KisoValley wrote: »You can tell by the responses who plays stamina builds and who plays magicka/both.
As a stamina main, I cannot wait for the day stamina/magicka become balanced (hopefully next patch, but it's Zos after all). Was at a fight yesterday, 10 or so AD vs 15 EP. 10 of those EP were NB viper/veli gankers. 4 of the other 5 were stam DKs/Sorcs with tremorscale/viper/black rose (there was 1 mag sorc, it was good to see lol...). If I survived 1 gank, the next 1 came in. I survive that, the next ganker came in. Kas even whispered me mentioning how many NB's there were lol.
Was actually awful to see 2/3 of a 15 man group were NB's trying to gank. God bless Master Kas for wiping them.
KisoValley wrote: »You can tell by the responses who plays stamina builds and who plays magicka/both.
As a stamina main, I cannot wait for the day stamina/magicka become balanced (hopefully next patch, but it's Zos after all). Was at a fight yesterday, 10 or so AD vs 15 EP. 10 of those EP were NB viper/veli gankers. 4 of the other 5 were stam DKs/Sorcs with tremorscale/viper/black rose (there was 1 mag sorc, it was good to see lol...). If I survived 1 gank, the next 1 came in. I survive that, the next ganker came in. Kas even whispered me mentioning how many NB's there were lol.
Was actually awful to see 2/3 of a 15 man group were NB's trying to gank. God bless Master Kas for wiping them.
Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Progress is easier when only one side is OP. Everything being OP implies stagnation, a stalemate.Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Better that both magica and stamina have OP skills than just Stamina.
Lava_Croft wrote: »Progress is easier when only one side is OP. Everything being OP implies stagnation, a stalemate.Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Better that both magica and stamina have OP skills than just Stamina.
Lava_Croft wrote: »Progress is easier when only one side is OP. Everything being OP implies stagnation, a stalemate.Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Better that both magica and stamina have OP skills than just Stamina.
Lava_Croft wrote: »Progress is easier when only one side is OP. Everything being OP implies stagnation, a stalemate.Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Better that both magica and stamina have OP skills than just Stamina.
LeifErickson wrote: »I have yet to die in a 1v1 on any of my toons because of a destro ult. Even in an outnumbered situation it is hardly ever the reason I die. Destro ult is not that bad.
I only play Magicka... Most organized raids consist mainly of Magicka. Stamina is OP as ***, but let's not pretend like Magicka is barely present in Cyrodiil.Lava_Croft wrote: »Progress is easier when only one side is OP. Everything being OP implies stagnation, a stalemate.Lava_Croft wrote: »Thanks for admitting that the general health of PvP is of no concern to you. Wrobel has at least won you over.KisoValley wrote: »Both stamina proc builds and magicka destro ultis are insanity, and neither should be a thing. Does that sound better?
...
Says a lot about this game when there are builds so horrible to fight that some people are OK with tactical nukes being added just to counter them.
Exactly my point. I hate to say it but destro ulti is my only counter to these proc sets which is completely wrong but until proc sets are sorted out, I'm perfectly happy with destro ulti's being just as insane.
Better that both magica and stamina have OP skills than just Stamina.
Your side of course. Get your finger off the scale.
Me and a friend were running around TF all day in light armor with destro staves larping as flamethrowers. Everything we touched tended to melt, but we had this habit of going BOOM the second someone touched us. Was crazy fun and a really cool change from the usual. If you were DC you probably got to hear my copypasta but if not I might as well share it with you.
"Do you know what the Destruction ultimate eye of the storm sounds like? It roars like a dragon, a fiery god purging everything in its path. Hit that ultimate key bind and woosh drowns out everything else. Focus on that noise and you can almost convince yourself you dont hear the screams. By the time those 7 seconds are up, everything is over, even the men are quiet. Theres nothing but the crackling of burning thatch.
you see friends...its not the noise that keeps me awake at night, its the silence"
It should be like this. You have three categories. DPS, survivabilty, sustain. You can always have one maxed. If you have 100% into DPS you have 0% and 0%
Been saying this for years.. constantly. Seems too complicated to implement. For this to work, they would need to totally revamp the champion points system, the skills and their morphs and the 5pc bonuses of each set.
My opinions:
As a Mag Sorc this ultimate was a great addition to a class that was forced into using a stamina based ultimate (Dbos, meteor is useless against a good player if you don't have a CC that goes through block).
