Are you and your teammates min/maxers? That's probably why it's easy lol
MaddPowered wrote: »Are you and your teammates min/maxers? That's probably why it's easy lol
We are all 531 cp and we breezed through every dungeon.
We did come prepared with the regular trial tank, trial healer and trial DPS set up expecting it to be hard.
I still do think it should be buffed. It is not much of a challenge.
It took us a while because we didn't have high group DPS (I was the only DPS, and I usually tank or heal), but we were never in any danger of wiping in any of the fights.Sooo I'm pretty scrubtastic.
We just did vet hard mode of Crypt of Hearts I... with 3 people.. a tank, a dps, and me as healer. Only 1 person was at cap (I'm not even at 400) and the only heal I had was healing ward.
It took awhile but we weren't ever in real danger. I died and the tank died at the final boss on hard mode... but pretty sure that's because we were messing around (I'm streaming and was reading twitch chat etc.)
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
MaddPowered wrote: »Are you and your teammates min/maxers? That's probably why it's easy lol
We are all 531 cp and we breezed through every dungeon.
We did come prepared with the regular trial tank, trial healer and trial DPS set up expecting it to be hard.
I still do think it should be buffed. It is not much of a challenge.
Dude, why do you think it wasn't much of a challenge? You're all maxed and you all had characters specifically built for your roles. Other players who are much more relaxed than you won't share the same experience nor opinion.
jknight201 wrote: »MaddPowered wrote: »Are you and your teammates min/maxers? That's probably why it's easy lol
We are all 531 cp and we breezed through every dungeon.
We did come prepared with the regular trial tank, trial healer and trial DPS set up expecting it to be hard.
I still do think it should be buffed. It is not much of a challenge.
Dude, why do you think it wasn't much of a challenge? You're all maxed and you all had characters specifically built for your roles. Other players who are much more relaxed than you won't share the same experience nor opinion.
That's what normal mode is for. I played through with their group and ... yeah, the vet and even vet hard mode just felt too easy. Or easier than what I was expecting. I don't want to see it being a LOT harder, but I do think they need to tweak it up a bit because the new vet modes seemed to be a lot easier than the equivalent vet modes in dungeons like vROM, vCOS, vICP and vWGT.
Mettaricana wrote: »Stop making everything vet trial difficulty we'd love to actually complete the dungeon not get trial elite weeded out and told get lost for not being at the cap of everything not everything has to be a trial of the gods
Mettaricana wrote: »Stop making everything vet trial difficulty we'd love to actually complete the dungeon not get trial elite weeded out and told get lost for not being at the cap of everything not everything has to be a trial of the gods
NewBlacksmurf wrote: »I disagree especially if you're basing if off a group of 531's.
Vet difficulty should be based off and capped on a CP160 character.
Sorry but if you want hard, reset your CP down cause I'm not a fan of setting difficulties so that only min/max can complete group content.
VMSA is for you guys....no changes necessary IMO it's in a good spot for group content.
NewBlacksmurf wrote: »I disagree especially if you're basing if off a group of 531's.
Vet difficulty should be based off and capped on a CP160 character.
Sorry but if you want hard, reset your CP down cause I'm not a fan of setting difficulties so that only min/max can complete group content.
VMSA is for you guys....no changes necessary IMO it's in a good spot for group content.
Sry, but the hard-Version including hardmode is easy/boring on template characters. The normal-Version should be doable/easy for most of the people, but the hard version shouldn't.
NewBlacksmurf wrote: »Enjoy PTS.
Mettaricana wrote: »Stop making everything vet trial difficulty we'd love to actually complete the dungeon not get trial elite weeded out and told get lost for not being at the cap of everything not everything has to be a trial of the gods
TheDarkRuler wrote: »Dungeons are fine.
Leave themas they be... the game should be scaled for the wide mass of players not for some <1% players wich insane min/max builds.
You're not paying attention. Go back and read Bizz's posts and my posts.NewBlacksmurf wrote: »I disagree especially if you're basing if off a group of 531's.
Vet difficulty should be based off and capped on a CP160 character.
Sorry but if you want hard, reset your CP down cause I'm not a fan of setting difficulties so that only min/max can complete group content.
VMSA is for you guys....no changes necessary IMO it's in a good spot for group content.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
The non-vet versions of all 4 DLC dungeons are absolutely far more challenging than the vet version of Crypt of Hearts 1 done on hard mode.jknight201 wrote: »MaddPowered wrote: »Are you and your teammates min/maxers? That's probably why it's easy lol
We are all 531 cp and we breezed through every dungeon.
We did come prepared with the regular trial tank, trial healer and trial DPS set up expecting it to be hard.
I still do think it should be buffed. It is not much of a challenge.
Dude, why do you think it wasn't much of a challenge? You're all maxed and you all had characters specifically built for your roles. Other players who are much more relaxed than you won't share the same experience nor opinion.
That's what normal mode is for. I played through with their group and ... yeah, the vet and even vet hard mode just felt too easy. Or easier than what I was expecting. I don't want to see it being a LOT harder, but I do think they need to tweak it up a bit because the new vet modes seemed to be a lot easier than the equivalent vet modes in dungeons like vROM, vCOS, vICP and vWGT.
I don't think they need to be quite as intense as the dlc dungeons... But i honestly think we died more often on normal shadows of the hist dungeons than we did on Crypt 1 hard mode.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Mettaricana wrote: »Stop making everything vet trial difficulty we'd love to actually complete the dungeon not get trial elite weeded out and told get lost for not being at the cap of everything not everything has to be a trial of the godsTheDarkRuler wrote: »Dungeons are fine.
Leave themas they be... the game should be scaled for the wide mass of players not for some <1% players wich insane min/max builds.You're not paying attention. Go back and read Bizz's posts and my posts.NewBlacksmurf wrote: »I disagree especially if you're basing if off a group of 531's.
Vet difficulty should be based off and capped on a CP160 character.
Sorry but if you want hard, reset your CP down cause I'm not a fan of setting difficulties so that only min/max can complete group content.
VMSA is for you guys....no changes necessary IMO it's in a good spot for group content.
We were a 3-man group, with only 1 person at CP cap.
We're not elite players (2 of the 3 of us have never successfully completed VMSA, and only 1 of us does trials).
We were screwing around and not really paying attention or taking things seriously.
We didn't even have our bars set up properly (I was the only DPS and I didn't have an execute on either bar, I had an unleveled detsro staff ultimate slotted instead of the much more effective ultimate I usually use, I didn't have my skills in the places where they usually are so I was often accidentally using the wrong skills - heck I was barely ever even attempting to do any weaving).
Our healer wasn't really doing any healing.
We were almost constantly standing in the red (or at least I was and the tank was - I didn't notice if Bizz was) because we were being lazy and not paying attention, and it wasn't really a threat (even with the healer not really healing).
For half the dungeon Bizz didn't have a food buff.
We only had 2 deaths the entire dungeon, and those were in the last boss fight after activating the scroll for hard mode, and only because we were paying more attention to Twitch chat than the dungeon.
If it was only people who had tried the dungeons in groups of 4 people at CP cap who were saying it was too easy, then I might be skeptical about whether they are too easy. There were only 3 of us. 3 absolutely not min-maxed elite players. Who were screwing around and not really paying attention. And it was a cake walk. It just took a long time because we didn't have as much DPS as a group of 4 would have.