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[SUGGESTION] Account wide achievements change.

  • SBR_QuorTek
    SBR_QuorTek
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    I really don't want to harvest 50000 nodes... lol
  • schroed360
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    I would like to see a hybrid solution. Mention in a corner if the achievement has been done with this character or not . Think that could be a solution for achievement like dungeon related one. But i really like that some would be on account such as werewolf and vampire achievement...i had plan to not try those on my main. Now I feel like I have to...
  • ravenhartb14_ESO
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    Cahuani wrote: »
    I am against it because I think Zenimax is pushing for player commitment to one, or at least only a few toons. Thats why there is no need for alts to do all of the crafting, only one toon can hold a pet at a time, etc. I don't see why someone would want a lot of alts anyway, seeing as how one toon can explore all the factions.
    ESO requires you to have a full compliment of characters to do even the most basic of tasks. Take banking for example. If you want to store an item, you either need to store it on a different character, or you need to grind for a year for the cash to buy an additional 20 bank slots.

    If I could have played a single day without being forced to create a second character then this game would be damn near perfect. As it is, it's an 8 character act; and it doesn't appear a solution is anywhere in site.
  • The_Sadist
    The_Sadist
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    I really don't want to harvest 50000 nodes... lol

    Amongst other things for sure. My main is sitting on almost 10,000 achievement points, repeating the process on each of my alts is slightly masochistic!
    Edited by The_Sadist on August 27, 2014 11:20AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Tavore1138
    Tavore1138
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    Against (please provide reasoning if possible)
    Still not getting this need to avoid actually playing the game if you create a fresh character, where is the fun in just poking a few buttons typing a name in and getting an instant VR12 with all achieves ticked off?

    Are you the sort of people who load up offline games and go straight for the cheat that gives 'god mode'?

    Surely the fun is in playing... My main has 9k points so far but will never be vamp or WW... A future alt may choose one of those paths and will get that achieve on that character... Each character is different.

    Maybe it is about how you see your characters... Do you see them as individual creations or do you just see them as in game extensions of you?
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • The_Sadist
    The_Sadist
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    Still not getting this need to avoid actually playing the game if you create a fresh character, where is the fun in just poking a few buttons typing a name in and getting an instant VR12 with all achieves ticked off?

    Are you the sort of people who load up offline games and go straight for the cheat that gives 'god mode'?

    Surely the fun is in playing... My main has 9k points so far but will never be vamp or WW... A future alt may choose one of those paths and will get that achieve on that character... Each character is different.

    Maybe it is about how you see your characters... Do you see them as individual creations or do you just see them as in game extensions of you?

    'Avoid playing the game'? Doing it once and being told you need to do it again multiple times isn't avoiding the game, it's avoiding the filler. Also excellent use of hyperbole, who said anything about hitting max veteran rank alongside a shared achievement system? As discussed throughout the thread, a character specific achievement system could be introduced alongside a general account wide one.

    No, I'm the sort of person to plays a game through 100% and unlocks everything, which is half my issue.

    Yes and no. I'm enjoying my ESO experience a great deal but I don't enjoy the prospect of gathering thousands of nodes, having to spend months on each character PvPing, spending weeks farming dolmens / delves / dungeons, maxing all crafting professions on and gathering / spending a great deal of gold on motifs, recipes and trophies for each individual character.

    I treat my characters as individuals in terms of morality and decision making. Each character is an individual but I don't see achievements as anything outside of filler. Don't get me wrong, I'm happy to do them once, but not 4+ times. Like I said, I think GW2 had one of the best achievement systems I've seen, but that's just my opinion.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Tavore1138
    Tavore1138
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    Against (please provide reasoning if possible)
    The 'I should be able to skip questing on alts' was from another thread not yours.

    For me I enjoy developing each character in its own way and so the achievements each does or does not have are a part of that uniqueness.

    In fairness there are some (like monster hunter) where I will only do them once as I resent having to run around specific areas poaching kills from newbies as the only practical way to kill x number of something rare.

    That one thing that converted me to being OK with dyes being shared across an account.

    But the crafting stuff is unique to a character, my main is maxed in all 6 and has the achievements to prove it, my secondary does not craft and has no right to have them.

