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[SUGGESTION] Account wide achievements change.

  • LadyNalcarya
    LadyNalcarya
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    @paulsimonps Are you kidding me?

    I am doing undaunted on my characters. Undaunted experience grows faster doing achievements in dungeons. If my main already completed them, that SLOWS down my experience gain on my other characters Undaunted leveling.

    Achievements on a toon = more experience.

    First good reason against it I heard of :dizzy:

    Maybe make it that each achievment gets a Namelist on which char you got it from, so you could make the undaunted with each toon ;)

    Or maybe there could be 2 achievement categories. One for current char, one account-wide.
    And titles, undaunted etc would be tied to the first one.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Apherius
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    For,
    I'm maniac ... so unfortunaly i can't play a reroll , this will be 3 years that i play my main now, why i can't reroll ? simply because i can't support the idea to get achievement on my other char while knowing that i will never try to get Master angler / All dungeon no death / monster trophee on this char cause this take too much time ... currently when i open my achievement tab with my main i immediatly think " Hum 27K achievement points , i have complete 94%+ of the game on my main , let's play my main until i have 99% " but this day will never come ... i'm bad at PVP because i don't like the sorc gameplay ... i would prefer to play my NB but again i know that all these AP that i would gain with MY NB would be more usefull on my main in order to get my PVP rank achievement ...

    this is why i also support class change token ... Achievement are the only thing that prevent me to reroll.
  • ChandraNalaar
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    I am for it because of the trophy achievements; you used to be able to get the rare drop on one toon, bank it, then grab it on the toon you were going for the achievement on. Now, it's backpack bind on pickup but the drop rates haven't been improved at all to compensate. Those dyes are listed as common dyes, but those trophies are not common. You can grind thousands of mobs and never have that one trophy drop on the toon you need it on. I can't even count how many fleshy symbionts and banekin horns have dropped on my low level toons, but have never dropped for my main toon no matter how much i farm.
  • Enodoc
    Enodoc
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    paulsimonps Are you kidding me?

    I am doing undaunted on my characters. Undaunted experience grows faster doing achievements in dungeons. If my main already completed them, that SLOWS down my experience gain on my other characters Undaunted leveling.

    Achievements on a toon = more experience.
    First good reason against it I heard of :dizzy:

    Maybe make it that each achievment gets a Namelist on which char you got it from, so you could make the undaunted with each toon ;)
    This is the best way to do it. Every achievement gets a drop-down which lists all your characters. Characters which have that achievement are white, characters which don't are grey. There can be a setting in the Options for whether it highlights for unlock based on "any character" or "current character".
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Apherius
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    Tandor wrote: »
    Tandor wrote: »
    EvilCroc wrote: »
    Achievements - yes, titles - not. Everybody is happy.

    Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.

    Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.

    However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.

    This makes zero fricking sense. There is no downside to account wide achievements. It helps those that want to play on multiple toons but want to collect all the achievements do so far more easily and doesn't force achievement hunters to play on just one character.

    There is the downside!

    It's fine for those who have a main character and only roll alts with a view to doing very little on them except grind the quickest way to 50 in order to enable them to be used in PvP or whatever. It's not fine for those of us who run multiple characters as equal individuals and want to level normally through the game with them, each earning their appropriate achievements rather than being handed them on a plate because a different character has already done them.

    WHAT DO YOU LOSE FROM HAVING THOSE ACHIEVEMENTS ON THOSE TOONS?! Is this about immersion or something? Cause that is a weak argument.

    I'm maniac, it's not my fault.
    Edited by Apherius on September 6, 2017 5:55PM
  • Apherius
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    i still think we should prove the char deserve the achievements :
    Let's imagine that your main char have all achievement

    Monster trophees : Your reroll should kill one of each monster, to make the achievement of your main char be shared.

    Fishing achievement : just fish one time with your reroll and then all the fishing achievement of your main char should be shared.

