potirondb16_ESO wrote: »Ghost-Shot wrote: »For everyone suggesting to buff mag instead, keep in mind that continuous buffing does not create balance when you have stam specs capable of instant kills right now. We need a middle ground, mag should be buffed a bit to avoid gutting stam but stam needs a bit of a nerf.
as I wrote in other post.....you cant balance with only buffs, its nonsense, balance need a bit this and a bit of other this.
now dual maelstrom getting small nerf and this is good, nerf something to good instead of buffing all all other things around which will start doing problems for begginers, easier and better to nerf just 1 overpowered thing "instead of buffing all"
Agree with you, Stamina Class look overpowered because most people who run it actually know their thing. Grab any new player and get him a stamina build and you'll look how it goes ! Stamina aren't overpower, they are harder to play and so gather some bonus which can make them look interesting when playing with experimented player.
Magicka have more buff to help them sustain, they have more defensive ability (shield easy to get), they have better overall avoidance skill while maintaining DPS... I mean overall Magicka are pretty strong !
Only issue, if your stamina dude can follow the mobs, keep on with tank, and avoid everything that's thrown at him (short range damage) and if the boss has no mecanics to avoid close range (which most have), then he shall be more efficient then you are... if not ... well that stamina dude should be playing a magicka !
Exactly what 'healing from Magicka' except Breath of Life is too much for Vigor and Rally to keep up with?strikeback1247 wrote: »
- Remove the damage component of Black Rose
Lava_Croft wrote: »Exactly what 'healing from Magicka' except Breath of Life is too much for Vigor and Rally to keep up with?strikeback1247 wrote: »
The problem isn't stam vs. magicka.
The problem is a lack of caps. Being able to stack insane amounts of damage is just ridiculous and it just so happens that it is easier to stack weapon damage.
Am I the only one that feels weak as a stamina user? Vigor is my own real healing ability as a stamina nightblade that doesn't rely on me killing something. Maybe it's because I don't use any monster sets on that character so maybe that's where your problem is because I certainly don't feel overpowered. I can barely do the normal maelstrom arena.
- Remove the damage component of Black Rose
Why?
1 bonus of 154 damage or whatever means nothing.
I can take any set I want and stack that 3 times that with just jewelry enchants. ...or even more with weapon enchants.
154 damage is not going to make you a beast...especially when most medium armor wearers are rocking 4-5k weapon damage.
You guys are just looking for a convenient scapegoat.
If anything in this game needs to be nerfed it's the cheesy insta-damage monster helm sets.
Bryanonymous wrote: »Funny when people say 'X doesn't need a nerf, Y needs a buff'... In other words, do we make the game easier or harder? XD
- Remove the damage component of Black Rose
Why?
1 bonus of 154 damage or whatever means nothing.
I can take any set I want and stack that 3 times that with just jewelry enchants. ...or even more with weapon enchants.
154 damage is not going to make you a beast...especially when most medium armor wearers are rocking 4-5k weapon damage.
You guys are just looking for a convenient scapegoat.
If anything in this game needs to be nerfed it's the cheesy insta-damage monster helm sets.
Well, if it won't be missed, why are you making such a big fuss over it?
I mentioned two other "nerfs" yet you ignored those.
Let me guess... somebody is using BR...
Make the game of meta "no matter magicka/stamina just praise the gods for proc".I know this is odd coming from me of all people. But Stamina *classes* are not overpowered.
The stamina sets are, it lets people make really cancerous builds. It's to the point where you need one to compete. Bear with me here, but imagine how where stamina would be without:
Viper
Widow
Velidreth
Reactive
Malubeth
That's where the problem is. Whomever designed these sets (and coded Malubeth) broke the game balance for the most part. Give magicka users equivalents of all of those sets, with set bonuses that buff max magicka and magicka regent instead of stamina, and the forum tears will be epic.
Nerf Sorc and their stupid spell viper and ranged velidreth! This is so much BS!
OMG! Magicka Templars with magicka reactive and malubeth, ZOS what were you thinking?!
TL;DR. Don't nerf stamina. Give magicka all of the same tools stamina has. Then let's see how many people are willing to nerf the proc set cancer.