    Having them account wide would detract from the way I play, having a little marker next to ones an alt had achieved would be OK but the points should only be for the character that earned them.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • The_Sadist
    The_Sadist
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    The 'I should be able to skip questing on alts' was from another thread not yours.

    For me I enjoy developing each character in its own way and so the achievements each does or does not have are a part of that uniqueness.

    In fairness there are some (like monster hunter) where I will only do them once as I resent having to run around specific areas poaching kills from newbies as the only practical way to kill x number of something rare.

    That one thing that converted me to being OK with dyes being shared across an account.

    But the crafting stuff is unique to a character, my main is maxed in all 6 and has the achievements to prove it, my secondary does not craft and has no right to have them.

    Having them account wide would detract from the way I play, having a little marker next to ones an alt had achieved would be OK but the points should only be for the character that earned them.

    And therefore it isn't really relevant to the discussion at hand. I'm all for alternative leveling routes and while questing was enjoyable at first I'm probably going to grind my alts to rank 12.

    Fair enough and there are many people who share a similar stance as yourself, they want each character to be unique and whatnot. While I can respect that, it isn't my cup of tea.

    But doesn't that go against the whole unique character mentality? What does practicality have to do with anything? You can't say you want each character to be unique but be against doing achievements on each character to 'unlock' the dyes and whatnot. If you're against a shared achievement system odds are you should be against the shared dye system and self impose limits to what dye what character can use sort of thing.

    And does your secondary still benefit from the dyes that are unlocked by the main? If so see above.

    Likewise, having them how they are is painful for those achievement hunter perfectionists like myself, thus the topic at hand. That being said I can respect where you're coming from and acknowledge we both have different opinions about the topic at hand. I think it will be difficult to reach a middle ground, but I suppose that's sort of what this thread is for!
    Edited by The_Sadist on August 27, 2014 1:00PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Theosis
    Theosis
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    Against (please provide reasoning if possible)
    This argument is just a step toward elitism..
    This is were my signature would be if I was allowed one.
  • The_Sadist
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    Theosis wrote: »
    This argument is just a step toward elitism..

    Bold statement, feel free to explain how an account wide achievement has anything to do with elitism.
    Edited by The_Sadist on August 27, 2014 1:16PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • SoulScream
    SoulScream
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    I voted no but would like to change my vote to yes. I thought it would be fun to have each toon discover things but after playing more I would like an account tab and toon tab for achievements.
  • TRIP233
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    They should make each achievement Account wide except for the ones listed under - Character, General and Guilds. Those ones needs to be character only.
  • Tavore1138
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    Against (please provide reasoning if possible)
    My main is a completionist, my alts are not :)

    I do use some of the dyes for alts that do not own them... my Dunmer NB needs that Molag Bal black & Nightblade Purple... and I am aware it is inconsistent, its just how I feel... which is why I could see a visible indicator of account progress being fine as long as you only had the points by character... a sort of compromise...
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • SweetRollBandit
    Against (please provide reasoning if possible)
    I'd like it if small achievements like harvesting and fishing could be account wide but not everything.
  • Maverick827
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    I'm investigating creating a mod that will visually "share" achievements across your account. It obviously wouldn't be the same as the real thing, but perhaps it could help people like me who have had to re-roll many times.
  • Elloa
    Elloa
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    Against (please provide reasoning if possible)
    I'm strongly against this:
    The achievements means nothing: It unlock dies, but that's account wide, wich is good. Other than that the Achievement means NOTHING else than being achievements.
    So I can see in my journal and see what I've succeeded to do with THAT character.

    At the moment its account wide, I'll mix up the achievement I've done with one character and the other with another character: I'll not be able to see if I've cleared a whole area, or if I've discovered all skyshard or all delves, because I'd have done it before with another character and everything is mix up:

    I think it remove a LOT from the pleasure and the convenience to have an achievement system.


    TLDR: If the Achievement are account wide, why even have achievements at all?
  • Tapio75
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    Against (please provide reasoning if possible)
    Account wide stuff is really idiotic, have dyes be account wide but achievments themselves.. Never!

    I remember when WOW made account wide stuff like pets and achievments, i felt great for a while. Finally i had all the stuff i ever wanted from achievments i had in other characters. After ciyoke if moths i just lost will to play because i had nothing to achieve with new characters. Doing something that gave achievment without getting achievment again is not rewarding if i dont ear that achievment with that new character. Account wide stupidnes only removes replay value from games.

