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https://forums.elderscrollsonline.com/en/discussion/668104/

Dat Destro Ulti ....

  • manny254
    manny254
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    Jsmalls wrote: »
    @manny254

    Yea if a Zerg even uses 4 or 5 of these I honestly couldn't tell you a counter, I don't think any class would survive that Storm.

    But a Templar can BoL through this ultimate for sure, they just have to know a CC within those 7 seconds means death. I've seen elusive mist used a lot when this ultimate is triggered, and it is an amazing counter that honestly with all the roots and snares, most Magicka has on their bars already.

    -_- Mist form

    The best way I could describe mist form would be to link a video of @Blobsky talking about it, but the profanity police would remove it.

    If you want to see what I am talking about look at "TESO - Enlightenment of Mistform in PvP" on https://www.youtube.com/user/Sheyvaa/videos
    - Mojican
  • Cathexis
    Cathexis
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    Ive been working on leveling up all the ults but this was pretty low on the list...going to have to take another look at it...
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  • rfennell_ESO
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    The only reason this ultimate is so good is it's one of the few ways to kill people that dodge attacks so often you can't kill them if they merely use vigor every now and then.
  • Jsmalls
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    @manny254

    I use it as a counter to root spam personally, not to try and run away. Playing Magicka in LIGHT ARMOR, gives you just enough stamina to CC break consistently, if you add a roll Dodge or two in there you're out. And the only counter to roots (other than shuffle and mist form) is to dodge roll, which as most Magicka players know is suicide.

    That video is a terrible example of using mist form. He uses it back to back for 3 or 4 full cycles, giving him 0 recovery for 12 to 16 seconds and complains about how much it costs. He does bring up the valid argument that currently gap closers are still causing a snare while in mist form, which seems to be a problem in the development side of the game, which hopefully they will work out one day.

    If you use it to absorb large amounts of damage for a relatively low Magicka cost, use it to remove roots and snares previously on you, and use it in COMBINATION with line of sight to gain distance against your attackers, it is indeed a very good skill (that yes would be much better if they fixed the gap closer snare).
    Edited by Jsmalls on October 31, 2016 5:27PM
  • LeifErickson
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    @manny254
    @Jsmalls

    Just watched the video. I disagreed with almost everything he said. Maybe mist form doesn't suit the guy's playstyle, but mist form is a godsend at least for me. If I didn't have mist form, I would be so much less effective I don't even want to think about it.
  • Drummerx04
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    manny254 wrote: »
    Jsmalls wrote: »
    @manny254

    Yea if a Zerg even uses 4 or 5 of these I honestly couldn't tell you a counter, I don't think any class would survive that Storm.

    But a Templar can BoL through this ultimate for sure, they just have to know a CC within those 7 seconds means death. I've seen elusive mist used a lot when this ultimate is triggered, and it is an amazing counter that honestly with all the roots and snares, most Magicka has on their bars already.

    -_- Mist form

    The best way I could describe mist form would be to link a video of @Blobsky talking about it, but the profanity police would remove it.

    If you want to see what I am talking about look at "TESO - Enlightenment of Mistform in PvP" on https://www.youtube.com/user/Sheyvaa/videos

    Oh I see. So mistform doesn't stop gap closer snares... I'm supposed to already be at a tree to hug for LoS. I'll remember that next time I'm pushing into a keep or I need to cross open ground to get anywhere besides that tree.

    Sorry, he just picked the one thing where mistform isn't particularly useful. It would be like me claiming hardened ward was useless for staying alive because I can't stand there and spam it indefinitely and not die against a few half decent players.
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  • rfennell_ESO
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    If you aren't going to be in a position to hug a tree.... Mist form ain't terrible, actually it's a pretty decent survival skill.
  • Sallington
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    90% of my joy in PvP comes from running Elemental Rage with an Ice Staff.



    Please don't kill my joy.
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  • Takes-No-Prisoner
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    DannyLV702 wrote: »
    You're not supposed to bathe in it

    What if I want a sun tan?
  • Minalan
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    Sallington wrote: »
    90% of my joy in PvP comes from running Elemental Rage with an Ice Staff.



    Please don't kill my joy.

    Because the rest of the PVP game is a litany of death recaps for magicka Sorcs, nightblades, and DK's. But hey, we get six seconds where we can kill someone. OP!
  • Takes-No-Prisoner
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    frozywozy wrote: »
    3) This ultimate is very hard to negate for some reasons.

    4) This ultimate clips through walls / objects.

