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Do you want to see Gear level increased to CP 180?

  • Cazzy
    Cazzy
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    Yes (State your reasons)
    Level cap increases are a standard evolution of games. To add more mats may mean a decrease in the mats you currently need, people would still use 160 gear etc. I think I'd get bored if I had everything top tier and had nothing left to work for.
  • The Uninvited
    The Uninvited
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    Yes (State your reasons)
    Yes, but not at this moment. Maybe January 2017 combined with a new Craglorn-type adventure zone.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • JinMori
    JinMori
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    JinMori wrote: »
    Depends, if zenimax put's a mechanic in game that let's you upgrade your gear from 160 to 180 at the cost of crafting materials than i'm all for it, but if they don't then no, i would not stand grinding gears, with the current system it would be a nightmare, just imagine grinding all your gear again and again until you get the good trait like divines after a million drops of training and prosperous.......
    i forgot about one thing, A big NO if they just raise the Gear Lv but not The actual content, I will be Seryously pissed if we find ourselves again with new gear but with the Past content compleaty useless because it's still cp 160.
  • GreenhaloX
    GreenhaloX
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    Yes (State your reasons)
    Hey.. it's always good to increase in power, whatever it may be. Bad enough you're engaging bosses and baddies with a million health scale and more. Another help or increases are always good!
  • Jar_Ek
    Jar_Ek
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    No (state your reasons)
    No, please for the love of Talos no. The rng for gear and the price of tempers is bad enough once at end game and whenever I want to try something new for 8 chars. Rather than increase gear score, just make pve tougher for a while.
  • Abeille
    Abeille
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    No (state your reasons)
    JinMori wrote: »
    JinMori wrote: »
    Depends, if zenimax put's a mechanic in game that let's you upgrade your gear from 160 to 180 at the cost of crafting materials than i'm all for it, but if they don't then no, i would not stand grinding gears, with the current system it would be a nightmare, just imagine grinding all your gear again and again until you get the good trait like divines after a million drops of training and prosperous.......
    i forgot about one thing, A big NO if they just raise the Gear Lv but not The actual content, I will be Seryously pissed if we find ourselves again with new gear but with the Past content compleaty useless because it's still cp 160.

    This is my fear and the reason I voted "NO".

    "Oh but after One Tamriel all the areas will scale with level!". Ok, but do we know if the loot will, too? Because I'm dropping CR140 stuff in my gold areas.

    I just don't want them to take another two years to scale sets up to max level. They are just finishing doing it for CR160...

    If they said anywhere that once gear level cap is increased all trial sets will be scaled to max level, then I'm fine with raising the gear level cap.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • pretzl
    pretzl
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    No (state your reasons)
    The vet system was never supposed to be any indication of gear. It was supposed to be removed, but scaling everyones gear back to lvl50 would cause an outrage so I hope and think they'll stick to CP160 until the death of this game. If not, I think that'll be a contributing factor to the death of this game... Having to grind 100+ gearsets just cause they felt like raising the cap? Hell no.
    CP | Chronically Capped
    Characters | pretzL (Stamblade) , Brannbil (Stamplar) , Spicy pretzL (mDK) , Campingbil (MagSorc) , Saltkringla (Magplar) , Disco Dan (sDK) , Darth Salty (Mag NB) , Plebsorc (Stamsorc), pretzLeroni (Magplar), Mahoogler (pvp mDK)
    Guilds | HODOR & Who Pulled
    Kindling Power Magicka DK Build
    twitch.tv/pretzlcsgo
  • Junipus
    Junipus
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    Yes (State your reasons)
    Yes because the alternative is to keep everything the same until the end. Without any progression people won't feel any sense of achievement and progress within the game and with their characters.

