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Sorcs need a Shield buff!

  • smacx250
    smacx250
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    NativeJoe wrote: »
    Valrien wrote: »
    Actually CP resistance does apply, just nothing else. It's very odd.

    really? well thats news to me.. I've always been told repeatedly that it doesn't. well I know what im going to go do now lol.
    I don't think you are alone there. Some CPs apply to shields, and others don't. Anything that increases your armor mitigation, or critical anything, doesn't apply, but those that reduce damage do. Or at least that is my *current* understanding. Anyone actually have a good list?
  • AfkNinja
    AfkNinja
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    NativeJoe wrote: »
    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    Not reading, over pls buff shield threads. No.

    Well arn't you an amazingly understanding individual. So unbiased XD

    How about you think of this thread as the *stop nerfing shields and bring them back into historical balance then*? much to long of a title.

    Bias sorc, asking for a bias buff, calling other people bias for not agreeing with him. I have officially seen it all.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    AfkNinja wrote: »
    NativeJoe wrote: »
    NativeJoe wrote: »
    With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...

    Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...

    But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.

    This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?

    in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.

    Not reading, over pls buff shield threads. No.

    Well arn't you an amazingly understanding individual. So unbiased XD

    How about you think of this thread as the *stop nerfing shields and bring them back into historical balance then*? much to long of a title.

    Bias sorc, asking for a bias buff, calling other people bias for not agreeing with him. I have officially seen it all.

    Isn't that what people call hypocritical ?
  • Waffennacht
    Waffennacht
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    If you were to add a cast time, you would have to buff the shields by quite a large margin to maintain any effectiveness.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DEATHquidox
    DEATHquidox
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    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
  • LBxFinalDeath
    LBxFinalDeath
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    Shield buff?

    Bruh no.

    Only shield change that needs to happen is a stamina version of one of the shields for stam sorcs or something.

    Magicka Sorcs are already insanely unbalanced as is.

    Highest potential defense coupled with highest potential offense, its silly tbh.
    Edited by LBxFinalDeath on February 25, 2016 3:14AM
  • Waffennacht
    Waffennacht
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    Shield buff?

    Bruh no.

    Only shield change that needs to happen is a stamina version of one of the shields for stam sorcs or something.

    Magicka Sorcs are already insanely unbalanced as is.

    Highest potential defense coupled with highest potential offense, its silly tbh.

    I gotta argue about the highest potential defense thing. Damage on shields is not mitigated at all.

    That means your 8k concealed weapon will take out 3/4s of my shield. However that same concealed weapon can hit a DK for as little as 4k, seems pretty even to me so far, one recast of shield vs one heal spell. But then we get into stuns and second attacks.

    If my shield is low and you hit me for over my shields HP, i am then taking the full unmitigated damage, which a re casted ward wont heal.

    I was against shield stacking until it was the only way to beat a ganking proxy cloak fear stun emperor of bulliness.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SirDopey
    SirDopey
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    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this

    Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.

    The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.

    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
    Edited by SirDopey on February 25, 2016 3:33AM
    NA PC | AD
    xx Doc Holliday xx
  • Valrien
    Valrien
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    SirDopey wrote: »
    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this

    Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.

    The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.

    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    Am I the only one that sees damage = survivability in all classes and except DK?
    Stam has rally + vigor + more total rolls
    Sorcs have Hardened Ward
    Templars have BoL
    Nightblades have Funnel Health and Sap
    DK survivability is mainly based on health, so can't really say much about scaling there.

    Also, there are Templars who can literally block forever (yes, still) and spam BoL lol. Then, while not in 1v1 situations, Nightblades can spam sap and eat damage. No the 2nd circumstance isn't as equal as the other two but it's still there.
    I'm very unfamiliar with DK so they might have something I dont really see.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Sausage
    Sausage
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    I thikn Shield-stacking should scale to the population of the campaign, sorcs are so much more powerful when playing with low pop. I think siege dmg should also scale to the population of the campaign too, if your population is lower than enemy, your siege weapons does more dmg.
    Edited by Sausage on February 25, 2016 5:33AM
  • NoMoreChillies
    NoMoreChillies
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    sorc needs shield buff?
    ugh...no dude.
    when sorc can just recast shield after each attack it needs no buff. add on shield cast can proc crystal frag and its boom win button.
    Insulting people on the internet is cowardly.
  • Waffennacht
    Waffennacht
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    sorc needs shield buff?
    ugh...no dude.
    when sorc can just recast shield after each attack it needs no buff. add on shield cast can proc crystal frag and its boom win button.

