Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
Well, I mean that when they remove VR, they don't know if they'll change it to a lv64 cap, or remove all of those levels and make us all lv50, or what. They have said this explicitly.
I am just saying that out of the options, I think that busting us all back down to lv50 would be the best solution as there are already 2 other progression systems being implemented.
NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
Well, I mean that when they remove VR, they don't know if they'll change it to a lv64 cap, or remove all of those levels and make us all lv50, or what. They have said this explicitly.
I am just saying that out of the options, I think that busting us all back down to lv50 would be the best solution as there are already 2 other progression systems being implemented.
jamesharv2005ub17_ESO wrote: »The forums represent maybe 10% of the game population. So you cant really judge by the vocal people here. Ive already stated how I feel things will go. I know you dont agree. Guess we just have to wait and see what happens.
jamesharv2005ub17_ESO wrote: »NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
Well, I mean that when they remove VR, they don't know if they'll change it to a lv64 cap, or remove all of those levels and make us all lv50, or what. They have said this explicitly.
I am just saying that out of the options, I think that busting us all back down to lv50 would be the best solution as there are already 2 other progression systems being implemented.
My opinion they do this it will be equal to the SWG NGE change. Basically the end of ESO. If they nerf all vet ranks and bump everyone back to lvl 50 after almost 2 years (by the time its done) then people are going to be leaving left and right. I just dont see how they could pull that off without making most people angry.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
Well, I mean that when they remove VR, they don't know if they'll change it to a lv64 cap, or remove all of those levels and make us all lv50, or what. They have said this explicitly.
I am just saying that out of the options, I think that busting us all back down to lv50 would be the best solution as there are already 2 other progression systems being implemented.
Question: Do you realize the VR exp conversion into champion levels was their decision on not dropping everyone to 50?
They question they have left is....
-did we convert the exp correctly and once we remove the VR levels, will the items and level requirement follow the champion system or something else?
-how do we handle the skills and stats?
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Yeah, that is why I'd rather they not go that route.
Unfortunately, the fact is that they have given 0 details about how they wish to proceed, and the latest clarifying information that I can find on the subject simply states that they "don't know" how they are going to go about the removal.
Personally, I say just make 50 the cap.
Huh....50 is the cap already.....I don't fully understand "just make 50 the cap" as a suggestion.
You can't ignore the VR to champion system conversion
Well, I mean that when they remove VR, they don't know if they'll change it to a lv64 cap, or remove all of those levels and make us all lv50, or what. They have said this explicitly.
I am just saying that out of the options, I think that busting us all back down to lv50 would be the best solution as there are already 2 other progression systems being implemented.
Question: Do you realize the VR exp conversion into champion levels was their decision on not dropping everyone to 50?
They question they have left is....
-did we convert the exp correctly and once we remove the VR levels, will the items and level requirement follow the champion system or something else?
-how do we handle the skills and stats?
Ohh, I get what you're saying, that the CP stipend that was given to players is supposed to take into account the XP that was gained through VR levels when reverting to a flat lv50 cap.
I gotcha.
And yes, the most difficult question seems to be how to handle the loss of attributes / skill points gained through VR leveling up.
NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »The forums represent maybe 10% of the game population. So you cant really judge by the vocal people here. Ive already stated how I feel things will go. I know you dont agree. Guess we just have to wait and see what happens.
Well Facebook, Reddit, YouTube, and any comments on TESO articles tend to cover the rest of the vocal majority so unless you feel that is only another 10% I believe people are voting with their $.
If your forums only have a few hundred participants after it goes free and the rest are a few thousand view only.......it's pretty clear where things are heading.
It's time for some action
EdIT- where did you come up with 10% ?
jamesharv2005ub17_ESO wrote: »NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »The forums represent maybe 10% of the game population. So you cant really judge by the vocal people here. Ive already stated how I feel things will go. I know you dont agree. Guess we just have to wait and see what happens.
