Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
GreenSoup2HoT wrote: »@deanthecat maybe i should start using radiant mage light... lol, kinda wish it had a cast duration though and not a toggle.
DeanTheCat wrote: »@GreenSoup2HoT
Bow + 2h
The two hander is just for show, it's nothing more than a buff bar (I nickname my Two-Hander the "Resto-Sword"). I'm currently using a build focused on weaving Poison Injection and Assassin's Will for my damage. Both are buffed by Thaumaturge, so that build is quite deadly (+25% damage). Add in a bit of Morag Tong (+15% damage), and you get 10k Acid Sprays and 10k PI Damage Ticks (On mobs, half that for players).
You get 10% Spell Crit, 3% Magicka and 3% Magicka Regeneration for using Radiant Magelight. But that's not the main reason why you use RML. RML is used as a giant middle finger to all stealthers that dare to come near you, allowing you be the uncontested apex predator, as while you stealth around, you can hunt other stealthers as well as non-stealthers. Add in a touch of Piercing Mark, and you are pretty much the nightmare of every stealth based build. The best way to catch a thief, is to hire another thief after all.
VincentBlanquin wrote: »DeanTheCat wrote: »@GreenSoup2HoT
Bow + 2h
The two hander is just for show, it's nothing more than a buff bar (I nickname my Two-Hander the "Resto-Sword"). I'm currently using a build focused on weaving Poison Injection and Assassin's Will for my damage. Both are buffed by Thaumaturge, so that build is quite deadly (+25% damage). Add in a bit of Morag Tong (+15% damage), and you get 10k Acid Sprays and 10k PI Damage Ticks (On mobs, half that for players).
You get 10% Spell Crit, 3% Magicka and 3% Magicka Regeneration for using Radiant Magelight. But that's not the main reason why you use RML. RML is used as a giant middle finger to all stealthers that dare to come near you, allowing you be the uncontested apex predator, as while you stealth around, you can hunt other stealthers as well as non-stealthers. Add in a touch of Piercing Mark, and you are pretty much the nightmare of every stealth based build. The best way to catch a thief, is to hire another thief after all.
seriously man, how can it works? wawing inj and will? ability and 4 light attacks? light attacks are not very quick, when i try that combo i have only big dps loss in comparison with lethal arrow and heavy light attacks weawing....
reveal more intel please
DeanTheCat wrote: »
Get your opponent into burstable range, then time a combo. I admit upfront that my build isn't the best sustained DPS build out there, but it can burst when it counts, and that's really all that matters in PvP. Applying so much damage that you opponent implodes before he/she can heal.
leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
you Play a dk and die to snips? how? i mean srsly how?
Patterns forming. There is structure to the matrix.
leepalmer: on Nightblades
leepalmer: on Ebonheart Pact
leepalmer: on Champion Points
leepalmer: on Snipe, first edition.
leepalmer: on Nightblades, the master compendium
leepalmer: on Sorcerers
leepalmer: on Game mechanics, or, why templars and DK are underpowered.
I find this interesting.
leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
you Play a dk and die to snips? how? i mean srsly how?
leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
you Play a dk and die to snips? how? i mean srsly how?
Killed a dk who had wings up with snipe a few hours ago,
leepalmer95 wrote: »
DeanTheCat wrote: »VincentBlanquin wrote: »DeanTheCat wrote: »@GreenSoup2HoT
Bow + 2h
The two hander is just for show, it's nothing more than a buff bar (I nickname my Two-Hander the "Resto-Sword"). I'm currently using a build focused on weaving Poison Injection and Assassin's Will for my damage. Both are buffed by Thaumaturge, so that build is quite deadly (+25% damage). Add in a bit of Morag Tong (+15% damage), and you get 10k Acid Sprays and 10k PI Damage Ticks (On mobs, half that for players).
You get 10% Spell Crit, 3% Magicka and 3% Magicka Regeneration for using Radiant Magelight. But that's not the main reason why you use RML. RML is used as a giant middle finger to all stealthers that dare to come near you, allowing you be the uncontested apex predator, as while you stealth around, you can hunt other stealthers as well as non-stealthers. Add in a touch of Piercing Mark, and you are pretty much the nightmare of every stealth based build. The best way to catch a thief, is to hire another thief after all.
seriously man, how can it works? wawing inj and will? ability and 4 light attacks? light attacks are not very quick, when i try that combo i have only big dps loss in comparison with lethal arrow and heavy light attacks weawing....
reveal more intel please
@VincentBlanquin
PvP isn't about how much sustained DPS you can do, it's about how you time your burst into a single combo that your opponent cannot react to/recover from. Basically, you keep your Assassin's Will like how a Sorc would keep his Fragment, waiting for that chance to combo together it along with other high damage abilities like an ultimate or a Lethal Arrow (Due to Lethal's inanely slow travel speed, you can time the Will and Lethal to hit at almost the exact same time) or even stuff like a DoT execute tick of PI + Acid Spray (Don't underestimate how much damage these two can do if they hit at the same time).
Get your opponent into burstable range, then time a combo. I admit upfront that my build isn't the best sustained DPS build out there, but it can burst when it counts, and that's really all that matters in PvP. Applying so much damage that you opponent implodes before he/she can heal.
leepalmer95 wrote: »leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
you Play a dk and die to snips? how? i mean srsly how?
Killed a dk who had wings up with snipe a few hours ago,
How does that work? did you double reflect him? xD
leepalmer95 wrote: »"I got sniped, snipe shouldn't be so powerful"
"90% of my death recap is wrecking blows!"
