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Sorcs need a Shield buff!

  • Ender1310
    Ender1310
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    What they need to do is take all the synergy out of sorcs and make your shields multiply on health like the rest of the classes. This takes the burst out of the class and forces you to play strategically instead of mashing your shield everytime you get in trouble. Now I recognize that the rest of your skills would need to be looked at as if you can't go glass cannon and pew pew things with a curse a proxy det and a frag/ultimate you probably wouldn't know what to do with yourself. Oh man the nuurve.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Ender1310 wrote: »
    What they need to do is take all the synergy out of sorcs and make your shields multiply on health like the rest of the classes. This takes the burst out of the class and forces you to play strategically instead of mashing your shield everytime you get in trouble. Now I recognize that the rest of your skills would need to be looked at as if you can't go glass cannon and pew pew things with a curse a proxy det and a frag/ultimate you probably wouldn't know what to do with yourself. Oh man the nuurve.

    Yes, because DK's can't just spam reflect, temps can't spam BOL, NB's can't just disappear at will etc.....
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • dimensional
    dimensional
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    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    Edited by cosmic_niklas_93b16_ESO on March 5, 2016 6:20PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • xxShowerpowerxx
    This post hurt me physically.

    dont worry m8 hardy wont let that happen next patch
  • NativeJoe
    NativeJoe
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    Just saying this would break a sorc shield lol.... 1 hit and then some...x.x

    http://i.imgur.com/tRgrExw.png

    in pve it's 32,690 for a Wrecking blow
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • NativeJoe
    NativeJoe
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    tRgrExw.png IE do you think that this would pop a sorcs shield in pvp? this was taken without stealth.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • UltimaJoe777
    UltimaJoe777
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    And you're reviving this thread why? Also people used to complain Sorc Shields were too strong so of course they're not gonna strengthen them, nor is there a reason to. Crowd Control helps keep enemies at bay so try that along with the shield instead of relying solely on the shield.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • DisgracefulMind
    DisgracefulMind
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    NativeJoe wrote: »
    tRgrExw.png IE do you think that this would pop a sorcs shield in pvp? this was taken without stealth.


    That will be reduced with Battle Spirit. Yes, wrecking blow is incredibly powerful; however, Sorcerer shields do not need a buff. I love my Sorcerer, don't get me wrong, she's my highest ranked toon at AR 27, but I just disagree in any Sorcerer buffs. I mainly play on my Templars these days because sometimes Sorc just bores me. It's complete easy mode. Easy escape, easy defense, easy burst. No need to buff its easiness. Sorcs have the best of it all, defense, offense, and escape. That's enough. And stamina builds are not all that hard to take out. Time your bursts, manage your magicka and your shields, and you'll be fine.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    And you're reviving this thread why? Also people used to complain Sorc Shields were too strong so of course they're not gonna strengthen them, nor is there a reason to. Crowd Control helps keep enemies at bay so try that along with the shield instead of relying solely on the shield.

    Problem is though that the power creep is only going up, while pretty much all defences stay the same. So someday we'll all just end up getting 1-2 shot even with shields up. So yes, all defences including shields needs to go up, only defence that needs to go is shield stacking while making individual shields stronger to keep up with the power creep we got.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • UltimaJoe777
    UltimaJoe777
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    And you're reviving this thread why? Also people used to complain Sorc Shields were too strong so of course they're not gonna strengthen them, nor is there a reason to. Crowd Control helps keep enemies at bay so try that along with the shield instead of relying solely on the shield.

    Problem is though that the power creep is only going up, while pretty much all defences stay the same. So someday we'll all just end up getting 1-2 shot even with shields up. So yes, all defences including shields needs to go up, only defence that needs to go is shield stacking while making individual shields stronger to keep up with the power creep we got.

    Well perhaps Heavy Armor will get a buff strong enough to contest it someday.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Sugaroverdose
    Sugaroverdose
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    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    As well as any other damage mitigation, you forget to say, and shields is the only one thing which mitigate damage without require player to do something even being CC'ed for sorcs most of the time is not a problem at all.

    So sorc shields are OP already.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    As well as any other damage mitigation, you forget to say, and shields is the only one thing which mitigate damage without require player to do something even being CC'ed for sorcs most of the time is not a problem at all.

    So sorc shields are OP already.

    Not really, 1 shield already go down in one hit, if you can't take down one 10-12k shield easily that's on you, not the shield being OP.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Wollust
    Wollust
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    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    As well as any other damage mitigation, you forget to say, and shields is the only one thing which mitigate damage without require player to do something even being CC'ed for sorcs most of the time is not a problem at all.

    So sorc shields are OP already.

