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PTS Patch Notes v2.7.3

  • CubanRay
    CubanRay
    ✭✭
    Good and now you are getting heal so I'm glad for DKs.
    Now,do you have any idea how that sounds for me as new players with no CPs,no good gear and skills level or points to achieve that goal? It's sounds like a long and painful way to go man,sure you can make your DK worth but I think is too much bs to level that class.
    The ridiculous high prices needs to go.
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Durham wrote: »
    I would like to see the new change before I jump to conclusions... but if it is what I think it is there will be a ton of Magicka DKS... so be prepared for........ TALONS everywhere... under rocks ...on your computer desk ....in the bathrooms ... :)

    Forward Momentum 4tw <3
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    Docmandu wrote: »
    KNOWN ISSUES

    Combat & Gameplay
    Grouping
    • You currently are not able to form groups of more than four players.

    FINALLY some PvP love!! Alas filed as an issue...

    Seriously can we leave this one alone? 24 man zergs are out of control and the number should be cut down to 12
  • Banana
    Banana
    ✭✭✭✭✭
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    Alcast wrote: »
    No stamina love for pve.....

    560.gif

    Temptation to respec to magblade rising...

    I've gone back. I needed a change anyway
  • jpeter88
    jpeter88
    ✭✭✭
    Any chance the target skeleton could get some kind of leaderboard attached. That would be pretty awesome if it had like a top 20 DPS scores attached.

    This! would be fun.
    561 Dark elf mDK
    561 Redguard stam DK
    561 Redguard stam sorc
    561 khajiit stam nm
    561 high elf mag nb
    561 high elf mag sorc
    561 bretan mag templar
    561 imperial stam dk tank
    561 imperial stam temp
  • EldritchPenguin
    EldritchPenguin
    ✭✭✭✭✭
    Neighbor wrote: »
    First of all, finally thank you for listening on Dragon's Blood.

    But really, nerfing Desert Rose? "Buff" mDKs all you want, but what exactly are they supposed to wear? You're gutting Heavy armor, Trainee, and Desert Rose all in the same patch.
    Shroud of the Lich, Rattlecage, Seducer, and Dragonguard come to mind for me. In fact, I'm pretty sure I'm going to be running Dragonguard.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • duzhe
    duzhe
    Soul Shriven
    Housing
    • A Friend in Need
      • The hint step pointing to the Home Goods Merchant now disappears after you acquire furniture from them, to minimize confusion after purchasing.

    Didn't work for me today.
  • pjwb16_ESO
    pjwb16_ESO
    ✭✭✭✭
    RIP desert rose trainee mag dk
    It was fun while it lasted ❤️
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
    Fyrusha - NB AD
    Auri-ele - Sorc AD
    Watch me Nae Nae - Magicka DK AD
    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • nick_dean14
    nick_dean14
    ✭✭✭
    • Added a higher-health Target Skeleton to Rolis Hlaalu's store: the Robust Target Skeleton. This Target Skeleton makes a better target for those who want to evaluate larger skeleton damage sums over long periods of time.
      *SNIP*
    • After fighting a Target Skeleton, you will now get a report via the chat log indicating your damage per second as well as the length of the fight.

    As a console player, thank you so much. Genuinely, this is game changing. Is there any way to link results in whispers or chat? I genuinely don't mind if you can't, I'm just happy the functionality is there at all, but it would be the icing on the cake!

    • Moved Bear non-combat pets from the Felines category to a new category for Bears. Because bears aren’t cats.

    Also, this actually made me laugh out loud.
    Guildmaster of Tamriel Trials Team. A PvE focused dungeons and trials guild on the PS4 EU server.
    Check out our thread if you're interested in joining!
  • Seraphayel
    Seraphayel
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    ✭✭✭✭✭
    @ZOS_GinaBruno

    You brought Impale to 28m range but why didn't you change Ash Cloud from Earthen Heart? It's 22m and should be 28m as well when you want to adjust the ranges of some abilities.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Witar
    Witar
    ✭✭✭✭✭
    Mayrael wrote: »
    it hits stronger than force shock
    It hits weaker. Force pulse also hits 3 times (better for procing sets and resources return) and is undodgeable.
    No brainer. Zos obviously wants us to use weapon skills over class skills. Shade nerf is pretty much depressing too.