    See I would agree, but they said they are thinkin about adding a ward casting time. If they add a casting time, then no there wont be a procced frag, or a follow up shield. It'll be the one shield, and then gg really.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • LorDrek
    LorDrek
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    Pls nerf this ppl.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • lathbury
    lathbury
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    you really didnt
    Valrien wrote: »
    SirDopey wrote: »
    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this

    Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.

    The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.

    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    Am I the only one that sees damage = survivability in all classes and except DK?
    Stam has rally + vigor + more total rolls
    Sorcs have Hardened Ward
    Templars have BoL
    Nightblades have Funnel Health and Sap
    DK survivability is mainly based on health, so can't really say much about scaling there.

    Also, there are Templars who can literally block forever (yes, still) and spam BoL lol. Then, while not in 1v1 situations, Nightblades can spam sap and eat damage. No the 2nd circumstance isn't as equal as the other two but it's still there.
    I'm very unfamiliar with DK so they might have something I dont really see.

    nb funnel health viable pvp heal thanks for the lolz also the guy who said mark target as a viable heal. FYI against a player the heal from funnel is minimal against a shielded sorc where the damage cant crit its will not even outheal his light attacks
  • iTzStevey
    iTzStevey
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    NativeJoe wrote: »
    iTzStevey wrote: »
    Heres a proposal, remove the 50% nerf to all shields in pvp.

    Nerf hardened ward by 35% in pvp.

    Make harness and hardened unstackable, so you may only have one of the two active at a time.

    Sorcs get slightly better hardened, DK and Templar get their shields back and shield stacking is no longer an issue, problem solved.

    Honestly balancing just takes a bit of common sense and knowledge of the game, clear ZoS has neither.

    I agree to the stipulations in a pvp environment certainly, but as a Sorc tank... harness magicka and ward together are amazing. idk if I could so easily let them go. Altho, I suppose if it came right down to it, I could let go of shield stacking in pve as a whole. I'm not talking about a massive buff. just keeping in line with historical balance of shields vs damage is all im asking for.

    Well all of those changes could be "hidden" in the battle spirit buff, i dont pve so I'm not certain if stacking is essential there but there's no way stacking should be allowed in pvp, stam builds are fine against shields imo but magicka builds...i main a sorc and the only time i die from a magicka build is when they're smart and attack me and my stamina at the same time. Been playing magic NB the past couple of days and the only person i couldn't kill was a sorc, just not enough burst without proxy det tbh.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    lol button pls
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • NativeJoe
    NativeJoe
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    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this

    Thats for being reasonable. I mean geeze.... but seriously...with the way talks are going ...sorcs might be screwed. I know my sorc tanking sets/build are on the chopping block right now. Like seriously, I may not even be able to tank anymore despite the Massive under taking and investments I had to do.

    People don't seem to understand that our "defense" is our shield. we don't have massive hp to make use of heals, we don't have massive damage mitigation... in pve and pvp we're basically one shots without shields. People act like sorcs are OP...but there are no statistics or submitted posts showing this. How you feel about sorcs isn't the actual reality.
    2 WB spammers will slaughter just about any sorc under the sun in 3 seconds flat.

    if the nerfs go through, not only will we lose the ability to tank, we'll also lose a viable defense in pvp.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • NativeJoe
    NativeJoe
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    Valrien wrote: »
    SirDopey wrote: »
    NativeJoe wrote: »
    SirDopey wrote: »
    Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....

    And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x

    Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this

    Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.

    The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.

    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    Am I the only one that sees damage = survivability in all classes and except DK?
    Stam has rally + vigor + more total rolls
    Sorcs have Hardened Ward
    Templars have BoL
    Nightblades have Funnel Health and Sap
    DK survivability is mainly based on health, so can't really say much about scaling there.

