Just because we don't like the vet system doesn't mean it's a 'crap system that was implemented in a crappy manner."
That's exactly what it is. And everybody knows it, even Zenimax.jamesharv2005ub17_ESO wrote: »-VR is horrible because ZOS is using it as a roadblock to PvE endgame
-VR is bad because it was first introduced due to lack of content when there was no endgame
-VR is bad because it shouldn't have stayed after closed BETA
-Also it's used to slow down progression towards end game viability
-It literally serves no purpose other than allowing people to replay other factions (which anyone can do at level 4-50 so why do it again at vr1-vr10)
-people aren't staying around...they are leaving in very large numbers (so the sub was removed from PC)
-people are still leaving after realizing the VR road block still exists but now it's worse
-VR offers nothing at all other than hours of replaying content that people have already played unless they have no alts in other factions
-VR sucks so bad that ZOS is getting rid of them this the conversion of VR to champion point prior to removing VR levels
...
It may be objective but the majority hates it. You can deny that, but it's a fact that even Zenimax has accepted because they WANT TO remove VR.jamesharv2005ub17_ESO wrote: »This game was suppose to be a console hit! It was expected to be good on PC but not a hit.
The developers realized they couldn't release on console so they began changing things in BETA.
I didn't think so. A console hit? With a console version delayed for 1 year and without nearly no information about it although it's getting released in 2.5 months?
Sorry, I can't think about that.
I would rather say they hoped the PC version would be a success and the console version is another kind of revenue... but as we know, PC version has been not successful at all and the console version is their last chance to make this game at least a small financial success. That's why everything is focussed on the console version right now, because the console version needs to be a success to make this game lasting.
MMO's dont drop level caps.. they increase it
they need to raise the level cap to VR20 and increase the amount of exp from monsters in craglorn (this should encourage large party play at end game), they also need to expand craglorn or add newer zones.. hell maybe daedric portals like oblivion had with a whole new world with VR17~VR18 monsters in it
it wouldnt be a grind at all.. it would be as fast as leveling from 1-50 again, and there would be so much more people to talk to instead of soloing the cadwell quests
jamesharv2005ub17_ESO wrote: »Huh I didnt say any of the things you quoted. I dont know why my name is all over this post.