cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I despise PvP in most every MMO I've ever played, so I'd be on board with this idea.Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I hear that argument a lot and i understand why - if the pvp population is more than 20% of player base online that would be scary wouldnt it? But on the other hand lfg tool remodeled to have as wide spectrum of potential group members for it to work tells me that the pve population is much lower than you think.
Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I hear that argument a lot and i understand why - if the pvp population is more than 20% of player base online that would be scary wouldnt it? But on the other hand lfg tool remodeled to have as wide spectrum of potential group members for it to work tells me that the pve population is much lower than you think.
This is by concept not a traditional MMO with lots of PvP - more of an online Elder Scrolls RPG - that is exactly what Mr. Firor stated in one of the latest interviews given to the press - once again the quote of him:
Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG.
Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
I have to say, I wholeheartedly disagree with you.WalkingLegacy wrote: »(I'm an avid PvE and PvP player and always have been)
It's a shame OP that dedicated PvE players just don't understand the benefits PvP brings to the game. They don't seem to accept that fact that MMOs are all about PvP.
Seems like a lot of them are also the type of people to play a game such as ESO, that is pushing single player content out in masse, and charging for items in the crown store that real single player games have for free and you can mod whatever you want into the game, for free.
If they had their way they would drive the game to the ground and when it dies, go to the next MMO and run it to the ground.
(I'm an avid PvE and PvP player and always have been)
WalkingLegacy wrote: »It's a shame OP that dedicated PvE players just don't understand the benefits PvP brings to the game. They don't seem to accept that fact that MMOs are all about PvP.
Sallington wrote: »Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
It was working really, really well until they made the lighting and bot changes....
Sallington wrote: »Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
It was working really, really well until they made the lighting and bot changes....
Thats your opinion,maybe ironic. But pvp in this game has been bad since beta days and everybody knew it. But people who likes pvp still believing it will get better.
cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I hear that argument a lot and i understand why - if the pvp population is more than 20% of player base online that would be scary wouldnt it? But on the other hand lfg tool remodeled to have as wide spectrum of potential group members for it to work tells me that the pve population is much lower than you think.
This is by concept not a traditional MMO with lots of PvP - more of an online Elder Scrolls RPG - that is exactly what Mr. Firor stated in one of the latest interviews given to the press - once again the quote of him:
Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG.
And yet this game as sold as very much pvp centered. In fact pvp was the reason many of us bought and played the game. Dont get me wrong 99% of pvpers did the pve content too. After all you need that gear and gold.
Now after 2 years from the launch mr Firor states that its not only not pvp MMO but that its not really MMO? Is that a joke?
Sallington wrote: »Sallington wrote: »Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
It was working really, really well until they made the lighting and bot changes....
Thats your opinion,maybe ironic. But pvp in this game has been bad since beta days and everybody knew it. But people who likes pvp still believing it will get better.
Having minimal lag during big battles isn't an opinion. There's videos of it on youtube bruh.
WalkingLegacy wrote: »(I'm an avid PvE and PvP player and always have been)
It's a shame OP that dedicated PvE players just don't understand the benefits PvP brings to the game. They don't seem to accept that fact that MMOs are all about PvP.
Seems like a lot of them are also the type of people to play a game such as ESO, that is pushing single player content out in masse, and charging for items in the crown store that real single player games have for free and you can mod whatever you want into the game, for free.
If they had their way they would drive the game to the ground and when it dies, go to the next MMO and run it to the ground.
(I'm an avid PvE and PvP player and always have been)
Well, the management is not seeing it as the typical MMO at all - quote from Mr. Firor made lately in an interview:
Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG.
I've played PvP in spurts including a recent bought before the last patch. I recall it being pretty fun. What am I overlooking? Also, speaking of players playing PvP or even the game in general there are certain factors to take into account; for example I took a hiatus when Fallout 4 came out: and with the new DLC out, I'm wondering how many PvP die-hards are running through Hew's Bane and doing missions for the Thieve's Guild. Any PvP players (play mostly PvP) care to weigh in?
WalkingLegacy wrote: »They don't seem to accept that fact that MMOs are all about PvP.
Not totally true, EQ1 did just fine without PvP in the first few years, they had PvP but few actually did the PvP.
EQ1 was number one MMO for a few years back then. So MMO are not all about PvP sorry, maybe to some but not everyone.
Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I hear that argument a lot and i understand why - if the pvp population is more than 20% of player base online that would be scary wouldnt it? But on the other hand lfg tool remodeled to have as wide spectrum of potential group members for it to work tells me that the pve population is much lower than you think.
This is by concept not a traditional MMO with lots of PvP - more of an online Elder Scrolls RPG - that is exactly what Mr. Firor stated in one of the latest interviews given to the press - once again the quote of him:
Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG.
And yet this game as sold as very much pvp centered. In fact pvp was the reason many of us bought and played the game. Dont get me wrong 99% of pvpers did the pve content too. After all you need that gear and gold.
Now after 2 years from the launch mr Firor states that its not only not pvp MMO but that its not really MMO? Is that a joke?
