Gap closers, especially ambush and lotus fan, are ridiculously over powered.
Bolt escape is not an escape. Anyone on a stam class will chase you down like a dog even if you started streaking away out of gap closing range.
Emma_Eunjung wrote: »bowmanz607 wrote: »Yes, let's make the most powerful class next patch more powerful. That makes sense.
This thread isn't about Nightblades.
Gap closers, especially ambush and lotus fan, are ridiculously over powered.
Bolt escape is not an escape. Anyone on a stam class will chase you down like a dog even if you started streaking away out of gap closing range.
Agreed. Streak only works if you are too much trouble to chase; any stam build with rapids or some leftover stam and a gap closer can catch & kill you if they really want to.
And with the buff to sprinting... well, if sorcs can't streak for mobility, have paper armor with no mitigation and a self heal actually worse than Dragon Blood, everyone can look forward to more QQ about shield stacking.
The cost increase shouldnt start stacking until youve cast streak 2 or 3 times, same for dodge and you should be able to block atleast for 2 seconds while regenerating stam. The current nerfs on those things are punishing builds who dont use it other then when its highly needed, like blocking a meteor with your staff when youre a magicka build or dodging inc snipes when youre a magicka build or streaking twice to gain ground when youre a stamina sorcerer(most sorcs deplete their magicka to do exactly that).
It was a lazy"fix" by zos. But this is what we have grown accustomed to, they should rly start thinking about what they nerf and how...soon you cant use game and combat mechanics effectively in pvp without gimping yourself completely and soloing cyrodiil is becoming increasingly harder and harder whilst zerging is being empowered more and more. No wonder its lagging more and more.
What happened to class unique roles, what happened to interresting encounters in cyrodiil, before long we will all be nerfed to the same boring standards and there will be no more unique builds left.
bowmanz607 wrote: »The cost increase shouldnt start stacking until youve cast streak 2 or 3 times, same for dodge and you should be able to block atleast for 2 seconds while regenerating stam. The current nerfs on those things are punishing builds who dont use it other then when its highly needed, like blocking a meteor with your staff when youre a magicka build or dodging inc snipes when youre a magicka build or streaking twice to gain ground when youre a stamina sorcerer(most sorcs deplete their magicka to do exactly that).
It was a lazy"fix" by zos. But this is what we have grown accustomed to, they should rly start thinking about what they nerf and how...soon you cant use game and combat mechanics effectively in pvp without gimping yourself completely and soloing cyrodiil is becoming increasingly harder and harder whilst zerging is being empowered more and more. No wonder its lagging more and more.
What happened to class unique roles, what happened to interresting encounters in cyrodiil, before long we will all be nerfed to the same boring standards and there will be no more unique builds left.
And how exactly does this hurt players that only use it when necessary? To use when necessary means streak 1-2 times for situations you mentioned. At max 3 times. People who use this when they need to are minimally effected by the change. Same with doderoll. The people it hurts are those that spam the ability. Even the, an average sorcerer can get 7 streaks before running out.use other skills to eacape. Streak a couple times, throw on major expedition and sprint for 2 seconds or ao. Then streak again.
RinaldoGandolphi wrote: »As long as
- Gap closers till root/stun/snare you in place and put a 0.2-0.5 sec silence on you and have no inverse cost penalty.
- Bolt Escape continues to have an absurd penalty on it for using it.
Its a nearly useless skill.
I find it funny they said:
"We want to make sure Gap closers reliably hit their target"
Hey ZOS? when i toss a Crystal Frag, does my target get rooted and silenced in place for a second to make sure my Crystal Frag "Reliably hits its target" of course not....but its ok for Gap closers which are ranged attacks(can be activated from range) to be able to do that? Right....
bowmanz607 wrote: »The cost increase shouldnt start stacking until youve cast streak 2 or 3 times, same for dodge and you should be able to block atleast for 2 seconds while regenerating stam. The current nerfs on those things are punishing builds who dont use it other then when its highly needed, like blocking a meteor with your staff when youre a magicka build or dodging inc snipes when youre a magicka build or streaking twice to gain ground when youre a stamina sorcerer(most sorcs deplete their magicka to do exactly that).
It was a lazy"fix" by zos. But this is what we have grown accustomed to, they should rly start thinking about what they nerf and how...soon you cant use game and combat mechanics effectively in pvp without gimping yourself completely and soloing cyrodiil is becoming increasingly harder and harder whilst zerging is being empowered more and more. No wonder its lagging more and more.
What happened to class unique roles, what happened to interresting encounters in cyrodiil, before long we will all be nerfed to the same boring standards and there will be no more unique builds left.
And how exactly does this hurt players that only use it when necessary? To use when necessary means streak 1-2 times for situations you mentioned. At max 3 times. People who use this when they need to are minimally effected by the change. Same with doderoll. The people it hurts are those that spam the ability. Even the, an average sorcerer can get 7 streaks before running out.use other skills to eacape. Streak a couple times, throw on major expedition and sprint for 2 seconds or ao. Then streak again.
Have you tried dodging twice as a magicka build? It will basicly drain most of your stamina.
Have you tried using bolt escape to escape a bad situation if youre a stamsorc? You will get exactly long enough for someone to gapclose you and you will be out of mana.
Have you tried blocking more then a few seconds on a magicka build? You will end up with low stam within the next few seconds resulting in a long cc.
