Where's the poll?
Remove prosperous and training, add Impen.
+1
Even as a person who does not PvP much, Impenetrable needs to be added to the Valid Traits. Why was it ever left out?
Training is a Trait that is needed early in the game, or for grinding, it has no real value for people in PvP or chasing Trials times or doing any End Game content. Remove it from the Valid Traits for Gear Drops from Trials and Dungeons.
Prosperous? This trait has limited benefit in any situation, acquiring Gold is not an issue in this game through other means. This trait needs to be re-thought anyway. Remove this from the Valid Traits for any gear anywhere that is dropped.
ZOS_JessicaFolsom wrote: »
- Add Impenetrable as a valid Trait for all item sets in the game, regardless of where they drop
- Add Impenetrable as a valid Trait for all item sets in the game, except those that drop in Trials
- Remove Prosperous and Training as valid Traits from Trial item sets
Personofsecrets wrote: »@ZOS_JessicaFolsom , please be aware that many players would gladly pay $50 for a forge that has the capability of changing item traits and appearances.
ZOS_JessicaFolsom wrote: »There has been a longstanding request from some of our players to consider adding the Impenetrable Trait to item sets that drop from end-game PVE content. We’ve read arguments for and against making this change, and have discussed options among the team here. We’d like to share with you what we’re currently considering.Thoughts?
- Add Impenetrable as a valid Trait for all item sets in the game, regardless of where they drop
- Remove Prosperous and Training as valid Traits from Trial item sets
Personofsecrets wrote: »@ZOS_JessicaFolsom , please be aware that many players would gladly pay $50 for a forge that has the capability of changing item traits and appearances.