To the oproigseguib16_ESO wrote: »I am considering developing a Post of the day awards and grant it to people who obviously have a very clear and strong idea of how the game mechanics work and how the game would be more balanced. Like for example this post, where everything makes a lot of sense and suggesting a shield buff for sorcerers is the answer to the real problem in PvP.
Because in terms of role, Sorcerers are magic users, so they should be overpowered anyway, why not overpower them a bit more?
Cheers pal, I congratulate you for recieving the first Post of the day award. Enjoy it man
Thanks.... I *think*.
But sorcs are not Over~Powered. At least till I see some kill counter evidence that says otherwise. My kill counter definetly doesn't say im overpowered lol >>>>>> http://i.imgur.com/WBfKq2U.png <<<<is mine If you guys can show me direct evidence that highlights that sorcs are face rolling you, I'll concede. but I really doubt that is going to happen becuase while sorcs may "feel" like a dominant force to you. They may not actually be at all.
Dude...seriously? Do you even review your own numbers?
147 deaths /1207 total fights = Vs Templar Death rate = 12.1%
142 deaths /887 total fights = Vs DK death rate 16%
485 deaths /1718 total fights Vs NB death rate 28%
243 deaths /1086 total fights = Vs Sorc death rate 22.3%
Your numbers clearly match the Meta. NB and Sorcs are the FOTM builds and are clearly superior, your own numbers prove it. Sorcs do not need a shield buff unless they get rid of shield stacking. If you have low health it's your own fault for putting nothing into health. And your earlier rant on Templar's is hilarious, it's easy to make a class seem OP when you present evidence with no context. Do you know what it takes for that Templar to heal to full with "1 press of a button", to even get close we have to be in execute range, standing in our rune or ritual and pray for a crit. It's not like every heal I throw out is 15K +++. If we mistime that by even a little we get executed. This is also completely ignoring the intense cost of the spell and the fact that Templar has no passive resource regeneration.
When your shield is dropped you still have HP to fall back on, we don't. It's your own fault if you only have 11k-15k HP behind that shield. We have to survive a burst to recover from it and we don't have the option of pre-emptively loading extra health to survive through an attack (shield stacking).
Templar is the hardest class to kill in the game? Are you joking? Your own numbers show Templar don't stand a chance against you when you are beating them at 10-1. 88% chance to win that fight not good enough for you?
DO YOU KNOW what is stupid OP with shields? and what could balance well things without putting a casttime or nerf the value?
Seriously , an ability like shields that makes sets like hunding rage, julianos almost completly useless, that makes useless 2 mundus stones (thief and shadow) , that makes useless weapon traits like precise ,that makes useless passive abilities that increases crit chance like inner light or expert hunter, potions, or nb passives... How can u say it is balanced???
LET THE DAMN SHIELDS TAKE CRIT DAMAGE!!!!!!
Your shields are absolutely more than enough right now. Sorcs can tank as good as anyone with the right set up. Dodge in, take a beating and give a beating and dodge right back out with out breaking a sweat. Enough of this balance crap. If you're skilled with what you have, you can seriously ruin ones day. Sorcs need shield buffs......lmfao
arcantonias wrote: »my hardened ward is almost 12k in pvp without inner light or bound aegis. if you have an 8k hardened ward then you need to get better gear or something. slot a heal like everyone else, dont just expect to use hardened ward and rely on your health regen and power surge to heal lol.
@NativeJoe
Your own numbers....
You lose 1 in ten against Templars. One in freaking ten. How can you not acknowledge that if you are winning 90% of the time the balance is off? Trust me, you aren't THAT good.
Against DK you win 84% of the time. How can you not acknowledge that if you are winning 84% of the time the balance is off? Trust me, you aren't THAT good.
Against balanced classes, NB and Sorc, you win a paltry 3-1. 3 wins to one loss is supposed to be bad now? Clearly you are skilled, but you are not so good that your skill alone is leading to 84-90% win ratio vs certain classes. It's obvious to anyone unbias that Sorc is tuned up and ready to roll, stop acting like Sorc's are weak little kittens that need help to grow up into lions. You're already a Lion.
DEATHquidox wrote: »Dude, stack more shields - last night I did 80K damage in less than 10 seconds to a sorc and never touched his health. This is a L2P issue, sorcs need no more shields.....