Why not increase streaks dmg by 50% for every 50% cost increase that´s active.
bowmanz607 wrote: »bowmanz607 wrote: »The cost increase shouldnt start stacking until youve cast streak 2 or 3 times, same for dodge and you should be able to block atleast for 2 seconds while regenerating stam. The current nerfs on those things are punishing builds who dont use it other then when its highly needed, like blocking a meteor with your staff when youre a magicka build or dodging inc snipes when youre a magicka build or streaking twice to gain ground when youre a stamina sorcerer(most sorcs deplete their magicka to do exactly that).
It was a lazy"fix" by zos. But this is what we have grown accustomed to, they should rly start thinking about what they nerf and how...soon you cant use game and combat mechanics effectively in pvp without gimping yourself completely and soloing cyrodiil is becoming increasingly harder and harder whilst zerging is being empowered more and more. No wonder its lagging more and more.
What happened to class unique roles, what happened to interresting encounters in cyrodiil, before long we will all be nerfed to the same boring standards and there will be no more unique builds left.
And how exactly does this hurt players that only use it when necessary? To use when necessary means streak 1-2 times for situations you mentioned. At max 3 times. People who use this when they need to are minimally effected by the change. Same with doderoll. The people it hurts are those that spam the ability. Even the, an average sorcerer can get 7 streaks before running out.use other skills to eacape. Streak a couple times, throw on major expedition and sprint for 2 seconds or ao. Then streak again.
Have you tried dodging twice as a magicka build? It will basicly drain most of your stamina.
Have you tried using bolt escape to escape a bad situation if youre a stamsorc? You will get exactly long enough for someone to gapclose you and you will be out of mana.
Have you tried blocking more then a few seconds on a magicka build? You will end up with low stam within the next few seconds resulting in a long cc.
ya you weave in your counters at different times to manage your resources appropriately. Maybe one time you block. maybe one time your dodge. maybe one time your streak. not to mention, a mag sorc can use shileds over blocking, dodge, and streaking. all you pointed out is that stam sorc and mag sorc have different strengths and weaknesses when it comes to avoiding attacks. as a stam you will rely on dodge and block more than streak. as a mag build you rely on shields and streak more than dodge and block.
manage your resources properly and you will not have a problem.
Bowman keeps bringing up dodgeroll like it's even comparable. Dodge roll mitigates damage and is on its own global cooldown so it can be weaved with actual defensive/escape abilities, like vigor, rally, shuffle, rapids, CCs, roots, snairs, etc.
Streak is a pisspoor mid-air self silence and root. Occasionally it's a 1.5 second stun that tickles, but only a little bit.
Go back to your NB thread please.
Emma_Eunjung wrote: »bowmanz607 wrote: »Yes, let's make the most powerful class next patch more powerful. That makes sense.
This thread isn't about Nightblades.
cosmic_niklas_93b16_ESO wrote: »Emma_Eunjung wrote: »bowmanz607 wrote: »Yes, let's make the most powerful class next patch more powerful. That makes sense.
This thread isn't about Nightblades.
^ This
RinaldoGandolphi wrote: »As long as
- Gap closers till root/stun/snare you in place and put a 0.2-0.5 sec silence on you and have no inverse cost penalty.
- Bolt Escape continues to have an absurd penalty on it for using it.
Its a nearly useless skill.
I find it funny they said:
"We want to make sure Gap closers reliably hit their target"
Hey ZOS? when i toss a Crystal Frag, does my target get rooted and silenced in place for a second to make sure my Crystal Frag "Reliably hits its target" of course not....but its ok for Gap closers which are ranged attacks(can be activated from range) to be able to do that? Right....
s7732425ub17_ESO wrote: »No. Streak is perfect the way it is right now.
Emma_Eunjung wrote: »bowmanz607 wrote: »Yes, let's make the most powerful class next patch more powerful. That makes sense.
This thread isn't about Nightblades.cosmic_niklas_93b16_ESO wrote: »Emma_Eunjung wrote: »bowmanz607 wrote: »Yes, let's make the most powerful class next patch more powerful. That makes sense.
This thread isn't about Nightblades.
^ This
Yes I am confused title definitely implies this is about sorcs, maybe he has never pvp'd before.
Why not increase streaks dmg by 50% for every 50% cost increase that´s active.
For ball of lightning they could increase the absorb duration.
It´s the only skill prohibitive in terms of gaining it´s secondary effects - if you can´t use it at will the effects should atleast scale with the cost increase imho.
contact.opiumb16_ESO wrote: »Why not increase streaks dmg by 50% for every 50% cost increase that´s active.
For ball of lightning they could increase the absorb duration.
It´s the only skill prohibitive in terms of gaining it´s secondary effects - if you can´t use it at will the effects should atleast scale with the cost increase imho.
hahahahahahaha !!!!!!!! no
contact.opiumb16_ESO wrote: »Why not increase streaks dmg by 50% for every 50% cost increase that´s active.
For ball of lightning they could increase the absorb duration.
It´s the only skill prohibitive in terms of gaining it´s secondary effects - if you can´t use it at will the effects should atleast scale with the cost increase imho.
hahahahahahaha !!!!!!!! no
This is so stupid, sorcs are as of right now, the hardest hitting class, and the tankiest class... streak is an escape.. be done with it
This is so stupid, sorcs are as of right now, the hardest hitting class, and the tankiest class... streak is an escape.. be done with it
Problem is it *isn't* an escape right now. The only class that can't catch you are Magplars.
I'd rather it be a pure escape/gap close skill -- which would require eliminating or significantly reducing the cost penalty -- but I understand why other sorcs might want to push it in the opposite direction to use it offensively. Pick one or the other; it shouldn't be both.