That being said it is very powerful, but it's powerful against Stamina... It, like RD adds another counter to the Dodge roll and shuffle through any and all damage meta. Which makes it feel (for Stamina victims) very powerful. As a Sorcerer I may have died to this ultimate once or twice. My counter for it is a streak, which wastes 1/3 of their 250 cost ultimate, and warding which drops it to a measly 5k to 7k tick on shields if not less.
But there are ultimates that are targeted towards Magicka players (Negate, Spell shield, Dbos with its Hard CC).
Also it is still going through its, All New powerful ability that I haven't learned how to counter yet, stage.
The funniest thing is that there are still people complaining about AOE caps.
High player, I'd like to introduce Ms. Spinner.
Impen is PVP is a must.
If you are running less that 14k spell resist you may as well play naked.
If you are running max mit 33k resists that would have been roughly 23k damage.
Purge is your friend. Elemental Drain = 5k more spell pen pay attention to what is happening to you.
I wear 5 heavy 1 medium 1 light. I have 5 impen. I have approximately 23-24k spell resist buffed.
It is easy to spout l2p and the like as many have done. But as one person pointed out, a death recap would never have been able to make it to a 50k incoming damage if it were indeed a l2p issue, because I would have been dead long before 50k incoming damage would have had a chance to occur. He uses the morph that follows above his head and he also runs a gap closer/stun. It's not hard to figure out why this is an effective and lethal combination.
If I were "just standing in it" like a moron like some have assumed, I would have died with a death recap closer to ~15k. Instead, I did heal, I did attempt to tank it, and almost succeeeded as my friend/opponent would verify. With that much incoming damage it is difficult to do much else but play defensively. Had I attempted to swap to offense to get him off me, had I done nearly anything but heal in that scenario I would have died nearly instantly. Because turning and becoming offensive or CC'ing a target still would have required being underneath his 8-9k per second ulti that was ticking on me.
I am of the opinion that magicka does indeed need a buff or stam needs a nerf in order to bring balance back between the two. However I have also, never, in two 1/2 years of playing this game seen any single thing on any death recap with a number this high, ever. Do some things on stam need to be toned down? Absolutely. Stam sustain vs magicka sustain is a joke, stam damage is still much higher, shuffle, black rose, dawnbreaker. The list is long and splinters off into many other separate comparisons and conversations.
But to those defending this ulti because magicka is lagging behind or because "we finally have something good"- ask yourself, is this really the course of action to best balance cyrodiil? Make every build incredibly OP and we can all be Demigods together?
That being said it is very powerful, but it's powerful against Stamina... It, like RD adds another counter to the Dodge roll and shuffle through any and all damage meta. Which makes it feel (for Stamina victims) very powerful. As a Sorcerer I may have died to this ultimate once or twice. My counter for it is a streak, which wastes 1/3 of their 250 cost ultimate, and warding which drops it to a measly 5k to 7k tick on shields if not less.
But there are ultimates that are targeted towards Magicka players (Negate, Spell shield, Dbos with its Hard CC).
I love this new Ult, and I don't want the damage to be nerfed or else it will become totally useless over Meteor in PvE. There is no issue with Elemental Storm or the Elemental Rage morph. Eye of the Storm is the issue.
The best solution I can think of is to nerf the damage on this morph, or maybe have it work similar to Proximity Detonation where damage increases per enemy hit. (decrease damage by 50%, then have it increase in damage by 5% for each target hit up to 10 targets)
NERF THE MORPH NOT THE SKILL PLZ!!!!
As it stands, I struggle to pick between Elemental Rage or Shooting star in PvE. This is awesome because I now have two options for dealing good damage that both come with different benefits. Considering the general uselessness of Wrath of the Storm in PvE over Elemental Rage, it's clear that this morph was meant for PvP and is now overperforming.
That being said it is very powerful, but it's powerful against Stamina... It, like RD adds another counter to the Dodge roll and shuffle through any and all damage meta. Which makes it feel (for Stamina victims) very powerful. As a Sorcerer I may have died to this ultimate once or twice. My counter for it is a streak, which wastes 1/3 of their 250 cost ultimate, and warding which drops it to a measly 5k to 7k tick on shields if not less.
But there are ultimates that are targeted towards Magicka players (Negate, Spell shield, Dbos with its Hard CC).
It's powerful against more than just stamina. If you don't have streak (i.e. the rest of the magicka classes), mist form is really your only counter, and vamp is not an unmixed blessing.