"can zos do something about cristal frag's insane proc already?"
etc etc...
basically, if you get killed by certain abilities you don't use or class that is not your own,
suddenly it's op and needs to be "addressed" which often means "nerf".
I'm sure many pvp players have something else to say but "addressing" for the sake of pvp balance affects end game pvE a LOT and it hurts bad.
Nah , there no magicka equivalent...
Stamina build would cry if there was a magicka equivalent and magicka builds could spam 12k-20k projectiles form 50m away.
Also who uses snipe in pve? I used to use snipe, it was op then , it's op now.
leepalmer95 wrote: »
allone this Show me you have srly isuess to Play a DK, try somthing else.
Mby try out Sorcs or a NB?
leepalmer95 wrote: »leepalmer95 wrote: »Blackjak-33 wrote: »The only pattern I see, referring to past posts/discussions, is the OP wanting everything except Sorcerer nerfed lol.
Also i main a dk...
you Play a dk and die to snips? how? i mean srsly how?
Killed a dk who had wings up with snipe a few hours ago,
How does that work? did you double reflect him? xD
Finishing blow, i didnt snipe him all the way, duh, lol
leepalmer95 wrote: »leepalmer95 wrote: »
allone this Show me you have srly isuess to Play a DK, try somthing else.
Mby try out Sorcs or a NB?
I have a sorc, all this shows that instead of blanket nerfing everything zos should of adjusted some skills instead.
leepalmer95 wrote: »leepalmer95 wrote: »
allone this Show me you have srly isuess to Play a DK, try somthing else.
Mby try out Sorcs or a NB?
I have a sorc, all this shows that instead of blanket nerfing everything zos should of adjusted some skills instead.
and wath you want shoudl be done? snipe is fine right now, dks are fine right now,
WW Need some love, well not even sure about this, got got some fun with 6 WWs when i was Emp, was hard to deal with them
Have an awesome for that abbreviationVincentBlanquin wrote: »light - light - block -light- block- light - ass will - lethal
so? magicka users have still more Skills to survive
Have an awesome for that abbreviationVincentBlanquin wrote: »light - light - block -light- block- light - ass will - lethal
On topic: Due to the damage reduction, most people wait way too long to activate their recovery abilities (vigor, breath of life, etc.), because they feel comfortable much longer, even when running low on health. It is, psychologically speaking, almost better to use small, incremental attacks to bring them down to the dangerous range, because it is human nature to react stronger to sudden changes over "gradual adjustments".
The big one (in this case, a cancelled light attack/PI with a DoT tick and "ass will" (I really like that one), possibly even including a precast snipe, can take them down before they finally react. Certainly not the purpose of that build, but a situation that you need to consider.
I guess in the end it is because all the skills synergize so well - they are increased by the same champion stars, all of them. Combine that with Bow Expert and a 25% increase in light attack damage, this build can quickly grow really strong.
leepalmer95 wrote: »
leepalmer95 wrote: »
Stamina users can stay well out of harms ways and spam 12k arrows at people while magicka users can only attack from half that range and if they get too far forward to actually get in range were they can use skills they get spammed by arrows ^^.
Have an awesome for that abbreviationVincentBlanquin wrote: »light - light - block -light- block- light - ass will - lethal
On topic: Due to the damage reduction, most people wait way too long to activate their recovery abilities (vigor, breath of life, etc.), because they feel comfortable much longer, even when running low on health. It is, psychologically speaking, almost better to use small, incremental attacks to bring them down to the dangerous range, because it is human nature to react stronger to sudden changes over "gradual adjustments".
The big one (in this case, a cancelled light attack/PI with a DoT tick and "ass will" (I really like that one), possibly even including a precast snipe, can take them down before they finally react. Certainly not the purpose of that build, but a situation that you need to consider.
I guess in the end it is because all the skills synergize so well - they are increased by the same champion stars, all of them. Combine that with Bow Expert and a 25% increase in light attack damage, this build can quickly grow really strong.
leepalmer95 wrote: »
Stamina users can stay well out of harms ways and spam 12k arrows at people while magicka users can only attack from half that range and if they get too far forward to actually get in range were they can use skills they get spammed by arrows ^^.
So what you are saying is =
sorcs get hit by arrows when out of range
sorcs move closer, and get hit by arrows
please nerf arrows, think of the knees already!
leepalmer95 wrote: »leepalmer95 wrote: »
Stamina users can stay well out of harms ways and spam 12k arrows at people while magicka users can only attack from half that range and if they get too far forward to actually get in range were they can use skills they get spammed by arrows ^^.
So what you are saying is =
sorcs get hit by arrows when out of range
sorcs move closer, and get hit by arrows
please nerf arrows, think of the knees already!
Every non stamina class gets hit outside of range.
You can't interrupt them because they are outside of interrupt range.
If your not looking in the direction of the person you'll likely die before you realise whats going on, if you do react you be down >50% of your hp were the snipe spammer will continue to snipe or snipe moving foward then gap close and dead.
If you have even bothered to do a bit of group pvp you'll know the lag means instant death to snipe as 3 hit you at once.
The only class to have a chance is Dk's and even then they'll get hit by 1 snipe before they realise there actually being sniped.
If they are going to allow a 50m ability to do so much dmg then you can increase the interrupt ability's to 50m? or make a magicka ranged ability do that much dmg from 50m away?