    Also, there are Templars who can literally block forever (yes, still) and spam BoL lol. Then, while not in 1v1 situations, Nightblades can spam sap and eat damage. No the 2nd circumstance isn't as equal as the other two but it's still there.
    I'm very unfamiliar with DK so they might have something I dont really see.

    dks have a skill they can pop to have invulnerability and massive health regen for 6 seconds, they also have reflect, huge damage mitigation, and if they choose to go the leap route they also get a massive damage shield (bigger then ward). FYI. also they can run Bone shield, and harness magicka if they some how feel paper thin after that.

    Templars have perma block builds, can instantly heal themselves for full health, many damage mitigation buffs, can shield stack, can heal while attacking with jabs and spear, and are currently the hardest class to kill.

    Nb's and Sorcs both have escaping tools as a defense, The difference here lies in a sorcs only stand ur ground and fight defense is ward. A NB has several skills and drains/fears/stuns to accomplish this...and magicka ones commonly shield stack as well.

    Every class has the ability to shield stack. The reason they don't is because the class doesn't need it because there are other more viable alternatives. For sorcs...there arn't really any alternatives. Our defense is ward.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • AFrostWolf
    AFrostWolf
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    I agree. For that matter, All shields needs to be buffed. A shield doesn't even last 1 attack anymore. Every class has access to shields and they are all weak and all need to be buffed.
  • Thornen
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    To the op
    smoking-cannabis-at-work-253x189.jpg
  • roigseguib16_ESO
    roigseguib16_ESO
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    I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
    Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
    Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man :)
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • NativeJoe
    NativeJoe
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    AFrostWolf wrote: »
    I agree. For that matter, All shields needs to be buffed. A shield doesn't even last 1 attack anymore. Every class has access to shields and they are all weak and all need to be buffed.

    Well I wasn't considering that...but For another thread I might agree. I mean Our biggiest issue in pvp and the reason for the whole 50% less damage thing was because everyone was getting one shot.

    Perhaps they should consider buffing all shields and getting rid of the battle spirit idea. bring everything back up... but then again people are hitting insane numbers now. something I doubt shields can handle even on 100% strength haha

    And then there are people who don't wear any what so ever... so idk, it is a complicated issue.
    but shields like Bone wall, could Certainly use a buff.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • ArpamiesFin
    ArpamiesFin
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    yes and nightblades suprise attack and fear needs to be buffed, they are so underpowered atm.
  • NativeJoe
    NativeJoe
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    Thornen wrote: »
    To the op
    smoking-cannabis-at-work-253x189.jpg
    I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
    Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
    Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man :)

    Thanks.... I *think*.

    But sorcs are not Over~Powered. At least till I see some kill counter evidence that says otherwise. My kill counter definetly doesn't say im overpowered lol >>>>>> http://i.imgur.com/WBfKq2U.png <<<<is mine If you guys can show me direct evidence that highlights that sorcs are face rolling you, I'll concede. but I really doubt that is going to happen becuase while sorcs may "feel" like a dominant force to you. They may not actually be at all.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Papa_Hunt
    Papa_Hunt
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    SirDopey wrote: »
    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
  • Frenkthevile
    Frenkthevile
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    Wollust wrote: »
    Nope.

  • NativeJoe
    NativeJoe
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    SirDopey wrote: »
    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P

    ....

    Yeah... idk, I think it is you guy's trolling now. I list *some* of the stuff other classes have to mitigate heavy damage, state we have 1 shield the rest of you don't... and that shield is currently able to block 7/8ths of a heavy damage attack on average. But They are talking about adding in cast times, making ward interruptible and you guys are getting a "shield breaker" CP star.
    Plus damage being dealt in pvp is about to take a huge leap do to the consolation of CP stars and skills like DArkflare being significantly boosted.