    These two reasons together might be the reason why. It's high enough that when I'm on Alessia bridge, second floor, dumping oils through the grates that I get chip damage from the ultimate if its placed directly under that spot. Like wise, negates bubble cancels out anything on the ground. I could see EOTS being removed if I put a negate on top of the enemy. But I have seen the second morph, and the second looks like its really high up in the sky.

    Similar to like;

    2496285-pikachu.jpg

    Pikachu's Thunder from Smash. Now I haven't tired negating that, but me thinks just from sheer sight alone my Negate bubble would'nt reach the clouds where the damage is coming from.
    Edited by Takes-No-Prisoner on October 31, 2016 6:47PM
  • Blackfyre20
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    mistform works wonders here for me personally on my magplar. Getting hit with more than one is game over but idk how survivable one player getting hit with coordinated ultis should be...
    Buff Soft Caps
  • pcar944
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    I keep dropping mine on respawn camps
    One Tamriel killed PVP

    DC Magicka Orc Necromancer climbing those ranks ...
  • Aquanova
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    I love how I see a bunch of stam player's and yes! I've seen many of you in game' moan about a skill that actually makes all Magicka builds (using staves) not just templars dangerous again.

    If the skill is blockable, it's crap! May as well just use class ultimates at that point. If your stam burst the mag down before they drop the ulti and hit your heals. If your Magicka use your shields and refresh.

    Stop playing victim and try some things in stead of posting screen shots that just show the ultimate is working as intended and worth the 250 ult cost please ;)

    Edited by Aquanova on October 31, 2016 9:52PM
    NA/PC
  • rfennell_ESO
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    I guess the real question is how many other skills are unblockable?

  • Magus
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    I guess the real question is how many other skills are unblockable?

    Every ground based AOE. However, the eye morph which is stuck to you should not be considered a ground based AOE since you can't negate it like you can the other morph, which is a ground based AOE. The fact that the eye morph isn't blockable, should be considered a bug to me.
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  • KisoValley
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    Sanct16 wrote: »
    The funniest thing is that there are still people complaining about AOE caps.

    Last I checked, people complain about AOE caps because of the lagg it causes. Anyone who thinks it doesn't lagg the server is delusional.
  • KisoValley
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    Magus wrote: »
    I guess the real question is how many other skills are unblockable?

    Every ground based AOE. However, the eye morph which is stuck to you should not be considered a ground based AOE since you can't negate it like you can the other morph, which is a ground based AOE. The fact that the eye morph isn't blockable, should be considered a bug to me.

    Working as intended imo. It is one of the very few ways Magicka builds are still relevant. Make it blockable and the 15-20% of players I see running magicka builds will decrease even further.

    e: Even with this ulti being op, I still don't see many magicka builds at all unless a guild is running and I'm fighting in the same location as them a lot. But even before the ult most guilds run magicka builds anyway.
    Edited by KisoValley on October 31, 2016 10:42PM
  • Magus
    Magus
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    KisoValley wrote: »
    Magus wrote: »
    I guess the real question is how many other skills are unblockable?

    Every ground based AOE. However, the eye morph which is stuck to you should not be considered a ground based AOE since you can't negate it like you can the other morph, which is a ground based AOE. The fact that the eye morph isn't blockable, should be considered a bug to me.

    Working as intended imo. It is one of the very few ways Magicka builds are still relevant. Make it blockable and the 15-20% of players I see running magicka builds will decrease even further.

    e: Even with this ulti being op, I still don't see many magicka builds at all unless a guild is running and I'm fighting in the same location as them a lot. But even before the ult most guilds run magicka builds anyway.

    It is by far the best group based damage ultimate in the game, yes. I will continue to use it, yes. But it is not a ground based AOE, and by game design, only ground based AOEs are the only unblockable attacks aside from daedric damage such as shield breaker. I'm fine with it either way. I'll use it until it's nerfed in 3 months. If it's not nerfed, I'll use it until something better comes along.
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  • Lava_Croft
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    If there's one thing ESO consistently does, it's breaking its own rules.
  • olsborg
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    Worst thing about destro ulti is that you cant see if people have "Eye of the XXX" active and you can only spot it after youre dead on your deathcap. Theres a bad visual que and no red circle to show youre "standing in stupid"

    PC EU
    PvP only
  • Magus
    Magus
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    Lava_Croft wrote: »
    If there's one thing ESO consistently does, it's breaking its own rules.

    Too true.

    If they leave it the way it is. Fine, it's like old days of bats and impulse trains, need to get out of the way of the choo-choo train. Most people should be able to handle the damage from one storm. It's when it's timed coordination where it's best in slot.

