Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
asneakybanana wrote: »
Group PvP DPS this set is completely OP, in large fights there is always ennemies dying around when you need high damage so it will always be up. Heck even on a magicka build if it comes on weapons and jewelry it might be worth using. Major Berserk as of now is extremely hard to get, thats a good thing for such a strong buff but this set (if there is no cd) give potentially access to a permanent 25% damage buff, thus it needs a nerf or everybody will be using it. Either a CD (bad idea imo with such a short duration) either make it give minor berserk (would still be good for any stam dps except nightblade, although maybe not BiS) either make it give 12% more damage that stacks with minor and major berserk (the ways to get major berserk are so few and situationnal that you almost cant have everything up), either make it procc when you kill an ennemy and not when an ennemy dies. Even then it would be extremely strong as far as group PvP is concerned (6man+)
vicious ophidian is worded the same way but doesnt work on pvp kills. I assume this is the same
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Please address my post and tell me how it's OP.
Please explain to me how much damage you have before you have the buff. If there are no jewelry pieces you will not have a lot of damage 5 slotting this set. I already showed how much Weapon Damage you can get minus Class passives, FG passives, and Assault passives.
Currently my Stam Sorc has over 6k Weapon Damage when buffed without FG and Assault passives. This set is not even close to providing the damage I get on any of my stamina characters. You didn't test it, you are just looking at a tool tip and making a knee jerk reaction without even considering what you have to give up just to slot 5 pieces. Moreover it's not even confirmed there is jewelry yet, data mining has never been reliable.
They could make the buff 60 minutes long and give it a 10k proximity, it wouldn't make it any more op. Until we see jewelry and a proper delve with damage stacking you are crying wolf.
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Please address my post and tell me how it's OP.
Please explain to me how much damage you have before you have the buff. If there are no jewelry pieces you will not have a lot of damage 5 slotting this set. I already showed how much Weapon Damage you can get minus Class passives, FG passives, and Assault passives.
Currently my Stam Sorc has over 6k Weapon Damage when buffed without FG and Assault passives. This set is not even close to providing the damage I get on any of my stamina characters. You didn't test it, you are just looking at a tool tip and making a knee jerk reaction without even considering what you have to give up just to slot 5 pieces. Moreover it's not even confirmed there is jewelry yet, data mining has never been reliable.
They could make the buff 60 minutes long and give it a 10k proximity, it wouldn't make it any more op. Until we see jewelry and a proper delve with damage stacking you are crying wolf.
Did you just prove that you have no clue about how the game works or did you intend to sound absurd? 25% raw damage on everything is way more than 25% more weapon damage (its like ~50% weapon damage I think) Lets assume with this set slotted you lose at max 650 weapon damage, 650 is 25% of 2600 which is low, heck even if you lose 1000 compared to your 6k wep dmg setup its nowhere close to a dps loss and yet you talk about it as if it needed a buff. Do you get 3k weapon damage from another 5p set I wasnt aware of? This set would be op in any situation if it wasnt the way to procc it and the short duration, the bonus itself is just insane damage buff and heck having it permanently would be worth 8 pieces easy. Now of course the conditions to have it up make it balanced in *most* situations but when you are in an organised PvP group of 6-24 I can say from experience that there is more than 1 dead/3sec when you need damage. So yes in such a group its out of control (unless nearby means 5 meters true)
I dont claim to do science in this thread, but please next time do some maths once really quick before writing a post were you sound so arrogant. Thanks.
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Please address my post and tell me how it's OP.
Please explain to me how much damage you have before you have the buff. If there are no jewelry pieces you will not have a lot of damage 5 slotting this set. I already showed how much Weapon Damage you can get minus Class passives, FG passives, and Assault passives.
Currently my Stam Sorc has over 6k Weapon Damage when buffed without FG and Assault passives. This set is not even close to providing the damage I get on any of my stamina characters. You didn't test it, you are just looking at a tool tip and making a knee jerk reaction without even considering what you have to give up just to slot 5 pieces. Moreover it's not even confirmed there is jewelry yet, data mining has never been reliable.