    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Natas013
    Natas013
    ✭✭✭
    I think you missed the part where you made bound armor and it's morphs no longer a toggle abilities, but passives with new active abilities, and the change to Empowered ward.

    Bound Armor- this skill now increases shield duration for you and your allies by 2s at rank IV 5m radius.
    This ability stacks up to 3x but can only be applied once per caster. This skill does not affect shields that heal, deal damage, increase damage dealt, or healing done.

    Bound Agis- this morph also increases shield strength of effected shields 2.3% at rank IV

    Bound Armaments- this morph has been renamed Daedric Rush

    Daedric Rush- this morph no longer effects shields, increases max stamina (passively and no longer grants minor resolve and minor ward) and consumes stamina when activated. When activated you pass through a Daedric plane to your target, damaging them and granting you minor evasion and minor brutality for 6s.

    Empowered Ward- this ability now also grants minor sorcery to you and allies for 10s.

    No? Are you sure? I was sure given how much sorcs got wrecked in the DB patch that we'd get something this balancing patch aside from a bunch of buffs that only affect 10% of sorcs.
    RIP Ellania Delome
    June 9, 2015-June 14, 2016
    A skilled crafter, competent sorcerer, and denizen of the night
    Along came the Dark Brotherhood and summarily ended it all
  • Rossphi
    Rossphi
    ✭✭✭
    I don't understand the desert rose nerf! Reduce it fine, but to nerf it and totally ignore these ridiculous proc sets is dumb. That and I just spent a fortune on getting the ONLY decent MDK sustain set.
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    Natas013 wrote: »
    I think you missed the part where you made bound armor and it's morphs no longer a toggle abilities, but passives with new active abilities, and the change to Empowered ward.

    Bound Armor- this skill now increases shield duration for you and your allies by 2s at rank IV 5m radius.
    This ability stacks up to 3x but can only be applied once per caster. This skill does not affect shields that heal, deal damage, increase damage dealt, or healing done.

    Bound Agis- this morph also increases shield strength of effected shields 2.3% at rank IV

    Bound Armaments- this morph has been renamed Daedric Rush

    Daedric Rush- this morph no longer effects shields, increases max stamina (passively and no longer grants minor resolve and minor ward) and consumes stamina when activated. When activated you pass through a Daedric plane to your target, damaging them and granting you minor evasion and minor brutality for 6s.

    Empowered Ward- this ability now also grants minor sorcery to you and allies for 10s.

    No? Are you sure? I was sure given how much sorcs got wrecked in the DB patch that we'd get something this balancing patch aside from a bunch of buffs that only affect 10% of sorcs.

    Wait this is in the patch notes? Where?!!!
  • Calboy
    Calboy
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    Rossphi wrote: »
    I don't understand the desert rose nerf! Reduce it fine, but to nerf it and totally ignore these ridiculous proc sets is dumb. That and I just spent a fortune on getting the ONLY decent MDK sustain set.

    Didn't we all. A trainee/Blackrock rose/ desert rose mdk using a monster damage set just got nerfed BIG TIME.
  • LiquidSchwartz
    LiquidSchwartz
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    pls reduce dk ability costs
    they are crazy...battle roar can only pop so often
    May the Schwartz be with you.
    EP/XB1/NA

  • LiquidSchwartz
    LiquidSchwartz
    ✭✭✭✭✭
    or give minor heroism to an ability and its morphs
    May the Schwartz be with you.
    EP/XB1/NA

