FriedEggSandwich wrote: »@CrowsDescend just referencing your video again.https://youtu.be/EY-exbyjme0
This is a classic example of the situation I am talking about. The guy is using CC immunity. That guy has no other option but to escape in that situation. What is he going to do, stand and fight 10 AD? and not just fight, LITERALLY STAND because you can't do anything else!
It is STUPID. If that's honestly how people and @Wrobel think fighting in Cyrodiil should be, I'm done with the game, and I will definitely recommend others not invest time in this game.
I'm not sure I see the problem here. It's a 1v10. Did you expect to escape?
No, you expect to maintain control of your character when you have cc immunity.
Did you know that snare and immobilize don't have anything to do with CC break immunity?
Moglijuana wrote: »The ambush spam has been so annoying lately ='(. Too many wana be Sypher's running around lol. I've since taken it off my NB's bar to give people a fair chance when fighting/re positioning. However, I do enjoy splitting off these spammers from their groups and destroying them since that's all they seem to know how to use, but still they should fix it for the game's sake.
I would personally greatly appreciate a fix to this issue where I cannot break free even with a full stamina bar. Nothing pisses me off more than when a terribad NB is spamming me to hell and I can't break free with 14k stamina.
QuebraRegra wrote: »I would personally greatly appreciate a fix to this issue where I cannot break free even with a full stamina bar. Nothing pisses me off more than when a terribad NB is spamming me to hell and I can't break free with 14k stamina.
AGREED! Not just a NB, f@#*& CC spammers! Luv the WB spam bug.
Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
I am aware of how it's been since day one, because I've played every day since. But I still believe that being rooted/immobilized/snared after a break-free is flawed. I don't mind having them differentiate between a soft- and hard-CC. I mind being ambush or crit rush spammed to death. There are a variety of things one can do that should enable a skilled person to escape a decisive defeat, but they don't work due to gap close roots.
Edit: I also don't expect to get away every time. I expect that sometimes, when I play well and react quickly, make the right calls, etc. to come out on top, or at the very least get away. It's more of a problem nowadays because so much attention has been brought to this mechanic.
Moglijuana wrote: »The ambush spam has been so annoying lately ='(. Too many wana be Sypher's running around lol. I've since taken it off my NB's bar to give people a fair chance when fighting/re positioning. However, I do enjoy splitting off these spammers from their groups and destroying them since that's all they seem to know how to use, but still they should fix it for the game's sake.
@Moglijuana oh you mean "we are wb" LULZ, cuz thats all they do. Slap on what is OP and say "look we so good, go us! If you dont run this then you cant play pvp, L2P!" yea that IS what is killing this games pvp, hence why I said pvp is a cesspool. Whats a cesspool???: "a disgusting or corrupt place."
This leads us to gap closing spammers, not just one but groups of them. You can sit in pvp and just watch large scale battles and see 10-15 people all crit rushing the same person then all going into WB spam or groups of people ambushing to surprise attack spamming the same person. I go into pvp now just for laughs. The slideshow is awesome in there as well. Sometimes I take bets on what type of silly groups I will see.
Give us back build diversity and the cesspool could start to be cleansed slightly.
This has been around for 2 years...why is this all of a sudden an urgent issue?
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
I am aware of how it's been since day one, because I've played every day since. But I still believe that being rooted/immobilized/snared after a break-free is flawed. I don't mind having them differentiate between a soft- and hard-CC. I mind being ambush or crit rush spammed to death. There are a variety of things one can do that should enable a skilled person to escape a decisive defeat, but they don't work due to gap close roots.
Edit: I also don't expect to get away every time. I expect that sometimes, when I play well and react quickly, make the right calls, etc. to come out on top, or at the very least get away. It's more of a problem nowadays because so much attention has been brought to this mechanic.
vamp_emily wrote: »@vamp_emily I am a better player than you will ever be, I bet you can't beat me without this trash mechanic or a zerg train. Sounds to me more like a classic case of you being a forum troll DB.
Seriously, "a better player than you will ever be"? You don't see me here crying and threatening to quit PvP because I got my tushhurt.
ESO PvP is AvA ( just incase u did not know ) small groups or solo players should have a higher risk of dying than people in large groups.
I can't wait till they come up with a solution for 1v1 and small groups, because it will take allot of problems ( whining ) away from AvA.
Give us back build diversity and the cesspool could start to be cleansed slightly.
@CaptainObvious no this is not the cc effects included in gap closer like crit rush, this is the 1s unresistable root that was added to ensure gap closers connect with their target. Its added the nasty effect of also keeping you stuck in place if you are being gap closed by multiple people.
Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
edit- Did you know that Ambush immobilization has been around since the beginning also? It a stun in PvE and and immobilization in pvp. Why is ambush a problem now, because Sypher got kill by 3 NBs?
PainfulFAFA wrote: »Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
edit- Did you know that Ambush immobilization has been around since the beginning also? It a stun in PvE and and immobilization in pvp. Why is ambush a problem now, because Sypher got kill by 3 NBs?
@TheBull
You need to stop that argument of "wasnt a problem before why now."
Ambush back in the day was MAGICKA based.
Gap closers back in the day did not have a mini stun+silence
In today's version of the game, you got people spamming ambush and several things are happening:
1) ambush is now a stam based ability. You got people spambushing for 3-6k at a time.