    I think how they did it with VR15-16 gear was definitely wrong and they should either go back to the previous numbers with the CP170+ gear or increase the resources harvested from nodes to compensate. Also, increasing the CP gear cap by more than 20 would make a world of difference. Going from CP160 to CP200 with a new DLC landmass would allow them to focus on producing more large content less frequently which would allow for updates for bug fixing and releasing more small scale DLC without being over-leveled at the time.
    The Legendary Nothing
  • Tipsy
    Tipsy
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    one of the reason so many vote no i think is because they've spend big money upgrading their gear & it would have been "all for nothing" in their minds if gear level is suddenly increased to 180 CP
    Then they'd feel its unfair that the other newer players didn't have to go through all the trouble to upgrade their gear ,just like them
    And ofcourse,newer players will be happy with that change as it puts them on equal footing.(and those in between like me feel smart they've never spend the money yet to upgrade the gear to the best it can possibly be xD)
    I could also say that I feel cheated that the older motifs used to be worth good money,while now they throw them at your face.
    But infact I don't care and accept that things change in an online environment.As they have to keep evolving.

    But I won't vote yes to an increase to gear level 180 because that on its own means little to me.(They might as well set it at 300CP)
    The higher the max gear level gets though ,the more new players have to catch up ,and the bigger the power gap gets between new players and old
    I see an increase in gear level as a temporary solution only for those who want a sense of progression.
    Didn't vote no either,because at the moment an increase in champion points for gear seems like the only fast & workable solution to give a continued sense of progression.And maybe even 200 champion points wouldnt be too bad,looking at the power gap between new and old.
    (although it might be best to cap it at 200 permanently,so it always stays reasonable for new players to be able to get into the fight)
    After the gear is capped permanently, switch to a different progression system,
    perhaps where players can find exotic wear in new lands & imbue their existing gear with special powers found there "heroic enchanting"
    or it could be part of spellcrafting, if it ever releases...
    The ability to visually modificate gear would be awesome too.

    If there was an option "new skill lines are higher on my priority list" i'd go for that option though
    Edited by Tipsy on July 24, 2016 3:07PM
  • Iluvrien
    Iluvrien
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    No (state your reasons)
    No. A straight-up CP increase to 180 would be a lazy and uninspired way of trying to retain players. Keep us here with intriguing, well-designed and challenging content. TES deserves better.
  • Reevster
    Reevster
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    Yes (State your reasons)
    It cant stay at 160 forever and it wont, so yes its coming. then 200 after that, or instead of 180.
  • Zaldan
    Zaldan
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    No (state your reasons)
    still need cp160 to be made cheaper, way easier atm to get full set of cp160 drop gear than it is to craft a full set of cp160 gear, ZO$ stated they increased the required mats to make crafted gear as hard to acquire as dropped gear but that's no longer anywhere near the case :(
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • starkerealm
    starkerealm
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    No (state your reasons)
    Rex-Umbra wrote: »
    With Vollenfell as once a year is fair and will get the economy going again.

    Once a year would be reasonable per character. Problem is I've now got 11 characters. Once they're all in vet, having to farm up gear for them every year would be a pain in the *** grind.
  • Reevster
    Reevster
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    Yes (State your reasons)
    Zaldan wrote: »
    still need cp160 to be made cheaper, way easier atm to get full set of cp160 drop gear than it is to craft a full set of cp160 gear, ZO$ stated they increased the required mats to make crafted gear as hard to acquire as dropped gear but that's no longer anywhere near the case :(

    160 will become cheaper once they rise the lvl cap to 180 or 200.

    MMO have always been like this, its a progression, they cant just stop making new content/higher lvl etc or the game dies, players lose interest, Do you seriously want to be wearing lvl 160 gear 2 years from now>
  • Transairion
    Transairion
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    No (state your reasons)
    Basically every Champion (CP) rated gear under max level becomes worthless in short order, so yeah I'd prefer we have a steady gear cap and only advance in power via Champion Points (which seemed to be the whole reason for having them).

    I sure don't want to have to dump all my gear to get something that's only slightly stronger just as bait to keep me playing. Especially not when ESO's loot is so massively RNG based.
  • Tipsy
    Tipsy
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    I do agree with @Iluvrien that it would be a lazy and uninspired way to retain players & that TES deserves better.

