jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Last time they mentioned anything about the VR ranks removal all they said was thats still the plan. That was months ago on a ESO Live podcast thing. Personally I dont see how its going to go over well with the console crowd. Just as they start hitting max level is ZOS going to pull the rug out nerf all VR14 charactes back to lvl 50 and cap them there? Or do you think they will say "Man I know this is something we wanted to do but I dont see how its possible without alienating 90% of our base."?
ZOS needs to focus on releasing DLC new zones quests etc. Not revamping the leveling process again. Enough of the revamping lets get some REAL content. Then maybe they can discuss removing vet ranks.
People aren't going to be super happy to have to grind 14 VR levels before they can get to new endgame content, though.
So it's kind of a catch 22.
I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
jamesharv2005ub17_ESO wrote: »The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
jamesharv2005ub17_ESO wrote: »I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Last time they mentioned anything about the VR ranks removal all they said was thats still the plan. That was months ago on a ESO Live podcast thing. Personally I dont see how its going to go over well with the console crowd. Just as they start hitting max level is ZOS going to pull the rug out nerf all VR14 charactes back to lvl 50 and cap them there? Or do you think they will say "Man I know this is something we wanted to do but I dont see how its possible without alienating 90% of our base."?
ZOS needs to focus on releasing DLC new zones quests etc. Not revamping the leveling process again. Enough of the revamping lets get some REAL content. Then maybe they can discuss removing vet ranks.
People aren't going to be super happy to have to grind 14 VR levels before they can get to new endgame content, though.
So it's kind of a catch 22.
I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
While it's highly questionable that you hit VR11 from level 1 in 9 days.... Most people are not going to do that. 98% of the population will never play 8-10 hours a day to do this......
Also the length of time it takes isn't really as big of an issue as the repeating the content for no reason other than an exp grind. Grind, quest marathon or whatever you want to call it.
Why are we being forced to replay the same quests and content over and over?
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Last time they mentioned anything about the VR ranks removal all they said was thats still the plan. That was months ago on a ESO Live podcast thing. Personally I dont see how its going to go over well with the console crowd. Just as they start hitting max level is ZOS going to pull the rug out nerf all VR14 charactes back to lvl 50 and cap them there? Or do you think they will say "Man I know this is something we wanted to do but I dont see how its possible without alienating 90% of our base."?
ZOS needs to focus on releasing DLC new zones quests etc. Not revamping the leveling process again. Enough of the revamping lets get some REAL content. Then maybe they can discuss removing vet ranks.
People aren't going to be super happy to have to grind 14 VR levels before they can get to new endgame content, though.
So it's kind of a catch 22.
I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
Out of curiosity, how many VR-level toons do you have? I have 6.
The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
That is what they said of the DLC that is coming out first, which is focused on solo leveling. I don't know that will always be the case when it comes to endgame activities.
As for the grind, it's just plain tedious. I've already gone through the story, I don't honestly WANT to do it 2 more times for factions that I don't belong to, and I definitely don't want to be forced to do this content on every single character (I have 16, but everybody has access to 8).
Doing the VR grind 8 times is unrealistically boring to subject players to go through, and yes I know that we are encouraged to do everything on the same character, but if that's the case why did they not just limit us to 1 character if that was the intention?
Clearly it isn't.
The plan has ALWAYS been to remove VR levels, and ZOS has already completely obsoleted everybody's top-end gear on more than one occasion (big middle finger set bonus rework, VR cap raises, etc), so I'm not inclined to think that they are too concerned w/ this.
Just like they completely reworked the balance in the game in 1.6, as part of the ongoing plan to remove Veteran Ranks.
They have already stated that w/ the removal of VRs they would be implementing Season Gear as a new progression model that more closely matches other gear treadmill MMOs that people are used to. Yes, there will still be gating, but it won't be as severe as what we currently have.
The plan was always to obsolete our gear. In fact, that is the exact system that they are adopting w/ Season Gear. Each Season, a new set of gear better than the last one comes out, making last Season's gear more easily obtainable. A continuing cycle of gear obsoleting.
