Just play with a highelf templar and see the differance
wouldn't the best race for *healing and resistances" purposes not be High elf, but breton. putting that aside... I'm just trying to address an issue for sorcs. I don't know in detail what is going on in every class, because I don't play the other classes.hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field.
What .. ??
haha, no offense but the perception that since you have a large following and have many videos of yourself out there in the fields Train wrecking people with stacked shields, that every sorc is doing that is simply wrong. only reason I brought you up haha
But the fact is, even You are not made invincible, shield stacking or not. You still die obviously. As prolly one of the best Sorcs around, do you run kill counter? care to post what a "good" kd ratio is?
so you think you know balance yet you play only one class. roflcopter
I read through this thread and it's obvious that nearly no one seems to understand the OP's point (plus the countless recalls) to the fact that he's talking about the *near future* of shields, not the *current state*.
How many responses said "you can't crit a shield", or "damage is X and your shield can take it", or "I can't kill sorcs because of shield stacking", or whatever. None of which have anything to do with his point.
Lots of hate on the OP, but very few actually paying attention to his topic - which is:
Next patch, damage goes up and hardened ward's damage mitigation goes down. Add the 1.5 second cast time and sorcs survivability goes way down. They will have no other option than to stack shields (which everyone hates.. both the person having to do it, and the person trying to kill them). Lets call on ZOS to buff ward a bit (in light of the upcoming nerfs) so sorcs aren't *forced* to shield stack. (my paraphrase without the details).
Amazingly enough, he's not even calling on the nerfs not to occur. Just to buff the mitigation a bit along with the nerfs so ward isn't completely useless. In PVP a 9k shield (that offers no resistance, just raw buffer), that can be dotted and critted will be gone in one shot there is no doubt about that. So anyone saying "I can't one shot a shield" is not paying attention to his point. Sure, you can't today but you will tomorrow. Add the cast time, and the sorc is dead before further damage mitigation is re-cast unless he has the mandatory resto staff which sorcs don't want to be forced to carry.
Anyway, I don't know the guy and I'm not trying to defend him, but the vast majority of the responses to his point are simply irrelevant. Maybe my little rant will help additional responses be more relevant as I'd like to see actual dialog about this.
-Aletheion
Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
TheMachineKiller wrote: »I would also like unlimited ulti gain from streaking through zergs like the good ole days,
ty in advance zeni
TheMachineKiller wrote: »I would also like unlimited ulti gain from streaking through zergs like the good ole days,
ty in advance zeni
Streak -> Streak -> Streak -> Bats -> repeat for 1v zerg. Thanks for taking me back.
dylanjaygrobbelaarb16_ESO wrote: »LOL what a joke. templar and dk shields are nerfed into the ground and you want sorcs shields buffd. get real.Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
your the only magica sorc that doesent already shield stack. the ONLY ONE. instead of buffing ward they need to adjust sun shield and dk shiled to make them more viable in pvp once again.
try other classes, then come back and lol at yourself.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
PlagueMonk wrote: »Want a min, I think you posted this a month EARLY. April 1st is still a month away.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
You think shield stacking sorcs are bad... wait 5 days. Reactive armor Templars are coming. They are almost unkillable. As are the one shot templars, and magicka NB builds.... its going to be the Rise of the templar I predict this pvp season till Dark brotherhood.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
You think shield stacking sorcs are bad... wait 5 days. Reactive armor Templars are coming. They are almost unkillable. As are the one shot templars, and magicka NB builds.... its going to be the Rise of the templar I predict this pvp season till Dark brotherhood.
Yup. Just like when Radiant Destruction came out. People predicted a huge Templar uprising and Templars would be dominating the PvP field. Look how well that worked out.
You think a Templar, the class with the worst resource management in the game, is going to don a heavy armour set (the worst set for resource management) and be anything but a slow-poke meatbag that hits like a kitten and has no sustain at all? All for 35% more mitigation when he is stunned for 1 second every 7 seconds? Or perhaps you think he will not break free and just sit there for several seconds and take a beating so he can revel in his amazing extra mitigation?
Mitigation is multiplicative in this game, not additive, so that 35% is not even going to be close to an actual 35% gain. If the guy has 50% (cap) already at best this will get him an extra 18%. On a 12k WB that means it will help with 2k. Whoopee!
How much will a Hardened Ward absorb of a 12k WB? Oh yah pretty much the whole thing. A heck of a lot more than 2k anyway!
So you want to make Sorcerers HW stronger or else Sorcerers will be forced to become uber strong shield stacking gods? Is that really your argument? Sorcerers that don't already shield stack don't do it because they feel they don't have to. Because HW is already good enough and they want to have more space for damage and utility.