    Better think it this way, if you dont get account wide achievments, you are propably just displeased for a while but if we get something snitched away from us, many of us will be outright angry.
    Edited by Tapio75 on August 28, 2014 9:02AM
    >>PC-EU Mostly PVE. Played since BETA<<
  • The_Sadist
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    Elloa wrote: »
    I'm strongly against this:
    The achievements means nothing: It unlock dies, but that's account wide, wich is good. Other than that the Achievement means NOTHING else than being achievements.
    So I can see in my journal and see what I've succeeded to do with THAT character.

    At the moment its account wide, I'll mix up the achievement I've done with one character and the other with another character: I'll not be able to see if I've cleared a whole area, or if I've discovered all skyshard or all delves, because I'd have done it before with another character and everything is mix up:

    I think it remove a LOT from the pleasure and the convenience to have an achievement system.


    TLDR: If the Achievement are account wide, why even have achievements at all?

    You say achievements mean nothing and proceed to go on to say that achievements mean something on a character to character basis, I'm honestly not sure what you're trying to debate here.

    Once again, there can be character specific and general account wide achievements, this has been discussed again and again throughout the topic. If your argument is 'I won't be able to differentiate between characters in terms of skyshards' I'm not really sure what to say.. it's entirely possible to have something akin to 'achievement completed on x, this specific character still requires these skyshards'.

    Your concept of pleasure is my concept of masochism! Spending months doing the same thing over 4 characters isn't fun, the first time yes but by the 4th time I'll question my sanity.

    Because achievements are still achievements? That isn't really a strong argument.
    Tapio75 wrote: »
    Account wide stuff is really idiotic, have dyes be account wide but achievments themselves.. Never!

    I remember when WOW made account wide stuff like pets and achievments, i felt great for a while. Finally i had all the stuff i ever wanted from achievments i had in other characters. After ciyoke if moths i just lost will to play because i had nothing to achieve with new characters. Doing something that gave achievment without getting achievment again is not rewarding if i dont ear that achievment with that new character. Account wide stupidnes only removes replay value from games.

    Better think it this way, if you dont get account wide achievments, you are propably just displeased for a while but if we get something snitched away from us, many of us will be outright angry.

    What sort of mentality is that? 'It's cool that dyes are account wide because it appeases me and prevents me from being forced to do achievements on my alts, but if you want a selection of account wide achievements you're idiotic'?

    Um, I don't think achievements should even been considered 'replay value' for any game. If the only incentive an individual has to roll an alt is to complete achievements they've already done on their main I'm going to assume there's something wrong with this system. May I ask how many achievement points your main has compared to your alts? For, well, science and whatnot.

    Perhaps, but a great deal of people are unhappy with the current system, or at least open to the notion of a new system. Just because ESO and ZeniMax took one path it doesn't mean the doors should be shut completely. That's like saying remove the pending champion system because you made the game originally with a veteran rank system.
    My main is a completionist, my alts are not :)

    I do use some of the dyes for alts that do not own them... my Dunmer NB needs that Molag Bal black & Nightblade Purple... and I am aware it is inconsistent, its just how I feel... which is why I could see a visible indicator of account progress being fine as long as you only had the points by character... a sort of compromise...

    I as a human being am a completionist and therefore my alts are also completionists.

    I could call you out on your adamant stance that each character should be an individual yet you openly use dyes you shouldn't on alts purely because they're there. That's redundant really and serves no purpose outside of 'which dye am I missing?'. Like I keep saying, a selection of account wide achievements alongside character specific ones seems like a decent middle ground.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Tavore1138
    Tavore1138
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    Against (please provide reasoning if possible)
    If your alts are completionists then they would want to complete the achievements themselves :)

    The reality is that you are and so it bugs you that you alt has 500 points when you main has 5000 and with overlap YOU have 5250. You want to be able to see that total points that YOU have got - and I do not oppose there being some way to provide you that view and the rosy glow of completion that comes with it.

    All I want is that I can see that character A has earned these ones and character B has earned a different set. Some they will have in common simply due to the nature of the game we play, others will not be on both as they will be specific to the type of character and what I plan to use them for (i.e. Most of my alts probably will not PvP much and so will not have those ones).