Well Facebook, Reddit, YouTube, and any comments on TESO articles tend to cover the rest of the vocal majority so unless you feel that is only another 10% I believe people are voting with their $.
If your forums only have a few hundred participants after it goes free and the rest are a few thousand view only.......it's pretty clear where things are heading.
It's time for some action
EdIT- where did you come up with 10% ?
For example this thread has 4800 views. There is what figure around 250,000 people or so to upwards of 1 million people playing? Thats not even 1% that bothered to look.
jamesharv2005ub17_ESO wrote: »I think you guys might be the bubble. Like I said before Ive never talked to even one person in the game who said "Man you know I hate this VR stuff.". In the game 10s of 1000s of us are happily playing. I just hit VR11 on my nightblade.
Won't be gone until X amount of time after the console release.
But there again I do have a question about this. Why do people so badly want them gone?
You'll still be going through gold and silver. Just without veteran levels.
What is an MMO without progression? If everyone is at level 50, aside from champion points, what is the point of going through new content (as it won't be a progression)
Without new levels to attain, except champion points everyone will be the same, and even they have a cap.
This gamer gets it...very well saidWon't be gone until X amount of time after the console release.
But there again I do have a question about this. Why do people so badly want them gone?
You'll still be going through gold and silver. Just without veteran levels.
What is an MMO without progression? If everyone is at level 50, aside from champion points, what is the point of going through new content (as it won't be a progression)
Without new levels to attain, except champion points everyone will be the same, and even they have a cap.
its only progression the first time you do it then it becomes repetition. at best its repeated progression which is pretty much a contradiction in terms.
how many folk would play alts if you had to earn champions points on each individually?
pvp is already a big turn off for alts, due to the insane time committment to get the alliance 10 stuff. to me it should be account wide the same as champion points.
jamesharv2005ub17_ESO wrote: »If its everyone why is it there are only about 400 total replies to this topic and most of those from three people.
jamesharv2005ub17_ESO wrote: »If its everyone why is it there are only about 400 total replies to this topic and most of those from three people.
NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »If its everyone why is it there are only about 400 total replies to this topic and most of those from three people.
Because they have:
1 already quit
2 posting in the 13 other threads about this
3 posting on redditt
4 don't care because they will be quitting
Edit- AND you definitely didn't check out Google or the links
The VR removal is an overwhelming desire....less oppose it than those who support it.
NewBlacksmurf wrote: »Here's some math
Over 300 comments, 4k views but less than 10 ppl that want VR to stay....that's your 10%
jamesharv2005ub17_ESO wrote: »NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »If its everyone why is it there are only about 400 total replies to this topic and most of those from three people.
Because they have:
1 already quit
2 posting in the 13 other threads about this
3 posting on redditt
4 don't care because they will be quitting
Edit- AND you definitely didn't check out Google or the links
The VR removal is an overwhelming desire....less oppose it than those who support it.
Im just curious how you know this. I know you linked a bunch of articles but what about the people actually playing the game? If they have al;ready quit or will quit soon then why worry about what they want. Worry about what your customers like myself who have paid every month since launch and will continue to pay.
jamesharv2005ub17_ESO wrote: »Well Ill say this and let it be my final comment. I wish Zenimax to stop with the revamps every update. Stop. Put out zones and stuff people want to buy. I for one and I am sure many others are sick of your constant redoing of the entire game. Enough already. If you had simply put out new zones to begin with none of this would have happened. Stop listening to people who dont play the game. Who wont spend money even if they do play it and even tho they are roughly 10% of the population they tie up 90% of the development resources.
What is needed is other things to do. Not yet another revamp that inevitably a bunch of people will be upset about any way you do it. At least with vet ranks left in place you dont have to develop an entirely new system.
Ya so anyways thats all I have to say about that.
jamesharv2005ub17_ESO wrote: »They already said vet ranks will not be gone before the console release. I know they claimed a while back in a ESO live thats still the plan (to remove VR). I doubt it happens tho. I think they looked at how much work it would be and thought better of it.
