Should ESO have a global trading system

  • sotonin
    sotonin
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    I would prefer a global auctioning house.
    grimjim398 wrote: »
    http://www.cinemablend.com/games/Diablo-3-Real-Money-Gold-Auction-Houses-Shut-Down-62861.html

    Old news, but provides some good reasons that the auction house was a bad idea.

    That was a real money auction house and an entirely different scenario.
  • ItsGlaive
    ItsGlaive
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    I like the system as it is now (including the kiosks).
    sotonin wrote: »
    grimjim398 wrote: »
    If you wanted to see some actual numbers you might have used the search feature to find the half a dozen other polls there have been on this subject. This is getting pretty tiresome, the same debate every week.

    Yep. but it won't be going away until ZOS fixes the economic system so that it's not useless and discriminating.

    It's both useful and indiscriminate. Basic trading guild membership usually just requires you to buy/sell from the store. And it works - our members have been using it since launch and get along very happily with it
    Allow cross-platform transfers and merges
  • sotonin
    sotonin
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    I would prefer a global auctioning house.
    Xabien wrote: »
    sotonin wrote: »
    grimjim398 wrote: »
    If you wanted to see some actual numbers you might have used the search feature to find the half a dozen other polls there have been on this subject. This is getting pretty tiresome, the same debate every week.

    Yep. but it won't be going away until ZOS fixes the economic system so that it's not useless and discriminating.

    It's both useful and indiscriminate. Basic trading guild membership usually just requires you to buy/sell from the store. And it works - our members have been using it since launch and get along very happily with it

    It doesn't work for everybody. It only works for a small fraction of the folks who get lucky and are in good trade guilds. Thats not working. thats useless.

    There's other people like me, who are doing everything the way it is supposed to be done within their "system". Joining 5 max member guilds, yet still can not find anything worthwhile to buy. Selling my own items is slow as sin. Basically it's exactly as i described. Useless.

    Discriminating because apparently the system is working for some lucky few. Your post alone concretes that and proves that it's discriminating because our experiences with the exact same guild store system are polar opposites.
    Edited by sotonin on September 1, 2014 9:40PM
  • Alphashado
    Alphashado
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    I like the system as it is now (including the kiosks).
    sotonin wrote: »
    Xabien wrote: »
    sotonin wrote: »
    grimjim398 wrote: »
    If you wanted to see some actual numbers you might have used the search feature to find the half a dozen other polls there have been on this subject. This is getting pretty tiresome, the same debate every week.

    Yep. but it won't be going away until ZOS fixes the economic system so that it's not useless and discriminating.

    It's both useful and indiscriminate. Basic trading guild membership usually just requires you to buy/sell from the store. And it works - our members have been using it since launch and get along very happily with it

    It doesn't work for everybody. It only works for a small fraction of the folks who get lucky and are in good trade guilds. Thats not working. thats useless.

    There's other people like me, who are doing everything the way it is supposed to be done within their "system". Joining 5 max member guilds, yet still can not find anything worthwhile to buy. Selling my own items is slow as sin. Basically it's exactly as i described. Useless.

    Discriminating because apparently the system is working for some lucky few. Your post alone concretes that and proves that it's discriminating because our experiences with the exact same guild store system are polar opposites.


    Discrimination is action that denies social participation or human rights to categories of people based on prejudice.

    You aren't denied anything. You have access to the exact same system the rest of us do. You can just as easily quit the guilds you are in as the rest of us can. You can just as easily look for new guilds just like the rest of us can

    If you don't like the system, then fine. But please stop with this nonsense about how it's only working for a "small fraction of folks" that are "a lucky few".

    And most of all, stop using the word discriminate. It doesn't even remotely apply to this discussion and it reeks of an attempt to get attention by using a powerful word.
    You aren't being discriminated against every time you come across something you don't like.

    Edited by Alphashado on September 2, 2014 8:45AM
  • Turelus
    Turelus
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    I like the system as it is now (including the kiosks).
    I'm happy with it how it is now.

    With using two or three trade guilds and now the kiosks as well I am pretty easily able to buy and sell everything I need.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Nazon_Katts
    Nazon_Katts
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    I would like to see a hybrid solution (please specify in the comments).
    Main Entry: dis·crim·i·na·tion
    Pronunciation: \dis-ˌkri-mə-ˈnā-shən\
    Function: noun
    Date: 1648
    1 a : the act of discriminating b : the process by which two stimuli differing in some aspect are responded to differently 2 : the quality or power of finely distinguishing 3 a : the act, practice, or an instance of discriminating categorically rather than individually b : prejudiced or prejudicial outlook, action, or treatment <racial discrimination>
    By Merrian-Webster's definition of discrimination instead of the wiki one we could possibly squeeze this issue in. Unguilded and guilded are treated differently, as are high traffic/low traffic. But I agree, it's too harsh a word.

    And as I have pointed out earlier, only a minority of the player base has access to it by design.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • jircris11
    jircris11
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    I like the system as it is now (including the kiosks).
    yes people lets add a global AH to help the gold sellers jack up the prices! -_- i swear some people are to damned lazy to actually put time in to mmos now days.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Xeres14
    Xeres14
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    I would prefer a global auctioning house.
    I'm not sure what harm would come with having a global trading system. Other than other games do it so therefore ESO should not.
  • ers101284b14_ESO
    ers101284b14_ESO
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    I like the system as it is now (including the kiosks).
    Xeres14 wrote: »
    I'm not sure what harm would come with having a global trading system. Other than other games do it so therefore ESO should not.

    I have explained this is other threads so ill keep it short. Supply go up, demand doesn't, price go down, economy ruined.
  • UPrime
    UPrime
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    I would like to see a hybrid solution (please specify in the comments).
    I think posting should be global to all guilds. Basically you put your stuff up for sale, and it becomes available in all guilds you're in. If you switch guilds, then you take your stuff with you.

    Buying stuff should stay as it is.
  • spoqster
    spoqster
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    I would like to see a hybrid solution (please specify in the comments).
    Xeres14 wrote: »
    I'm not sure what harm would come with having a global trading system. Other than other games do it so therefore ESO should not.

    I have explained this is other threads so ill keep it short. Supply go up, demand doesn't, price go down, economy ruined.

    But that's not a question of the economical system. A fragmented system just slows down this process. In the end the game producer has to create demand. The current economical system doesn't create demand by itself, it just buys ZOS time to create content.

    Take the example of iron ingots. As players level up the demand for iron ingots will go down, and that's perfectly ok.
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