    As for dyes... i am well aware that for 100% consistency an alt would only use those it has unlocked, and if that had been how they implemented it I would have been OK with that. But they did not and the temptation to look cool overcame my character separation... Same as I use the shared bank to occasionally swap items even though I would really prefer per character banks not per account.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • PharmaChief
    PharmaChief
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    Against (please provide reasoning if possible)
    For me achievements are like a guide on what i have done with a particular character. Have i done all quests in an area? Have i found all skyshards? (I dont use external applications). So if i havent done something i dont want my achievements page to tell me otherwise because i did that with a previous character months ago
  • The_Sadist
    The_Sadist
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    If your alts are completionists then they would want to complete the achievements themselves :)

    As stated..
    I as a human being am a completionist and therefore my alts are also completionists.
    I don't form a different personality based on which character I log nor do I undergo a split personality, I'm still the same old completionist.
    The reality is that you are and so it bugs you that you alt has 500 points when you main has 5000 and with overlap YOU have 5250. You want to be able to see that total points that YOU have got - and I do not oppose there being some way to provide you that view and the rosy glow of completion that comes with it.

    That is half true. I want my points and achievements to cumulative with titles and whatnot which fall under the 'account wide' section of the achievement system to also share amongst my characters. Simply stacking achievement points is pointless really and I'm not sure what you're trying to suggest.
    All I want is that I can see that character A has earned these ones and character B has earned a different set. Some they will have in common simply due to the nature of the game we play, others will not be on both as they will be specific to the type of character and what I plan to use them for (i.e. Most of my alts probably will not PvP much and so will not have those ones).

    I want a system where if character A unlocks and achievement with a dye, a title and a bloody space unicorn player B also has said dye, title and unicorn unlocked. However there will be achievements which are character specific and titles / rewards associated with said achievements must be earned on a character to character basis, if that makes sense. So we do indeed want completely different things and that's cool, this is simply a suggestion.
    As for dyes... i am well aware that for 100% consistency an alt would only use those it has unlocked, and if that had been how they implemented it I would have been OK with that. But they did not and the temptation to look cool overcame my character separation... Same as I use the shared bank to occasionally swap items even though I would really prefer per character banks not per account.

    See the temptation shouldn't be enough if you're a hardcore 'each character is an individual' sort of person. I'm not trying to devalue your argument and I suppose the system encourages it, but if an individual wants characters to be treated as individuals they shouldn't be able to craft for alts, use the bank, share equipment or utilise dyes they haven't unlocked. I know these are all game features and it would be illogical to do exactly this, but that would completely make the argument valid. It's like someone who claims to be vegan but finds bacon completely acceptable, sort of defeats the purpose.
    For me achievements are like a guide on what i have done with a particular character. Have i done all quests in an area? Have i found all skyshards? (I dont use external applications). So if i havent done something i dont want my achievements page to tell me otherwise because i did that with a previous character months ago

    Please read through the entire thread, this has been discussed. It's entirely possible to have account wide achievements (general stuff) and character specific achievements (skyshards, lorebooks, undaunted stuff). So if your answer is no purely because you won't be able to track which character needs what I'm not sure what to say, a system which does exactly that wouldn't be horrible to implement alongside the shared system (or so I'm told).
    Edited by The_Sadist on August 28, 2014 12:25PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Black_Wolf88
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    I dont like the fact that on my main character I will never be able to get all the achievements.
    I have an alt at vr2 which is my provisioner, enchanter and alchemist. I can never get the achievements on my main because it will cost me twice the materials to level. huge amount of gold to respec so I can get skill points into the crafting skills, then respec back after getting the achievements and meanwhile lose out on skills due to lack of skill points.

    my main have 250 skill points but I already have 3 crafting skills and lots of skills I want to use in pve and pvp that I dont want to lose out on.

    now that dyes is account wide I dont see why achievements and titles cant be too, with the exception of those you get skill points from.
    I suppose there is a few other achievements that should probably stay character specific, but the majority should be account wide with an account wide achievement score.

    if you do the character achievement twice, you dont get the achievement points for the 2nd and 3rd time etc. OR, the 2nd time around it just shows the achievement without a score on it, so when you do get it, you complete teh achievement and no extra achievement points
    "The key to immportality is first living a life worth remembering." -Bruce Lee
  • PharmaChief
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    Against (please provide reasoning if possible)
    The_Sadist wrote: »

    Please read through the entire thread, this has been discussed. It's entirely possible to have account wide achievements (general stuff) and character specific achievements (skyshards, lorebooks, undaunted stuff). So if your answer is no purely because you won't be able to track which character needs what I'm not sure what to say, a system which does exactly that wouldn't be horrible to implement alongside the shared system (or so I'm told).