They could make the buff 60 minutes long and give it a 10k proximity, it wouldn't make it any more op. Until we see jewelry and a proper delve with damage stacking you are crying wolf.
Did you just prove that you have no clue about how the game works or did you intend to sound absurd? 25% raw damage on everything is way more than 25% more weapon damage (its like ~50% weapon damage I think) Lets assume with this set slotted you lose at max 650 weapon damage, 650 is 25% of 2600 which is low, heck even if you lose 1000 compared to your 6k wep dmg setup its nowhere close to a dps loss and yet you talk about it as if it needed a buff. Do you get 3k weapon damage from another 5p set I wasnt aware of? This set would be op in any situation if it wasnt the way to procc it and the short duration, the bonus itself is just insane damage buff and heck having it permanently would be worth 8 pieces easy. Now of course the conditions to have it up make it balanced in *most* situations but when you are in an organised PvP group of 6-24 I can say from experience that there is more than 1 dead/3sec when you need damage. So yes in such a group its out of control (unless nearby means 5 meters true)
I dont claim to do science in this thread, but please next time do some maths once really quick before writing a post were you sound so arrogant. Thanks.
im not sure about your math because frankly im too lazy. However, the premise on which your math rests is fundamentally flawed.
Ep1kMalware wrote: »im not sure about your math because frankly im too lazy. However, the premise on which your math rests is fundamentally flawed.
Selfish statement made in blind ignorance + education and common sense = flaming everyone in defense of being put in place.
think I nailed it.
bowmanz607 wrote: »Ep1kMalware wrote: »im not sure about your math because frankly im too lazy. However, the premise on which your math rests is fundamentally flawed.
Selfish statement made in blind ignorance + education and common sense = flaming everyone in defense of being put in place.
think I nailed it.
Not sure how my statement was selfish nor made in blind ignorance. One, it is merely an objective determination. Two, i think my argument stands for itself on my lack of ignorance. I used objective and logical reasoning to come to a conclusion that proves your argument false.
I really dont even understand what you are trying to accomplish by quoting a sentence out of what i wrote and writing something about it. nor do i understand how your comment contributes to the discussion. If you wan to have a logical debate/discussion, then I am game. Howevre, dont come at me with your nonsense statements. Your ignorance is showing.
Ep1kMalware wrote: »bowmanz607 wrote: »Ep1kMalware wrote: »im not sure about your math because frankly im too lazy. However, the premise on which your math rests is fundamentally flawed.
Selfish statement made in blind ignorance + education and common sense = flaming everyone in defense of being put in place.
think I nailed it.
Not sure how my statement was selfish nor made in blind ignorance. One, it is merely an objective determination. Two, i think my argument stands for itself on my lack of ignorance. I used objective and logical reasoning to come to a conclusion that proves your argument false.
I really dont even understand what you are trying to accomplish by quoting a sentence out of what i wrote and writing something about it. nor do i understand how your comment contributes to the discussion. If you wan to have a logical debate/discussion, then I am game. Howevre, dont come at me with your nonsense statements. Your ignorance is showing.
Your argument proved ,my comment to a scientific law now lol/ it's selfish because you want nerfs without knowledge of how it works/functions in ANY environment. Others tried logical discussion and you flamed them for it. Your argument CANNOT stand as it has no legs in which to do so.
You must be a special snowflake nightblade upset that other classes will get a nonskill buff that you think only you should have. If it's so OP then where's your argument to remove reaper's mark from the game?
Ep1kMalware wrote: »bowmanz607 wrote: »Ep1kMalware wrote: »im not sure about your math because frankly im too lazy. However, the premise on which your math rests is fundamentally flawed.
Selfish statement made in blind ignorance + education and common sense = flaming everyone in defense of being put in place.
think I nailed it.
Not sure how my statement was selfish nor made in blind ignorance. One, it is merely an objective determination. Two, i think my argument stands for itself on my lack of ignorance. I used objective and logical reasoning to come to a conclusion that proves your argument false.
I really dont even understand what you are trying to accomplish by quoting a sentence out of what i wrote and writing something about it. nor do i understand how your comment contributes to the discussion. If you wan to have a logical debate/discussion, then I am game. Howevre, dont come at me with your nonsense statements. Your ignorance is showing.