I am just asking ZOS when they plan to continue the next step of VR removal, or if they've just changed their minds internally and are just leading us on..... again.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Last time they mentioned anything about the VR ranks removal all they said was thats still the plan. That was months ago on a ESO Live podcast thing. Personally I dont see how its going to go over well with the console crowd. Just as they start hitting max level is ZOS going to pull the rug out nerf all VR14 charactes back to lvl 50 and cap them there? Or do you think they will say "Man I know this is something we wanted to do but I dont see how its possible without alienating 90% of our base."?
ZOS needs to focus on releasing DLC new zones quests etc. Not revamping the leveling process again. Enough of the revamping lets get some REAL content. Then maybe they can discuss removing vet ranks.
People aren't going to be super happy to have to grind 14 VR levels before they can get to new endgame content, though.
So it's kind of a catch 22.
I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
Out of curiosity, how many VR-level toons do you have? I have 6.
The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
That is what they said of the DLC that is coming out first, which is focused on solo leveling. I don't know that will always be the case when it comes to endgame activities.
As for the grind, it's just plain tedious. I've already gone through the story, I don't honestly WANT to do it 2 more times for factions that I don't belong to, and I definitely don't want to be forced to do this content on every single character (I have 16, but everybody has access to 8).
Doing the VR grind 8 times is unrealistically boring to subject players to go through, and yes I know that we are encouraged to do everything on the same character, but if that's the case why did they not just limit us to 1 character if that was the intention?
Clearly it isn't.
The plan has ALWAYS been to remove VR levels, and ZOS has already completely obsoleted everybody's top-end gear on more than one occasion (big middle finger set bonus rework, VR cap raises, etc), so I'm not inclined to think that they are too concerned w/ this.
Just like they completely reworked the balance in the game in 1.6, as part of the ongoing plan to remove Veteran Ranks.
They have already stated that w/ the removal of VRs they would be implementing Season Gear as a new progression model that more closely matches other gear treadmill MMOs that people are used to. Yes, there will still be gating, but it won't be as severe as what we currently have.
The plan was always to obsolete our gear. In fact, that is the exact system that they are adopting w/ Season Gear. Each Season, a new set of gear better than the last one comes out, making last Season's gear more easily obtainable. A continuing cycle of gear obsoleting.
I am just asking ZOS when they plan to continue the next step of VR removal, or if they've just changed their minds internally and are just leading us on..... again.
Im sure the announcement will come eventually. They already said it definitely wouldn't be before console release in June. I expect sometime after the console launch they will make an announcement about it. Im betting saying they are going to just leave the game as it is and focus on releasing zones and other stuff people want to buy.
Also you say people wont want to do the vet rank stuff 8 times. I have been here since launch I havent even done all the VR stuff once. I have multiple characters but none VR14. So I think you are assuming alot. I will never have no 8 vr14 characters. Ill be lucky to have one before the next level increase.
jamesharv2005ub17_ESO wrote: »NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Last time they mentioned anything about the VR ranks removal all they said was thats still the plan. That was months ago on a ESO Live podcast thing. Personally I dont see how its going to go over well with the console crowd. Just as they start hitting max level is ZOS going to pull the rug out nerf all VR14 charactes back to lvl 50 and cap them there? Or do you think they will say "Man I know this is something we wanted to do but I dont see how its possible without alienating 90% of our base."?
ZOS needs to focus on releasing DLC new zones quests etc. Not revamping the leveling process again. Enough of the revamping lets get some REAL content. Then maybe they can discuss removing vet ranks.
People aren't going to be super happy to have to grind 14 VR levels before they can get to new endgame content, though.
So it's kind of a catch 22.
I started a nightblade while back. In 9 days played only doing quests I am VR11. I dont understand the whole thing about the "grind". Whats going to really upset people is all their gear and levels nerfed back to 50 after playing for months building said character.
The new DLC they said will scale so anyone can access it regardless of your level. So you wont have to grind anything if they put out a new zone. Just buy it and go there.
While it's highly questionable that you hit VR11 from level 1 in 9 days.... Most people are not going to do that. 98% of the population will never play 8-10 hours a day to do this......
Also the length of time it takes isn't really as big of an issue as the repeating the content for no reason other than an exp grind. Grind, quest marathon or whatever you want to call it.
Why are we being forced to replay the same quests and content over and over?
9 days PLAYED time. Not 9 days total. Talking about 9x24 hrs in the game. Took me a couple months actually because I work alot etc.