    If they add counter-play, it makes there be a choice. Do I choose the unblockable but negatable ground based AOE that I can place from far away or do I put on the blockable but not-negatable eye morph.

    However, most design choices lately have removed a lot of the skill from the game. You see this with the proc sets, with implosion passive doing the executes for you, with negates, and with the destro ult.

    There should be no raids ashamed of getting wiped in this meta where a well timed negate and a couple of destro ults can instantly wipe a group just like a stam user with perfect RNG can wipe an unblocking single target.

    ESO: choose how you want to play. Be a single target procwarrior stam build or play magicka in a group. Or you can be hipster and play solo magDK for nostalgia. Or play however you want but don't be salty when you die. Everyone dies, tryhards.
    Duraeon / Maoh
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  • zyk
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    IMO, half the problem with this ult is that players don't know how to deal with it yet. Especially with so many playing tanky builds that have been able to block through everything for the past few months.

    I don't PVP very often anymore, but I've had zero problems with this ult. I do not believe many of my friends or guildmates have had issues either. The hype kind of reminds of of VD -- it was a major issue for slow-to-adapt players, but eventually it became a non-factor most of the time.

    Edited by zyk on November 1, 2016 1:12AM
  • Magus
    Magus
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    zyk wrote: »
    IMO, half the problem with this ult is that players don't know how to deal with it yet. Especially with so many playing tanky builds that have been able to block through everything for the past few months.

    I don't PVP very often anymore, but I've had zero problems with this ult. I do not believe many of my friends or guildmates have either. The hype kind of reminds of of VD -- it was a major issue for slow-to-adapt players, but eventually it became a non-factor most of the time.

    Yep it completely negates the heavy armor tank holding block meta in black rose that people got used to. You can counter 1-2 of these storms fairly effectively but when it's a coordinated group running roots, negates, and 3+ of these ultimates at a time, RIP. To be fair, group running roots, negates, and 3+ dawnbreakers would have the same outcome. Dawnbreaker is blockable and purgeable so less lethal but still. The main issue with destro ult is the visual is hard to see sometimes and it clips and goes through walls and floors/ceilings.
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  • arkansas_ESO
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    Magus wrote: »
    It is by far the best group based damage ultimate in the game, yes. I will continue to use it, yes. But it is not a ground based AOE, and by game design, only ground based AOEs are the only unblockable attacks aside from daedric damage such as shield breaker.

    Velocious Curse, a single target ability, was also recently intentionally made unblockable, so it seems like the rules have changed.


    Grand Overlord 25/8/17
  • CatchMeTrolling
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    .
    Edited by CatchMeTrolling on November 1, 2016 1:03AM
  • Flawlless
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    I understand magicka players have been given something that makes them competitive so they don't want it nerfed, but an ultimate that can do 50-60k damage is way too much. Telling people to learn to play and 'just get out of it' is a bit ridiculous when all someone has to do is spam a gap closer on you to keep you in it. If Dawnbreaker did the same kind of damage and had the same mechanics you'd be complaining about that also. Stamina does need nerfs in terms of proc sets but so does this ultimate.
  • Sanct16
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    Bats is unblockable and unnegatable so saying the ultimate behaves inconsistent is ***. The reason ita inblockable is most likely that it is magicka DoT effect and therefore not blockable.

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  • IxSTALKERxI
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    Aquanova wrote: »
    I love how I see a bunch of stam player's and yes! I've seen many of you in game' moan about a skill that actually makes all Magicka builds (using staves) not just templars dangerous again.

    If the skill is blockable, it's crap! May as well just use class ultimates at that point. If your stam burst the mag down before they drop the ulti and hit your heals. If your Magicka use your shields and refresh.

    Stop playing victim and try some things in stead of posting screen shots that just show the ultimate is working as intended and worth the 250 ult cost please ;)

    I'm running the ultimate on a stamina build lol.
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  • Joy_Division
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    Flawlless wrote: »
    I understand magicka players have been given something that makes them competitive so they don't want it nerfed, but an ultimate that can do 50-60k damage is way too much. Telling people to learn to play and 'just get out of it' is a bit ridiculous when all someone has to do is spam a gap closer on you to keep you in it. If Dawnbreaker did the same kind of damage and had the same mechanics you'd be complaining about that also. Stamina does need nerfs in terms of proc sets but so does this ultimate.

    I die more often to dawnbreaker than the destro ulti and dawnbreaker has half the cost and does not require slotting a bad weapon.
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