Your argument proved ,my comment to a scientific law now lol/ it's selfish because you want nerfs without knowledge of how it works/functions in ANY environment. Others tried logical discussion and you flamed them for it. Your argument CANNOT stand as it has no legs in which to do so.
You must be a special snowflake nightblade upset that other classes will get a nonskill buff that you think only you should have. If it's so OP then where's your argument to remove reaper's mark from the game?
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Please address my post and tell me how it's OP.
Please explain to me how much damage you have before you have the buff. If there are no jewelry pieces you will not have a lot of damage 5 slotting this set. I already showed how much Weapon Damage you can get minus Class passives, FG passives, and Assault passives.
Currently my Stam Sorc has over 6k Weapon Damage when buffed without FG and Assault passives. This set is not even close to providing the damage I get on any of my stamina characters. You didn't test it, you are just looking at a tool tip and making a knee jerk reaction without even considering what you have to give up just to slot 5 pieces. Moreover it's not even confirmed there is jewelry yet, data mining has never been reliable.
They could make the buff 60 minutes long and give it a 10k proximity, it wouldn't make it any more op. Until we see jewelry and a proper delve with damage stacking you are crying wolf.
Did you just prove that you have no clue about how the game works or did you intend to sound absurd? 25% raw damage on everything is way more than 25% more weapon damage (its like ~50% weapon damage I think) Lets assume with this set slotted you lose at max 650 weapon damage, 650 is 25% of 2600 which is low, heck even if you lose 1000 compared to your 6k wep dmg setup its nowhere close to a dps loss and yet you talk about it as if it needed a buff. Do you get 3k weapon damage from another 5p set I wasnt aware of? This set would be op in any situation if it wasnt the way to procc it and the short duration, the bonus itself is just insane damage buff and heck having it permanently would be worth 8 pieces easy. Now of course the conditions to have it up make it balanced in *most* situations but when you are in an organised PvP group of 6-24 I can say from experience that there is more than 1 dead/3sec when you need damage. So yes in such a group its out of control (unless nearby means 5 meters true)
I dont claim to do science in this thread, but please next time do some maths once really quick before writing a post were you sound so arrogant. Thanks.
Ep1kMalware wrote: »Ep1kMalware wrote: »How is this OP? I wouldn't trade this for my vicious ophidian I might run it on a trials healer maybe. Onlu looks good for burning down adds wi]ith aoe dmg. could be good in trials where some ADDS have millions of health.
Read my OP again I said in organised group PvP,in PvE I know its situationnal
I read your OP, it's even more situational in pvp. It MIGHT be *decent* if you're grinding in sewers and get jumped. but the 3 measly seconds only apply after a kill. whoopie doo!
In organised raid PvP its not situationnal at all... its OP with a very high uptime for almostevery outnumbered fight. Ofc for solo/pugging its situationnal.
Please address my post and tell me how it's OP.
Please explain to me how much damage you have before you have the buff. If there are no jewelry pieces you will not have a lot of damage 5 slotting this set. I already showed how much Weapon Damage you can get minus Class passives, FG passives, and Assault passives.
Currently my Stam Sorc has over 6k Weapon Damage when buffed without FG and Assault passives. This set is not even close to providing the damage I get on any of my stamina characters. You didn't test it, you are just looking at a tool tip and making a knee jerk reaction without even considering what you have to give up just to slot 5 pieces. Moreover it's not even confirmed there is jewelry yet, data mining has never been reliable.
They could make the buff 60 minutes long and give it a 10k proximity, it wouldn't make it any more op. Until we see jewelry and a proper delve with damage stacking you are crying wolf.
