I was for realzies gonna learn to be a togglemancer Pokemon master like they wanted for sorcs, but then they went and nerfed that too. Guess I'm just gonna be a baddie for the next 6 months.if you're bad players then git gud
Sorcerers whining... again
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
Not only sorcerers, as pure dps , stamina is superior to magicka for any class, but i think that is a good thing, because stamina is also used, for block , break free and roll dodge. Entire forum asked for months to make stamina builds usefull, since launch of the game, and now that stamina is finally awesome we can't complain or whine sorry. now heavy armor is not any more useless both pvp and pve and i m super happy for that, no more fake tank in light armor finally and that's another good thing.
Psychobunni wrote: »Honestly, I think the only answer to this is to park them. Go on sorc strike until they fix the class. If no one is playing them, maybe that will get their attention.
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
Not only sorcerers, as pure dps , stamina is superior to magicka for any class, but i think that is a good thing, because stamina is also used, for block , break free and roll dodge. Entire forum asked for months to make stamina builds usefull, since launch of the game, and now that stamina is finally awesome we can't complain or whine sorry. now heavy armor is not any more useless both pvp and pve and i m super happy for that, no more fake tank in light armor finally and that's another good thing.
The difference there is that stamina sorcs got heavily nerfed in 1.6. So if you want to even try to do damage on par with the stamina builds of other classes (who get skills that synergize nicely with stamina builds), it's go magicka or go home.
And when magicka sorc does considerably less damage than stamina-based builds of any other class...well now maybe you can understand the problem.
dylanjaygrobbelaarb16_ESO wrote: »
Psychobunni wrote: »Honestly, I think the only answer to this is to park them. Go on sorc strike until they fix the class. If no one is playing them, maybe that will get their attention.
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
kkampaseb17_ESO wrote: »Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
Wait. Are you actually comparing a melee build (independently of magicka/stamina issue) with a ranged build? And I ask this as a sorc.
Teargrants wrote: »I believe the statement on ESO Live was to the effect of players who are less skilled always feel that their class is weak compared to other classes. So there you have it, according to ZOS we're just bad players.
Artemiisia wrote: »Sorcerers whining... again
the problem is more like this, as templar and dk I can run through the content killing everything in my part without even breaking a sweat, they are the easiest classes to play.
sorcerer actually takes skill to master, and for the casual players this class is surely not the class to play as long as it sits like it do now.
Being good or bad has nothing to do with it - its a long list of nerfs...
As for their "oh if you complain you must be a bad player" that`s just an argument a 5 year old would use. Some of the people complaining are from the best guilds....
I doubt ZOS employees, especially the people balancing the game actually fully play the game... sure they may pick a flower here and there, but i think that`s about it.
Anyway i just feel that they shouldn`t have nerfed everyone just to make the champion system look better... they even claimed they won`t do it but we can all see it has happened. From clear nerfs to selective scaling, like how some things were multiplied by 10 while others by a lot less...
zerg guilds you mean? i wouldn't consider those the best guilds
for the rest of this thread, sorcs are putting out some high numbers so meh, get cost reduction back from champ system, get more magic dmg & ele dmg from champ system, spell crit, etc ....
High numbers?:) Magicka sorcerers are behind the stamina melee builds... far behind. Magicka Sorcs also wear Light Armor so they are far behind protection.
See the problem? Stamina has better damage, better mitigation... Medium armor pretty much helps with everything and there is now even a stamina heal... yey.
Any 2h stamina build can hit 15k dps while magicka builds struggle to get 2/3 of that with perfect gear and so on. Yes the dps will increase if you put points in the champ system... but it will increase for everyone. The difference will still be there.
Its pointless anyway, ZOS is happy to take your money while pretending this particular problem does not exist. Just like the multitude of bugs and all that... yet they quickly reply when somebody goes "nice update". It shows what they care about: anything positive, while using mods and anything to try and sweep the bad under the rug.
Not only sorcerers, as pure dps , stamina is superior to magicka for any class, but i think that is a good thing, because stamina is also used, for block , break free and roll dodge. Entire forum asked for months to make stamina builds usefull, since launch of the game, and now that stamina is finally awesome we can't complain or whine sorry. now heavy armor is not any more useless both pvp and pve and i m super happy for that, no more fake tank in light armor finally and that's another good thing.
Don't get me wrong, there is a lot of potential on Sorcerers. A lot!
What is most frustrating is that Zenimax is not exploring that potential at all, if some of our abilities were polished the class could become very strong, maybe not as a DPS, but as a Tank and a support DPS with great Utility.
The pets are so... Disappointing. Actually, the entire Daedric summoning tree is disappointing, and not only because of toggles (though those are problematic). Each pet has great abilities and yet you have zero control over what they do.
How great is it that the clannfear can taunt if you can't make it taunt when it counts?
Why can't the Twilight Matriarch heal allies?
Why must you kill the unstable familiar for it to do its AoE Damage?
And then Dark Magic... Where are the Curses? Really, Daedric Mines in dark magic? Really? I know, you guys ran out of space on the Daedric Summong tree so you just tossed this ability to dark magic... pfft.
Dark Conversion could be amazing for tanking. Actually, one of the morphs was amazing as it provided the caster with a huge buff to Armor and Spell Resist... But it got Nerfed... The idea of regaining Health and Useful Resources in exchange of the least desirable resource is amazing. This ability will always be horrible for DPSing or healing, but could be incredible for Tanking... Another potential unexplored by Zenimax.
And the Storm Calling Tree... Lightning Splash... Who had the brilliant idea of making this a ground target DoT? Seriously... The spell could be great if it was targeted on an enemy, but no, instead you are left guessing if your spell is even hitting the bosses and in AoE situations? Hah, mobs can move one millimeter and be out of the AoE.
1 second Cooldown on Overload Light attacks? Really? You add that after finally accepting that Weaving is not an exploit? Cool...
Where is our single target spam-able DPS? I mean, all classes have one... Why are sorcerers stuck with Crystal Fragments and Crushing Shock?
So many things ZoS could do...