    Dungeons : shadow of ths hist > horn of the reach > IC > no dlc dungeons , once you get the speed of shadow of the hist, all the speed of your main char become shared ... if you get the Horn of the reach speed the " shadow of the hist speed " shouldn't be shared cause it's harder , same thing for no death / mobs killer .

    OR:

    Complete Vma with your reroll to prove that you can avoid red zone / can sustain and have a good dps ... and then all achievement of your main should be shared. yeah i know ... what about tank or heal reroll ? Don't have any idea.
  • Nic727
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    Apherius wrote: »

    I'm maniac, it's not my fault.

    Me too!
  • Artis
    Artis
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    Tandor wrote: »
    EvilCroc wrote: »
    Achievements - yes, titles - not. Everybody is happy.

    Not so, some of us don't want achievements to be account-wide either. The reasons are doubtless clearly stated here in the previous three years of discussion but in my case it's because my characters are all individual with different approaches so that I don't, for example, want my holy paladin style Templar who studiously avoids the Thieves Guild and Dark Brotherhood content automatically holding achievements from that content because it was done by my Dark Elf assassin style nightblade.

    Also, my reason for playing multiple characters is to enjoy the content separately with each one and therefore they each earn their achievements by doing the related content. Ideally for me the CPs and dye unlocks would be character-based too but that would be largely unpopular. Given the different views I think the present system of having some things account-wide and others character-based strikes a fair balance.

    However, I wouldn't personally have any problem with a character's achievement sheet holding a separate page listing all the achievements held across the account, although I suspect that those who struggle with performance would complain at the extra performance issues arising from the need to hold the additional data on a character.

    Make it optional so you can opt out and not see achievements earned on other characters on this one or - and we said it multiple times - make a system show achievements earned on this specific character alongside achievements earned in general (see WoW for example).

    Problem solved.
  • LadyNalcarya
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    Apherius wrote: »
    i still think we should prove the char deserve the achievements :

    Complete Vma with your reroll to prove that you can avoid red zone / can sustain and have a good dps ... and then all achievement of your main should be shared. yeah i know ... what about tank or heal reroll ? Don't have any idea.

    Well, avoiding red and paying attention to the mechanics is important for any role. vMA is not all about crazy deeps.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • SquareSausage
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    Role players and immersion seekers are destroying gaming. Deliberately spear heading the anti fun campaign to make everything tedious and long drawn for their crazy gratification rituals.
    Breakfast King
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  • Arundo
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    For makes me want to play my alts more, now I have leveled them to 50 but when I play them and think about all the boring achievements to get again I log my main.
  • lillybit
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    Against (please provide reasoning if possible)
    This has come up quite a few times.


    My personal opinion is that, while I don't think it would make sense for everything to be account wide, it would be nice to have a 'Master List' where you can see which, if any, characters have completed each achievement.

    That would satisfy my OCD enough I think!
    PS4 EU
  • Gilvoth
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    account wide everything should have been put in at launch, it is a good thing, not a bad thing.
  • I_killed_Vivec
    I_killed_Vivec
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    Against (please provide reasoning if possible)
    lillybit wrote: »
    This has come up quite a few times.


    My personal opinion is that, while I don't think it would make sense for everything to be account wide, it would be nice to have a 'Master List' where you can see which, if any, characters have completed each achievement.

    That would satisfy my OCD enough I think!

    I was about to suggest the same thing. It appears that some people can't handle having a character that has completed almost everything and not see those achievements on a level 3 character that is safely parked in a bank. So provide a "total" view as well as a per character view.

    I'm just concerned that any solution doesn't affect my record of what I've done with each character.
  • LadyNalcarya
    LadyNalcarya
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    lillybit wrote: »
    This has come up quite a few times.


    My personal opinion is that, while I don't think it would make sense for everything to be account wide, it would be nice to have a 'Master List' where you can see which, if any, characters have completed each achievement.

    That would satisfy my OCD enough I think!

    I was about to suggest the same thing. It appears that some people can't handle having a character that has completed almost everything and not see those achievements on a level 3 character that is safely parked in a bank. So provide a "total" view as well as a per character view.

