OP didn't expect a call for a mag nerf end up being a stam nerf instead. Love ironies. ;)
    Edited by mewcatus on July 12, 2017 7:37AM
  • MLGProPlayer
    MLGProPlayer
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    Iyas wrote: »
    Stam Nb hitting 45k self DPS...I think you need to buff other classes. Especially Warden

    Magicka warden struggles to get over 30k without the bear ult. It's an absolute joke of a class.
    Edited by MLGProPlayer on July 12, 2017 8:13AM
  • Lord_Eomer
    Lord_Eomer
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    Iyas wrote: »
    Stam Nb hitting 45k self DPS...I think you need to buff other classes. Especially Warden

    Magicka warden struggles to get over 30k without the bear ult. It's an absolute joke of a class.

    I can feel this, my dps is pretty low wih Magicka Warden and not playing muchwih it!
  • Vapirko
    Vapirko
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    mewcatus wrote: »
    Hmm, time for a stam nerf, how the wheels turn.
    Bet OP didn't expect a call for a mag nerf end up being a stam nerf instead. Love ironies. ;)

    It's not time for stam nerf at all. I know plenty of magsorcs who can easily hit 45k dps. And they still have the best aoe dps.
    Edited by Vapirko on July 12, 2017 8:15AM
  • Biro123
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    I kind of think Magsorcs have had their biggest ever PVP nerf so far this patch.
    Minalan owes me a beer.

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  • Weps
    Weps
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    Screw Sorcs, why nerfing DK again? Is this ever going to end?
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  • Emma_Overload
    Emma_Overload
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    Sorcs need BUFFS, not nerfs. The size of Hardened Ward in No-CP is tragically small.
    #CAREBEARMASTERRACE
  • Murador178
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    Sorcs need BUFFS, not nerfs. The size of Hardened Ward in No-CP is tragically small.

    Shield buffs :trollface: , let's increase magicka pools to 70k . Yeah i know playing my sorc or nb with 55k magicka build i feel so squishy, i even die if i get hit by 3 incaps :fearful: into 3 SAs .
    Edited by Murador178 on July 12, 2017 11:05AM
  • Murador178
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    mewcatus wrote: »
    Hmm, time for a stam nerf, how the wheels turn.
    Bet OP didn't expect a call for a mag nerf end up being a stam nerf instead. Love ironies. ;)

    That happens when the subject goes from PvP into PvE - I don't have a clue of ANYTHING PvE :p .
    Edited by Murador178 on July 12, 2017 11:08AM
  • Biro123
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    Murador178 wrote: »
    Sorcs need BUFFS, not nerfs. The size of Hardened Ward in No-CP is tragically small.

    Shield buffs :trollface: , let's increase magicka pools to 70k . Yeah i know playing my sorc or nb with 55k magicka build i feel so squishy, i even die if i get hit by 3 incaps :fearful: into 3 SAs .

    To be fair, Emma has a point. There is a big difference in shield strength between CP and no-cp. imho currently they are a little too strong in CP and too weak in no-cp.

    I think they should have left the 20% stat increase for CP active in no-CP too - then they could balance them properly without breaking one or the other.
    Minalan owes me a beer.

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  • Jonno
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    nightblades have better buffs for solo dps thats why it looks better on dummys in a real raid other classes get the buffs too and become more inline
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  • Murador178
    Murador178
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    Biro123 wrote: »
    Murador178 wrote: »
    Sorcs need BUFFS, not nerfs. The size of Hardened Ward in No-CP is tragically small.

    Shield buffs :trollface: , let's increase magicka pools to 70k . Yeah i know playing my sorc or nb with 55k magicka build i feel so squishy, i even die if i get hit by 3 incaps :fearful: into 3 SAs .

    To be fair, Emma has a point. There is a big difference in shield strength between CP and no-cp. imho currently they are a little too strong in CP and too weak in no-cp.

    I think they should have left the 20% stat increase for CP active in no-CP too - then they could balance them properly without breaking one or the other.

    Stamblade without stacking only procs with massing regens also got huge problems in bgs... . Non CP shields are more like they should be - good sorcs still can easy survive with sets like amberplasm - relying on REACTIVE dodgeroll and block aswell instead of refreshing shields every 6 sec bc they run out .