Just because we don't like the vet system doesn't mean it's a 'crap system that was implemented in a crappy manner."
jamesharv2005ub17_ESO wrote: »-VR is horrible because ZOS is using it as a roadblock to PvE endgame
-VR is bad because it was first introduced due to lack of content when there was no endgame
-VR is bad because it shouldn't have stayed after closed BETA
-Also it's used to slow down progression towards end game viability
-It literally serves no purpose other than allowing people to replay other factions (which anyone can do at level 4-50 so why do it again at vr1-vr10)
-people aren't staying around...they are leaving in very large numbers (so the sub was removed from PC)
-people are still leaving after realizing the VR road block still exists but now it's worse
-VR offers nothing at all other than hours of replaying content that people have already played unless they have no alts in other factions
-VR sucks so bad that ZOS is getting rid of them this the conversion of VR to champion point prior to removing VR levels
...
jamesharv2005ub17_ESO wrote: »This game was suppose to be a console hit! It was expected to be good on PC but not a hit.
The developers realized they couldn't release on console so they began changing things in BETA.
HungryHobo wrote: »Could they tie VR ranks to something other than XP? a combination of quest completion % / battle achievements / spelunking?
Every progression system in the game is tied to some sort of xp... and the sources of those xp are the same, its is a condensed CP grind, or CP is like an expanded VR Grind... Could VR become something like the undaunted guild, but more encompassing to the entire gameplay experience? It only makes sense in regards to its name "Veteran Ranks"...
With that said, VR 14 gear shouldn't be 40% stronger than VR1 gear either.. bring the difference down so its noticeable and doesn't invalidate the people who have 6 VR14 players, but not game breaking so V1's aren't shunned at first sight.. like 10%? (Random Numbers here..)
Rune_Relic wrote: »Rune_Relic wrote: »jamesharv2005ub17_ESO wrote: »Rune_Relic wrote: »So those who don't want to get rid of Vet levels. Can I have all your CPs you were awarded for them ?
You have to earn CP just like everyone else. Nothing gets handed to anyone.
So what was those 70 CP handed out for then ?
You know the 200,000xp per CP exchange system we had ?
Time to pay the debt.
There is no logic in this. There are two forms of advancement going on at the same time... Vertical, and Horizontal but really vertical.
Your experience goes towards both. the 70 CP was as compensation for the fact that people had already gained XP prior to the CP release.
No... all those CP points you received was part of the Vet rank removal process and compensation in lieu of removal.
Now everyone is crying when its time to pay the debt.
So either return the upto 70 CP points you received and keep the ranks....or take the CP points and accept the loss of the ranks.
No, it was not as compensation. It was as a move towards a final goal, that may or may not occur. That was clearly stated (other than the may not- but that's why we're having this discussion).Anyone who is not a complete moron would support VR removal. In my opinion, VR/Cadwell S&G has been one of the worst design choices in MMO history and is the reason most people quit playing.
Fallacies in debate don't give your argument any more weight. From what I've seen on the boards (admittedly a small sample set), and experienced personally, the problem wasn't in the VRs. The problem was in the details of implementation, probably brought on by the fact that in the end, people wanted to be able to go through all three factions' contents without making alts in other alliances. They decided to implement that- but overestimated peoples' willingness to grind through single player content, and underestimated the reward to make them actually *worth* it. 10 levels of XP for the same (and less in the beginning) reward than going through normal levels? Who thought that was going to be received well?
Thanks for making my point.
Making your point? In what way?
That VR/Cadwell is a crap system that was implemented in a crappy manner.
That wasn't your point. But hey, changing course in the middle of a debate is always a good way to alter focus from your argument.
What are you reading? Vr/Cadwell is a horrible system that was implemented in a horrible way. It's the albatross around ESO's neck. Anyone who would advocate keeping VR/Cadwell, I have to assume, is recovering from a serious head injury.
But by all means, please tell me what my point was.