  • Vesper_BR
    Vesper_BR
    ✭✭✭
    HI,

    anyone know or have a video showing the amount of healing that the new coagulation gives???
    VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
    XBOX ONE - NA - EBONHEART PACT BRASIL
  • Shinshadow
    Shinshadow
    ✭✭✭✭
    So, I have a main character as a stamina nightblade, and it seems like in PvE, we are REALLY hurting with this next update that is coming. Nightblades are reliant on our crits to do significant damage, and with the way how everything is getting nerfed on the crit side, is it possible for the stamina nightblades to get some love? Perhaps a class based stamina DoT?? Not only would it help us in our damage side, but we can also be back in the race on the competitive side too. . .
    Edited by Shinshadow on January 26, 2017 5:44PM
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Shinshadow wrote: »
    So, I have a main character as a stamina nightblade, and it seems like in PvE, we are REALLY hurting with this next update that is coming. Nightblades are reliant on our crits to do significant damage, and with the way how everything is getting nerfed on the crit side, is it possible for the stamina nightblades to get some love? Perhaps a stamina DoT?? Not only would it help us in our damage side, but we can also be back in the race on the competitive side too. . .

    Yeah ZOS's response to the underperforming stamblade was to nerf crit damage, and nerf their only class stam ultimate.
  • WeylandLabs
    WeylandLabs
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    Is thier a 1st time home buyer program ? I really dont want to pay 75$ to 200$ for something i wont get a return on ? Plus can we sell our houses plz ?
    Edited by WeylandLabs on January 27, 2017 6:26AM
  • CubanRay
    CubanRay
    ✭✭
    So this is it? No more changes?
  • imapogostick
    imapogostick
    ✭✭
    MaxwellC wrote: »
    @Princess_Asgari
    Umm do you realize the magicka pool of a stam DK... better yet do you play one? In PvPor PvE I will definitely not slot this ability and I'm guessing you're talking about using this + hard armor + major mending so let's go over that real quick so I can help you understand.

    Igneous shield is around 4.1k with no reduction.
    Hardened armor/volatile armor is around 3.3k with no reduction
    Dragon's blood is around 4.6k with no reduction.
    So let me get this straight. You want me to go into a fight and when I'm low have hard armor already on pop igneous shield/dragon's blood? That isn't smart especially when the best Hard CC you have access to is magicka based. I would never drain my magicka resource in order to stay a live a bit longer so please don't even act like this is going to make stam DKs OP like you're eluding to.


    Wait who goes into the fight with db/armor/and igneous shield all activated, when your a stamina? I've played stamdk for a long time until I got sick of 2h wb spamming. You never need to pop igneous until you need to heal, and I didn't even use armor since I wasn't tanking. I had 0 problems with magic using these igneous then blood then vigor then rally. Almost unkillable. Yet as a magic build their isn't one stamina skill I could even slot since I need all the stam I can just to block dizzy spam and roll dodge. So before you say you can't sustain your magic on a stamina build, think about magic builds. Also try not using 3 magic abilities... and your best hard cc would either be invasion or good old dizzy swing

    Just saying.
    Edited by imapogostick on January 29, 2017 12:00AM
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    @ZOS_RichLambert if impale got buffed to 41m, then what is killerblade getting? Shouldn't it be undodgable to be more inline with jesus beam and endless fury?
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • imapogostick
    imapogostick
    ✭✭
    Nefaras wrote: »
    Tyrion87 wrote: »
    Shadzilla wrote: »
    Still no stamina love for pve??? @ZOS_GinaBruno You guys should make another icon on leaderboards right beside class that indicates Mag or Stam. Then take a look and give your head a shake when u see 90-95% Mag toons on the leaderboards.

    Wierd, I have a feeling like we would play two different games... Most people of my vet trial raid groups are melee or bow users with about 3-4 magicka users. And it's always the same no matter which raid/guild/group I join. So people complaining about stamina efficiency should stop spread lies.

