Zury1001ub17_ESO wrote: »eventide03b14a_ESO wrote: »ZOS what's going on? Every time something is added or changed it creates a list of major bugs. I mean major. We haven't been able to access our guild bank for two days now. The nightblade class seems to get worse with every "fix". I know you guys are testing these things because I follow the test servers. I am starting to lose faith that we can get any reliable content update. I would really love to play my nightblade and I was optimistic that I would be able to after update 3 but I am starting to think that's not the case.
I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?
These are not just minor annoyances they literally make the game unplayable or at least very tedious to play.
as for the addons--just check allow outdated addons until the makers of the addons can apply a fix. i personally use Minion addon manager (DL from esoui.com) and it checks them automatically for me
Attorneyatlawl wrote: »eventide03b14a_ESO wrote: »I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?
Yeah... I know there are other large priorities but I'd still like to see a properly-featured stock UI. Add-ons are really a bandaid fix by the community to keep up-to-date still. I've harped on this a lot in the past, though, so...
. Overall I love the way the game is going both direction and updates planned/launched, but the UI could use some love for sure including options WITHOUT addons like (and yes I know many of these can be achieved with them):
-Stock inventory text search and subcategories
Third-person field of view and max camera zoom distance adjustments
-More descriptive guild trade house emails including things like what item sold and to who
-Items stacking to 500 or 999 or similar instead of 100 in most cases (runes stack to 200 now which is great, but I have thousands of other materials that don't stack past 100 which is a hassle).
-A notification sound option for when someone whispers you (when scrolled up only, or always).
-Minimap option (though granted the addon works very well for this, and it is a larger item to add in and thus not necessarily worth the resources straight away such as others in this list).
-Ability to move UI elements individually such as your health bar, etc.
-Grid view for inventory instead of the big list.
-Having more than one main "screen" open at a time instead of just your journal/achievements, or just your character sheet, etc.
-Morphs being shown for abilities even when un-trained.
-Text options for health/magicka/stam bars (total amount/amount remaining/percentage remaining/etc.).
-Chat timestamp display (before each message).
Not meant to be a comprehensive list but more of a generally-agreeable Quality of Life off-the-top-of-my-head quick drop.
jason_ESO4 wrote: »Thank you ESO for completely screwing up the combat game play with this new patch. Magnum Shot is completely broken. There is no knockback at all when fired at enemies nor are they disorented. Enemy health bars remain full red when using the bow against them so the player does not know how much damage is being inflected. Then all of a sudden they will drop dead after a few seconds. Do you test these patches out before you implement them? Magnum shot was working fine prior to the patch. I even disabled all addons to check if they were the problem. Sorry they were not.
Yep. This.
Bow is completely useless now.
When you kill a mob, it seams their HP is not always going down. They just die from full HP sometimes.
I have no addons. Never had a problem. This is the first I think.
Anyone else see HP on mobs not going down "All" the time?
Looks like its UI, cause they do die.
Edit: There was a server "twitch", throw everyone out I think.
When I got back. Mob HP works fine. Bow works as well.
Zury1001ub17_ESO wrote: »eventide03b14a_ESO wrote: »ZOS what's going on? Every time something is added or changed it creates a list of major bugs. I mean major. We haven't been able to access our guild bank for two days now. The nightblade class seems to get worse with every "fix". I know you guys are testing these things because I follow the test servers. I am starting to lose faith that we can get any reliable content update. I would really love to play my nightblade and I was optimistic that I would be able to after update 3 but I am starting to think that's not the case.
I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?
These are not just minor annoyances they literally make the game unplayable or at least very tedious to play.