Rune_Relic wrote: »Rune_Relic wrote: »jamesharv2005ub17_ESO wrote: »Rune_Relic wrote: »So those who don't want to get rid of Vet levels. Can I have all your CPs you were awarded for them ?
You have to earn CP just like everyone else. Nothing gets handed to anyone.
So what was those 70 CP handed out for then ?
You know the 200,000xp per CP exchange system we had ?
Time to pay the debt.
There is no logic in this. There are two forms of advancement going on at the same time... Vertical, and Horizontal but really vertical.
Your experience goes towards both. the 70 CP was as compensation for the fact that people had already gained XP prior to the CP release.
No... all those CP points you received was part of the Vet rank removal process and compensation in lieu of removal.
Now everyone is crying when its time to pay the debt.
So either return the upto 70 CP points you received and keep the ranks....or take the CP points and accept the loss of the ranks.
No, it was not as compensation. It was as a move towards a final goal, that may or may not occur. That was clearly stated (other than the may not- but that's why we're having this discussion).Anyone who is not a complete moron would support VR removal. In my opinion, VR/Cadwell S&G has been one of the worst design choices in MMO history and is the reason most people quit playing.
Fallacies in debate don't give your argument any more weight. From what I've seen on the boards (admittedly a small sample set), and experienced personally, the problem wasn't in the VRs. The problem was in the details of implementation, probably brought on by the fact that in the end, people wanted to be able to go through all three factions' contents without making alts in other alliances. They decided to implement that- but overestimated peoples' willingness to grind through single player content, and underestimated the reward to make them actually *worth* it. 10 levels of XP for the same (and less in the beginning) reward than going through normal levels? Who thought that was going to be received well?
Thanks for making my point.
Making your point? In what way?
That VR/Cadwell is a crap system that was implemented in a crappy manner.
That wasn't your point. But hey, changing course in the middle of a debate is always a good way to alter focus from your argument.
jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?
jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?
I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?
-VR is horrible because ZOS is using it as a roadblock to PvE endgame
-VR is bad because it was first introduced due to lack of content when there was no endgame
-VR is bad because it shouldn't have stayed after closed BETA
-Also it's used to slow down progression towards end game viability
-It literally serves no purpose other than allowing people to replay other factions (which anyone can do at level 4-50 so why do it again at vr1-vr10)
-people aren't staying around...they are leaving in very large numbers (so the sub was removed from PC)
-people are still leaving after realizing the VR road block still exists but now it's worse
-VR offers nothing at all other than hours of replaying content that people have already played unless they have no alts in other factions
-VR sucks so bad that ZOS is getting rid of them this the conversion of VR to champion point prior to removing VR levels
I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?
You have two choices for reaching VR14 in a reasonable and efficient amount of time. Cadwell or AOE grinding. Both are boring and unimaginative. Cadwell's, in particular, completely destroys any interest in leveling alts for other factions. I've been here since private BETA and have leveled 3 characters through Cadwell. I might finish a fourth, but I seriously doubt I'll muster enough courage to go through it two more times for the other two factions. You yourself haven't even finished ONE character to vr14.
I think people are still playing because A: they're are new, or B: have hope VR will be revamped. After all, that was the promise from ZOS announced months ago. I have no doubt there are players who view ESO as a single player game and enjoy leveling or taking their time, but I seriously doubt they are any significant plurality. Once the console version is released and players start entering the VR zones, this forum is going to look exactly like it did last April.
jamesharv2005ub17_ESO wrote: »I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
I hear this all the time too. I have 1000 friends who are wanting to buy the game only if you change it to the way I like it. Sorry but not buying this. If they really wanted to play the game they would do it. A dozen people hardly makes a blip and wouldnt pay for 1 day's wages of the person in charge of making these sweeping changes.
jamesharv2005ub17_ESO wrote: »I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
I hear this all the time too. I have 1000 friends who are wanting to buy the game only if you change it to the way I like it. Sorry but not buying this. If they really wanted to play the game they would do it. A dozen people hardly makes a blip and wouldnt pay for 1 day's wages of the person in charge of making these sweeping changes.
Clearly enough people were unhappy w/ the VR system that they created an entirely new progression system and overhauled the game to implement it. And look how far we have come, Phase 3 of that implementation.