    I'm just concerned that any solution doesn't affect my record of what I've done with each character.

    Well, you might be surprised, but some people actually play multiple alts and not just use them as bank mules.
    For example, I have one char that does crafts and questing. I dislike that char in pvp and group pve, but I cant just delete it and craft on another char because this one knows all traits and many recipes and motifs (including crown exclusives). I realised I dont wanna really like this char when it was too late, when I already knew a few nirnhoned traits and purple motives (they costed a fortune back then). AT that point I was mostly questing and for questing any playstyle works so I had no idea how I would fare in group pve and pvp. Also, said char already had many quest achieves at that point, and I didnt want to re-do that.
    So, that is a char with the most achievement points. I dont want to bring it in trials and cant bring it in pvp, because my guild is fighting for another alliance.
    Then I have a pvp char. Its a magicka warden and I dont want to use it in pve at all.
    Next, I have a healer that has the same issue with wrong alliance and I dont want to do DB and TG with her (because I know it would suck and Ill spend all my gold on clearing bounties XD )
    Then I have a couple of dd chars. Those chars and the healer have many endgame achieves and it would be really nice to collect the rest (optional challenges in dlc dungeons, veteran mob slayer, etc), but then I have a problem...


    I cant collect achievements on all chars, I simply dont have enough time (or cant due to alliance and role reasons). And when I do manage to get a group for particular ones, they always need different roles, so I cant focus on one char.
    For me, shared achievements would add a lot more gameplay value, but when I check achieve tab on each char, its just frustrating.

    So, I'm asking for shared achievements because it would give me new goals and more motivation to spend my free time in this game. And I'm sure I'm not alone.
    Sorry for the wall of text, its just really silly to assume that people just want to show off as banking alts with Dromathra Destroyer title or whatever.
    Edited by LadyNalcarya on September 6, 2017 11:00PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Demycilian
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    Want. Accomplishments went out the window anyways, what with retraits and sell runs, buying emperor titles, etc. ESO, dare you glance into the mirror?
  • SwimsWithMemes
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    Against (please provide reasoning if possible)
    Against, what's the point of having achievements if its not recognition of what I have cleared with my character?


    If I go "damn, I haven't no death cleared vCoS with my Sorc yet" it gives me something to do. In this proposed system there's no difficulty. Everything just becomes the easiest possible way.


    Would you have the achievements be broken up piecemeal? I.e., I catch all the rare fish in Deshaan on one character, then I catch all the rare fish in the Rift on another, none of my characters would actually be Master Anglers.


    If you wouldn't break them up, then why do you even want them shared across all characters? What's the purpose?
  • EvilCroc
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    Achievements are NOT for role-players, they are for completionist type players.
    Nothing will ruin your immersion if you just will not play content that doesn't match your character.
  • Arundo
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    Against, what's the point of having achievements if its not recognition of what I have cleared with my character?

    If I go "damn, I haven't no death cleared vCoS with my Sorc yet" it gives me something to do. In this proposed system there's no difficulty. Everything just becomes the easiest possible way.

    Would you have the achievements be broken up piecemeal? I.e., I catch all the rare fish in Deshaan on one character, then I catch all the rare fish in the Rift on another, none of my characters would actually be Master Anglers.

    If you wouldn't break them up, then why do you even want them shared across all characters? What's the purpose?

    Your character is doing jack ***, its the player who plays the character so your points are not valid. Master angler.. lol what skill does that require other then that your bored out of your mind if you want to do it on different chars. Or is there a secret where my sorc can do it better than my DK ?

    Nothing in this game is hard (single player) maybe only VMA. The rest is group play and you can slack around if you want for 90% of the content aslong as the rest is doing their part. Hell they are even charging money to get the hardest titles and skins in this game for raid content.

    90% of the achievements require no skill really just boring grinding of the same *** you already done on your main. For the other 10% well they can maybe do something there with character bound achievs or something. But atleast remove the boring grind.
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