mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »If you think snipe is so great, equip a bow. Everyone can use a bow.
Remember when all the people were complaining about stamina builds being completely sub-par and some numbnuts were saying "you should all just put light armor on and equip a staff, everyone can equip light and staff"?
Yeah, don't be that guy.
This is not a generic complain about bows and it's not to distract from the fact that stamina builds still need a little bit more work. It's simply pointing out one particular skill is currently offering too much.
Or perhaps it's that people are suffering heavily for accepting a weakness (squishy armor) to have more powerful magicka capabilities.
I've strapped on the HA and walked out there in a defensive build (but with Dual Wield bar for AOE), and just walked through multiple sniper attacks simultaneously. Even the ones that got past wings (due to lag, bugginess, or my missing a recast) could barely dent me.
Wear LA, be squishy. Tradeoffs.
Or perhaps it isn't and you can stop harping on about your Heavy Armour? You post is not mentioning or arguing against any of the arguments presented so far. Add some content please.
Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »If you think snipe is so great, equip a bow. Everyone can use a bow.
Remember when all the people were complaining about stamina builds being completely sub-par and some numbnuts were saying "you should all just put light armor on and equip a staff, everyone can equip light and staff"?
Yeah, don't be that guy.
This is not a generic complain about bows and it's not to distract from the fact that stamina builds still need a little bit more work. It's simply pointing out one particular skill is currently offering too much.
Or perhaps it's that people are suffering heavily for accepting a weakness (squishy armor) to have more powerful magicka capabilities.
I've strapped on the HA and walked out there in a defensive build (but with Dual Wield bar for AOE), and just walked through multiple sniper attacks simultaneously. Even the ones that got past wings (due to lag, bugginess, or my missing a recast) could barely dent me.
Wear LA, be squishy. Tradeoffs.
Or perhaps it isn't and you can stop harping on about your Heavy Armour? You post is not mentioning or arguing against any of the arguments presented so far. Add some content please.
It is making an argument.
Snipe doesn't hit for near what is being complained about if people but the bathrobes back on the hooks and start varying up armor compositions. The commonly used analogy throughout this thread, Crystal Fragments, hits the same against an HA wearer as a LA wearer (less against the LA wearer usually as they typically have higher spell resists by a small margin).
That you don't like the argument is immaterial.
Don't be a jerk.
The entire focus of the arguments have been about how LA wearing players are having issues dealing with Snipe.
Good.
LA/Magicka builds have been king of the heap way too long.
My core argument has been that since the changes, Snipe (and moprhs) not only has the biggest burst damage out of all ranged abilities in the game, but it also has the highest DPS and fewer ways to be countered than any other ranged ability.
MiyaTheUnbroken wrote: ».cozmon3c_ESO wrote: »My crystal frag damage dropped by 150 damage since last patch, critical and non crit. No difference in spell damage and max magicka. I have not critical over 1000 in 1.5 where I was consistently hitting for around 1150 crit pre patch. I was not using the sharpened enchant at all. Also everyone now has way more hp cause of more attribute points, you have to be very skilled as a sorcerer to even taken anyone down nowadays. To me it seems crystal shard has received a stealth need or it was spell damage in general.
Lethal arrow vs crystal shard
Lethal arrow is near invisible where crystal shard is flashy and need to work to get that instacast.
LA hits for 200 more then Crystal shard when I'm maxing shard dps with damage buffs.
LA has a healing debuff with longest range in the game, wtf?
LA hits harder then melee weapon users, again wtf?
LA sneak attacks stun you from all angles not just front, wtf on longest range weapon in the game.
As a sorc I'm seriously looking to hybrid a build to use a bow with the power it weilds compared to my only real class damage ability.
Zos you need to look at pvp balance at some point. Why has dk's survivability not been looked into yet? You know stuff like that.
Lethal arrow only stuns if you are sneaking, which is true of any attack from stealth.
And I'm not trying to be a *** here, I am earnestly asking, why is everyone comparing snipe to crystal frags? One is a class skill, one is a weapon skill available to everyone. One is magicka, one is stamina. I just really don't understand why you're all comparing them as evidence for why snipe should be nerfed.
only a few "physical" attacks do so, with snipe beeing on of them, while its highly arguable why it should do so when having all the other side effects of that attack in mind.
or from the other side why ain't darkflare and crystal shard(cc time beeing extended) as comparable skills?
Snipe doesn't hit for near what is being complained about if people but the bathrobes back on the hooks and start varying up armor compositions.
mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »If you think snipe is so great, equip a bow. Everyone can use a bow.