    They are also making shields crit-able, dot able, and they have already recieved an effective 30% nerf with the IC DLC.
    I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field. But honestly Pet sorcs have gone extinct due to lack of gear support and repeated nerfs to pet damage (TG is yet another nerf to their damage), Tank sorcs are on the chopping block now, and if these nerfs go through... sorcs will be the only class in pvp that cannot stay *inside* a fight without shield stacking, and we'll have to either do hit and run tactics, or shield stack to the max.

    I'm against shield stacking. I don't want to be forced to shield stack. but if my main defense cannot maintain the historical balance of 1 heavy attack to 1 ward. then I am put in a very rough position because I don't have all the other utilities other classes do have.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • NativeJoe
    NativeJoe
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    SirDopey wrote: »
    So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..

    This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P

    And yeah everyone here is being rude with the L2P thing.. because they refuse to read. I've posted my build, my kill stats, my pvp rank. I've posted my concern isn't about this patch in particular. but the next. I've given up evidence and numerous explanations that very few people have responded to, let alone tried to logically debate. instead of coming and showing evidence they are being Destroyed in pvp by overpowered shield sorcs by giving us a kill counter screen shot, People rather just say: Your doing some crack, some heroin, Your mentally deficient, and that You must really suck as a sorc because you think shields are needed at all.

    And people rather join the mob of people that believe you can't CC or burst a sorc...and somehow believe that the 1/200 sorcs that shield stacks is the normal. I'm Not trying To Make sorc shields insane. im asking for a minor buff to maintain the historical balance of 1 ward to 1 attack.

    Am I being trolled here. or do you guys honestly not agree that 1 Ward shouldn't be able to deflect 1 attack?
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • AfkNinja
    AfkNinja
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    NativeJoe wrote: »
    Thornen wrote: »
    To the op
    smoking-cannabis-at-work-253x189.jpg
    I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
    Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
    Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man :)

    Thanks.... I *think*.

    But sorcs are not Over~Powered. At least till I see some kill counter evidence that says otherwise. My kill counter definetly doesn't say im overpowered lol >>>>>> http://i.imgur.com/WBfKq2U.png <<<<is mine If you guys can show me direct evidence that highlights that sorcs are face rolling you, I'll concede. but I really doubt that is going to happen becuase while sorcs may "feel" like a dominant force to you. They may not actually be at all.

    Dude...seriously? Do you even review your own numbers?

    147 deaths /1207 total fights = Vs Templar Death rate = 12.1%
    142 deaths /887 total fights = Vs DK death rate 16%
    485 deaths /1718 total fights Vs NB death rate 28%
    243 deaths /1086 total fights = Vs Sorc death rate 22.3%

    Your numbers clearly match the Meta. NB and Sorcs are the FOTM builds and are clearly superior, your own numbers prove it. Sorcs do not need a shield buff unless they get rid of shield stacking. If you have low health it's your own fault for putting nothing into health. And your earlier rant on Templar's is hilarious, it's easy to make a class seem OP when you present evidence with no context. Do you know what it takes for that Templar to heal to full with "1 press of a button", to even get close we have to be in execute range, standing in our rune or ritual and pray for a crit. It's not like every heal I throw out is 15K +++. If we mistime that by even a little we get executed. This is also completely ignoring the intense cost of the spell and the fact that Templar has no passive resource regeneration.

    When your shield is dropped you still have HP to fall back on, we don't. It's your own fault if you only have 11k-15k HP behind that shield. We have to survive a burst to recover from it and we don't have the option of pre-emptively loading extra health to survive through an attack (shield stacking).

    Templar is the hardest class to kill in the game? Are you joking? Your own numbers show Templar don't stand a chance against you when you are beating them at 10-1. 88% chance to win that fight not good enough for you?
  • sagitter
    sagitter
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    DO YOU KNOW what is stupid OP with shields? and what could balance well things without putting a casttime or nerf the value?
    Seriously , an ability like shields that makes sets like hunding rage, julianos almost completly useless, that makes useless 2 mundus stones (thief and shadow) , that makes useless weapon traits like precise ,that makes useless passive abilities that increases crit chance like inner light or expert hunter, potions, or nb passives... How can u say it is balanced???

    LET THE DAMN SHIELDS TAKE CRIT DAMAGE!!!!!!
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