    You will forgive me for skipping through reading the entire thread i hope!!! I just stated my personal opinion. Anyway, about your comment, sure if they can combine the goods of both worlds then i am all for it
  • The_Sadist
    The_Sadist
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    The_Sadist wrote: »

    Please read through the entire thread, this has been discussed. It's entirely possible to have account wide achievements (general stuff) and character specific achievements (skyshards, lorebooks, undaunted stuff). So if your answer is no purely because you won't be able to track which character needs what I'm not sure what to say, a system which does exactly that wouldn't be horrible to implement alongside the shared system (or so I'm told).

    You will forgive me for skipping through reading the entire thread i hope!!! I just stated my personal opinion. Anyway, about your comment, sure if they can combine the goods of both worlds then i am all for it

    I can indeed forgive you, but the topic appears more quite frequently given the nature of the suggestion.. it might be best I start copy / pasting the explanation in the future as opposed to simply asking a poster to read the whole thread. It would save me a headache and a poster a whole lot of snarky material!
    Edited by The_Sadist on September 1, 2014 9:08AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Arthur_Spoonfondle
    Arthur_Spoonfondle
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    Against (please provide reasoning if possible)
    Account wide achievements do nothing more than satisfy the lazy who can't be bothered to get them again on another character, whilst devaluing achievements for players who like to develop their characters, rather than insta-level them.

    An achievement on a character that has not earned it, is utterly pointless.

  • Aenra
    Aenra
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    For
    convoluted question, based upon flawed a premise

    - convoluted because your poll does not include or differentiate between reward-tied achievements and e-peen (brag only) achievements

    - flawed premise as we already have account-wide registerings from single character achievements (see: dyes)

    still voted 'FOR' however, as with the current system, they mostly serve as a grinding mechanic, ie do each times 8 (character limit)
    as to the guy talking about honour and his pixels...waky waky, your sense of honour needs be redefined AS and P. Commence by shutting down your pc. Exit room, follow sun rays.
    Achievements are there for you to stroke that wheel like a good hamster. Naught more, and naught else. Really.

    (hint: honour is not defined by outcome Brandon, but rather by intent and course of action. Action, not outcome. And never, never in pixels. Really )


    Pride, honour and purity
  • The_Sadist
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    For
    Account wide achievements do nothing more than satisfy the lazy who can't be bothered to get them again on another character, whilst devaluing achievements for players who like to develop their characters, rather than insta-level them.

    An achievement on a character that has not earned it, is utterly pointless.

    Half true I suppose, I plan on actively playing 4 characters, treating each one equally as my 'main' and the notion of having to max each crafting profession, farm countless dolmens, nodes and chests while completing the whole questing experience 3 more times on top of the 2 times I've already done so isn't exactly an appealing thought. I'm happy to develop my character, farm my skyshards, find all the lore, grind up my spells.. but amassing collectibles on all of my characters? Having to get emperor on each on them? All the while completing new content, new achievements associated with said content and assisting my guildies? No, I don't think what I'm asking for would be deemed laziness, I quite value my sanity thank you very much!
    Account wide achievements = / = insta-leveled characters.

    I respectfully disagree, but that's just me.
    Edited by The_Sadist on September 1, 2014 11:48AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Tintaglia72
    Tintaglia72
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    Unsure
    I put unsure because although I agree some achievement s would be nice to be account wide. Specifically kill x creatures. Open x chests etc. There are a lot of other achievements that should be char specific. Ones that have dyes or titles.
  • Anu_Saukko_Tutkija
    Anu_Saukko_Tutkija
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    Against (please provide reasoning if possible)
    Hand to the forehead. Enough said.
    /\:__:/\
    (。 ◕‿‿ ◕).
  • The_Sadist
    The_Sadist
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    For
    Hand to the forehead. Enough said.

    Right back at ya bud.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
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