We are just asking when Phase 4 will take place.
I'm not really sure you have a leg to stand on here.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
I hear this all the time too. I have 1000 friends who are wanting to buy the game only if you change it to the way I like it. Sorry but not buying this. If they really wanted to play the game they would do it. A dozen people hardly makes a blip and wouldnt pay for 1 day's wages of the person in charge of making these sweeping changes.
Clearly enough people were unhappy w/ the VR system that they created an entirely new progression system and overhauled the game to implement it. And look how far we have come, Phase 3 of that implementation.
We are just asking when Phase 4 will take place.
I'm not really sure you have a leg to stand on here.
Im just saying what my opinion is. The fact is they say that is still the plan to remove vet ranks. My opinion (like it or not) is thats never going to happen. Thats the discussion. Noone has any legs to stand on. Just opinions on what should happen or what they would like to happen.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
I hear this all the time too. I have 1000 friends who are wanting to buy the game only if you change it to the way I like it. Sorry but not buying this. If they really wanted to play the game they would do it. A dozen people hardly makes a blip and wouldnt pay for 1 day's wages of the person in charge of making these sweeping changes.
Clearly enough people were unhappy w/ the VR system that they created an entirely new progression system and overhauled the game to implement it. And look how far we have come, Phase 3 of that implementation.
We are just asking when Phase 4 will take place.
I'm not really sure you have a leg to stand on here.
Im just saying what my opinion is. The fact is they say that is still the plan to remove vet ranks. My opinion (like it or not) is thats never going to happen. Thats the discussion. Noone has any legs to stand on. Just opinions on what should happen or what they would like to happen.
To be fair, the discussion in the OP is clearly about WHEN they will be removing VRs and hoping to speed up the timeline, not IF they will.
Now, there has been a healthy bit of opinion injected into the thread, but that is actually the original discussion.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »I'm firmly in Camp B.
I don't think that I'll continue playing if they flake on removing VRs. I know that doesn't matter to anyone, but for me personally, that's gonna be the nail in the coffin as it's heavily impeding my enjoyment of the game.
As I said, I know that my situation is unique as I have multiple VR toons, but going from VR1-14 multiple times is probably the most mind-numbingly boring and depressing thing that I've had to do in the past year.
I don't play games to be bored.
/shrug
I have close to a dozen players from other games and guilds that would like to play and PvP in ESO but they will not play as long as VR/Cadwell remains as is. ZOS could have such a higher population and probably crown purchases if they'd just rethink their leveling ideas.
I hear this all the time too. I have 1000 friends who are wanting to buy the game only if you change it to the way I like it. Sorry but not buying this. If they really wanted to play the game they would do it. A dozen people hardly makes a blip and wouldnt pay for 1 day's wages of the person in charge of making these sweeping changes.
Clearly enough people were unhappy w/ the VR system that they created an entirely new progression system and overhauled the game to implement it. And look how far we have come, Phase 3 of that implementation.
We are just asking when Phase 4 will take place.
I'm not really sure you have a leg to stand on here.
Im just saying what my opinion is. The fact is they say that is still the plan to remove vet ranks. My opinion (like it or not) is thats never going to happen. Thats the discussion. Noone has any legs to stand on. Just opinions on what should happen or what they would like to happen.
To be fair, the discussion in the OP is clearly about WHEN they will be removing VRs and hoping to speed up the timeline, not IF they will.
Now, there has been a healthy bit of opinion injected into the thread, but that is actually the original discussion.
jamesharv2005ub17_ESO wrote: »NewBlacksmurf wrote: »jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?
-VR is horrible because ZOS is using it as a roadblock to PvE endgame
-VR is bad because it was first introduced due to lack of content when there was no endgame
-VR is bad because it shouldn't have stayed after closed BETA
-Also it's used to slow down progression towards end game viability
-It literally serves no purpose other than allowing people to replay other factions (which anyone can do at level 4-50 so why do it again at vr1-vr10)
-people aren't staying around...they are leaving in very large numbers (so the sub was removed from PC)
-people are still leaving after realizing the VR road block still exists but now it's worse
-VR offers nothing at all other than hours of replaying content that people have already played unless they have no alts in other factions
-VR sucks so bad that ZOS is getting rid of them this the conversion of VR to champion point prior to removing VR levels
Well all of this is subjective. You claim "people" are leaving because of VR levels. Who are these people? Also I really like the fact I can do all three factions quests on one character. As the game evolves there will be other ways to hit VR14 besides the silver/gold stuff.