as for the addons--just check allow outdated addons until the makers of the addons can apply a fix. i personally use Minion addon manager (DL from esoui.com) and it checks them automatically for me
Ultimates Scaling Improperly - It appears that certain ultimates are scaling improperly. They are either scaling off of combinations of weapon power / spell power / magicka / stamina combined or scaling at too high of a coefficient off of a particular stat. The link I am posting is about Soul Tether, but there are reports of bat swarm bugging out similarly and probably many others. By the way, this was reported on PTS forums and ignored. http://forums.elderscrollsonline.com/discussion/124765/soul-tether-got-a-nice-buff#latest
Memory Leak in Cyrodiil - http://forums.elderscrollsonline.com/discussion/comment/1172914#Comment_1172914
Damage 'Scalating' Over Time - It seems to be related to the memory leak as it is usually followed by a crash. http://forums.elderscrollsonline.com/discussion/124637/fun-with-the-crazy-damage-scalating-bug/p1
Immovable Not Working - http://forums.elderscrollsonline.com/discussion/124489/unstoppable-immovable-more-stuff-not-working#latest
CC Overlap Still Unbreakable - Full stamina, shield charged by a DK followed by root, Break Free nor roll dodge work and I am stuck CC'd for the total duration. Happens with any stun/kb + root, not just DK's.
All Sorts of Issues with Bows - Bows are royally messed up. http://forums.elderscrollsonline.com/discussion/124636/zos-bow-attacks-abilities-not-displaying-damage-properly-on-enemy-health-bars-please-fix#latest
Ninja Scroll Stealing is Back - It is again possible to get into a locked down Gate in Cyrodiil and attempt to steal a Scroll. http://forums.elderscrollsonline.com/discussion/124690/so-is-porting-to-a-camp-behind-a-closed-gate-bannable#latest
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
Additionally:
Bait and leather scraps much harder to get: http://forums.elderscrollsonline.com/discussion/124543/crafting-medium-armour-fishing-materials-not-dropping-post-1-3-3#latest
@ZOS_GinaBruno can you please address whether or not these issues are intended, and if not, please update and maintain the original post so that we have some sense of when these problems might be fixed? Thank you.
ZOS_GinaBruno wrote: »Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.SG_Celerrimus wrote: »ZOS_GinaBruno wrote: »Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.
@ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
ZOS_GinaBruno wrote: »Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.SG_Celerrimus wrote: »ZOS_GinaBruno wrote: »Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.
@ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
No... Please don't continue to make this a mindless gear grind like every other boring recent mmo
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
Attorneyatlawl wrote: »ZOS_GinaBruno wrote: »Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.SG_Celerrimus wrote: »ZOS_GinaBruno wrote: »Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.
@ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
No... Please don't continue to make this a mindless gear grind like every other boring recent mmo
A.) So your proposed "solution" to a genre based around combat and improving a character, is to make there be no progression? B.) If you want to ask for something to be changed, demanding that a bug not be addressed isn't the right way to go about it.
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
ZOS_GinaBruno wrote: »Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.SG_Celerrimus wrote: »ZOS_GinaBruno wrote: »Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.
@ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
No... Please don't continue to make this a mindless gear grind like every other boring recent mmo
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
Attorneyatlawl wrote: »ZOS_GinaBruno wrote: »Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.SG_Celerrimus wrote: »ZOS_GinaBruno wrote: »Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.
@ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
No... Please don't continue to make this a mindless gear grind like every other boring recent mmo
A.) So your proposed "solution" to a genre based around combat and improving a character, is to make there be no progression? B.) If you want to ask for something to be changed, demanding that a bug not be addressed isn't the right way to go about it.
Progression in the form of gear grinding is boring. And there are far worse bugs than whether or not raid gear is boe or bop that should be getting addressed way before that.
And honestly I think BOP should be gotten rid of..Worst concept ever in an mmo
When did people starting hating the idea of being able to trade items with other people.
Since this new patch Nightblade abilities that use Stamina now drain the players stamina at a devistating rate. Example: Bombard uses 362 stamina. My max stamina is 1713. Even after fist using Leeching Strikes that restores 3% stamina/magicka after each weapon attack I was only able to use it four times before my stamina was completely drained. Same held true for many of the Dual Wield skills. Several times I had to stealth out of combat after just a few seconds due to massive stamina drain that rendered the strikes unusable. In addition the Magnum Shot Bow Ability was not doing any kickback or stun at all. This is going to create a problem for an already broken Nighblade skill line. Prior to the new patch stamina drain on my Nighblade abilities was a lot slower and I could use Magnum Shot to get out of some sticky situations with its stun and kickback. Even disabled my addons to see if that was the problem. Still was the same. Sure hope this is going to get fixed and fixed soon.
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
Nothing on critters? The changes prevent high level fishers from reliably obtaining one type of bait and the only options are to farm them with a fresh character or hope you get enough bait fish from other fishing holes.