Remember when all the people were complaining about stamina builds being completely sub-par and some numbnuts were saying "you should all just put light armor on and equip a staff, everyone can equip light and staff"?
Yeah, don't be that guy.
This is not a generic complain about bows and it's not to distract from the fact that stamina builds still need a little bit more work. It's simply pointing out one particular skill is currently offering too much.
Or perhaps it's that people are suffering heavily for accepting a weakness (squishy armor) to have more powerful magicka capabilities.
I've strapped on the HA and walked out there in a defensive build (but with Dual Wield bar for AOE), and just walked through multiple sniper attacks simultaneously. Even the ones that got past wings (due to lag, bugginess, or my missing a recast) could barely dent me.
Wear LA, be squishy. Tradeoffs.
Or perhaps it isn't and you can stop harping on about your Heavy Armour? You post is not mentioning or arguing against any of the arguments presented so far. Add some content please.
It is making an argument.
Snipe doesn't hit for near what is being complained about if people but the bathrobes back on the hooks and start varying up armor compositions. The commonly used analogy throughout this thread, Crystal Fragments, hits the same against an HA wearer as a LA wearer (less against the LA wearer usually as they typically have higher spell resists by a small margin).
That you don't like the argument is immaterial.
Don't be a jerk.
The entire focus of the arguments have been about how LA wearing players are having issues dealing with Snipe.
Good.
LA/Magicka builds have been king of the heap way too long.
I can throw the "don't be a jerk" back at you. You're reciting this Heavy Armour mantra completely bypassing all the points previously made.
I don't have problem being hurt by physical abilities when wearing light. It's what's supposed to happen in the same way medium armour is supposed to be hurt by magicka abilities.
Your post is not touching on the core of my argument all. I'll quote it again.My core argument has been that since the changes, Snipe (and moprhs) not only has the biggest burst damage out of all ranged abilities in the game, but it also has the highest DPS and fewer ways to be countered than any other ranged ability.
The above part is true even if the target is wearing heavy armor.
MiyaTheUnbroken wrote: »... why is it that sorcs get amazing aoes, but my bow aoes suck? ...
So you are saying that bows should be the strongest weapon in every way, because destruction staff used to be the best for zergballing? You realize this is a logical fallacy, right? And that it is normal and necessary to balance skills for a game like this, especially for pvp?
The problem is not that snipe is better than crystal shards, which it clearly is. The problem is that snipe (and by extension bows) are better than every single weapon in the game for dps, including the ones that they outrange by 25 meters.
And regarding individualism, I really had to laugh. If bows are left the way they are, there will be nothing but bow users in a few weeks.
Agrippa_Invisus wrote: »As an ability with a cast time and range, the only thing giving it additional safety from you, the victim, is its additional range. It has all the very same counters that Crystal Fragments does (it can be interrupted, it can be reflected, it can be dodge rolled, et al) and there is no way to make it insta-cast (unlike Crystal Frags).
Agrippa_Invisus wrote: »And Heavy Armor still takes reduced damage from it (in comparison to LA).
And has an easier time blocking it (especially with a shield).
And breaks free of the stun out of stealth with greater ease.
MiyaTheUnbroken wrote: »... why is it that sorcs get amazing aoes, but my bow aoes suck? ...
Name one amazing Sorc AoE. I dare ya.
Joy_Division wrote: »I never even made any claims about bows being OP and yet you felt obligated to state this opposite view
You did though. I quoted you. I'm not even sure why you are going out of your way to deny it.Joy_Division wrote: »So you are basically fine with overpowered abilities
/shrug
mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »As an ability with a cast time and range, the only thing giving it additional safety from you, the victim, is its additional range. It has all the very same counters that Crystal Fragments does (it can be interrupted, it can be reflected, it can be dodge rolled, et al) and there is no way to make it insta-cast (unlike Crystal Frags).
No, no it doesn't. Eclipse, Defensive Posture, Ball of Lighting. There are more ways to mitigate ranged magickal damage than physical damage.
Each ability has some different features. Snipe has range, sneak damage & debuff, while frags has insta-cast proc and knockdown.Agrippa_Invisus wrote: »And Heavy Armor still takes reduced damage from it (in comparison to LA).
And has an easier time blocking it (especially with a shield).
And breaks free of the stun out of stealth with greater ease.
That applies to any ability. Thus it's inconsequential in the comparison. I don't understand what you're trying to say. Even if you wear heavy, snipe is more of a threat than any other ranged ability because it will do more burst, more DPS, while there are less ways to mitigate it.