If anything, your argument just highlights the need for HW to be nerfed, or Healing Ward/Harness, or some combination.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
i´m sorry and do not want to hurt you - but especially on consoles dealing with sorcs is a significant L2P and or stubbornness issue. i cant count the times when talking with stamina users on console asking them why they do utilize shield breaker all you get as answer is either silence or "no one uses it...". just as sth to think about what might be the reason its usage was forbidden during the last 1vs1 turnaments on PC, for sure not its uselessness...
i do not deny fighting good sorcs is not easy, but fighting good nbs, dks or temps is neither.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
and thats the long version of L2Pknow your char its capabilities and its no goes and know the same in regard of your opponents...
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
You think shield stacking sorcs are bad... wait 5 days. Reactive armor Templars are coming. They are almost unkillable. As are the one shot templars, and magicka NB builds.... its going to be the Rise of the templar I predict this pvp season till Dark brotherhood.
Yup. Just like when Radiant Destruction came out. People predicted a huge Templar uprising and Templars would be dominating the PvP field. Look how well that worked out.
You think a Templar, the class with the worst resource management in the game, is going to don a heavy armour set (the worst set for resource management) and be anything but a slow-poke meatbag that hits like a kitten and has no sustain at all? All for 35% more mitigation when he is stunned for 1 second every 7 seconds? Or perhaps you think he will not break free and just sit there for several seconds and take a beating so he can revel in his amazing extra mitigation?
Mitigation is multiplicative in this game, not additive, so that 35% is not even going to be close to an actual 35% gain. If the guy has 50% (cap) already at best this will get him an extra 18%. On a 12k WB that means it will help with 2k. Whoopee!
How much will a Hardened Ward absorb of a 12k WB? Oh yah pretty much the whole thing. A heck of a lot more than 2k anyway!
So you want to make Sorcerers HW stronger or else Sorcerers will be forced to become uber strong shield stacking gods? Is that really your argument? Sorcerers that don't already shield stack don't do it because they feel they don't have to. Because HW is already good enough and they want to have more space for damage and utility.
If anything, your argument just highlights the need for HW to be nerfed, or Healing Ward/Harness, or some combination.
If you took away all the shields... what would sorcs have to mitigate damage with?
Shields are already getting a huge nerf to their effectiveness and have steadily been getting worse, The next round of nerfs basically promises sorcs to have the worst set of class specific damage mitigation techniques...so to compensate we're all going to have to pick of restoration staffs to offset that weakness. We don't have other options like other classes as far as that goes.
As for your scenerio where u land a hard wrecking blow... on breaking free you get a free big hit. because there is a few hundred to a thousand left on the shields when u break past the shield, resistances will still be set to 0% mitigation. So You WILL hit harder with 2 WB's on a sorc then you will any other class. guarantee it because of the nature of shields.
As for your templar comment, have you fought these guys yet? I know in the current meta I can't take them down 1vs1, I I count myself as a pretty decent sorc lol stacking CC doesn't work, and bursting them is out of the question... I'll have to think about how to deal with them, but none of my set ups are remotely viable against this new meta. Don't be so quick to toss the templars in the garbage can, they're far from defenseless.
I want hardend ward buffed up a little bit, inlight of all the nerfs incoming, (the nerfs we have received and numerous other factors like shield breaker) which includes being interruptible and having a cast time to be buffed so it can have some kind of viable use. You can't Be in the heat of battle with darkflare templars and have time to cast a 1.5 second hardend ward that isn't even going to shield against the full power of one blast. Nor against WB spammers, Nor against ambush spammers, etc. It will destroy the mitigation of sorcs. I realize you hate shield stacking sorcs right now, but if things come to pass as they are listed in previous parts of this thread... your going to see alot more of them. What other options does a sorc have if our class skills won't mitigate the damage effectively?
Are you saying you have been pvping and have not found a way to kill sorcs effectivly yet? if so I'm sure I, and quite a few others on this thread could look at your set up and tell you how. I mean I'm not invulnerable out there, niether is sypher or any other sorc.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
i´m sorry and do not want to hurt you - but especially on consoles dealing with sorcs is a significant L2P and or stubbornness issue. i cant count the times when talking with stamina users on console asking them why they do utilize shield breaker all you get as answer is either silence or "no one uses it...". just as sth to think about what might be the reason its usage was forbidden during the last 1vs1 turnaments on PC, for sure not its uselessness...
i do not deny fighting good sorcs is not easy, but fighting good nbs, dks or temps is neither.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
i´m sorry and do not want to hurt you - but especially on consoles dealing with sorcs is a significant L2P and or stubbornness issue. i cant count the times when talking with stamina users on console asking them why they do utilize shield breaker all you get as answer is either silence or "no one uses it...". just as sth to think about what might be the reason its usage was forbidden during the last 1vs1 turnaments on PC, for sure not its uselessness...
i do not deny fighting good sorcs is not easy, but fighting good nbs, dks or temps is neither.