And that person wasn't running just 1 ward where they? they where running multiple because WARD was not strong enough to mitigate 1 attack. so they where "adapting".... x.x oddly enough... This is exactly what im trying to say is going to happen in the vast majority of sorcs if things go like this. You *think* your pointing out a issue that disproves my fortelling of the future so you can be part of the mob...but reality, you encountered another one of the sorc converts to this play style x.x
Well wait. The guy has a point. Templars I see heal them selfs full health in 1 breath of life and use their spear thing and can deal 5k with 1 hit and it's a stun and they heal off of it. Okay? Dks have their own heal. NB have mark target That heals them for 40% of their health and they have stealth. Sorcs have their ward that protects them for 8k damage. That's 1 surprise attack. That's half a wrecking blow. Thats 7/8ths of a snipe. That's 1 swallowing soul ect ect. We have frags but that has to be proced for it to do anything other than that it's a spell that can be reflected. It's also a 1 second cast. You guys are rediclous with this. He's saying a slight boost to 1 shield. Yall have access to every other shield that sorcs have we don't have a class heal at all. Be sides critical surge and sorcs don't crit much besides with frags and that's if you dont have a shield up and don't reflect it. Zos. Look into this
Forestd16b14_ESO wrote: »I think people need to stop posting already. With as funny as this thread is mister Joe is just gonna say and cry what ever he can to make people believe that sorcerer shields need buffed even after ZOS said that they are looking for ways to make them less OP be adding them to the minor/major system or a cast time.
Like Joe no matter what you say or cry about sorcerer shields are already plenty OP how they are now and no excesses about shield breaker or the new shatter shield CP will change that cause any sorcerer with a brain can easily beat a shield breaker user and the shatter shield CP only boost you attacks against a damage shield by a % value. So got say 5% damage boost against shields well then your say 5k is now 5250 and they really doesn't help when a sorcerer can just hit 1 button to recovery the shield.
14k wrecking blows don't happen without crits, especially not with our new CP resistance.
Same with the dark flares.
Don't exaggerate.
hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field.
Just play with a highelf templar and see the differance
hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field.
What .. ??
Just play with a highelf templar and see the differance
wouldn't the best race for *healing and resistances" purposes not be High elf, but breton. putting that aside... I'm just trying to address an issue for sorcs. I don't know in detail what is going on in every class, because I don't play the other classes.hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field.
What .. ??
haha, no offense but the perception that since you have a large following and have many videos of yourself out there in the fields Train wrecking people with stacked shields, that every sorc is doing that is simply wrong. only reason I brought you up haha
But the fact is, even You are not made invincible, shield stacking or not. You still die obviously. As prolly one of the best Sorcs around, do you run kill counter? care to post what a "good" kd ratio is?
Just play with a highelf templar and see the differance
wouldn't the best race for *healing and resistances" purposes not be High elf, but breton. putting that aside... I'm just trying to address an issue for sorcs. I don't know in detail what is going on in every class, because I don't play the other classes.hunthordeub17_ESO wrote: »So no, the guy doesn't have a point. If ANYONE thinks their shields arn't high enough on a Sorc its a L2P issue..
This is exactly right. I've seen plenty of good sorcs that are almost impossible to kill because they know how to play. Not trying to be rude, but it's the truth. In fact, I thought OP was just trolling...suggesting that shields need a boost. I think they are too strong. =P
I'm sorry people like sypher who play defensivly and get slaughtered all the time are giving you the perception that sorcs are lol~stomping all of you across the battle field.
What .. ??
haha, no offense but the perception that since you have a large following and have many videos of yourself out there in the fields Train wrecking people with stacked shields, that every sorc is doing that is simply wrong. only reason I brought you up haha
But the fact is, even You are not made invincible, shield stacking or not. You still die obviously. As prolly one of the best Sorcs around, do you run kill counter? care to post what a "good" kd ratio is?
14k wrecking blows don't happen without crits, especially not with our new CP resistance.
Same with the dark flares.
Don't exaggerate.
And... You've measured them and have contrary supporting evidence with BIS gear, or is this just your opinion? What is your main if this is an opinion? how long have you been playing, etc... If I am to take you based on your claim it is not, then I need supporting credentials of some kind. Otherwise for all I know im talking to a vr 2 NB with 30 champion points.
Your shields are absolutely more than enough right now. Sorcs can tank as good as anyone with the right set up. Dodge in, take a beating and give a beating and dodge right back out with out breaking a sweat. Enough of this balance crap. If you're skilled with what you have, you can seriously ruin ones day. Sorcs need shield buffs......lmfao
Are they? What about next patch? have you looked at the CP stars? have you looked at the various changes they are talking about with shields? Have you looked at how hard skills are hitting the 7th next month?
DO YOU KNOW what is stupid OP with shields? and what could balance well things without putting a casttime or nerf the value?