MiyaTheUnbroken wrote: »MiyaTheUnbroken wrote: »... why is it that sorcs get amazing aoes, but my bow aoes suck? ...
Name one amazing Sorc AoE. I dare ya.
Fair enough, let's change it to "why is it that sorcs get amazing pets, but my bow pets suck?" Yeah, that's fits nicely.
Thank you for the correction.
Aoe_Barbecue wrote: »In light of the new buffs to Bow and Snipe a stackable 50% heal debuff might be a tad much. With that said, I flap-flap with near 100% up time so I can't say I notice too much.
As a Sorc who was pointing out the shortfalls of crystal frag, I'll say that I'm alright with Snipe right now as long as the heal debuff from Lethal Arrow morph doesn't stack. I'm not sure if I agree with a heal debuff from range in any form actually. I think something along the lines of 5 second melee heal debuffs and 2.5 second ranged heal debuff with a more noticeable particle effect on yourself is warranted. I just don't like the idea of Purge being a must have ability.
Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »As an ability with a cast time and range, the only thing giving it additional safety from you, the victim, is its additional range. It has all the very same counters that Crystal Fragments does (it can be interrupted, it can be reflected, it can be dodge rolled, et al) and there is no way to make it insta-cast (unlike Crystal Frags).
No, no it doesn't. Eclipse, Defensive Posture, Ball of Lighting. There are more ways to mitigate ranged magickal damage than physical damage.
Each ability has some different features. Snipe has range, sneak damage & debuff, while frags has insta-cast proc and knockdown.Agrippa_Invisus wrote: »And Heavy Armor still takes reduced damage from it (in comparison to LA).
And has an easier time blocking it (especially with a shield).
And breaks free of the stun out of stealth with greater ease.
That applies to any ability. Thus it's inconsequential in the comparison. I don't understand what you're trying to say. Even if you wear heavy, snipe is more of a threat than any other ranged ability because it will do more burst, more DPS, while there are less ways to mitigate it.
Let me state again, clearly, as I obviously have not been before --
In the current meta (LA/Magicka builds), there needs to be an extremely powerful ability (or could have been several, but it's one) that absolutely wrecks the LA builds. LA builds have been too powerful, too long.
Snipe is that ability.
That it doesn't have sufficient counters until you build for heavy tanking is a good thing for the game.
That LA wearers don't like it is immaterial. They shouldn't. It's the scissors to their paper.
MiyaTheUnbroken wrote: »MiyaTheUnbroken wrote: »... why is it that sorcs get amazing aoes, but my bow aoes suck? ...
Name one amazing Sorc AoE. I dare ya.
Fair enough, let's change it to "why is it that sorcs get amazing pets, but my bow pets suck?" Yeah, that's fits nicely.
Thank you for the correction.
Name one amazing Sorc pet. I dare ya!
Just kidding, I get the point of your post comparing class skills to weapon skills.
As a Sorc who was pointing out the shortfalls of crystal frag, I'll say that I'm alright with Snipe right now as long as the heal debuff from Lethal Arrow morph doesn't stack. I'm not sure if I agree with a heal debuff from range in any form actually. I think something along the lines of 5 second melee heal debuffs and 2.5 second ranged heal debuff with a more noticeable particle effect on yourself is warranted. I just don't like the idea of Purge being a must have ability.
Thejollygreenone wrote: »I honestly don't think that (at least I hope not) anyone believes the stacking healing debuff is balanced, or even intended. Seems like a clear bug to me that may not even have a place in this discussion since it should be fixed soon anyway. I really think that's something we can all agree on.
Thejollygreenone wrote: »However, I think it's worth mentioning I had heard reports of Dark Flares healing debuff also stacking with consecutive uses. As I'm not a Templar myself, this is only hearsay, so if any temps can confirm this I'd appreciate it. Regardless, if there is any truth to it, fixes might as well go out to both.
mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »As an ability with a cast time and range, the only thing giving it additional safety from you, the victim, is its additional range. It has all the very same counters that Crystal Fragments does (it can be interrupted, it can be reflected, it can be dodge rolled, et al) and there is no way to make it insta-cast (unlike Crystal Frags).
No, no it doesn't. Eclipse, Defensive Posture, Ball of Lighting. There are more ways to mitigate ranged magickal damage than physical damage.
Each ability has some different features. Snipe has range, sneak damage & debuff, while frags has insta-cast proc and knockdown.Agrippa_Invisus wrote: »And Heavy Armor still takes reduced damage from it (in comparison to LA).
