
That's amazing! I still refuse to go to trials or DSA, I have this odd thing where I won't do any of that until I compelte Caldwell Gold. I also hit VR12 last night... and only half done Rivenspire... 2 more full zones to go... hahaha

Thanks @JD2013 ! Oh I know I can do itJust like to lean back, listen to the story, oh.. and of course pick some flowers and stop at every fishing hole I see
Did you get any awesome weapons in game, an awesome achievement or anything?
What's your favorite popcorn thread right now?
Mine's this one
forums.elderscrollsonline.com/en/discussion/174266/all-forms-of-chat-on-the-console-version-are-complete-failures/p1
That argument is null and void as it was shown to be coming to consoles from the PS4 announcement back in 2013.
All the best
Gandrhulf_Harbard wrote: »That argument is null and void as it was shown to be coming to consoles from the PS4 announcement back in 2013.
All the best
There is a difference between:
1) Yup, we'll get this out on consoles too, just as soon as we can do so to the standard expected and without impinging on the game we have promised to deliver to PC.
2) Bloody hell, better get this out on consoles, we need the cash NOW, OR ELSE!
If they had delivered even 75% of what they committed to for PC they could have gone for option 1).
But they didn't, and along with the move to B2P they were forced to go for option 2).
I've read enough of your posts to know for a fact you are smart enough to see the difference.
All The Best
That's amazing! I still refuse to go to trials or DSA, I have this odd thing where I won't do any of that until I compelte Caldwell Gold. I also hit VR12 last night... and only half done Rivenspire... 2 more full zones to go... hahaha
That's amazing! I still refuse to go to trials or DSA, I have this odd thing where I won't do any of that until I compelte Caldwell Gold. I also hit VR12 last night... and only half done Rivenspire... 2 more full zones to go... hahaha
@MissBizz, if you ever need asistance when you are ready, feel free to ask Hero or I! Have fun out there.
The question is not about whether it was planned or not, from what I've seen @Gandrhulf_Harbard say. It's about the fact that although it was indeed scheduled and planned for June 2014, and then delayed by a year, that even then, there are flaws/bugs/errors.
It's as though they knew it was half done come December and then thought "oh god, we better get this finished and ready for launch" and it was a rush job.
Gandrhulf_Harbard wrote: »That argument is null and void as it was shown to be coming to consoles from the PS4 announcement back in 2013.
All the best
There is a difference between:
1) Yup, we'll get this out on consoles too, just as soon as we can do so to the standard expected and without impinging on the game we have promised to deliver to PC.
2) Bloody hell, better get this out on consoles, we need the cash NOW, OR ELSE!
If they had delivered even 75% of what they committed to for PC they could have gone for option 1).
But they didn't, and along with the move to B2P they were forced to go for option 2).
I've read enough of your posts to know for a fact you are smart enough to see the difference.
All The Best

I can agree that all of the stuff that we saw at Quakecon should have been out by now. Imperial City, Wrothgar, Murkmire etcetera.
The thing is that the console version was delayed by 14 months. It was meant to coincide with the PC release and it didn't as it was not a simple and straight port, and a lot was reworked to work on the consoles.
The thing with gaming these days is, as I can tell you are certainly smart enough to know, publishers need to be making as much money as possible. I am not saying that this is how it should be. Far from it. But this is how it is.
And if you look at the demographics of Skyrim Purely from the sales stand view, it sold by the boatload on consoles. A series like the Elder Scrolls series is always now going to be developed on both PC and consoles. Triple the sales rather than focusing on one platform. Again, is this right? Maybe not. But that is how it is.
I am not happy that everything has been delayed and put on hold for console release. Far from it. But do we even know how big the dev team are on Elder Scrolls Online? There is a lot to test when transferring an MMO from PC to console. So much code.
They have told us again and again over the last few months that they are concentrating on console release. People just refused to listen. Acceptance and listening are, of course, two very different things. I accepted that they were working on the console release, however much I want to see new things added into the game. Have their practices always been good? Definitely not.
The console release has now happened, and I agree that they have lost a lot of PC players through adding no real content in 8 months. But it is my (possibly very naive) hope that they will now concentrate on the game as a whole.
I am waiting for E3 for the news and what's coming. Then I shall see where the game stands.