vyndral13preub18_ESO wrote: »timidobserver wrote: »Good update aside from turning Desert Rose into another unusable gear set. Looking forward to testing the focused charge animation changes.
Maybe I am remembering wrong, but didnt they slow it down sometime ago as a way to 'fix' how often it failed?
Maybe I dreamed that whole thing. hoping it works!
ZOS_GinaBruno wrote: »KNOWN ISSUES
Combat & Gameplay
Grouping
- You currently are not able to form groups of more than four players.
MyKillv2.0 wrote: »ZOS_GinaBruno wrote: »KNOWN ISSUES
Combat & Gameplay
Grouping
- You currently are not able to form groups of more than four players.
I am curious how this will change things....four man PVE will remain the same but what about raids? I do not raid but what about console raids. I guess you will have to be in the same guild to function optimally
The dude on the right side is me... a stambuild..
CaptainVenom wrote: »"Impale (Assassin’s Blade morph): Increased the range of this morph to 28 meters at Rank IV from 18 meters."
How does one impale from that far? A skill name change may be needed.
@Princess_Asgari
Umm do you realize the magicka pool of a stam DK... better yet do you play one? In PvPor PvE I will definitely not slot this ability and I'm guessing you're talking about using this + hard armor + major mending so let's go over that real quick so I can help you understand.
Igneous shield is around 4.1k with no reduction.
Hardened armor/volatile armor is around 3.3k with no reduction
Dragon's blood is around 4.6k with no reduction.
So let me get this straight. You want me to go into a fight and when I'm low have hard armor already on pop igneous shield/dragon's blood? That isn't smart especially when the best Hard CC you have access to is magicka based. I would never drain my magicka resource in order to stay a live a bit longer so please don't even act like this is going to make stam DKs OP like you're eluding to.
ZOS_GinaBruno wrote: »
- Updated Hammerdeck's name and description in response to player feedback.
- The new name is "Hammerdeath Bungalow".
- The new description reads “‘It may be small, but at least it’s gloomy. And if you enjoy beating up on your friends, like I do, it’s right next door to the arena!’ –Goorguk gro-Murtag, Orcish Realtor”
timidobserver wrote: »Good update aside from turning Desert Rose into another unusable gear set. Looking forward to testing the focused charge animation changes.
Wouldnt call this set unusable. Its currently ridiculous return. Good change.
mr_wazzabi wrote: »No comments on reason for strife nerf? Just cancel the nerf already! Nb tanks and dw dps need the low cost
@MaxwellC Yea I think DK is a hard class to play, definitely not beginners friendly,maybe with a good amount of CP you can work around the magic issue but sacrificing other things.Made a stamblade and no resources issues so far,NB are not in a good place but at least I don't have the resource burden.
Item Sets
Desert Rose: Increased this item set’s proc chance to 15% from 10%, but also increased its cooldown to 4 seconds from 1 second.
ZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Housing
Furnishings
- Fixed an issue where the flame for the "Light and Shadow" achievement furnishing was displaying incorrectly.