Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

The Impenetrable Trait & Item Sets

ZOS_JessicaFolsom
ZOS_JessicaFolsom
Community Manager
There has been a longstanding request from some of our players to consider adding the Impenetrable Trait to item sets that drop from end-game PVE content. We’ve read arguments for and against making this change, and have discussed options among the team here. We’d like to share with you what we’re currently considering.
  • Add Impenetrable as a valid Trait for all item sets in the game, regardless of where they drop
  • Add Impenetrable as a valid Trait for all item sets in the game, except those that drop in Trials
  • Remove Prosperous and Training as valid Traits from Trial item sets
Thoughts?
Jessica Folsom
Senior Community Manager (English) - The Elder Scrolls Online
Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
Staff Post
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    Wollust wrote: »
    Best idea and good compromise for everyone
    Remove prosperous and training and add impen.

    Everyone wins.


    +1
    Because I can!
  • Hexys
    Hexys
    ✭✭✭✭✭
    Bashev wrote: »
    Wollust wrote: »
    Best idea and good compromise for everyone
    Remove prosperous and training and add impen.

    Everyone wins.


    +1

    +2
    Astrum | Ebonheart Pact | EU-PC
    Noricum | Daggerfall Covenant | EU-PC
    Roleplay Circle | Ebonheart Pact | EU-PC

    DC | AR 50 | Hexys - Magicka Sorcerer (07-08-2016)
    AD | AR 50 | Hexposed - Magicka Sorcerer (27-04-2017)
    EP | AR 50 | Darth Hexys - Magicka Sorcerer (05-08-2018)
    EP | AR 43 | Grand Overload Hexys - Magicka Sorcerer
    AD | AR 25 | Legendary Hexys - Magicka Sorcerer

    DC | AR 39 | Hexyles - Stamina Nightblade
    AD | AR 36 | Shaðow - Magicka Nightblade
    EP | AR 29 | Hexesy Shadowblade - Stamina Nightblade

    EP | AR 42 | Hexyra - Stamina Warden
    EP | AR 39 | Hexesy - Magicka Warden

    1.9k+ Champion Points
    Earned over 400.000.000 Alliance Points!
    (240.000.000 as Magicka Sorcerer)
    #01 2x Grand Overlord PC-EU
    #01 3x Grand Overlord Magicka Sorcerer WW
    #01 Grand Overlord on each faction PC-EU

    @Hexiss - Youtube Channel - Twitch Channel
  • cbaudersub17_ESO
    cbaudersub17_ESO
    ✭✭✭
    (1) Remove training and prosperous from all end game gear, and dd impen to all loot tables.

    (2) To sweeten the deal possibly, how about looking into a mechanic to choose one of 2 traits on the same gear as loot reward?


    Doing (1) would be a marked improvement, and (2) might just be a pipe dream.
  • Buffler
    Buffler
    ✭✭✭✭✭
    RNG should be eradicated and a token system in place. Get enough tokens, choose any trait you want. Better the trait, more tokens it requires
  • BruhItsOver9000
    BruhItsOver9000
    ✭✭✭✭✭
    @ZOS_JessicaFolsom , please be aware that many players would gladly pay $50 for a forge that has the capability of changing item traits and appearances.

    Changing traits, this would ruin end-game grinding. Changing appearance, i would like this for monster sets and dropped sets.

    Now back to discussion.
    WOOD ELF MASTER RACE.

  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    There has been a longstanding request from some of our players to consider adding the Impenetrable Trait to item sets that drop from end-game PVE content. We’ve read arguments for and against making this change, and have discussed options among the team here. We’d like to share with you what we’re currently considering.
    • Add Impenetrable as a valid Trait for all item sets in the game, regardless of where they drop
    • Remove Prosperous and Training as valid Traits from Trial item sets
    Thoughts?

    I approve of what I kept in the quote.

    In fact, please consider what people have been saying about changing Prosperous entirely. It is literally and FACTUALLY useless as it is now. Exploration trait had more use.
    Edited by UltimaJoe777 on July 15, 2016 7:09PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • AdmiralSam
    AdmiralSam
    ✭✭✭
    Please remove Prosperous and Training!! And add impen for ALL sets :) It would encourage more PvE and more diversity in PvP. Impen Dragonguard FTW
  • IxskullzxI
    IxskullzxI
    ✭✭✭✭
    Add impenetrable as a trait for all items in the game, regardless of where they drop. It opens up a lot more gearing possibilities. All the traits except training and prosperous should be on end game content gear so the traits don't determine what sets we use.
    Edited by IxskullzxI on July 15, 2016 7:16PM
    #HowDoYouLikeYourDK?
Sign In or Register to comment.