I don't think you are alone there. Some CPs apply to shields, and others don't. Anything that increases your armor mitigation, or critical anything, doesn't apply, but those that reduce damage do. Or at least that is my *current* understanding. Anyone actually have a good list?
Hortator Indoril Nerevar wrote: »With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...
Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...
But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.
This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?
in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.
Not reading, over pls buff shield threads. No.
Well arn't you an amazingly understanding individual. So unbiased XD
How about you think of this thread as the *stop nerfing shields and bring them back into historical balance then*? much to long of a title.
Hortator Indoril Nerevar wrote: »With the recent developments in pvp and pve, I believe us sorcs need a *slight*adjustment in our shields. with bosses hitting for 34k (past the threshold of 99% of sorcs ward), and pvp players hitting for 14+k Wrecking blows in pvp (which is the average sorcs shields +3k) and the coming Darkflare madness of 22k+ hits in pvp we need a slight adjustment...which is somewhat fair since we're going to be getting dots on our shields and we already have an entire set built to go right past them...
Before the rage machine starts let me say this: sorcs have 1 shield the rest of you don't have access too. and most of you have plenty of other defenses, mitigation techniques, and your *own* form of shields...
But in past metas we got a shield strong enough to repel 1 strong attack, and 2-3 lesser attacks. If we *don't* see an adjustment to our shield values we'll be relegated to our shields taking half of a strong attack, and our pve tanking abilities are being hampered as well by the absolutely *beast mode* hits even the smallest daedra can push out.
This won't hold of sorcs if we don't receive attention like this... instead of one shield most sorcs use now, we'll see alot more shield stacking and resto staves to compensate for this weakness...which would only make fighting sorcs worse (believe me on this plz) in pvp, and more sorc exclusivity in pve because if we're all running resto staves....why do we need a templar?
in other words... not giving a small buff to ward at this point , will make the next patches sorcs adapt...and that adaption won't benefit anyone.
Not reading, over pls buff shield threads. No.
Well arn't you an amazingly understanding individual. So unbiased XD
How about you think of this thread as the *stop nerfing shields and bring them back into historical balance then*? much to long of a title.
Bias sorc, asking for a bias buff, calling other people bias for not agreeing with him. I have officially seen it all.
Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
LBxFinalDeath wrote: »Shield buff?
Bruh no.
Only shield change that needs to happen is a stamina version of one of the shields for stam sorcs or something.
Magicka Sorcs are already insanely unbalanced as is.
Highest potential defense coupled with highest potential offense, its silly tbh.
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.
The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.
So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
NoMoreChillies wrote: »sorc needs shield buff?
ugh...no dude.
when sorc can just recast shield after each attack it needs no buff. add on shield cast can proc crystal frag and its boom win button.
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.
The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.
So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
Am I the only one that sees damage = survivability in all classes and except DK?
Stam has rally + vigor + more total rolls
Sorcs have Hardened Ward
Templars have BoL
Nightblades have Funnel Health and Sap
DK survivability is mainly based on health, so can't really say much about scaling there.
Also, there are Templars who can literally block forever (yes, still) and spam BoL lol. Then, while not in 1v1 situations, Nightblades can spam sap and eat damage. No the 2nd circumstance isn't as equal as the other two but it's still there.
I'm very unfamiliar with DK so they might have something I dont really see.
Heres a proposal, remove the 50% nerf to all shields in pvp.
Nerf hardened ward by 35% in pvp.
Make harness and hardened unstackable, so you may only have one of the two active at a time.
Sorcs get slightly better hardened, DK and Templar get their shields back and shield stacking is no longer an issue, problem solved.
Honestly balancing just takes a bit of common sense and knowledge of the game, clear ZoS has neither.
I agree to the stipulations in a pvp environment certainly, but as a Sorc tank... harness magicka and ward together are amazing. idk if I could so easily let them go. Altho, I suppose if it came right down to it, I could let go of shield stacking in pve as a whole. I'm not talking about a massive buff. just keeping in line with historical balance of shields vs damage is all im asking for.
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
Actually, I tend to disagree with the whole 'yeah but you guys have access to the other shields BS'. The other class can't get there total magic as high as sorcs and still be viable, meaning we don't have access to the same calibre of shielding.
The simple fact of the matter is, currently, Sorcs can spam shields and just eat damage, redonculous amounts of damage. Now sure, there's a bunch of you running around still learning to play. Sure, there's a bunch of you that want to use only one shield cause that would cool. The reality is though, the game needs to balance classes against how they can be played. Which means, if they increase your ward, Sorcs will have the choice to run around pretty much immortal.
So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
Am I the only one that sees damage = survivability in all classes and except DK?
Stam has rally + vigor + more total rolls
Sorcs have Hardened Ward
Templars have BoL
Nightblades have Funnel Health and Sap
DK survivability is mainly based on health, so can't really say much about scaling there.
Also, there are Templars who can literally block forever (yes, still) and spam BoL lol. Then, while not in 1v1 situations, Nightblades can spam sap and eat damage. No the 2nd circumstance isn't as equal as the other two but it's still there.
I'm very unfamiliar with DK so they might have something I dont really see.
AFrostWolf wrote: »I agree. For that matter, All shields needs to be buffed. A shield doesn't even last 1 attack anymore. Every class has access to shields and they are all weak and all need to be buffed.
To the op
roigseguib16_ESO wrote: »I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man
So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
To the oproigseguib16_ESO wrote: »I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man
Thanks.... I *think*.
But sorcs are not Over~Powered. At least till I see some kill counter evidence that says otherwise. My kill counter definetly doesn't say im overpowered lol >>>>>> http://i.imgur.com/WBfKq2U.png <<<<is mine If you guys can show me direct evidence that highlights that sorcs are face rolling you, I'll concede. but I really doubt that is going to happen becuase while sorcs may "feel" like a dominant force to you. They may not actually be at all.