    Not really, 1 shield already go down in one hit, if you can't take down one 10-12k shield easily that's on you, not the shield being OP.

    Hardened Ward is not op, but more than strong enough. 10k-12k shield is an incredibly strong defense that can be spammed because resource management is not much of a thing anymore these days.

    The real issue is that sorcs can stack two (or three with healing ward) strong shields.
    Susano'o

    Zerg Squad
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Wollust wrote: »
    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    As well as any other damage mitigation, you forget to say, and shields is the only one thing which mitigate damage without require player to do something even being CC'ed for sorcs most of the time is not a problem at all.

    So sorc shields are OP already.

    Not really, 1 shield already go down in one hit, if you can't take down one 10-12k shield easily that's on you, not the shield being OP.

    Hardened Ward is not op, but more than strong enough. 10k-12k shield is an incredibly strong defense that can be spammed because resource management is not much of a thing anymore these days.

    The real issue is that sorcs can stack two (or three with healing ward) strong shields.

    And that I do agree with, that is something that should go away, that's not what I'm defending. But any single shield is just enough or underpowered, depending on which one it is. None are OP as is being claimed by some people. If anything shields should get a bit of a buff in cyro by lowering the debuff, that's all. Then other class shields won't be as bad anymore either while it will still be a sorcs main defence.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Wollust
    Wollust
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    Wollust wrote: »
    Reflect only works against projectiles, heals are ineffective on low max health toons, nb have many counters against their cloaks.

    And shields can't be spammed when CC'd, which can be easily done as sorcs got 2, maybe 3 stun breaks before OOS, which I might add, goes through these "OP" shields, lol.
    As well as any other damage mitigation, you forget to say, and shields is the only one thing which mitigate damage without require player to do something even being CC'ed for sorcs most of the time is not a problem at all.

    So sorc shields are OP already.

    Not really, 1 shield already go down in one hit, if you can't take down one 10-12k shield easily that's on you, not the shield being OP.

    Hardened Ward is not op, but more than strong enough. 10k-12k shield is an incredibly strong defense that can be spammed because resource management is not much of a thing anymore these days.

    The real issue is that sorcs can stack two (or three with healing ward) strong shields.

    And that I do agree with, that is something that should go away, that's not what I'm defending. But any single shield is just enough or underpowered, depending on which one it is. None are OP as is being claimed by some people. If anything shields should get a bit of a buff in cyro by lowering the debuff, that's all. Then other class shields won't be as bad anymore either while it will still be a sorcs main defence.

    The debuff is stupid and ruined shields such as fragmented or blazing shields. It's a bandaid fix.
    But I do not think that sorcs hardened ward should get any stronger at this point. The same goes for harness magicka and healing ward. Those three shields seem fine the way they are now. But the others are just trash and need rework.
    Susano'o

    Zerg Squad
  • Rune_Relic
    Rune_Relic
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    lol
    Anything that can be exploited will be exploited
  • LorDrek
    LorDrek
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    NativeJoe wrote: »
    tRgrExw.png IE do you think that this would pop a sorcs shield in pvp? this was taken without stealth.

    Fake from pve uber buff, not function in pvp.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • Xellos77
    Xellos77
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    Shields are fine where they are. Against a zerg it doesn't matter. Against 1v1 or 1vX it's skill>abilities.

    Wrecking Blow has a clear wind-up so dodge roll or simply move to the left (or right) works. Yeah, sometimes you take one to the jaw but hey, that's PvP. I don't really get what the issue is. Shields are a tool, not a crutch.

    When me and a Templar buddy can take on 10 people and live to tell the tale, I have to disagree that shields need buffs (and yes, Ward is in my rotation).
    Ebonheart Pact/PS4/NA
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    NativeJoe wrote: »
    tRgrExw.png IE do you think that this would pop a sorcs shield in pvp? this was taken without stealth.

    Hahahahaha I have 4K weapon damage in stealth as a Nightblade I can't get that tool tip in PvE.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Hutch679
    Hutch679
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    NativeJoe wrote: »
    I just started playing my Sorc. After reading your post OP, I come to only one question I feel tickled to ask.

    Why would I let myself get hit to begin with?

    ummm.... because as a magick based sorc you have a 2 dodge roll limit.... and you can't farm IC, dungeons, and expecially pvp (everyone has a pocket templar/stealth/vigor)etc purely defensively with daedric mines, streak, prison, and pets.

    Why are you dodge rolling as a sorc... Lol

  • Hazethemadman
    Hazethemadman
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    Ha.
    Samael- VR16 Magicka Dragonknight
    Bacchic Battery- 38 Magicka Sorcerer
    Nihil Dicit- 12 Magicka Templar
    Villion- 20 Stamina Nightblade
  • Minalan
    Minalan
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    If they stop harness and hardened ward from stacking, then we can discuss buffing hardened ward.