    The game was so much better before the heavy armor buffs and mass proc sets. At that time not every 2nd spell went through dodgeroll aswell... . Play some medium armor 2/bow stam sorc/ temp and so on and try to survive curse execute soulassault @Emma_Overload .
    Edited by Murador178 on July 12, 2017 11:27AM
  • Apherius
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    why should he be nerf ?
    • Shields have already been nerfed 3 times , i know i know that you all want to do crit damage on shields ... but we can't nerf shields again an again just because sorc addapt to nerf .... it's time to L2P guys .
    • Of course the sorc is one of the best dps ... but could we talk about the DK for exemple ? this class is simply the Best tank ... but don't forgot that he can also DPS very well ... stamina or magicka . while the sorc is simply useful for " dps " .... yeah i know that every class can tank ... in dungeon ... normal trial ... but the dk tank is simply the best ! if you try to enter in a " HL roster " with a sorc tank .. you will be throw away. (ok ... a few sorc tank have completed Vmol is not an argument because a lot of templar dd - nb dd - dk dd have also completed this . ) Same think for the healplar .
    Edited by Apherius on July 12, 2017 11:25AM
  • theamazingx
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    Because magsorcs aren't that strong now beyond the buffs they bring to the group via concussion and offbalance. Take a magsorc pulling 40 on a dummy, and a magdk pulling 37. Normalize the Minor Vulnerability and the offbalance as would occur in a live environment. Now the sorc makes them both perform better, with the DK getting a higher parse. A sorc and a dk together getting more dps than 2 sorcs or 2 dks - I call that balance.
  • Bosov
    Bosov
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    Murador178 wrote: »
    Biro123 wrote: »
    Murador178 wrote: »
    Sorcs need BUFFS, not nerfs. The size of Hardened Ward in No-CP is tragically small.

    Shield buffs :trollface: , let's increase magicka pools to 70k . Yeah i know playing my sorc or nb with 55k magicka build i feel so squishy, i even die if i get hit by 3 incaps :fearful: into 3 SAs .

    To be fair, Emma has a point. There is a big difference in shield strength between CP and no-cp. imho currently they are a little too strong in CP and too weak in no-cp.

    I think they should have left the 20% stat increase for CP active in no-CP too - then they could balance them properly without breaking one or the other.

    Stamblade without stacking only procs with massing regens also got huge problems in bgs... . Non CP shields are more like they should be - good sorcs still can easy survive with sets like amberplasm - relying on REACTIVE dodgeroll and block aswell instead of refreshing shields every 6 sec bc they run out .

    The game was so much better before the heavy armor buffs and mass proc sets. At that time not every 2nd spell went through dodgeroll aswell... . Play some medium armor 2/bow stam sorc/ temp and so on and try to survive curse execute soulassault @Emma_Overload .

    Better look for a tree to hide behind. Or use half of your stamina to block it... imagine if you could use a shield which returns magicka on magic abilties. You could just stand there and recast it 3 times to totally negate the ult without hardly losing any resources.

    Xbox One - EU - GT : Bosov
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  • GreenhaloX
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    Everything is nerfed ..but magicka sorcs are untouched....

    Shut up.. Quit trying to get thing nerfed!
  • DDuke
    DDuke
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    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.
  • Beardimus
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    ^ agree. I mean seriously have people run out of stuff to post about so go back to their default Nerf Sorc bandwagon. Which generally draws support from any noob at PvP who thinks they are invincible.

    L2P and sorc are the easiest to take down.

    Try managing active defence since MW resource changes dropped or seeing how useless wards are No-CP then come back and chat...
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  • Feanor
    Feanor
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    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
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  • DDuke
    DDuke
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    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.

    Oh, I don't have a problem with shield stacking. I have a problem with the strength level of each individual shield.

    1K magicka gives you roughly 500 points to shield strength (Harness or Dampen Magic) without counting any modifiers to that 1K magicka (of which there are plenty for magicka).
    1K stamina gives you 37 health/second (or 185 health over 5 seconds) to Resolving Vigor.

    Can you honestly claim this is balanced?


    If you want to know what lack of defensive mechanisms feels like, try playing a medium armor build.

    Funnily enough, medium armor builds were more balanced back in 2014 when they didn't even have Vigor (zero self heals), but could actually outdamage shield spam & run opponents out of resources (especially stamina) by forcing them to roll dodge or block a lot.
    Edited by DDuke on July 12, 2017 2:29PM
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Biro123 wrote: »
    I kind of think Magsorcs have had their biggest ever PVP nerf so far this patch.

    Agreed
  • Feanor
    Feanor
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    DDuke wrote: »
    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.

    Oh, I don't have a problem with shield stacking. I have a problem with the strength level of each individual shield.

    1K magicka gives you roughly 500 points to shield strength (Harness or Dampen Magic) without counting any modifiers to that 1K magicka (of which there are plenty for magicka).
    1K stamina gives you 37 health/second (or 185 health over 5 seconds) to Resolving Vigor.

    Can you honestly claim this is balanced?


    If you want to know what lack of defensive mechanisms feels like, try playing a medium armor build.

    I would agree if vigor was the only defensive mechanic available to stam builds. It isn't. Take shuffle, dodge roll, rally/forward momentum into account as well. Shields are the only things that's standing between our light Armour and the damage.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
  • DDuke
    DDuke
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    Feanor wrote: »
    DDuke wrote: »
    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.

    Oh, I don't have a problem with shield stacking. I have a problem with the strength level of each individual shield.