Honestly I think it was more all the bugs in the level 1-50 content than the VR ranks drove people away and led to the b2p switch. Craglorn was a disaster noone likes it. They havent really added any new zones other than those since launch which also contributed to it.
So I mean still you just say they "suck" and that people are leaving etc. Thats just not enough detail to work on. Fact is a ton of people dont mind the vet ranks. I would say the majority dont have any issues with it. Yes maybe a few people on the forums might. So I doubt your claim "people" are leaving because of it.
jamesharv2005ub17_ESO wrote: »People are leaving in droves because once they hit VR10 they are forced into groups or forced to reroll. I havent heard a single person in the game complain even once about having to do VR content.
jamesharv2005ub17_ESO wrote: »Yes then the discussion turned to whether it is even feasible to remove them. If you do what do you replace them with? You guys make it sound so easy just remove them. Meanwhile we havent had any new zones besides craglorn in a year.
jamesharv2005ub17_ESO wrote: »So yes makes me wonder why bother removing them. A few dozen people leave over it seems alot cheaper than spending all those dev resources removing it. I know they said they would but I think the game as a whole would be better served if they stopped revamping basic systems and started making content people will buy for $$. Noone is buying revamps. Those are free. Those dont bring money in.
jamesharv2005ub17_ESO wrote: »Come there is you and the other guy posting in this thread. One more thread where you guys are dominating that as well. So I think Im pretty close anyways. As far as the rest you guys have your opinions and other people differ. It doesnt make any of us wrong.
Maybe the solution is just to sell you guys VR14s already maxxed out so you can skip 99% of the game and do the 1% you like.
jamesharv2005ub17_ESO wrote: »Come there is you and the other guy posting in this thread. One more thread where you guys are dominating that as well. So I think Im pretty close anyways. As far as the rest you guys have your opinions and other people differ. It doesnt make any of us wrong.
Maybe the solution is just to sell you guys VR14s already maxxed out so you can skip 99% of the game and do the 1% you like.
jamesharv2005ub17_ESO wrote: »People are leaving in droves because once they hit VR10 they are forced into groups or forced to reroll. I havent heard a single person in the game complain even once about having to do VR content.
I have. Now can we stop talking about anecdotes?jamesharv2005ub17_ESO wrote: »Yes then the discussion turned to whether it is even feasible to remove them. If you do what do you replace them with? You guys make it sound so easy just remove them. Meanwhile we havent had any new zones besides craglorn in a year.
The absence of new content is a completely separate issue, though it seems pretty obvious that much of the content that's been revealed to us since Summer is very likely ready to go and they are just waiting on a good time (for them) to release it.jamesharv2005ub17_ESO wrote: »So yes makes me wonder why bother removing them. A few dozen people leave over it seems alot cheaper than spending all those dev resources removing it. I know they said they would but I think the game as a whole would be better served if they stopped revamping basic systems and started making content people will buy for $$. Noone is buying revamps. Those are free. Those dont bring money in.
A few dozen. Now you're the one making up imaginary numbers, my friend. : P
Why do you need to replace the levels? Why is that even an issue? We have the Champion System and Season gear (when VRs are removed) for character progression.
The easiest thing would simply be to convert the VR levels into a new level cap (ie: lv64, etc), though I'd rather just seem them do away w/ those levels completely for a while (not forever, I know that level caps need to be raised from time to time).
It seems to me that people are going out of their way to make something seem more difficult than it really is.
The game would be a whole lot better if people weren't forced to grind through content they don't enjoy in order to get to the content that they do, imo. I'd take that over Wrothgar coming out a couple months sooner any day.
jamesharv2005ub17_ESO wrote: »Whats horrible about it? I mean I cant really tell what your point is. I can tell you dont like VR ranks altho you havent said why other than they are horrible and they suck etc. Feedback is usually ignored if its only "VR ranks suck get rid of them". Honestly if VR was so bad why is everyone still playing?