And has an easier time blocking it (especially with a shield).
And breaks free of the stun out of stealth with greater ease.
That applies to any ability. Thus it's inconsequential in the comparison. I don't understand what you're trying to say. Even if you wear heavy, snipe is more of a threat than any other ranged ability because it will do more burst, more DPS, while there are less ways to mitigate it.
Let me state again, clearly, as I obviously have not been before --
In the current meta (LA/Magicka builds), there needs to be an extremely powerful ability (or could have been several, but it's one) that absolutely wrecks the LA builds. LA builds have been too powerful, too long.
Snipe is that ability.
That it doesn't have sufficient counters until you build for heavy tanking is a good thing for the game.
That LA wearers don't like it is immaterial. They shouldn't. It's the scissors to their paper.
So your argument is that because light armour has been too good for too long and we need more balance (fully agree so far), the game needs a particular skill to be the best damage dealing single-target skill in every way.
So that when doing PvE trials, spamming snipe + light attack should do 1.3k-1.4k dps on bosses.
Ok, gotcha.
Aoe_Barbecue wrote: »In light of the new buffs to Bow and Snipe a stackable 50% heal debuff might be a tad much. With that said, I flap-flap with near 100% up time so I can't say I notice too much.
Aoe_Barbecue wrote: »I think Snipe would be kosher as it is if the healing debuff were removed or reduced and made not to stack, and replaced with a passive damage buff or adding a bow-synergistic CC effect like a short stun + an off balance status effect.
One archer with Snipe + a disease enchant on his or her bow can more or less keep a target or two perma-debuffed which is besides the stacking issue. I really don't mind since I run around flap-flapping. But the poor non-DK commoners have no such option to deal with snipe.
Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »As an ability with a cast time and range, the only thing giving it additional safety from you, the victim, is its additional range. It has all the very same counters that Crystal Fragments does (it can be interrupted, it can be reflected, it can be dodge rolled, et al) and there is no way to make it insta-cast (unlike Crystal Frags).
No, no it doesn't. Eclipse, Defensive Posture, Ball of Lighting. There are more ways to mitigate ranged magickal damage than physical damage.
Each ability has some different features. Snipe has range, sneak damage & debuff, while frags has insta-cast proc and knockdown.Agrippa_Invisus wrote: »And Heavy Armor still takes reduced damage from it (in comparison to LA).
And has an easier time blocking it (especially with a shield).
And breaks free of the stun out of stealth with greater ease.
That applies to any ability. Thus it's inconsequential in the comparison. I don't understand what you're trying to say. Even if you wear heavy, snipe is more of a threat than any other ranged ability because it will do more burst, more DPS, while there are less ways to mitigate it.
Let me state again, clearly, as I obviously have not been before --
In the current meta (LA/Magicka builds), there needs to be an extremely powerful ability (or could have been several, but it's one) that absolutely wrecks the LA builds. LA builds have been too powerful, too long.
Snipe is that ability.
That it doesn't have sufficient counters until you build for heavy tanking is a good thing for the game.
That LA wearers don't like it is immaterial. They shouldn't. It's the scissors to their paper.
So your argument is that because light armour has been too good for too long and we need more balance (fully agree so far), the game needs a particular skill to be the best damage dealing single-target skill in every way.
So that when doing PvE trials, spamming snipe + light attack should do 1.3k-1.4k dps on bosses.
Ok, gotcha.
I care not one little bit about trials.
Agrippa_Invisus wrote: »
Lethal Arrow's healing debuff is not the only one that stacks.
Reverberating Bash + DK Banner = Fun times
MiyaTheUnbroken wrote: »MiyaTheUnbroken wrote: »... why is it that sorcs get amazing aoes, but my bow aoes suck? ...
Name one amazing Sorc AoE. I dare ya.
Fair enough, let's change it to "why is it that sorcs get amazing pets, but my bow pets suck?" Yeah, that's fits nicely.
Thank you for the correction.
mike.gaziotisb16_ESO wrote: »Agrippa_Invisus wrote: »
Lethal Arrow's healing debuff is not the only one that stacks.
Reverberating Bash + DK Banner = Fun times
It's the only one that stacks with itself.
Reverberating Bash + Reverberating Bash = no fun times
DK Banner + DK Banner = no fun times
Lethal Arrow + Lethal Arrow = fun times
Well, someone asked me to check if dark flare exhibits the same property, so I 'll check that and revert.
But that is probably a bug, so I'm not even bringing it on the table of discussion.