    1K magicka gives you roughly 500 points to shield strength (Harness or Dampen Magic) without counting any modifiers to that 1K magicka (of which there are plenty for magicka).
    1K stamina gives you 37 health/second (or 185 health over 5 seconds) to Resolving Vigor.

    Can you honestly claim this is balanced?


    If you want to know what lack of defensive mechanisms feels like, try playing a medium armor build.

    I would agree if vigor was the only defensive mechanic available to stam builds. It isn't. Take shuffle, dodge roll, rally/forward momentum into account as well. Shields are the only things that's standing between our light Armour and the damage.

    None of those are medium armor specific, heavy/light are able to roll dodge (which doesn't help much against DoTs, birds, soul assault etc etc) just as much, if not more than a dmg stacked stamina build if you equip things like Amberplasm.

    Nor can you spam roll dodge or Rally, if you happen to use 2H like 99% of stamina builds.


    Not that any of this matters when a magicka stacked sorcerer can instagib a medium armor user with a frag+curse combo from 100->0 (good luck trying to do the same as medium armor user to someone with shields up).
    Edited by DDuke on July 12, 2017 2:36PM
  • SanTii.92
    SanTii.92
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    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.
    Pet sorcs duelers are overwhelmingly strong and also incredibly annoying to fight against.
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    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Joy_Division
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    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    It's not like the nerf sorc fanatics are presenting objective arguments based on incontrovertible evidence.
  • Strider_Roshin
    Strider_Roshin
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    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.

    Oh may I chime in then?

    Reduce the proc time of Mage's Fury to 2 seconds rather than 4. This way when someone gets auto-executed it's done a little more aggressively. Rather than the set it, and forget it style that we currently have.

    Nerf haunting curse's damage by 30%, and replace Daedric Prey with the original Vicious Curse with no damage nerf. They'll nerf rearming trap's damage by 30% because it goes off twice, but not this? A bit inconsistent.

    There needs to be no bonus damage given to proc'd Crystal frag. It hits VERY hard, it costs half as much, it CCs, and it's instant; there's no need for bonus damage.

    A change to damage shields:

    They need to get a huge cost increase. Blocking stops stam regen, and you lose a chunk of stamina every half second while blocking an aggressor. And it mitigates 50% of damage received against almost every attack in the game.

    Dodge rolling mitigates all damage from an ever decreasing list of abilities that can actually be dodged in this game; however it gets a 33% increase in cost penalty for repeat uses with 4 seconds of the previous dodge roll

    Damage shields, like dodge rolling mitigate all damage. However unlock dodge rolling it can actually work against every ability in the game (bleed damage being an exception). And unlike blocking, and dodge rolling damage shields continue to work even while CC'd. Yet they are the least punishing on your resources out of the 3 defense mechanics. This is incredibly unbalanced, and therefore they need to be much more expensive. Doubling the cost might actually be a balanced increase. Especially considering how much easier it is to manage resources when playing magicka in comparison to stamina.
    Edited by Strider_Roshin on July 12, 2017 2:38PM
  • Aedaryl
    Aedaryl
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    SanTii.92 wrote: »
    Feanor wrote: »
    DDuke wrote: »
    Why no nerf to magicka sorcs?

    Because whenever something critical of sorcerer is mentioned, the same fanatic forum sorcerers who have never even tried another class show up to defend their pet class with every alternative fact in their arsenal.

    Nobody will deny a discussion based on solid arguments. The overwhelming majority of nerf Sorc whining is just having a nerf for the nerfs sake though. That's why people don't come up with a viable alternative. Take shield stacking, the forum poster child for perceived Sorc issues. Ok, take away shield stacking. What defensive mechanism would you give to Sorcs instead? Here is your chance at making a well rounded argument. I will be surprised if you get it done.
    Pet sorcs duelers are overwhelmingly strong and also incredibly annoying to fight against.

    It's false, pet sorc aren't ovewhelmingly strong, pet sorc are extremely weak if you know how to counter them :

    Kill the pets, which is easy, and intterupt the caster. Then enjoy.

    Any build with gap closer or streak can do it pretty easely : Even by streaking your opponent (stunning him, taking range), he can break and gap/streak to you and interrupt you.

    While the ennemi focus your pet, if you don't take care of the pet, he die in 3s, he you proctect him, you deal no damage and still lost the pet cuz pet's are not affected by cps (no defensive cps) and the shield on them is 33 less effective.

    If you play tank build, you can enough resistance to tank them, if you are a templar, you destroy the sorc by purging his pray, making him lost the damage from it and making pets 55% less damage. If you are a magblade, fear, shadow image and shield is enough to counter pets.

    More I play my pet sorc, more I understand it can be really strong agaisnt not informed people, but it can be USELESS agaisnt people hwo kill the pets, with no possiblity to recast or proctect effectively them.
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