    As far as I remember after DB update stamina characters were considered stronger and they were being taken to vet trial groups more willingly. Please, enlighten me then what has changed since DB that made stamina users weaker than magicka ones? After DB people were complaining about imbalance between magicka and stamina (that magicka is weaker). That's why we were hoping for some balance changes. And as we expected magicka users finally got some love and it was obvious that such love will be given at the expense of stamina. It just had to happen. With previous updates stamina users got many buffs and people were happy they got something. And now, when there are some tweaks to magicka, stamina users claim that they are totally ruined/useless... I'm curious then, if stamina is so bad right now why the dps requirements for many end game guilds are always higher by about 5k for stamina than for magicka?

    My point is why people always need to complain about something? I think that ZOS will never ever satisfy players in a way that both magicka and stamina users will say that they are both good.

    First: Look @ leaderboard ask the guilds how many stam setups they run, than think again.

    Stam can clear the content, but underperform in competetiv play. Of course pug groups Run stam and there are many (new) players Who like the play as stam. But if you want to run the content in a competetiv environment you need magika and thats it. Magika give have shield and aoe without loosing st dps.

    Omg... seriously its the same thing every update. Stamina is to strong, or magic is to strong. Get over it. If you want the best min/max so you feel you can compete at the highest level, then CHANGE YOUR CHARACTER. Don't cry that something got nerfed and you'll never be able to compete even at the lowest level.please get over it. I play mnb people who cry strife nerf is going to kill mnb. Get over it. Hell, I can spam strife at 10 percent magic and in a few seconds.like 16 or so I'm back at full magic... it needs to be more expensive but needs to deal more dmg. If your the guy crying that you can't take on 10 people anymore with your desert rose. Then think again about how your playing. See 15 people? Maybe don't rush in huh?

    I get the people who spent time and gold on getting sets only for them to get nerfed. I'd be a little upset too. But as was Dr set was way to powerful. They maybe over nerfed, but it's far from dead. And if you think another set helps you sustain better, why are you even complaining? Just switch! Magic pve. Stamina pvp. Where's all my crying min/max mag players when it comes to pvp? Obviously we all know stam better for pvp, does your pvp character still need to be the best at pve? Or do you think you could survive without having to be the best/lamest eso player?
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    Nefaras wrote: »
    Tyrion87 wrote: »
    Shadzilla wrote: »
    Still no stamina love for pve??? @ZOS_GinaBruno You guys should make another icon on leaderboards right beside class that indicates Mag or Stam. Then take a look and give your head a shake when u see 90-95% Mag toons on the leaderboards.

    Wierd, I have a feeling like we would play two different games... Most people of my vet trial raid groups are melee or bow users with about 3-4 magicka users. And it's always the same no matter which raid/guild/group I join. So people complaining about stamina efficiency should stop spread lies.

    As far as I remember after DB update stamina characters were considered stronger and they were being taken to vet trial groups more willingly. Please, enlighten me then what has changed since DB that made stamina users weaker than magicka ones? After DB people were complaining about imbalance between magicka and stamina (that magicka is weaker). That's why we were hoping for some balance changes. And as we expected magicka users finally got some love and it was obvious that such love will be given at the expense of stamina. It just had to happen. With previous updates stamina users got many buffs and people were happy they got something. And now, when there are some tweaks to magicka, stamina users claim that they are totally ruined/useless... I'm curious then, if stamina is so bad right now why the dps requirements for many end game guilds are always higher by about 5k for stamina than for magicka?

    My point is why people always need to complain about something? I think that ZOS will never ever satisfy players in a way that both magicka and stamina users will say that they are both good.

    First: Look @ leaderboard ask the guilds how many stam setups they run, than think again.

    Stam can clear the content, but underperform in competetiv play. Of course pug groups Run stam and there are many (new) players Who like the play as stam. But if you want to run the content in a competetiv environment you need magika and thats it. Magika give have shield and aoe without loosing st dps.