    What about an advancement system where players upgrade their gear by acquire a certain rank in the story mode.
    In a way that the gear "sets" itself to the character based on how long the character wears it during the quest chains and daily quests.
    So it gets some sort of personal value/ancienity

    like the thief set would be upgraded to the mastermind/master thief set as the thief completes tasks & ranks for the guild.
    or the apprentice set would upgrade to the magician set at a certain rank or stage in the story.
    to finally become arche-mage set
    Edited by Tipsy on July 24, 2016 3:25PM
  • MarrazzMist
    MarrazzMist
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    No (state your reasons)
    But not a big deal if they do.
  • ADarklore
    ADarklore
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    Yes (State your reasons)
    What I find interesting is most of the complaints about raising gear level are coming from players with numerous alts. But that is your CHOICE to play numerous alts, for players that don't, not having anything new to work towards leaves no reason to keep playing the game. Those players shouldn't be forced to play alts just to give them something to do, and while many don't appreciate gear grinding, at least it's something to work towards. I think the way they handle CP160 mats was just plain dumb, requiring so many mats and then returning hardly any upon deconstruction was a real rip-off to players. However, if they're only going to raise gear levels once a year or so, then I won't complain, unlike other MMOs that raise gear caps every quarter or so, that type of frequency would be way too much for the cost of mats associated.

    So I think before people complain, everyone needs to realize that how YOU play isn't how EVERYONE else plays and should stop being selfish to the point of only wanting that which benefits YOU. Consider that not increasing gear cap is a huge blow to players with a single character or only a couple alts as it limits their reasons for continuing to play the game... especially those who don't play 'end game' content for loot drops and whose only means of bettering their characters is through crafting.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • ScottK1994
    ScottK1994
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    I like the CP system a lot but what I dont like is that you can the CP of other players. It has caused a lot of elitism over a few percentages and traits(I dunno what else to call the rank 75 etc stuff)
  • Bigevilpeter
    Bigevilpeter
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    No (state your reasons)
    ADarklore wrote: »
    What I find interesting is most of the complaints about raising gear level are coming from players with numerous alts. But that is your CHOICE to play numerous alts, for players that don't, not having anything new to work towards leaves no reason to keep playing the game. Those players shouldn't be forced to play alts just to give them something to do, and while many don't appreciate gear grinding, at least it's something to work towards. I think the way they handle CP160 mats was just plain dumb, requiring so many mats and then returning hardly any upon deconstruction was a real rip-off to players. However, if they're only going to raise gear levels once a year or so, then I won't complain, unlike other MMOs that raise gear caps every quarter or so, that type of frequency would be way too much for the cost of mats associated.

    So I think before people complain, everyone needs to realize that how YOU play isn't how EVERYONE else plays and should stop being selfish to the point of only wanting that which benefits YOU. Consider that not increasing gear cap is a huge blow to players with a single character or only a couple alts as it limits their reasons for continuing to play the game... especially those who don't play 'end game' content for loot drops and whose only means of bettering their characters is through crafting.


    Judging by the votes apparently the majority plays multiple alts, although that is not the main reason for not increasing max CP, so you are the one who needs to accept that the majority of people dont play the way you play.

    you are always free to make an alt btw and start grinding again if you really like grinding
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Yes (State your reasons)
    Yes.

    - I'm a master crafter.
    - I have a ton of mats.
    - Forum salt.

    I hope they make it 1000 mats each for like 10 points more spell penetration.
  • daswahnsinn
    daswahnsinn
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    My question is why did they cap it at 160? Who's really working to get 160 CP still? How many new players do we have?
    | | daswahnsinn | Vet 16 Nord Dragon Knight | Bow/Dual Wield/Two-Handed Sword| DPS | | Warrior of the EbonHeart Pact | |
  • Tipsy
    Tipsy
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    ADarklore wrote: »
    everyone needs to realize that how YOU play isn't how EVERYONE else plays and should stop being selfish to the point of only wanting that which benefits YOU.