2) Ambush comes with an immobilize. Which means a person getting spambushed is being
(immobilized + silenced) + immobilized. Add 1 or 2 more nbs and you're literally locking the target down.
Arent you bored of playing a NB for 2 years already? Try pvping in anything other than a NB.
Heres a bonus challenge: Try pvping in anything other than a NB or Magicka Sorc.
PainfulFAFA wrote: »Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
edit- Did you know that Ambush immobilization has been around since the beginning also? It a stun in PvE and and immobilization in pvp. Why is ambush a problem now, because Sypher got kill by 3 NBs?
@TheBull
You need to stop that argument of "wasnt a problem before why now."
Ambush back in the day was MAGICKA based.
Gap closers back in the day did not have a mini stun+silence
In today's version of the game, you got people spamming ambush and several things are happening:
1) ambush is now a stam based ability. You got people spambushing for 3-6k at a time.
2) Ambush comes with an immobilize. Which means a person getting spambushed is being
(immobilized + silenced) + immobilized. Add 1 or 2 more nbs and you're literally locking the target down.
Arent you bored of playing a NB for 2 years already? Try pvping in anything other than a NB.
Heres a bonus challenge: Try pvping in anything other than a NB or Magicka Sorc.
Got a stam sorc (first alt 1 year ago) stam templar, magicka templar, and a magiaka dk. The is outside of my stam nb and my magicka nb. All v16 all inevitable det rank or higher.
Now that that's out the way. The .5 second immobilize should not have been added to all gap closers. The reported silence is even worse and needs to go also. Bad moves by wrobel.
Ambush has been stam based for nearly a year now. It has functioned the same way with regards to damage before and after the cyrodiil damage nerf. It has always had the immobilization effect in cyrodiil.
Now if the .5 second immob and reported silence that worbel added to all gap closers makes ambush behave differently, it's that terrible mechanic that needs to go without question.
Before and even today a single NB spamming ambush is not viable. It's the sign of a bad player. Add in 3 of any class spamming any damaging class ability, then you have problems.
What I'm saying here is Ambush is fine. Crit rush is fine. Invasion is fine. The dumb change that wrobel made is not fine and needs to go.
I go into pvp now just for laughs. The slideshow is awesome in there as well. Sometimes I take bets on what type of silly groups I will see.
FriedEggSandwich wrote: »You should be very careful what you ask for, this one believes you will not like the "fix"
The 'fix' should just be to revert back to the way gap-closers used to work, because they were effective at gap-closing then. Now they are also effective at freezing your opponent to the spot, ignoring any cc immunity, which is an effect not listed in any tooltip.
Joy_Division wrote: »I used gap closers on every class I played since I first entered cyrodiil. I never thought to myself: "Wow, these are crappy skills that never hit people." I never thought they needed to stun-snare-silence a target to function.
no idea why this was considered a problem or who even asked for it to be "fixed".
This has been around for 2 years...why is this all of a sudden an urgent issue?In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
I am aware of how it's been since day one, because I've played every day since. But I still believe that being rooted/immobilized/snared after a break-free is flawed. I don't mind having them differentiate between a soft- and hard-CC. I mind being ambush or crit rush spammed to death. There are a variety of things one can do that should enable a skilled person to escape a decisive defeat, but they don't work due to gap close roots.
Edit: I also don't expect to get away every time. I expect that sometimes, when I play well and react quickly, make the right calls, etc. to come out on top, or at the very least get away. It's more of a problem nowadays because so much attention has been brought to this mechanic.
I agree.....
So many mechanics (when it comes to pvp) are not enjoyable and broken. It is very frustrating to break free only to be rooted and stunned consecutively while having the immune buff up. What is worse is when (because of all the ability spam) you can't even react to an opportunity to break free.
I know many do not like the idea of a cool down on these type of abilities (i.e. Ambush, Crit Rush, Toppling Charge, Biting Jabs, etc), but having a short cool down on these type of abilities would help solve the spamming and make it so players would actually have to plan attacks and abilities!
PainfulFAFA wrote: »Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
edit- Did you know that Ambush immobilization has been around since the beginning also? It a stun in PvE and and immobilization in pvp. Why is ambush a problem now, because Sypher got kill by 3 NBs?
@TheBull
You need to stop that argument of "wasnt a problem before why now."
Ambush back in the day was MAGICKA based.
Gap closers back in the day did not have a mini stun+silence
In today's version of the game, you got people spamming ambush and several things are happening:
1) ambush is now a stam based ability. You got people spambushing for 3-6k at a time.
2) Ambush comes with an immobilize. Which means a person getting spambushed is being
(immobilized + silenced) + immobilized. Add 1 or 2 more nbs and you're literally locking the target down.
Arent you bored of playing a NB for 2 years already? Try pvping in anything other than a NB.
Heres a bonus challenge: Try pvping in anything other than a NB or Magicka Sorc.
Did you know that snare and immobilize don't have anything to do with CC break immunity?
Are you asking if that is currently a known fact, or if that's the way it should be? snares and immobilizes are forms of crown control, and as such should fall into the CC immunity effect. At least that's what I believe.
In ESO, snare and immobilization are considered soft CC. Immobilization is broken by dodge rolling. Stuns are hard CC and are broken by LMB+RMB which grants CC immunity. It's been this way since day one of the game.
edit- Did you know that Ambush immobilization has been around since the beginning also? It a stun in PvE and and immobilization in pvp. Why is ambush a problem now, because Sypher got kill by 3 NBs?