Seriously , an ability like shields that makes sets like hunding rage, julianos almost completly useless, that makes useless 2 mundus stones (thief and shadow) , that makes useless weapon traits like precise ,that makes useless passive abilities that increases crit chance like inner light or expert hunter, potions, or nb passives... How can u say it is balanced???
LET THE DAMN SHIELDS TAKE CRIT DAMAGE!!!!!!
DO YOU KNOW what is stupid OP with shields? and what could balance well things without putting a casttime or nerf the value?
Seriously , an ability like shields that makes sets like hunding rage, julianos almost completly useless, that makes useless 2 mundus stones (thief and shadow) , that makes useless weapon traits like precise ,that makes useless passive abilities that increases crit chance like inner light or expert hunter, potions, or nb passives... How can u say it is balanced???
LET THE DAMN SHIELDS TAKE CRIT DAMAGE!!!!!!
14k wrecking blows don't happen without crits, especially not with our new CP resistance.
Same with the dark flares.
Don't exaggerate.
And... You've measured them and have contrary supporting evidence with BIS gear, or is this just your opinion? What is your main if this is an opinion? how long have you been playing, etc... If I am to take you based on your claim it is not, then I need supporting credentials of some kind. Otherwise for all I know im talking to a vr 2 NB with 30 champion points.
You don't get a 28k WB tooltip (which is what's necessary to get that kind of damage - since the damage you deal is basically the unmitigated damage from the tooltip cut in half). If you do, YOU please post it here, haha.
Also, don't be an ass, level and champion points mean nothing. I came to the game 6 months ago and i've taught veteran players in-game who I've destroyed how to play properly and how to theorycraft their ***. My toom absolutely doesn't have best in-slot gear because the grinding that takes is *** ridiculous and I much prefer to PvP, but I don't need to have best in slot gear to know that you're not getting a 28k tooltip WB.
Hardest WB I've ever been hit by was from a glass cannon player with best-in-slot gear and Kena procs who used drinks. He dealt 14k damage on crits, 10.5 on non-crits.
With food he'd have dealt around 15.5k and 12k respectively. I'll factor in armour mitigation at ~5% (I wore medium armour, he wielded a sharpened maul, too early for me to do exact math).
That would have him dealing 16275k on crits and 12600 damage on a normal hit with no armour mitigation - I.e to a sorc's shields.
It's a complete misdirection, idiots coming in here and saying that because WBs hit for 14k shields should be buffed. Everyone agrees because *** wrecking blow right? Except they completely ignore the fact that a 14k hit with WB without a crit is literally impossible.
Besides which, most people are not this well geared out. Most people's WBs hit for 7-9k on a non-crit.
Now, will it be possible with thieves guild? Absolutely, Alchemist will see to that - but the physical resistance CPs will also be used extensively, most people will probably invest until at least 10%. Sorcs will max out Bastion then split their remaining points between Elemental Defender and Hardy. Such is the way of life. Damage will effectively remain the same.
Oh, and just engage in some *** reasoning next time instead of saying "What's your gear bro"?
I read through this thread and it's obvious that nearly no one seems to understand the OP's point (plus the countless recalls) to the fact that he's talking about the *near future* of shields, not the *current state*.
How many responses said "you can't crit a shield", or "damage is X and your shield can take it", or "I can't kill sorcs because of shield stacking", or whatever. None of which have anything to do with his point.
Lots of hate on the OP, but very few actually paying attention to his topic - which is:
Next patch, damage goes up and hardened ward's damage mitigation goes down. Add the 1.5 second cast time and sorcs survivability goes way down. They will have no other option than to stack shields (which everyone hates.. both the person having to do it, and the person trying to kill them). Lets call on ZOS to buff ward a bit (in light of the upcoming nerfs) so sorcs aren't *forced* to shield stack. (my paraphrase without the details).
Amazingly enough, he's not even calling on the nerfs not to occur. Just to buff the mitigation a bit along with the nerfs so ward isn't completely useless. In PVP a 9k shield (that offers no resistance, just raw buffer), that can be dotted and critted will be gone in one shot there is no doubt about that. So anyone saying "I can't one shot a shield" is not paying attention to his point. Sure, you can't today but you will tomorrow. Add the cast time, and the sorc is dead before further damage mitigation is re-cast unless he has the mandatory resto staff which sorcs don't want to be forced to carry.
Anyway, I don't know the guy and I'm not trying to defend him, but the vast majority of the responses to his point are simply irrelevant. Maybe my little rant will help additional responses be more relevant as I'd like to see actual dialog about this.
-Aletheion