L2P issue? It takes like 3 good guys to kill sorcs effectively or they just teleport away, if theres 10 shield-stacker on the enemy side, you need at least 20 guy for yourself. Currently Dominion has the most players too. I just logged out from PS4 EU Cyrodil, its 4PM and whole map is yellow, devs can check it themselves.
I dont care if you cant beat them join then thats what Im gonna do if NB gets nerfed, I happen to have Dominion Sorc myself. Im pretty sure this game dies couple month after that.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
i´m sorry and do not want to hurt you - but especially on consoles dealing with sorcs is a significant L2P and or stubbornness issue. i cant count the times when talking with stamina users on console asking them why they do utilize shield breaker all you get as answer is either silence or "no one uses it...". just as sth to think about what might be the reason its usage was forbidden during the last 1vs1 turnaments on PC, for sure not its uselessness...
i do not deny fighting good sorcs is not easy, but fighting good nbs, dks or temps is neither.
L2P issue? It takes like 3 good guys to kill sorcs effectively or they just teleport away, if theres 10 shield-stacker on the enemy side, you need at least 20 guy for yourself. Currently Dominion has the most players too. I just logged out from PS4 EU Cyrodil, its 4PM and whole map is yellow, devs can check it themselves.
I dont care if you cant beat them join then thats what Im gonna do if NB gets nerfed, I happen to have Dominion Sorc myself. Im pretty sure this game dies couple month after that.
Im going to reply to my own post, but I hope Zen is working on F2P PS4 version like I told at the console launch because we are near it. 4PM and whole map is yellow and full of teleporting shield-stacker is not a good sign.
I just had to log out from PS4 EU Dominion's Tank and Shield-stacker Sorcs, sucks there isnt enough dmg to do anything really, teleport + shield stacking is so unbelievable strong during Morning, unless you're really bad player you cant be killed. People log in, they realize they can do a damn, they log out. Great game you have here, Zen.
My solution is that Shield Stacking effectiviness should be scaled from the population of the Campaign. Low pop, its less effective, high pop, its more effective. Or then give us Potion of Shield Destroyer, 50% more dmg to the shields.
And I don't want every sorc out there to be one. so hop on to my side of the fight
As for how to destroy them. see my above post.
Idk what options your class has, but my class has rune prison, which once the target runs out of stamina u can slap them in for 20 seconds, and Any "DOT" cannot break it...so u can literally just beat on them with mines, and heap of other abilities till they're dead. similarly if u create enough distance that you have people sprinting at you (same thing, lock them down because they have no stamina and dot slam away)
Im not taking nobodys side but the fact is, the Campaign doesnt become active until theres enough dmg to take down Sorcs, sometimes it can take even after Noon and that sucks big time. Too much passivity is bad. I dont get why devs never learn about it.
i´m sorry and do not want to hurt you - but especially on consoles dealing with sorcs is a significant L2P and or stubbornness issue. i cant count the times when talking with stamina users on console asking them why they do utilize shield breaker all you get as answer is either silence or "no one uses it...". just as sth to think about what might be the reason its usage was forbidden during the last 1vs1 turnaments on PC, for sure not its uselessness...
i do not deny fighting good sorcs is not easy, but fighting good nbs, dks or temps is neither.
L2P issue? It takes like 3 good guys to kill sorcs effectively or they just teleport away, if theres 10 shield-stacker on the enemy side, you need at least 20 guy for yourself. Currently Dominion has the most players too. I just logged out from PS4 EU Cyrodil, its 4PM and whole map is yellow, devs can check it themselves.
I dont care if you cant beat them join then thats what Im gonna do if NB gets nerfed, I happen to have Dominion Sorc myself. Im pretty sure this game dies couple month after that.
Im going to reply to my own post, but I hope Zen is working on F2P PS4 version like I told at the console launch because we are near it. 4PM and whole map is yellow and full of teleporting shield-stacker is not a good sign.
dominion also has all the min~max racials...and thats why they do so well. EP is also pretty big because of skyrim...and Daggerfall is filled with ex-Wow people attracted to the pretty blue banner and old folks that actually remember the games and have followed the series this long.
As for killing sorcs, Try soft and hard CC. to take out the stamina, then the health bar. Or get a nightblade buddy and ambush away. or get a DK buddy and start smashing the WB button while keeping up reflective scales. Or get a templar buddy and tell him to put the black ball of death on the sorc. Or pick up a set of shield breaker urself and go on a ************ murdering spree!