Did you just prove that you have no clue about how the game works or did you intend to sound absurd? 25% raw damage on everything is way more than 25% more weapon damage (its like ~50% weapon damage I think) Lets assume with this set slotted you lose at max 650 weapon damage, 650 is 25% of 2600 which is low, heck even if you lose 1000 compared to your 6k wep dmg setup its nowhere close to a dps loss and yet you talk about it as if it needed a buff. Do you get 3k weapon damage from another 5p set I wasnt aware of? This set would be op in any situation if it wasnt the way to procc it and the short duration, the bonus itself is just insane damage buff and heck having it permanently would be worth 8 pieces easy. Now of course the conditions to have it up make it balanced in *most* situations but when you are in an organised PvP group of 6-24 I can say from experience that there is more than 1 dead/3sec when you need damage. So yes in such a group its out of control (unless nearby means 5 meters true)
I dont claim to do science in this thread, but please next time do some maths once really quick before writing a post were you sound so arrogant. Thanks.
You read a tooltip and became the town crier, literally asking for change based off pretended insight. You have not even tested it yet. You did claim to do science, do I need to quote you again? Please stop with the double speak.
You gloss over my point regarding a weapon damage build and misapply an analogy as if we are talking about the same thing. We are not. You act like Major Berserk is something new. It's not. Nightblades have had Major Berserk and Minor Berserk for quite some time and it's far from gamebreaking. Keeping Major Berserk up on characters that already have average damage is far from overpowered. I don't care how organized your group is, you are a zerg. Zergs already run down players particularly solo and smallscale players. Nothing changes. You already make a false statement about being able to get 1 kill every 2 seconds with your zerg, if that's the case how does Major Berserk even matter at this point? It's moot.
Until jewelry is found for this set, it's not worth using over Clever Alchemist. That said, you are not going to see gamebreaking damage from stamina builds in Cyrodiil running this set as their only 5 piece. I don't care if the buff is permanent, 25% added to average damage just makes you slightly above average. It will pale in comparison to any raw damage stacking build.
You have not tested anything.
Yet you ask for a nerf before seeing whether the set worksThis is foolish.
- as intended
- as expected
- at all
I'd say it's about comparable to VD in a group bomb scenario; if say VD is more powerful though... Everywhere else the duration is to short to be effective
I'd say it's about comparable to VD in a group bomb scenario; if say VD is more powerful though... Everywhere else the duration is to short to be effective
VD is way better.
I am done with OP, talking to him is like trying to nail a piece of Jell-O to the wall.
Nightblades can buff minor or major berserk (8% or 25%), you can slot 4 pieces of Night's Silence (same 4pc as set discussed) and use the rest of your slots for maximizing weapon damage. All you need to do is test your damage abilities without the berserk buff and then with it. It's the closest way to see how much damage will come from this set.
I can assure you, unless this set has jewelry, it's not very strong at all.
Currently on live, most Stam builds that maximize weapon damage hit much harder than what this set offers without jewelry. OP is a confused zerg player.
The damage I put out currently on live on any of my stamina characters make this set look like garbage.
@Xsorus keep in mind the person who started this thread not only HAS NOT tested this set, he hasn't even gone as far as I have with the nightblade berserk buff with an identical set. I mean seriously, asking for a nerf when we don't even know if the set even works in the first place... moreover by a player who hasn't done one iota of testing... shameful.
Threads like these are completely ridiculous and terrible for the community and for the game.
I'd say it's about comparable to VD in a group bomb scenario; if say VD is more powerful though... Everywhere else the duration is to short to be effective
VD is way better.
I am done with OP, talking to him is like trying to nail a piece of Jell-O to the wall.
Nightblades can buff minor or major berserk (8% or 25%), you can slot 4 pieces of Night's Silence (same 4pc as set discussed) and use the rest of your slots for maximizing weapon damage. All you need to do is test your damage abilities without the berserk buff and then with it. It's the closest way to see how much damage will come from this set.
I can assure you, unless this set has jewelry, it's not very strong at all.
Currently on live, most Stam builds that maximize weapon damage hit much harder than what this set offers without jewelry. OP is a confused zerg player.
The damage I put out currently on live on any of my stamina characters make this set look like garbage.
@Xsorus keep in mind the person who started this thread not only HAS NOT tested this set, he hasn't even gone as far as I have with the nightblade berserk buff with an identical set. I mean seriously, asking for a nerf when we don't even know if the set even works in the first place... moreover by a player who hasn't done one iota of testing... shameful.
Threads like these are completely ridiculous and terrible for the community and for the game.