ESO requires you to have a full compliment of characters to do even the most basic of tasks. Take banking for example. If you want to store an item, you either need to store it on a different character, or you need to grind for a year for the cash to buy an additional 20 bank slots.I am against it because I think Zenimax is pushing for player commitment to one, or at least only a few toons. Thats why there is no need for alts to do all of the crafting, only one toon can hold a pet at a time, etc. I don't see why someone would want a lot of alts anyway, seeing as how one toon can explore all the factions.
SBR_QuorTek wrote: »I really don't want to harvest 50000 nodes... lol
SuraklinPrime wrote: »Still not getting this need to avoid actually playing the game if you create a fresh character, where is the fun in just poking a few buttons typing a name in and getting an instant VR12 with all achieves ticked off?
Are you the sort of people who load up offline games and go straight for the cheat that gives 'god mode'?
Surely the fun is in playing... My main has 9k points so far but will never be vamp or WW... A future alt may choose one of those paths and will get that achieve on that character... Each character is different.
Maybe it is about how you see your characters... Do you see them as individual creations or do you just see them as in game extensions of you?
SuraklinPrime wrote: »The 'I should be able to skip questing on alts' was from another thread not yours.
For me I enjoy developing each character in its own way and so the achievements each does or does not have are a part of that uniqueness.
In fairness there are some (like monster hunter) where I will only do them once as I resent having to run around specific areas poaching kills from newbies as the only practical way to kill x number of something rare.
That one thing that converted me to being OK with dyes being shared across an account.
But the crafting stuff is unique to a character, my main is maxed in all 6 and has the achievements to prove it, my secondary does not craft and has no right to have them.
Having them account wide would detract from the way I play, having a little marker next to ones an alt had achieved would be OK but the points should only be for the character that earned them.
This argument is just a step toward elitism..
I'm strongly against this:
The achievements means nothing: It unlock dies, but that's account wide, wich is good. Other than that the Achievement means NOTHING else than being achievements.
So I can see in my journal and see what I've succeeded to do with THAT character.
At the moment its account wide, I'll mix up the achievement I've done with one character and the other with another character: I'll not be able to see if I've cleared a whole area, or if I've discovered all skyshard or all delves, because I'd have done it before with another character and everything is mix up:
I think it remove a LOT from the pleasure and the convenience to have an achievement system.
TLDR: If the Achievement are account wide, why even have achievements at all?
Account wide stuff is really idiotic, have dyes be account wide but achievments themselves.. Never!
I remember when WOW made account wide stuff like pets and achievments, i felt great for a while. Finally i had all the stuff i ever wanted from achievments i had in other characters. After ciyoke if moths i just lost will to play because i had nothing to achieve with new characters. Doing something that gave achievment without getting achievment again is not rewarding if i dont ear that achievment with that new character. Account wide stupidnes only removes replay value from games.
Better think it this way, if you dont get account wide achievments, you are propably just displeased for a while but if we get something snitched away from us, many of us will be outright angry.
SuraklinPrime wrote: »My main is a completionist, my alts are not
I do use some of the dyes for alts that do not own them... my Dunmer NB needs that Molag Bal black & Nightblade Purple... and I am aware it is inconsistent, its just how I feel... which is why I could see a visible indicator of account progress being fine as long as you only had the points by character... a sort of compromise...
SuraklinPrime wrote: »If your alts are completionists then they would want to complete the achievements themselves
I don't form a different personality based on which character I log nor do I undergo a split personality, I'm still the same old completionist.I as a human being am a completionist and therefore my alts are also completionists.
SuraklinPrime wrote: »The reality is that you are and so it bugs you that you alt has 500 points when you main has 5000 and with overlap YOU have 5250. You want to be able to see that total points that YOU have got - and I do not oppose there being some way to provide you that view and the rosy glow of completion that comes with it.
SuraklinPrime wrote: »All I want is that I can see that character A has earned these ones and character B has earned a different set. Some they will have in common simply due to the nature of the game we play, others will not be on both as they will be specific to the type of character and what I plan to use them for (i.e. Most of my alts probably will not PvP much and so will not have those ones).
SuraklinPrime wrote: »As for dyes... i am well aware that for 100% consistency an alt would only use those it has unlocked, and if that had been how they implemented it I would have been OK with that. But they did not and the temptation to look cool overcame my character separation... Same as I use the shared bank to occasionally swap items even though I would really prefer per character banks not per account.
PharmaChief wrote: »For me achievements are like a guide on what i have done with a particular character. Have i done all quests in an area? Have i found all skyshards? (I dont use external applications). So if i havent done something i dont want my achievements page to tell me otherwise because i did that with a previous character months ago
The_Sadist wrote: »
Please read through the entire thread, this has been discussed. It's entirely possible to have account wide achievements (general stuff) and character specific achievements (skyshards, lorebooks, undaunted stuff). So if your answer is no purely because you won't be able to track which character needs what I'm not sure what to say, a system which does exactly that wouldn't be horrible to implement alongside the shared system (or so I'm told).
PharmaChief wrote: »The_Sadist wrote: »
Please read through the entire thread, this has been discussed. It's entirely possible to have account wide achievements (general stuff) and character specific achievements (skyshards, lorebooks, undaunted stuff). So if your answer is no purely because you won't be able to track which character needs what I'm not sure what to say, a system which does exactly that wouldn't be horrible to implement alongside the shared system (or so I'm told).
You will forgive me for skipping through reading the entire thread i hope!!! I just stated my personal opinion. Anyway, about your comment, sure if they can combine the goods of both worlds then i am all for it
Arthur_Spoonfondle wrote: »Account wide achievements do nothing more than satisfy the lazy who can't be bothered to get them again on another character, whilst devaluing achievements for players who like to develop their characters, rather than insta-level them.
An achievement on a character that has not earned it, is utterly pointless.