    Until then... No.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Minalan wrote: »
    If they stop harness and hardened ward from stacking, then we can discuss buffing hardened ward.

    Until then... No.

    I'd be for that myself, I've always been for taking away shield stacking and then buffing individual shields up to make them viable on their own without shield stacking. Of course hardened ward needs to be the strongest class shield in straight up "health" as that's the sorcerer main defence, just as a DK got wings, templars got BoL, NB's got cloak just to take an example for each class, but each class shield should still be viable in their own way.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • NativeJoe
    NativeJoe
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    NativeJoe wrote: »
    tRgrExw.png IE do you think that this would pop a sorcs shield in pvp? this was taken without stealth.
    Drakilian wrote: »
    NativeJoe wrote: »
    Drakilian wrote: »
    14k wrecking blows don't happen without crits, especially not with our new CP resistance.

    Same with the dark flares.

    Don't exaggerate.

    And... You've measured them and have contrary supporting evidence with BIS gear, or is this just your opinion? What is your main if this is an opinion? how long have you been playing, etc... If I am to take you based on your claim it is not, then I need supporting credentials of some kind. Otherwise for all I know im talking to a vr 2 NB with 30 champion points.

    You don't get a 28k WB tooltip (which is what's necessary to get that kind of damage - since the damage you deal is basically the unmitigated damage from the tooltip cut in half). If you do, YOU please post it here, haha.

    Also, don't be an ass, level and champion points mean nothing. I came to the game 6 months ago and i've taught veteran players in-game who I've destroyed how to play properly and how to theorycraft their ***. My toom absolutely doesn't have best in-slot gear because the grinding that takes is *** ridiculous and I much prefer to PvP, but I don't need to have best in slot gear to know that you're not getting a 28k tooltip WB.

    tRgrExw.png And thats with being breton, no clever alchemist, and not in stealth.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Anti_Virus
    Anti_Virus
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when you can since they can't hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.
    Edited by Anti_Virus on April 24, 2016 7:44PM
    Power Wealth And Influence.
  • Birdovic
    Birdovic
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    Ah you mean that pet, fighting some random dude over there?
    Or the pet dieing in pvp when looked at?
    Yeah, very reliable.
  • NativeJoe
    NativeJoe
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    Ah you mean that pet, fighting some random dude over there?
    Or the pet dieing in pvp when looked at?
    Yeah, very reliable.

    Agreed. if anything the pet is reliably dead. lol. it has 10k hp. which if u didn't notice... just about everything in TG, hits for 10k lol
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Anti_Virus
    Anti_Virus
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    Ah you mean that pet, fighting some random dude over there?
    Or the pet dieing in pvp when looked at?
    Yeah, very reliable.

    yep it's very reliable all you need to do is shield it and the heal button to heal yourself, I mean i use it on my sorc and its amazing. Plus is heals its self too so yeah so if people are attacking your pet that means they aren't attack you soo it's a win win. Sounds like a L2P issue if you can't maintain the pet.
    Edited by Anti_Virus on April 24, 2016 7:43PM
    Power Wealth And Influence.
  • NativeJoe
    NativeJoe
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    OP I don't get how you are getting killed by Dark flare. Just stack harness with hardened ward and eat that dmg.

    Dealing with a WB spammer? Spam mines and camp in them and streak out when toy can they can hit you while they are rooted.

    I see your point about Hardened ward though but If you want that buffed shields need to be non stackable and critable (take 25% of crit dmg) and non refreshable in exchange for a large shield.

    All you sorcs that claim you NEED to stack shields with healing ward don't really need too. In theives guild sorcs now have a relaible heal (pet heal) and if you refuse to use it that's your problem for following Fotm builds.

    I'm against shield stacking. But as you say... Stacking shields to eat dark flares is the status quo...simply because ward is insufficient.

    WB spammers... Take it you havn't fought any decent one's. You know the Vampires that take go invisable and WB you 6 times while taking like 400 damage from mines? or the dk's that chain 5 attacks into a single burst in 1 leap animation? or how about the Macro guys whom switch from sword and board to two hand deliver the Stun lock on sword and board, and proceed to WB you into oblivion while you can't even cast?

    The pet is borderline useless in 95% of builds. And as far as the restoration staff and it's healing ward... thats just cheesy. I don't want to rely on cheesy tactics like that. and im tired of cookie cutter crap. thats about as fair as me rolling up on a NB with 1000 overload. it's just in bad taste.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
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