WalkingLegacy wrote: »It's a shame OP that dedicated PvE players just don't understand the benefits PvP brings to the game. They don't seem to accept that fact that MMOs are all about PvP.
That's probably the biggest misconception that is holding back decent MMORPGs. And yes, I've done both PvP and PvE.
cazlonb16_ESO wrote: »My educated guess: EU PC has a high four figures number to very low five figures number of people playing PvP somewhat regularly and certainly not all of them would leave the game if Cyrodiil would be shut down ( personally I would be one of them though ). Compared to the entire playerbase that is miniscule.
ZOS would probably turn a profit abandoning PvP entirely unless there is a completely different picture on other platforms/NA.
I hear that argument a lot and i understand why - if the pvp population is more than 20% of player base online that would be scary wouldnt it? But on the other hand lfg tool remodeled to have as wide spectrum of potential group members for it to work tells me that the pve population is much lower than you think.
This is by concept not a traditional MMO with lots of PvP - more of an online Elder Scrolls RPG - that is exactly what Mr. Firor stated in one of the latest interviews given to the press - once again the quote of him:
Our bigger challenge has been to educate players that we are not a traditional 2004-style MMO and much more an expansive online Elder Scrolls RPG.
And yet this game as sold as very much pvp centered. In fact pvp was the reason many of us bought and played the game. Dont get me wrong 99% of pvpers did the pve content too. After all you need that gear and gold.
Now after 2 years from the launch mr Firor states that its not only not pvp MMO but that its not really MMO? Is that a joke?
But they don't care about you PvPers. They wanted something different. Every other MMO is PvP. What is lost with the PvPers will be gained by new PvEers coming in because they are no longer afraid... FOOLS!
Khaos_Bane wrote: »I'm fine if they shut it down and open IC and Cyrodil as PvE zones. Would be kind of cool.
Exactly. PVP in a TES oriented game is and always will be an enormous failure.
The best thing Zos could do is to remove pvp from this game and will solve a lot of problems.
PVP in ESO will never work as intended. Never.
Not necessarily.
One of the things I thought when I read about ESO and the 3 alliances was "dynamic borders". I imagined that, at some point, there would be fights between factions near the borders of each one.
Cyro is not fun anymore, what if we include some other 3 PvP Zones (2 per faction)
One between high rock/Hammerfell and skyrim, another between Nibenay Bay and Topal Bay, and the last in the zone near the Abecean Sea.
The idea is to have some important resources (maybe top ingredents for crafting) in that zone. Maybe some war artifacts (like coldharbour trebuchets) that can be send to cyrodil and sold by the alliance vendors to other alliance members.
Maybe you can smugle an enemy base and steal their resources to send it to your base or to the base in Cyro or Imp City. Maybe you have a mission in which you have to kill an specific player (a given amount of times) and once you do it, that character is unable to enter in that PvP Zone for some days. Maybe the other alliances place a reward on your head and will try to kill you, but as much as the reward on your head rises, the rewards for the worthy rise too.
Maybe that's what we all thought when we heard about "Elder Scrolls Online"...
jamesharv2005ub17_ESO wrote: »Wreuntzylla wrote: »Lag is the biggest issue.
Besides being near unplayable, a lot of the wonky things that happen, like 20m wrecking blow, are due to lag.
The big fights are pretty epic in scope and visual effects, but the winner is often whoever has the least lag or uses skills least impacted by lag. AoE, for example, because it doesn't require a target.
Welcome to ALL online games involving pvp.
Not true
jamesharv2005ub17_ESO wrote: »Wreuntzylla wrote: »Lag is the biggest issue.
Besides being near unplayable, a lot of the wonky things that happen, like 20m wrecking blow, are due to lag.
The big fights are pretty epic in scope and visual effects, but the winner is often whoever has the least lag or uses skills least impacted by lag. AoE, for example, because it doesn't require a target.
Welcome to ALL online games involving pvp.
Not true
Name any other MMO where PvP is balanced. you can't.
Any game with classes, class specific skills is going to have balance issues in PvP. The only way to Obtain balance is to give everyone the same thing and let them rely on player skill to include hand to eye coordination and use of LOS.
I love this argument, because with you mmo- millennials the grass is always greener some place else until you get there. Vicious Cycle with you kids.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Wreuntzylla wrote: »Lag is the biggest issue.
Besides being near unplayable, a lot of the wonky things that happen, like 20m wrecking blow, are due to lag.
The big fights are pretty epic in scope and visual effects, but the winner is often whoever has the least lag or uses skills least impacted by lag. AoE, for example, because it doesn't require a target.
Welcome to ALL online games involving pvp.
Not true
Name any other MMO where PvP is balanced. you can't.
Any game with classes, class specific skills is going to have balance issues in PvP. The only way to Obtain balance is to give everyone the same thing and let them rely on player skill to include hand to eye coordination and use of LOS.
I love this argument, because with you mmo- millennials the grass is always greener some place else until you get there. Vicious Cycle with you kids.
I was talking about your connection having a LOT to do with your experience in pvp. You have a 200ms+ ping it doesnt really matter your gear or skill.