    Omg... seriously its the same thing every update. Stamina is to strong, or magic is to strong. Get over it. If you want the best min/max so you feel you can compete at the highest level, then CHANGE YOUR CHARACTER. Don't cry that something got nerfed and you'll never be able to compete even at the lowest level.please get over it. I play mnb people who cry strife nerf is going to kill mnb. Get over it. Hell, I can spam strife at 10 percent magic and in a few seconds.like 16 or so I'm back at full magic... it needs to be more expensive but needs to deal more dmg. If your the guy crying that you can't take on 10 people anymore with your desert rose. Then think again about how your playing. See 15 people? Maybe don't rush in huh?

    I get the people who spent time and gold on getting sets only for them to get nerfed. I'd be a little upset too. But as was Dr set was way to powerful. They maybe over nerfed, but it's far from dead. And if you think another set helps you sustain better, why are you even complaining? Just switch! Magic pve. Stamina pvp. Where's all my crying min/max mag players when it comes to pvp? Obviously we all know stam better for pvp, does your pvp character still need to be the best at pve? Or do you think you could survive without having to be the best/lamest eso player?

    First if all your view and comment is completely wrong and arrogant, second of all stamina is not just behind it is a little to behind from the test results and according to many leaderboards this is not a simple concept of mix/max, third people are asking for utility if they cannot compete in dps, why is to much to ask for stamina to offer as much utility as magicka? Your the one who needs to get over it and realize the game does not only revolve around you.
  • Riggsy
    Riggsy
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    Wait who goes into the fight with db/armor/and igneous shield all activated, when your a stamina? I've played stamdk for a long time until I got sick of 2h wb spamming. You never need to pop igneous until you need to heal, and I didn't even use armor since I wasn't tanking. I had 0 problems with magic using these igneous then blood then vigor then rally. Almost unkillable. Yet as a magic build their isn't one stamina skill I could even slot since I need all the stam I can just to block dizzy spam and roll dodge. So before you say you can't sustain your magic on a stamina build, think about magic builds. Also try not using 3 magic abilities... and your best hard cc would either be invasion or good old dizzy swing

    Just saying.

    You should pop igneous before burst damage because it gives you Mountains Blessing passive... And you recommend stamDKs try not using dk skill line mag abilities? So in other words a stamDK should be a DK in name only because nearly every skill they will run is from outside the class skill-line. So whats the point of being a DK at all and not a generic stam build that we've already become?

    Ahhhh yes, the lame invasion/crit rush WB/swing argument. Those are all great...., at least until you get into cyrodiil and encounter lag. At that point your main stam abilities are rendered useless because you cant charge anyone or use your knockback/DD because youre stuck in the animation while people evade you. Nice to see the lash, fossilize, etc all work in lag though...
    Edited by Riggsy on January 29, 2017 2:30AM
    MMAGA - We Made Medium Armor Great Again
    Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.

    Woe Biden - Mule
    Donald Thump - Mule
    M'aiq Pence - Mule
  • alexkdd99
    alexkdd99
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    Hold on let me get this straight. Eso is supposed to have massive pvp battles, but you can only have a group of up to 4 people?

    I mean I always play solo while in cyrodil but you have just reversed a rather large portion of what you claimed pvp in this game is suppose to be.

    I know people cry about zergs, but what is funny is most of the time people complain about zergs they were also in a zerg but it was just a smaller zerg or less powerful one.

    Sorry but going from the current group count to 4 seems a bit crazy imo. Just seems overkill.

    Just to say this again so it is very clear. I almost always play solo in cyrodil.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    alexkdd99 wrote: »
    Hold on let me get this straight. Eso is supposed to have massive pvp battles, but you can only have a group of up to 4 people?

    I mean I always play solo while in cyrodil but you have just reversed a rather large portion of what you claimed pvp in this game is suppose to be.

    I know people cry about zergs, but what is funny is most of the time people complain about zergs they were also in a zerg but it was just a smaller zerg or less powerful one.

    Sorry but going from the current group count to 4 seems a bit crazy imo. Just seems overkill.

    Just to say this again so it is very clear. I almost always play solo in cyrodil.
    It was a bug, and they already fixed it.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
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