    That is very true.
    One can't expect either that,once top-of-the-line when it comes to gear,that they'll never have to make an effort to remain there at the top/
    Maybe you can also look at it that its like granting newer players their chance to shine.
    One thing I always find a pitty is that when a new area or dungeon releases(where better gear is supposed to be found),no one wants to do the older content.
    So also here ,it might be good to keep in mind that it might be beneficial to give purpose for "top-end"players to revisit older regions.
    Edited by Tipsy on July 24, 2016 3:42PM
  • X3ina
    X3ina
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    Yes (State your reasons)
    Most of you guys who voted "No" know that it will raise soon, doesn't matter you like it or not. And most of you nowadays farming PvE just for gold itself, you already have the sets, but the main factor is greed. Just face it. Anyway someday it will come, brand new level of gear.
    We can say we don't want/need it, nothing will change. We can say that we will leave, again it won't change anything. Max CP level is 3600, so it will end when we will be able to wear cp3600 gear. And even then they might add something more, like superman levels lol.
    Don't forget that every time that CPs increases coming out new content, with new bosses etc. So you guys will stay at your 30-50k dps when even casuals and role-players hitting 90-7125683715623k ? I don't believe it.
    So, instead of farming gold only for gold itself you should buy something usefull. For example: girls, drinks, fast cars ;) Back to the point, any self-respecting player should prepare gold mats for next update, when he gears his characters.
    SW GoH > ESO
  • ScottK1994
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    My question is why did they cap it at 160? Who's really working to get 160 CP still? How many new players do we have?

    I'm 142! Most players seem to be far higher. But lower level players aren't rare to me.
  • QUEZ420
    QUEZ420
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    No (state your reasons)
    No new content to for increasing the cp cap. Give me a Orsinium sized dlc or a full on expansion, an actual reason to wanna gain new cp lvls n crafting mats, otherwise no thx.
  • GaldorP
    GaldorP
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    No (state your reasons)
    Going to quote myself (what I said in this recent discussion https://forums.elderscrollsonline.com/en/discussion/271326/will-the-armor-set-level-be-raised-to-cp-180-next-dlc on the same topic).
    GaldorP wrote: »
    CP cap should be raised to 1002 as soon as possible, in my opinion.

    Gear cap, however, should not be raised at all, but some kind of random attribute enchant or overenchant system should be introduced that offers nearly endless improvement options for gear but only makes it minimally stronger or makes it just look more unique so hardcore players have some way to still progress in the game.
    Edited by GaldorP on July 24, 2016 4:00PM
  • JD2013
    JD2013
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    Yes (State your reasons)
    Because it's going to come. You can't stop it happening, and they increase gear levels in all MMO's soooooooo

    It's coming.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Yes (State your reasons)
    It's a MMO. They will raise things. One day there will probably be a 10th trait too. It be what it be.

    It's pretty simple, one of the requirements to be a great player is to chase the gear cap. If you can still compete with under powered gear, more power to you. But if you stay at 160, and you've recognized this as an issue this far in advance, start preparing now. If we get to, say December and we go to 180 (or gasp ... 200?!?!?) than you only have to blame yourself for not taking the time to horde materials.
  • Iluvrien
    Iluvrien
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    No (state your reasons)
    ADarklore wrote: »
    So I think before people complain, everyone needs to realize that how YOU play isn't how EVERYONE else plays and should stop being selfish to the point of only wanting that which benefits YOU. Consider that not increasing gear cap is a huge blow to players with a single character or only a couple alts as it limits their reasons for continuing to play the game... especially those who don't play 'end game' content for loot drops and whose only means of bettering their characters is through crafting.

    I have one main and one alt. I only play one character at a time. Not increasing the gear cap isn't a blow to me in the slightest. Not releasing more content is. Why accept the lesser, lazier, standard of cap increases when ESO could be more than this?
This discussion has been closed.